Jadyn Foster

Jadyn Foster is an Original Character owned by SugarBear7 and is a member of Team CIRJ.

Appearance
Jadyn is a 5’5 young woman with a lean build and a fair complexion. Her jade-green hair reaches just past her shoulders when let down, although it’s generally put up in twin ringlets. Her eyes are colored hot pink and she has thin eyebrows, a scar running horizontally across the bridge of her nose, and cat fangs, which are her faunus trait.

Her usual attire consists of a dark brown cropped tank top, a hot pink scarf, black spandex shorts, black knee and elbow pads, and dark brown combat boots. Jadyn also wears black fingerless gloves and a hooped earring in her left ear. Her weapon, Piercing Silence, can be seen in its compact form on her back and a pouch holding spare dust magazines can be found strapped to her left thigh.

Personality
Jadyn is analytical, levelheaded, quiet, intelligent, and generally serious. Although she seems to have a cool and wise demeanor, Jadyn is actually quite socially awkward. She’s shy around strangers and takes a while to warm up to people. However, when befriended, she becomes much more friendly, although she still remains a closed book. She is often indifferent and emotionless about most things, although it’s usually the opposite. Jadyn is very easily flustered, especially when it comes to emotions. However, she is very coolheaded and calm in all other aspects, including combat. One the few ways to unleash her rare anger is to harm those she cares about.

The reason why Jadyn rarely shows her teeth is because of her constant fear of rejection and humiliation due to her Faunus heritage. Although the majority of her home village’s population were Faunus, she soon learned after arriving in Vale that it wasn’t quite as widely accepted. She trained herself to never smile, or hide her mouth whenever possible, which resulted in her wearing of her scarf.

Jadyn has claustrophobia, or the fear of enclosed spaces, and astraphobia, or the fear of thunder and lightning storms. When around either of these things, she freaks out and panics, unable to focus correctly. As a cat faunus, she has natural agility, stealth, and is quite jumpy as well.

She is extremely studious and is practically a walking encyclopedia, having a vast knowledge over mainly book subjects such as the history of Remnant, fairy tales, legends, famous hunstman biographies, Grimm biology, and more. She is often called a teacher’s pet, which isn’t that far from the truth, although the term irks her.

History
The Foster family resided in a average-sized village just outside of Vale in the middle of a forest called Jaded Woods. Jadyn lived with her mother Hazel Foster, her father Leif Foster, and her elder sister Esmeralda Foster. As lone villages go, they require the assistance and protection of huntsmen, or they will fall to the forces of Grimm. Two of these village huntsmen included her father and sister, while Jadyn’s mother was the mayor of the village.

Jadyn herself was ten years younger than Esmeralda, and was forced to sit by and watch as her sister left and later returned from Vale and Beacon Academy, a full-fledged huntress ready to protect her village with honor. Jadyn looked up to her sister her whole life and aspired to become a huntress just like her once she was old enough. She consistently begged Esmeralda to train her, and her sister eventually gave in and began teaching her the art of swordfighting, specifically fencing.

However, it wasn’t long until the Grimm attacked.

The people in Jadyn’s village were unprepared, with a group of several huntsmen having left the day before, including her father, for a mission to retrieve supplies from the main city. Grimm closed in on all sides of the village and the halved number of huntsmen were quickly outnumbered and killed. Off-duty, Esmeralda heard the news and left her ten-year-old sister alone and “safe” in the house while she checked out the scene. An Alpha and several other Grimm reached the center of the village, where the Fosters lived, and began attacking the helpless villagers. The Alpha found the Foster’s house and tore through, instantly spotting the defenseless girl sobbing on the floor. The monster struck at her, creating a long scar across the bridge of her nose, and was about to pounce when her mother dove in, smashing a chair over its head. The Alpha turned on her and swiped, sending Hazel flying to the other side of the room and killing her on impact. Horrified, Jadyn was traumatized. Just as the Grimm turned back to her, Esmeralda arrived, just as a hero would, and took the Alpha on one-on-one. Esmeralda killed it successfully and took Jadyn away from the house.

Once they were outside, she saw the pure chaos around her. People were dying left and right, and buildings all over were destroyed. Esmeralda fought her way through, keeping her sister safe, until they reached a rescue Bullhead sent from Vale. Esmeralda pushed her on board and left her under the protection of newly arriving Huntsmen while she left to continue fighting.

Jadyn watched as her village was torn apart, sobbing over the fresh loss of her mother. Eventually, the deputy mayor called for a fallback and the survivors fled in the other Bullheads, leaving the village to the claws of the Grimm.

The few that survived the attack were taken into refuge in Vale and eventually realized that there was no returning to their village in the Jaded Woods. Most found work while the Huntsmen and Huntresses, like Esmeralda, met with Ozpin and were recruited for missions. Jadyn’s father returned to them in Vale shortly after the attack and retired from his Huntsman title, choosing instead to take care of Jadyn while running a small book shop. Jadyn struggled with the loss of her mother and generally stayed indoors, reading all the books possible.

Later, her desire to become a Huntress was rekindled when she watched one of the annual Vytal Festivals, intrigued by the unique fighting styles of every participant. Jadyn rarely saw Esmeralda, as she was always away on missions, and so she decided to enroll at the nearby Signal Academy to train to become a Huntress. There, she crafted her weapon, Piercing Silence, and discovered her gift of marksmanship and excellence with fencing. When she turned 17, Jadyn moved on to Beacon and passed the test with flying colors.

Weapons
Jadyn's signature weapon is called Piercing Silence and is a Silenced Extending Scoped Rifle (SESR). In its default form, it appears as a black compact assault rifle, and can expand into a moderately large high-caliber sniper rifle, with a built-in silencer and retractable scope. Under the gun is a mini-sheathe that holds her estoc, which is by default only a couple feet long but can extend to a full-sized sword by a switch on the handle.

Piercing Silence uses three types of dust: fire, ice, and impact. When used in the gun form, fire dust creates a fiery explosion on contact, ice dust releases a burst of ice on the target hit, and impact dust makes the bullets stronger and quicker, capable of tearing through unarmored Grimm. In the estoc, fire dust coats the blade in flames, ice dust creates icy structures on things the blade strikes, and impact dust makes the blade stronger.

Jadyn keeps spare dust magazines and powdered dust slots (for the sword) in the pouch on her thigh.

Semblance
Jadyn's semblance is called Push & Pull and allows her to manipulate gravity in a very limited way. She can make two objects pull towards or push away from each other, with her emblem appearing as a mark on both objects. These can range from pushing an object away from another, such as herself or an ally, to pulling something towards her or something else, like a discarded weapon. However, heavier objects prove to be more difficult to move directly, such as a Bullhead or a large Grimm. Another flaw is that Jadyn has difficulty reaching objects further than 15 feet away with her semblance.

Fighting Style
In combat, Jadyn mainly focuses on speed, agility, and precision rather than brute strength. She plays the role of support and tactician within her team, using her dust-infused ammo to either distract or trap the enemy with fire and ice respectively. However, she can switch into melee combat swiftly, changing her sniper into its normal rifle mode and unsheathing her estoc to dual wield the two. She uses her semblance to avoid hits and to gain leverage, and follows up with a head-on pierce at the foe, using her blinding speed to preoccupy them while the others close in or recover. Jadyn generally fights better withing a team rather than by herself, although she can manage. Whenever things get too close for comfort, she pulls herself back (literally) to switch into melee-mode. She is naaturally acrobatic, stealthy, tactical, swift, and has night vision thanks to her Faunus heritage. She fights especially well in forests.

Trivia

 * Jadyn is a name derived from the green gem, jade.
 * Jadyn's surname, Foster, means "one who keeps the forest".
 * Forests are not only mostly green, but is also where Jadyn grew up.