Thread:Forrestib/@comment-24857097-20140603065922/@comment-5041507-20140611052346

Never played any fallout games. The combat is going to be a pretty basic system of me deciding what you need to role to succeed at something and then interpreting the outcome after applying your stat bonuses.

Basically, someone tells me that they want to throw their spear at someone. I look at the distance and determine that they need to role a 19 or higher to succeed. I role the dice and get a 17. Then I check their stats and see they have a +5 on accuracy. I add that five and the result is a role of 22. I tell them that they successfully hit the person with their spear. To determine damage I would role and compare for the strength of the throw and any defensive bonuses the victim might have. I then tell the damaged player how they've been injured and how it's going to affect play.

(BTW, I'm working with 24 sided dice for all this.)