Talk:Lamar Nereus/@comment-31408668-20190521211902

COLOR NAME REFERENCE

Color name reference is recognized. Lamar is a last name with it's first roots in French-Norman, and is derived from the Old French la mare, which means pool.

APPEARANCE

Short, consistent, to the point. Really getting the Greek vibe, and it's working on me. No problems here.

PERSONALITY

Oh, I didn't expect to see this for a bit. In all honestty, this is actually a quite good rendition of how alters, or moods as he calls them, work when you suffer from DID, as in they are based upon things such as trauma, heightened emotion and such. And the fact that they often switch, seemingly for no reason in some cases. As for his two different alters, they seem quite fine, with the "lifeguard" one so radically different than the other that it makes a lot of sense. Because an alter is, as described in the DSM-5 manual, a seperate person in a way, hence it makes sense for them to be different from his "true" self, so to speak. I would be a bit interested to see if his DID develops, because more alters can form over time and through new experiences.

As for his relationships with his family, I actually really like it that you went with the good kid angle. He seems very respectful and to the point, which makes sense given his upbringing. No obvious contradictions. No problems here.

BACKSTORY

Not too long, not too short. I like the concept of his family having a religious belief that directly goes against how most Huntsmen see the world. He seems to have enough training to get into Haven, and it is good to see him struggle somewhat with the weight of that decision. No stepping on canon toes. Noted placement in 39th Vytal Festival and absence from the 40th. No problems here.

WEAPONS AND COMBAT

The weapon is within guideline specifications. We have a combo of a single primary weapon in the form of Blockcutter and a shield in the form of Bulwark. Blockcutter I really like. It's simple, to the point and works very well for his character. And for Bulwark, it was nice to see the use of a Parma shield, instead of the Aspis shield I expected. They are both clean and to the point. The Dust capabilities in Blockcutter make sense. No problems here.

As for Lamar's combative ability, it makes sense. His fighting style is very much what you would use a combo of shield and axe, as you can't exactly fence with them. It is very much about finding opening and exploiting them. Also, good to note the different way he can use Blockcutter when dealing with Grimm. No problems here.

SEMBLANCE

Air Jet as a Semblance I was on the fence about, because I was slightly confused by the wording. It made it sound like he essentially just warped reality in that specific area. But after some more delibiration, and some physics, it does actually work. What he does is essentially compress the air in the specified area, hence making it denser and more viscous. As for limiters, this Semblance has a range and radius limiter, a fatigue limiter and a limiter on function, based on the zone not stopping things immediately. No problems here.

CONCLUSION: ACCEPTED

'''I really like this character. We don't have enough big nervous guys, so Lamar will be a wonderful addition. And, I would say the depiction of DID is rather good, as long as it doesn't break in RP. Be careful about that, and he'll be just fine.'''