Board Thread:News and Events/@comment-17970636-20140514030340/@comment-24911350-20140514035349

Both of them are very versatile, but I think it goes to Ezekial.

Dia has many contradictons and highly questionable design choices that negatively affect not only immersion for those interacting with her, but her own canon function as well. One of the defining featuers of a katana is the curve of the blade, which means that the gun can only possibly be built into the hilt, where the cripplingly short barrel length would turn it into a short-mid range weapon at best, and minimize stopping power. Assuming she doesn't also rip her own limbs off swinging her giant sword several times per second with her semblance (Really, how did that get past the admins?), she still doesn't have many advantages in this fight.

While the versatility of her weapon does give her an edge, she's up against someone who's very uniquely qualified to defend against her onslaught, no matter how fast she can attack. Ezekial is someone well-versed in using many different types of weapons, and Dia's tendency to leave her swords laying around is very much just fuelling her own demise in this battle, losing her versatility, and then handing it over to her opponent.

I have no doubt that Ezekial could defend against her quick attacks with his many arms and shields, even with Dia's Zenith mode. She could keep trying, but would only tire herself out and fall further and further into a position that's continually less desirable. Dia also has no ranged capability, meaning Ezekial could simply use his semblance to climb a wall and hang on, then pepper her with bullets from his chainguns.

Even as much as I don't like the way Dia is presented and think she's quite Mary Sue-esque, she's run into someone who seems tailor-made to bring her down.