Cygnette Lake

"A stellar instrumentalist; sometimes I wonder why she doesn't just make a living out of music. She would be wasting such a gift. The gentle souls of this world ought to bring peace, not battle."

- Atlesian Symphony Contributor

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Cygnette Lake (pronounced "Sig-net Lake"), nicknamed "Cott," is the designated leader of Team COTN. Despite being born and raised in Atlas, she chose to attend Haven Academy after receiving certification in Atlas' combat school. She also plays the flute and specializes in concert performance, particularly of classical music. This Huntress is an aerial fighter and her primary weapon is a spear-staff combination hidden in her instrument.

Appearance
Cott is a young woman with a small physique. She has short light brown hair that has a tendency to clump at the ends and aqua-colored eyes. She is light-weight and skinny compared to other female Huntresses, but considers herself fully fit and healthy. Despite having a small head along with small hands and feet, Cott is reasonably tall enough to avoid being called "short," but not child-like. It is often difficult to distinguish Cott's battle attire from a concert attire. This is due to the fact her blouse and coat are frilly and formal-looking. Her top is a white-collared, short-sleeve blouse, which is almost completely covered by a brown tan dress with a frilly V-neck and a simple cut above the knees. Cott wears dark tights to compensate for the short length of the dress.
 * General Looks
 * Huntress Attire

Over these layers, Cott wears a long-tail white coat that has a frilly tail with a light blue gradient. The collars of the neck and sleeve are white like the short gloves she wears, and there are small metal shoulder-guards for each sleeve. The coat is kept closed by an intricate metal lock that resembles the Lake's emblem. There are also pockets high on the waist area of the coat, as well as a slit for the flute Cott uses.

As for accessories, Cott wears two hairclips to manage her bangs; each clip has a cotton-ball adornment that matches her nickname and coincidentally her team name. During outings and battles, Cott also wears a cape-like garment splits down the center into two separate rectangles. Each piece of fabric has air dust woven inside in the shape of a music staff, which somewhat matches her emblem.

Cott wears short white boots along with knee-high guards that are very versatile for aerial movements and flexible maneuvers. Unless the event is strictly concert black and she is not a guest performer, Cott normally wears all white, often in the form of a long white dress (often gets mistaken as the bride during wedding ceremonies as a consequence). She also wears a gold headband instead of her hairpins and walks in white high heels instead of boots. As a student of Haven, Cott wears the uniform given by the school, which is a black jacket and a black and gray plaid skirt. She doesn't modify it beyond the fact that she still wears her hairclips and rolls the socks to be lower down her leg than usual. She occasionally rolls up the sleeves to match the height of the sleeves in her battle attire. Cott, being slightly over-privileged (at least, compared to her teammates), often goes to bed with a full set of flower-print, silk pajamas as well as a plush bathrobe. She is often accused of being a spoiled child, simply by the outlook of how many fluffy/soft things are on her bed. Seriously, her bed is layered like in the tale "The Princess and the Pea," at times the other team members simply start taking from her tower without her permission...she wouldn't notice anyways. Her normal, talking voice is along the lines of mature, soft and lacking of any kind of harshness. As much as it helps her seem less like a child, the almost weak nature of her voice makes her sound frail. According to former associates, her shouting voice and screaming voice are unmistakable and difficult to forget once heard.
 * Concert Attire
 * School Attire
 * Nightwear
 * Voice Quality

Personality
As the only daughter to a family with a musical background, Cott has grown up to have a graceful and gentle poise no matter the situation. During battle, she always lands on her two feet and, while she may not purposely strike a pose, certainly gives spectators an impression of elegance even when fighting.

Despite the air of professionalism said to be constantly around her, Cott is actually an old-fashioned young woman almost unaware of popular news and trends. She keeps her manners and composure, but cannot hide the fact that she remains oblivious to true city life.

Regardless, Cott was raised with strong virtues of peace and selflessness, and is found to be difficult to anger, but easily disappointed. For these reasons, many consider her a mature and proper woman...minus the fact that she is incredibly awkward during very casual/informal situations and conversations.

To many musicians, Ms. Lake is to be an ideal instrumentalist, both in skill and attitude. However, her dedication to music is often considered off-putting to others unfamiliar with the classical music world. She seems to lack tolerance for mistakes and has a condescending nature toward others when her profession is involved; this translates inversely with her attitude as a Huntress. Although she is somewhat passionate about her studies, she comes off as an aloof team leader. She may encourage academics and training, but lenience and inability to find motivating words incapacitates her in terms of being a strong leader. She considers herself a "representative," hiding the fact that she is a pushover.

That is not to say Cott doesn't care for others. She views her role as a duty and will not stray from what she believes is morally correct. While she lacks the stubborn mindset that would better keep the team together, she is still capable of speaking for them and their interests, and at least puts in effort to better understand her teammates. She is quoted as a "kind" type of leader, easily tricked by her own teammates but would still have faith in them.

Cott does not consider herself courageous or honorable for what she is doing; she has more pride as a musician than as a Huntress, a role that she only accepted due to her past. Her sense of duty hides the fact that she feels distaste of being a "monster-slayer," which to her, sounds like she is only learning to how to murder and bring sorrow.

Deep down, Cott feels that her life is aimless and devoid of much joy. Prior to moving to Mistral, a loss of a close friend has made music less enjoyable for her and compelled her to continue Huntsmanship, which she doesn't enjoy in any sense of the word. Living with two duties, one that brings unhappy memories and one that brings self-hate and regret, Cott has grown increasingly bitter and closed off from others. "In the recent years, my passion for music has declined. That is not to say I have grown an interest in Huntsmanship. To be honest, I'm not even sure what makes me happy anymore. But, once you learn that you have the capability to protect, it becomes a duty. Personal happiness has no place in that."

- Cott, first year at Haven

Weapon
Cott's signature weapon is flute she designed herself, named "Blanchefleur" (meaning "White Flower"). Of course, the playable instrument, which is not fully concert quality, is customized to also act as a weapon with three phases: instrument, staff/lance, and pogo.

Within the body of the instrument are two sets of hollow, screw-shaped rods made of dense material. The flute can elongate to the almost the height of the user if these ivory-colored rods are screwed outwards as far as possible. A specific finger position on the flute releases a hatch that causes the rods to automatically extend out. The lower rod has long, thin slit running down to halfway between the instrument and shell. That, along with a spring mechanism inside, creates a function similar to a pogo stick's.

The upper rod has a small metal arrowhead with two silver handles extending perpendicular to the rod. Cott often attaches ribbons onto the handles since they are short. (In her opinion, the ribbons also add the "grace" she found ideal for a flute.)

The bottom of the staff is a spearhead shaped as a coiling, pointed shell. The set of handles on the lower rod lie just below the shaft of the flute itself. With the handles perpendicular, the flute has the shape of a pogo-stick. Both sets of silver handles can be folded parallel to the rods which would form a staff shape instead.

If the user desires to shorten the flute, a certain fingering on the flute itself as well as a slight shift of the mouth-plate is needed. (Cott achieves this by literally trying to play the instrument. The rods recede much slower than they extend.) Note that only the top set of handles, however, moves long with the upper rod. Eventually the handles enter slits in the instrument's shaft.

Also, since Cott relies on speed and mobility, the cape she wears is infused with air/energy dust, which is helpful with enhancing the propulsion in her jumps (rather than rely more on her semblance). She could also use the pogo-stick function her flute has, but believes it to be harmful to the instrument's sound if used too much.

Abilities and Stats
The Lake family, comprised of musicians with a legacy with woodwind instruments, coincidentally have a daughter with a wind-based ability, a semblance of turbulence, often just called "Turbulence" or "Wind Propulsion." This is not to be confused with Cott's role as a master flutist, where fellow instrumentalists would call her a "windmaster" of sorts. Cott cannot manipulate winds, instead, they enhance her movements in some way.

When active, the semblance can be seen as a a series of white circles, or ripples, that extend like a spring. This normally applies to jumping movements, but generally when in midair, Cott can summon a strong gust wind around her. The wind quickens and increases the force of her launch.

The semblance has rather low costs since she relies on it simply for extra momentum and propulsion; but the aura cost can increase if she chooses to increase the force of the wind. Keeping the leaps small, Cott often repeatedly uses this semblance during battle. This results in her being an extremely mobile fighter, but also extremely weakens her ability to fight if she loses too much aura or is somehow rendered less mobile. (ie. low ceilings)

Cott can use her semblance to launch other objects, but the cost is higher than the cost used to launch herself, particularly for farther objects. In cases where she cannot avoid a small projectile, say an arrow, she may choose to use her semblance, as a last resort, to slow the speed of the arrow or halt it entirely (the semblance would create turbulence that acts as strong wind resistance). She could also use her semblance to break the fall of small objects. Due to the energy cost of using her semblance on foreign objects far from her, Cott would rather use the semblance on herself to move away or toward the object in question. Cott's fighting style, as stated before, heavily relies on movement especially in the air. However, Cott has taken upon herself to become a decent fighter with a staff, so she can at least defend herself in closed corridors.

Most of Cott's strong attacks take the form to using her instrument as a spear or drill; Cott would use momentum and her semblance to strengthen the impact of her and Blanchefleur on a target. This easily correlates to her weakness; if she misses her target, substantial effort would have to be put to stop herself from flying in the direction.

Cott, like the other members of her team, is able to incorporate dust into her fighting style. The most apparent evidence of this is the dust woven into the cape of her clothes, which is meant to amplify her semblance's effect. Since Cott lacks a ranged component to her weapon, she may use her semblance on a projectile she can get a hold of (since the distance from the user and the object being acted upon matters in terms of energy consumption) and launch that object/explosive dust.

Of course, she could always just move toward the enemy and avoid using ranged attacks, assuming she can avoid sustaining damage in the process.

Backstory (The Musicians of Remnant)
Note that this is the backstory encompasses all of Team COTN's members. This will be similarly written on the pages of the other 3 members, but here there will be an emphasis on Cygnette and her family.

The Revival of Culture after the Great War
After the Great War between humans and Faunus, attempts to create peace between the two races and rebuild civilization were made. From Atlas, the pioneer of industry and technology, one of the families with some political power, the Arthers, designed a project somewhat unexpected of Atlas' military society: the project called for the revitalization and union of the music cultures of the 4 kingdoms, but through business means.

They recruited 4 renown musicians at the time, who hailed from four different families: the Lakes, the Peredurs, as well as two Faunus families, the Lancelins, and the Fayes. The 5 families dedicated themselves to working together in the construction of a music industry and society*. The Fayes were strongly rooted in the White Fang, which was still peaceful then, so this project seemed to promote another level of coexistence and unity as well. * These families mentioned above pioneered and were famous in their specialties, but many others were in the same business and just as famous and influential. The 5 families listed here simply formed an alliance and gained fame due to the power of the Arthers.
 * 1) The Lakes, also hailing from Atlas, were one of the construction magnates in Atlas; they transitioned to the building and designing of concert halls and auditoriums throughout Remnant. Currently, Cott's father, Egret Lake, owns several high-quality music halls and auditoriums in Atlas, Vale, and Mistral. The Lakes still construct buildings for other purposes, but this effort is focused in Atlas.
 * 2) The Peredurs, from Mistral, had a history as metal blacksmiths; they specialized in the manufacturing of instruments.
 * 3) The Lancelins, a Faunus family, lived in Vale with a small publishing industry; they switched to the production of scores and soon music-storing devices and technology.
 * 4) The Fayes, a looser group of Faunus, came from Vacuo, and promoted the music culture through various festivals and other forms of outreach.
 * 5) The Arthers led the system and specialized in music education, becoming a main power in the professional music world.

The Struggles of New Generation
However, with elapsed time, the White Fang's leadership changed. When the group started using acts of violence, the Fayes were quickly separated from the professional music world, but remained successful in the realm of non-classic genres, such as pop and rock. The Lancelins, also comprised of Faunus, avoided being cut off by denying attachment to the terrorists, which brought controversy that put them under scrutiny and more discrimination.

In the following years, the leader of the political power behind the project, Magnus Arther, passed away. The Arthers had no heir, leaving the other families to compete for the lead over the project and its influence in the music world. There were three "heirs": The four members of COTN entered huntsmanship for various reasons-- Cott learned to fight, half-heartedly, due to arrangements made by Finnabair and her colleagues. Ochre, not too eager to follow in his brother’s footsteps, enrolled in combat school and played jazz to avoid pressure of his family's expectations. Thorne, not interested in engaging with the Arther's project, enrolled of his own choosing. Due to the nature of Vacuo and her family's complicated relationship with the White Fang, Nericca enrolled in a local Hunter school, but was still aspiring to be a musician.
 * The Lakes had but a single daughter, Cygnette. She was an apprentice of Finnabair Arther, several years before Finnabair's husband, Magnus passed away. Cott's heavy focus on musicianship, along with the fact that the Lakes are in Atlas, gave the family the second greatest standing to succeed the Arthers. Cott aspires to be a professional flutist and live up for Finnabair’s fame as well as her parent’s in performance. However, Finnabair, despairing over her husband’s death, has made death a motif in Cygnette’s studies.
 * Ochre’s older brother, Xatin, was the Lancelins' heir. Xatin had been taught by the late Magnus himself and is already a rising star in the classical world; with this and despite being a Faunus family, the Lancelins were most likely to succeed the Arthers. Ochre, the second son of the Lancelins, was sent to Atlas to learn from Finnabair just like Cott.
 * Thorne, despite being a heir and the third possible candidate to bring his family to power, enrolled in a Hunter school, assuming that the Lancelins and Lakes were already too competitive. Thorne was tutored by his own family, and lacks professional experience as a musician.
 * Faye was a self-taught musician. Since the Fayes had fallen out of power before her coming of age, she had a goal to become influential in her own regard, through the pop and rock culture her family was part of.

The Decline of the Circle of Musicians
Xatin, being first of the 3 heirs to rise to success in the music world, had perhaps guaranteed the Lancelins the victory in taking over the political power that the Arthers had. The Lakes seemed to also share this success, as Xatin considered collaborating with Cott, who was his childhood friend and also a talented musician in the professional world.

Not long after, the members of the Peredur family became victims of a massacre at a music convention; the family was reduced to only 5 members and fell out of power. This proved to be a scandal, as the media framed the related Faunus family, the Lancelins, of this tragedy. Due to the Lancelin’s rejection of the White Fang and their policies, the Lancelins had become a target of the terrorists.

2 years later, to celebrate the anniversary of the project's beginning, the Lake and Lancelin family arranged a concert in Atlas. Cott, who was visiting Vale, returned with Xatin on a flight to Atlas. The plane was shot down by White Fang terrorists.

Xatin did not survive the accident, scarring both his closest friend, Cott, and his younger brother, Ochre. The Lancelin family was severely weakened, as their eldest son died and Ochre, seeing no point in fighting the discrimination, disowned himself from the family.

Cott, broken by the incident, had followed Finnabair’s advice to continue Huntsmanship, despite her family's successful rise to power. Long before this point, the project had faded; the music world had been revolutionized by the existence of multiple genres, wealthy families, and celebrities, although the classical world continues to be somewhat dominated by the Lakes. The Arthers, soon to die off with Finnabair's old age, and Lancelins, reduced to a small industry just like the Peredurs, have lost power.

Backstory (Personal)
Note: Several elements from the Team backstory above overlaps with Cott's.

Early Life
Daughter to Egret and Svana Lake, Cygnette Lake was born as an only child. Her father is at the head of a construction business in Atlas and the owner/major contributor of several auditoriums throughout Remnant. The mother is socialite and author-- both parents are musicians, with the mother being more well-known than the father. The family, residing in Atlas, has some military connections but Cygnette has adopted her mother's policy of not getting too involved with the government, despite its influence in the schools.

The Lake's entry into the Arther's project had occurred before Cygnette was born, but her involvement has been expedited by her interest in becoming a professional musician. While music was simply an escape for her mother, who married into the Lake family, the daughter grew up in music halls and with her closest neighbors being professional instrumentalists.

Undoubtedly, Cygnette was a sheltered child. She was a fairly bright student at school, but due to her passion in music and willingness to increase her family's involvement in the music world, was also made, at the age of 8, to be a student of Finnabair, the wife of a famous conductor and leader of the music business alliance, Magnus Arther. Finnabair, as a skillful flutist as well as a Huntress, taught Cygnette on the instrument as well as some fighting, just for self-defense. Finnabair was also close friends with Svana, and together they came up with "Cott" as the aspiring musician's nickname.

Path to Musicianship
Cott met Xatin Lancelin, who was learning under Magnus, during her studies. Xatin, who was 3 years older than Cott, was a violinist and the heir to the Faunus family meant to rival the Lakes. However the two apprentices had become childhood friends (some speculate even more) with the ongoing years. Ochre, Xatin's younger brother, was also sent to learn under Finnabair, but was separated into a different class from Cott. As a result, Ochre and Cott did not know each other well beyond what Xatin said about each of them.

With Magnus' death, the race for the replacement of the Arther's position in the music world had been started. Cott, although politically separated from Xatin, still hoped to reach a collaborative solution between her and his family. At this time, she was age 14 and regarded as a prodigy at her instrument (Cott, with her father and mother often out traveling, found solace in her musicianship and hobbies, such as sewing). Finnabair, however, had grown morbid and begun encouraging Cott to become a Huntress, which would supposedly "give her insight to the motif of death." Since Svana detested the idea of allowing her daughter to be enrolled in Atlas' military school, Finnabair, who was a Huntress herself and was acquainted with those that taught at the Atlesian combat school, privately tutored Cott to fight and arranged the certification.

Cott, committed to learning as much as possible from this famous flutist, complied with the fighting lessons. At that point, Xatin had become a professional musician and moved to Vale to pursue his career. However, he often returned to Atlas to meet with Cott, who would complain to him about her teacher's change and her combat lessons. Xatin, on the contrary, expressed some jealousy for Cott's two-faced life, being a graceful musician and an enigmatic "Huntress." Cott was not officially enrolled in a combat school, but was taught under "certified" instructors and received formal documentation/transcripts, all of which remained unknown to Cott's mother for quite some time.

Shift into Huntsmanship
At the age of 17, Cott was accepted into the ranks of the Atlesian Symphony, and was eagerly waiting to be dismissed from her apprenticeship under Finnabair. However, during a scandal regarding the massacre of a fellow family of musicians (the Peredurs), both the Lancelins and Lakes faced threats from the White Fang, which they both publicly denounced. Cott continued her lessons in fighting under Finnabair, but under the assumption that the threats would cease soon. Finnabair also created the final version of Cott's weapon, Blanchefleur, during this time.

At 18, the Lakes held a concert in Atlas as a celebration of the anniversary of the Arther's project. Cott, who traveled to Vale during a tour with her symphony, returned on a flight with Xatin, who had reached celebrity status as a classic violinist. Xatin was Cott's choice as the guest musician at her family's arranged concert.

However, the White Fang attacked the plane they flew on. In the plane's descent, Cott was pushed out by Xatin, who knew she could survive due to her semblance and training. The plane crashed into a snowy tundra with only a few survivors, which to Cott's dismay, excluded Xatin. Cott, seeing that Xatin had protected the instrument she left behind, was at the moment convinced of continuing Huntsmanship. She defended the survivors and bodies from the Grimm and White Fang members that came, placing herself on the news as well as in the ears of the Hunter academies.

The concert Xatin was supposed to be at was cancelled for another concert. Cott, broken from the incident, still continued her climb into the musician ranks, becoming quite famous as a young instrumentalist. She began ignoring her instructor, who seemed to enjoy Cott's loss rather than commiserate. Cott, knowing that her mother would refuse to allow her to enter Atlas' military school, accepted the invitation to Haven Academy.

Cott, despite not being an active member of the Atlesian Symphony, has earned a seat that she could return to anytime if she chooses to leave Huntsmanship, so her director said. The flutist took this offer, but remains committed to becoming a Huntress even if it wouldn't make her happy. She wishes to both prove her instructor's morbid ideals wrong and to fulfill Xatin's hypothetical dream.

Little did Ms. Lake know that she would be teamed with Xatin's brother and the two "heirs" of the other families involved in the Arther's old project.

Family

 * Egret Lake is Cott's father. Despite his constant departures from the Lake home in Atlas, Cott and her father still have a strong bond as a father and daughter pair. Egret is not as strict as many would come to think, and has accepted Cott's desires to be a musician and a Huntress with an open heart. Cott, knowing that her father supports her, speaks of him with the great respect and pride. However, she is like her mother in that she finds her father's connections to the military and its developing technology concerning.
 * Svana Lake is Cott's mother. Svana cares for her daughter like any good mother would, but often is preoccupied with the scrutiny she has for her position as Egret's second wife. Cott overlooks this fact, and treats her mother's history as a musician as her inspiration. Svana is worried about Cott's satisfaction with her life, as Svana herself found music to be a method of running away from the pressures of life. Svana holds back her animosity towards Huntsmanship in order to give her daughter her support.

External Family

 * Finnabair Arther is the wife to the late Magnus Arther and is both a musician and a Huntress. In the past, when she taught Cott with a passionate and caring tone, Finnabair had saw Cott as her own child. But with the loss of her husband, Finnabair has instead begun to project her sorrow onto Cott specifically. Finnabair's bitterness has influenced Cott, and their friendly relationship deteriorated quickly. Finnabair feels pride in "creating" what she sees as a replica of herself, but Cott is determined to prove that she will be nothing like her teacher.
 * Xatin Lancelin was the eldest son of the Lancelins and was most likely to inherit the leadership over the Arther's project if not for his premature death. Xatin and Cott, despite being from rivaling families, enjoyed a close friendship. Xatin was perhaps one of the few musicians that Cott had a non-professional relationship with, as she often vented to him about her struggles. Although Xatin had his own worries, he repeatedly try to cheer Cott up, to the point that Ochre, his younger brother, believes that Xatin and Cott were lovers. Xatin, who could see through his brother, claims something else. Cott treats Xatin as a fond, but painful, memory.

Teammates

 * Ochre Lancelin is Cott's "right-hand man" in terms of his position on the team. Ochre, prior to Xatin's death, perceived Cott to be some sort of oddity, as she never once considered his and his brother's Faunus heritage. However, Ochre had grown animosity toward Cott after Xatin's death, asking why she didn't die instead, and why she let her brother save her and lose his life in the process. With the first year at Haven, Ochre reconciled his antagonism toward Cott, but only to be replaced with awkwardness. To Ochre's confusion, Cott seems to be immune to his flirtatious and gentlemanly antics-- instead she's annoyed by them.
 * Cott relies on Ochre heavily in battle, as they are capable of exchanging attacks (she delivers aerial strikes, he delivers ground strikes). This could explain the improvement of their relationship after the first year of being at the academy; he's the second closest Cott, with Neir being the first. Cott has begun to wonder why Xatin always asserted that she and Ochre would be an interesting pair, but Ochre has refused to translate what his brother meant.
 * Thorne Peredur is considered to be quite like-minded in comparison to Cott. For this reason, Thorne and Cott have always been on friendly terms with each other. They study together (since the other two teammates are less studious) and seem to share the role of organizing the team. However, their relationship is quite platonic, and dry if anything else. Cott finds Thorne the only one on the team that shares a purely "professional" relationship with her.
 * In battle, Cott and Thorne rarely combine their attacks. Rather, Thorne is seen covering for Cott from the background.
 * Nericcia Faye is the closest to Cott compared to the other two teammates. Cott still calls Neir by her full name, which does annoy her. In the first year, the two Huntresses were unable to collaborate, as Neir felt a slight jealousy for Cott's upbringing and position in the musical world, which came at the expense of her family. But within the second year, Cott has ironed out their relationship by putting herself at equal footing with Neir. The two act like sisters, with Neir trying to teach Cott how to adapt to the "modern" lifestyle while Cott tries to "polish" Neir's unrefined ways.
 * Neir often helps Cott in battle, in more ways than one. Cott can depend on Neir for a semblance-free lift or Neir's ability to stop her from flying in one direction. In turn, Neir receives protection from aerial attacks, since Cott would retaliate aerial enemies instead.

Trivia

 * The name "Cygnette Lake" can be seen as "Cygnet Lake," and the word "Cygnet," which refers to a young swan, can relate the name to the name of a famous ballet, Swan Lake.
 * The plot of the ballet involves a young woman being cursed into becoming a swan. The curse's remove hinges on receiving the love of a prince.
 * One could reverse this story and claim that Ochre is a young man doomed to remain the target of Faunus discrimination, and the key to escaping this was joining with an influential family, Cygnette's.


 * "Cygnette" can be read as "Cygnet," or a young swan, which is a mix of white and brown in color, which matches Cott's color scheme.
 * "Cott" as a nickname both results in the team name, "cotton," which references a white color (the material's natural form) as well as "terracotta," a light brown clay material.Aircolumn.png


 * The Lake family emblem, generally regarded by others as some "air column," is named "ayre" by her family members for resembling a musical staff as well as the movement of air through a tunnel/pipe or sorts.
 * Ayre, aria, and air are all the same term used for a tune or melody.
 * The spirals are actually two infinity symbols combined. One could say the emblem resembles Cott's fighting style and her semblance.
 * Cott's surname has several implications:
 * Firstly, it was used to reference "Swan Lake" and perhaps even the color of a lake, a blue color, which is reflected in Cott's eyes.
 * Secondly, the team's Arthurian legend motif can be applied to Cott, whose last name links her to the "Lady of the Lake." This character was known for bestowing Excalibur to King Arthur, raising Lancelot, and enchanting Merlin.
 * Since Ochre is based off of Lancelot, one could interpret "raising" to mean Cott's attempt to help Ochre with his studies, despite the secret that Ochre actually obtains better grades than Cott herself.
 * "Blanchefleur," the name of Cott's weapon, is also the name of Percival's wife in one adaptation of Arthurian legend that focuses on Sir Percival.
 * The team is created to also allude the Grimm tale, "Town Musicians of Bremen," which concerns the journey of 4 outcast animals finding a home. Cott, being the only team member with aerial capacities, can be referenced to the rooster/hen of the story; neither can fly perfectly.
 * Cott's motif of a swan also fits the "bird" theme of the rooster. The flute she plays is capable of making a high-pitched noise that can resemble the chirp of a bird
 * The rooster is the lightest of the four animals, and Cott is the lightest member of her team.
 * Cott, being the only woodwind player on her team and having the most professional upbringing, represents the classical genre of music, while her teammates represent other genres. Her fabric theme is cotton, which is made more obvious by her hair accessory.
 * Being the leader of both a team of huntsmen and musicians, Cott has earned a title of "Concertmaster," which can be thought of as "Windmaster" due to her instrument and related semblance.
 * The phrase "clean as a whistle," which fits Cott's instrument, can explain Cott's clean appearance as well as her personality.

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