Team VIGR

Team VIGR (pronounced "vigor") was a team of students from Haven Academy comprised of Valen Tina, Ivory Kaarbanik, Grin Durin, and Robin Sinclair.

They attended Haven the same time Team STRQ attended Beacon.

Members
Valen Tina is the leader of Team VIGR.

Her personality traits include being extremely cool headed, wistful, and intelligent. Valen is very supportive of her team and knows how to work with their strengths and weaknesses. She enjoys teasing her friends but knows when she needs to be serious.

Ivory Kaarbanik ("Car-Ba-Nick") is the second member of Team VIGR, known for her excitable personality.

Ivory is very enthusiastic and quick to adjust to a change. She is often seen as loud and obnoxious. She is best friends with Grin and can often be found anywhere she is likely to get attention.

Grin Durin ("Dur-in") is the third member of Team VIGR.

Grin is known for his large smile and mischievous attitude. He enjoys poking fun at others, but is actually very laid-back and likes relaxing with his friends more than anything. He is extremely charismatic and has an aptitude for reading the personality of others.

Robin Sinclair is the fourth member of Team VIGR.

Robin is a porcupine faunus who is very protective of his team. He is outwardly stoic but is kind and loves helping others. He is very close to Valen and admires her leadership skills. Robin dislikes conflict and would rather talk an issue out than fight.

Fighting Styles
Valen: Valen is very efficient when she fights and defeats her enemy as quickly as she can. She is skilled in evaluating her situation and making adjustments to herself in combat. Her semblance is balance, which gives her the ability to balance on any object she wishes, even something as small as a line of thread. The weapons she uses are two hex bladed butterfly knife that she designed with the help of her father who is a professional weapon designer for huntsmen and huntresses.

Ivory: Ivory is incredibly animated in a fight, almost to the point where she appears to be multiple places at once. She enjoys turning her fights into a production and will go about defeating her foe in a very theatrical way. Her semblance is the ability to cause a whirlwind with her body when she spins or runs in a circle quickly. She does not get dizzy while spinning, and can use this as a defense to keep enemies away from her, while she can use her running tactic to engulf her enemy into a powerful whirlwind. The weapon she uses is a whip. Depending on the type of dust she uses, this whip can do different things. (Freeze an opponent, burn them, etc.)

Grin: Grin is manipulative in the way he fights. He finds his enemies weaknesses and uses them to his advantage. He enjoys controlling his opponent. However, this fighting style is quite unstable. If Grin slips up, or something causes him to lose control, it is extremely difficult for him to recover. For example, if Grin goes into a fight angry and without using his head, he will have to rely on sheer power to win and can be quickly overcome by his enemy. Positivity drain, Grin's semblance, is very rare and useful in battle. It gives him the ability to eliminate all traces of positivity from his opponent, leaving them doubtful and easy to defeat. While this is practical when fighting humans, it is useless when facing Creatures of Grimm, as they have no positive emotion to begin with. Grin uses two ring-like discs that act as boomerangs, returning to him after being thrown.

Robin: Robin relies mainly on his strength when fighting to overpower his foe. He is built stockier than the rest of his team, and his fighting style is direct and forceful. He doesn't fight well alone as he is easily defeated when teamed up on, so he prefers fighting with another member of his team. Since he is a porcupine faunus, his spiky hair consist of quills that he can use in a fight. His semblance is the ability to turn rock into sand. He can use this to his advantage in a situation where he may need to quickly tunnel into the ground, or if a boulder is hurdling towards him. He is only able to use his semblance when in direct contact with a rock. His weapon is a large spiked ball and chain mace.

Valen
Ivory: Valen and Ivory get along well. They're not particularly close and have different opinions on multiple topics, but Ivory looks up to Valen and they share a mutual respect. Ivory understands that her reckless behavior can wear down Valen at times, so she attempts to put on a more responsible mindset around her leader. Ivory does find Valen very funny and is amused by their opposing characters. Valen being calm almost all the time, and Ivory being the exact opposite. Valen enjoys the company of the only other female on their team, even if Ivory acts more like a tomboy.

Grin: Valen and Grin admire each others knack for combat. Grin is the only one who is almost equal to Valen in terms of battle skill, leading to Valen counting on Grin for difficult tasks in a fight. Even though they are the same age, Grin likes teasing Valen like a little sister, which Valen doesn't mind. Valen sometimes finds Grin's cocky attitude annoying as she believes that he shouldn't behave this way in the event that something happens to make him look like a fool. Overall, the two get along and appreciate each others abilities on the battlefield.

Robin: Valen and Robin are the closest two on Team VIGR. Robin looks up to Valen in all aspects, and Valen sees Robin as her second in command. Valen appreciates Robin's seriousness, as it is something hard to find in her other team members. It is easy for Valen to relax around Robin, and she doesn't have to deal with any annoying quirks. Robin recognizes Valen's incredible ability to lead others and admires this, along with her ability to keep a clear head and work with others. The two get along very well as they are both more level headed and serene than Ivory and Grin.

Ivory
Valen: (see Valen's relationships)

Grin: Ivory and Grin are best friends and get along better with each other than any one else on their team. Grin finds Ivory's bubbly personality exciting, and Ivory enjoys Grin's fun-loving nature. The two often spend their time together, visiting different hangouts around Mistral. They enjoy getting into trouble and have very compatible personalities. At times, Ivory's seemingly endless energy can become tiring for Grin. Whereas Grin would sometimes rather just relax, Ivory is pretty much always ready to find a new adventure. For the most part, Ivory and Grin are very alike and are fond of each others company.

Robin: Ivory and Robin are friends and get along, but they are probably the least compatible on the team. Ivory often worries Robin with her careless tendencies. He becomes afraid that she will get into trouble or get hurt, but Ivory shrugs these fears off insisting that she'll be fine. Robin usually doesn't get on Ivory's nerves, but he can if he is too persistent about protecting her. She can feel suffocated by these gestures, so Robin has to remember to give her room. Ivory does like pushing Robin's buttons since she knows he'll act angry but never actually is. Robin envies Ivory's enthusiasm every so often, and the two care about each other deeply.

Grin
Valen: (see Valen's relationships)

Ivory: (see Ivory's relationships)

Robin: Grin and Robin are good friends. Grin appreciates the way that Robin cares about the team, and is probably the only one who recognizes how protective he is. Robin admires Grin much like the way he admires Valen. He looks up to his skills in battle, and sees Grin like his brother. They are the same in the sense that their team is one of the most important things to them. Grin is one of the only people Robin fully enjoys joking with. He is like this because Grin returns his laid-back attitude so he feels that their humor is on the same relaxed level. Grin comforts Robin in the way that he is also protective of the team and is capable in a fight, giving Robin peace of mind that Grin can look after himself.

Robin
Valen: (see Valen's relationships)

Ivory: (see Ivory's relationships)

Grin: (see Grin's relationships)