Daveena Nyushen

Appearance:
Daveena is a freakishly beautiful woman, to the point she almost looks closer to a stereotypically idealised sculpture of the female form than an actual person. She's very tall (201cm barefoot), and has a svelte yet very curvaceous hourglass figure. Her narrow, perfectly contoured vase-like waist and flat stomach are accentuated by her wide hips. And she has large, yet outstandingly perky breasts. Her legs are long and shapely, and she has a tight and prominent, "heart shaped" butt. Her feet have a pretty high arc, but not so much as to cause any health issues.

Daveena looks much younger than she is, appearing to be in her early-mid 20s despite being almost 40. Her skin is very light and completely flawless, her pores minuscule, and she naturaly lacks any noticeable body hair. She has bright turquoise, cat-like eyes (normal round pupil) with full, moderately long eyelashes and thin but well defined eyebrows. Her nose is small and perfectly straight. And her face is overall heart/triangle shaped, with a slightly pointy chin and a delicate mouth with full, rosy lips. She has a somewhat long, graceful neck. Her wavy, golden blonde hair is most often kept in a stylish, slightly loose bun held by a pair of ornate silver hairsticks, with a fringe and some loose bangs framing one side of her face.

Daveena's Faunus trait, as well as her most distinguishable feature, is her peafowl tail. Due to a rare mutation her Faunus trait presents male secondary sexual characteristics, which means she has a peacock's tail instead of a peahen's. The tail's "train" is 1.8 meters long with a slightly blueish iridescent green color, and bright turquoise "eye spots" (turquoise "irises", extremely dark blue "pupils" and golden "sclera").

Being a model, Daveena has a very extensive and varied wardrobe, but she does have a "signature outfit", which consists of the following: The silver braids on both the garter and the hair stick have marquise cut turquoise tormalines at the ends.
 * A long, tight fitting, sleeve-less, open-back, black silk cheongsam with a cross-shaped keyhole cleavage and a slit skirt. It has various embroidered accents in blue, turquoise, green and (most of all) silver colors. a large portion of the embroidery on the skirt area is styled after peacock feathers, while the rest resembles filigree. All the silver colored embroidery is made of actual silver thread.
 * A stylish silver garter, worn on her left thigh, with two silver braids hanging from a knot on the garter.
 * The aforementioned silver hairsticks, they're both quite ornate, and one has a small silver braid hanging from the blunt end.
 * A pair of silver earrings, each with a marquise cut turquoise tourmaline.
 * Her secondary weapon, Waltzing Cirrus, a pair of bladed heels.

Personality:
Daveena is very confident and assertive. She's perfectly aware of her beauty, and enjoys flaunting it wherever she goes. Though unnintentional, her behaviour is perpetualy sensual which, coupled with her natural gracefulness, tends to draw attention. She's very friendly and tends to be playfully flirtatious with anyone she meets, regardless of gender. While she's perfectly capable of staying focused on whatever she's doing, she can be easily distracted if she isn't voluntarily focusing on something. Daveena takes most criticism and difficulties in stride, and few things truely affect her. However, she actually has a very short fuse, and tends to be very snappy whenever anything pushes her wrong buttons, sometimes going as far as pointing blades at whatever slighted her.

Daveena firmly believes absolutely everyone can be fashionable in their own way. She loves giving people makeovers (with their consent of course) and will go the extra mile to have the new look please the subject and fit their personal style.

She also has a somewhat high degree of sensorial reactivity, meaning she tends to be more aware of her environment than most people. Despite this she doesn't really analyse it any more than the average person, She's just more sensitive to external stimuli, which is part of why she's so easily distracted when not focusing on something; She's simply more likely to notice little things around her.

Backstory:
Daveena was born and grew up in the city of Mistral in a family of green peafowl Faunus, Her father was a jeweler and her mother a local fashion designer, she also had a sister 5 years her elder. Her outstanding beauty always drew attention, but her childhood was otherwise pretty normal. Daveena was one of those kids who wants to have a plethora of professions when they grow up, her original intent as a child was to become an "Idol singer nurse veterinarian fashion designer model ballerina huntress princess", this eventualy distilled itself into "huntress and/or model". Her younger sister was born when she was 6 years old. Daveena's modelling career started at age 15 when she signed with a local modelling agency, she was thrilled and so were her parents. She soon became a favorite for photoshoots, and started gaining notoriety, by her 16th birthday 6 months later she was already well known in the Mistral City fashion industry. Daveena still wanted to be a huntress though, for which she had been training at Sanctum Academy for the past couple years, she'd enter Haven Academy shortly after her 17th birthday. She had become relatively well known around Mistral by the time she entered Haven, especially in the City of Mistral proper. This meant some students already knew about her, and plenty more had at least heard of her, Her entrance even appeared on the local news, and was on the school newspaper's Headlines.

Daveena ended up in an all-girl team and got along pretty well with her teammates, becoming close friends with them. She didn't stop her work as a model while attending Haven, and somehow managed to juggle both her studies and work as a model and still have a lot of free time, plenty of which she spent with her teammates. During her first year she met Albion Vartanian (a third year student at the time), they quickly grew fond of each other and started a relationship, it was Daveena who confessed her love to Albion (after much prodding and teasing from her teammates). However she'd soon find out about Albion's illicit activities, which caused a lot of tension between them. But Albion explained his situation and, after a lot of insistance from him, got her to accept it. This greatly strenghtened their relationship, and they'd stay together from that point on.

By the time Daveena graduated from Haven Albion had been working as a huntsman for two years, he stayed in Mistral while she was still studying, and they started living together in the city once she graduated. They'd usually work together in huntsmen missions from then, until Daveena got pregnant with Ljubica. Both Albion and her focused on raising their daughter, which meant Daveena stopped her huntress activities all together, but this didn't stop her modelling career at all, and she kept modelling throughout pregnancy and Ljubica's childhood, albeit less than usual. Once Ljubica was old enough to be left with a babysitter or relative Daveena resumed her work as a huntress. Her modelling career would progress greatly in the following years, slowly overtaking her work as a huntress until she officially retired from the hunt.

When Ljubica was about 13 years old Daveena signed a contract with Pandora's Box to become a Battle Beauty. Said contract required she moved to Vale, which she did along with Ljubica and Albion.

Daveena's career as a model kept progressing, and she soon became known around Vale, though not as much as on Mistral. Despite having officialy retired from being a huntress she'd keep taking occasional Huntsmen missions, especially if she could team up with Albion. She does this both for enjoyment and to stay in shape.

Daveena had some involvement in the Battle of Beacon, she was among the audience in Amity colloseum when the attack began, she helped evacuate the place and went down to help on land. once more huntsmen arrived to control the situation in Vale she headed to Beacon, where she helped her daughter and her teammates escape, as well as various other students. after the Fall of Beacon Daveena would stay with her daughter at the house of one of Ljubica's teammates. Albion wasn't there though, as he had been dealing with a grimm infestation in Snehvrchol.

Weapons: Vaunter Gale & Waltzing Cirrus

 * Vaunter Gale (primary): A pair of large tessen. They have retractable blades that can be shot as projectiles. As well as wind and water woven into their cloth. They're used for both melee and ranged combat. and are more than sturdy enough to be used as shields.
 * Waltzing Cirrus (secondary): A pair of armored bladed high heels. The edges are retractable, as well as some of the armor. Used only for melee.

Other equipment:

 * Daveena always carries a custom made white leather "tail-pouch" that has various holsters for both her tessen and spare projectile blade magazines, this is usually completely hidden under her tail (unless she lifts it), but the pouch's fastening belt can be seen when she molts her train.
 * She may also carry a pair of long canisters with her sister's dust-ink in them to replenish the dust in her fans, but since the dust tends to last very long she rarely does this.

Semblance: Diamond Sky
Daveena's semblance centers around confusion, she can form a psychic link with others to induce various dissorienting effects in their minds. This has a varying effect depedning on how she uses her semblance, the number or people affected, and the affected's mental strenght. While this ultimately depends on the affected individual's mind, there's a particular visual hallucination that's always present; anyone affected by Diamod Sky will see a large number of "stars" on the sky regardless of time of day, on close inspection these "stars" are revealed to be tiny diamods in various random cuts. Other than that Diamod Sky's effects can be summed up in a number of overall tiers, higher tiers include the effects of lower ones unless noted. Daveena can use her semblance in one of 4 ways: Daveena can freely change already formed links from one mode to another without breaking them, but this doesn't cause the Tier 5 effects associated with the initial mental linking (nor the mental shock from hyperfocused mode), and in order to swap modes the targets must still be within the new mode's "psychic linking" range. She also knows how many links she has up at any given time, and can always roughly identify what she's linked to (for example "bird", "grimm", or "person"). To Daveena each mind has a different "feel" to it, and she can identify links to specific individuals if she's gotten a good grasp of how their specific mind feels and/or knows the individual well enough. She can also willingly break individual links at any time. Using Diamond Sky drains negligible amounths of aura, but it is mentally taxing.
 * Tier 0: Moderate reduction to depth perception; mild motion blur; very mild dizzyness and sound dampening; "pattern expansion". The last one is a visual effect in which visual patterns appear to extend and overlap on nearby surfaces, covering up to 1.5 times their original area ("nearby surfaces" are anything that would count as nearby in a photograph, so if a tree is half a kilometer away, but from the viewer's perspective it's right next to the pattern, it will be covered). Daveena uses the pattern overlap effect to hide herself in combat, using her tail if there aren't any other available patterns, this obviously isn't very effective when facing humans, but it's pretty much infallible against grimm.
 * Tier 1: Severe reduction of depth perception; mild motion blur, dizzyness and sound dampening; mild reaction speed reduction; "pattern expansion" increases to 2 times the original area.
 * Tier 2: Complete loss of depth perception; considerable motion blur, dizzyness and sound dampening; mild visual alteration to object proportions.
 * Tier 3: Minor auditory hallucinations Heavy motion blur, dizzyness and sound dampening; heavy visual alteration to object proportions; "pattern expansion" increases to up to 2.5 times the original area.
 * Tier 4: Frequent auditory hallucinations, minor visual hallucinations, "pattern expansion" increases to 3 times the original area. both kinds of hallucinations are "realistic" in nature, as in they don't show fantastical/supernatural phenomena.
 * Tier 5: Vivid, constant, visual and auditory hallucinations (affects all senses when hyperfocused). At this severity hallucinations can be absolutely anything. victims may be so overwhelmed they are reduced to a bumbling nervous wreck.
 * AoE: Diamond Sky spreads in a "pulse", affecting everything within a 20m radius of Daveena's brain. she can chose to reduce the effect on some individuals within range, but they'll still be affected and she can only do this if she knows they're nearby. This causes Tier 5 effects for about 1 second when the psychic link is first formed (Tier 3 for individuals selected for reduced effects). Sustained links have effects from Tiers 0 to 3 and can be kept up to a 40 m radius.
 * Multitarget: Daveena chooses multiple targets to affect, she must know the targets' location within a 2m error margin for the psychic links to be formed. This causes Tier 5 effects for up to 2 seconds when the link is first formed. Sustained links have effects from Tiers 1 to 4 on up to 5 targets, and Tiers 1 to 3 on up to 8, affecting more targets reduces the effects to those of AoE mode. The links must be formed when the target(s) are within a 30m radius, and can be kept on up to a 60 m radius (up to 12 targets), effects start diminishing with increases in distance when farther than 20 meters from Daveena.
 * Single target: Daveena focuses Diamond Sky on a single target, in order to do so she must know the target's almost exact location for the psychic link to be formed. This causes Tier 5 effects for up to 3 seconds, and sustained effects can range from Tiers 2 to 5. The link must be formed within a 40 m radius of Daveena and can be kept on up to an 80 m radius, but effects start dimishing with distance when farther than 30 meters away from her.
 * Single target, hyperfocused: Daveena focuses her semblance on a single target, and forces Tier 5 effects on it, direct eye contact is needed for the psychic link to form, and the target can be no farther than 10m away from Daveena at the time. When forming the psychic link the target experiences extreme mental shock, and is very likelly to be knocked unconscious as a result, while sustained links cause constant Tier 5 effects affecting all senses. In this particular case Daveena can mildly control the nature of the hallucinations, but only in the general sensation they're supposed to cause. The link can be kept on up to a 15 meter radius, beyond that it automatically changes to "single target" mode.

AoE, Multitarget, and Single target modes are all equally taxing and, while they require considerable focus, Daveena can still fight normally while using them. She can keep these up for up to an hour at a time, but doing so may cause her to faint. The "safe" limit is half an hour, which causes strong headaches. She can only sustain the link(s) for up to 10 minutes at a time without any ill effects, with at least a 1 minute period between instances. Daveena can chose to lessen the effects of Diamond Sky on her victims when using it in these modes (both the initial shock and the sustained effects independently from each other), which also lessens the strain on her own mind, this will always affect all formed links regardless of mode; the only exception is the aforementioned selective "shock reduction" in AoE mode, if she does a general reduction of the initial shock on AoE mode those affected by the selective reduction will get effects 2 tiers lower than the general effect; she can go as far as completely cancelling the initial tier 5 effect, and reducing sustained effects to always be tier 0.

hyperfocused mode on the other hand has far greater limits, with Daveena fainting after 20 minutes of constant use, having severe headaches at 10 minutes and strong ones at 5 minutes. The side-effect-less limit is 90 seconds per instance. The resting periods needed are also a minimum of 1 minute between instances. It also requires much greater focus, meaning she can't do much else while using it.

The more Daveena uses her semblance, the shorter the safe periods get, and the longer is the rest needed to avoid side effects.

How intense the effects of Diamond Sky are depends on the affected individual, but there is an overall tendency. The following list lists the usual effects on various victims for sustained single target mode (-1 tier for multi target, -2 tiers for AoE) Insanity can either worsen or mitigate the effects of Diamond Sky depending on the person. People who are used to hallucinations and sensory alterations, such as those with a history of recreational drug use or some mental disorders, can more easely cope with it's effects too. Duration is another factor, as the mind slowly gets used to the sensorial alteraltion and becomes better at mitigating them, though this rarely has too big an effect it can be a crucial one. The victims mental state is very important, nervous or frightened individuals will be affected much more than calm and focused ones, taking victims by surprise also increases the effects, albeit temporarly. Diamond Sky doesn't directly affect the victim's mind, only their senses. as such it's possible to rationalise the situation, thus mitigating the effects, and individuals with great mental strenght may be able to willingly lessen the effects.
 * Lesser Grimm and people with particularly weak and/or frail minds: Tier 5
 * Older/smarter Grimm, and the average citizen: Tier 4
 * First year Huntsman academy students: Tier 3-4
 * Huntsman academy graduates: Tier 2-3
 * Veteran Huntsmen: Tier 2

When a psychic link is broken the effects diminish gradually until dissapearing, going down tiers as they diminish, how long it takes depends on how long the link was maintained. Tier 5 effects always dissipate completely almost instantly. Tier 4 dissipate within 10% of the link's duration, and never take longer than 30 seconds. Tier 3 effects dissipate within 25% of the link's duration, but can't take longer than 1 minute. Tier 2 effects may take up to 50% of the link's duration to dissipate completely, but may take no longer than 5 minutes to do so. Tier 1 and 0 effects however can linger for longer than the link was kept, lasting anywhere from several seconds to various hours depending on how long the psychic link was up.

The hallucinations caused by DIamond Sky's Tier 4 and 5 effects may seem random, but they're actually heavily dependant on the victim's mindset, depending on how they're feeling and/or thinking the hallucinations may take one form or another, phobias and psychological trauma are likely to manifest in the hallucinations if the victim feels nervous, frightened or vulnerable for example. This is partialy overidden when Daveena uses hyperfocused mode, as she can chose the general direction the hallucinations take in this case, but their exact nature still depends on the victim's mind.

Combat abilities:
Daveena is an expert martial artist, and uses a highly acrobatic blend of wushu and dancing for hand to hand combat (the dancing elements are mostly taken from ballet, as well as a few from tango); her movements flow seamlessly, and are very precise and extremely swift. When unnarmed her fighting style focuses on kicks as the offensive, using quick jabs, chops and grappling moves to complement them. Daveena's weapons expertise is mostly limited to tessen and various kinds of knives, though she can adapt to use other "light" bladed weapons with relative efficacy, and is capable of using a handgun, shotgun or rifle reasonably well.

Vaunter Gale:
Daveena is a master of tessenjutsu (she may use one or two fans depending on the situation), and uses her own particular brand of it in combination with her unnarmed combat techniques when using her primary weapon. Her attacks with Vaunter Gale focus on swift slashing combos to shred her foes to ribbons. She also uses her tessen to block and parry attacks, often doing so while attacking. Furthermore she can use the closed fans for blunt attacks, and most often strikes joints or vertebrae to dilocate them when doing this, or individual ribs to break them. When it comes to ranged combat Daveena has 3 main options. The first is using the water dust in her fans to send sharp crescent shaped blades of water with her swings; these blades are extremely sharp, being able to cut through solid rock; but have a limited range, traveling no further than 10 meters (the water scatters at this point, becoming nothing more than a big spray). The second one is using the fans' wind dust in her fans to produce powerfull gusts, these are pretty strong, being able to send beowulf flying and ursai toppling back at their strongest, and have a large variable area of effect; but they lose strenght with distance and become mostly useless at 30 meters (at that point they're only a somewhat strong wind, being capable of little more than blowing away leaves and papers); They also cause little to no direct damage, so they're only truely useful for crowd control and defence. The last and by far most used option is using Vaunter Gale's proyectile blades, which have range and destructive capabilities similar to those of hunting broadhead bolts shot from a high power crossbow. Daveena has thouroughly mastered fanning shots, and can accurately aim every blade shot into human eyeball sized targets on up to a 10 meter range so long as nothing obstructs her vision, or twice as far when aiming carefully; Her accuracy is even greater with single shots, being able to shoot a blade into an eyeball 30 meters away at any time, or as far as 50 meters if aiming carefully.

Waltzing Cirrus:
Daveena's fighting style changes very little when wearing Waltzing Cirrus, as simply being armored shoes with bladed heels, they mostly just enhance her kicks. The only big difference is she'll use her shoes for blocking and parrying attacks; and may go as far as catching weapons, limbs or even necks with her heels.

Fashion skills:
Daveena has had a very long modelling career, and has casually delved into nearly every aspect of the fashion industry, as such she's picked up a number of fashion related skills with time, the most notable are the following.
 * Good at drawing, particularly in terms of designing outfits.
 * Has great outfit coordination skills.
 * Very good make-up artist.
 * Very good hair dresser, though she can't do much in terms of cutting and trimming.
 * Excellent at figuring out wether or not clothes fit, she need only look at someone to see if something is their size or not, and what size they need.
 * Excellent sewing skills
 * Incredible skills for walking/running/jumping/etc with heels.
 * Has thouroughly mastered the "runway walk" in all it's variants.
 * Can hold nearly any pose for an amazingly long time ('cus photoshoots).
 * Knows how to wear nearly any article of clothing (as in how/where to put it on, this can actually get incredibly complicated).
 * Has an extesive knowledge of fashion history, and always stays informed about the latest fashion trends.

Other abilities:

 * She's a great cook, not spectacular but pretty good nontheless.
 * Daveena is very fast and nimble, as well as amazingly limber.
 * She's a great dancer, especially in ballet and tango. In fact she's so good at tango she can effortlessly and effectively "hijack" with nearly any partner, sometimes going as far as "juggling" her partner into making the right moves.

Trivia

 * "Daveena" is a variation of "Davina", meaning "little black one".
 * Daveena's aura is colored bright turquoise.
 * Her skin heals spectacularly well, and any scars she may get will invariably banish within a month. This doesn't prevent internal damage in the slightest though, and she otherwise heals like any other person, even if she looks like nothing happened to her in the first place.
 * Her mother's maiden name is "Aina Fenghuang".
 * For RP purposes, The exact effects of Diamond Sky are to be determined by the affected character's RPer. This is both to keep it balanced and because noone really knows a character's mind better than it's creator.