Thread:Nice Things/@comment-29264888-20170208110645

(This may or may not be a double post)

Got the your second review. Here are the changes summarized:

Semblance

- reduced the affected amount to 1-3

- reduced time to 1-9 minutes (It is divided into 3 minutes each when used on the max of 3)

- Added the small detail of how she chooses a trait. (added something around the line "she designates the trait by touching the specified part of the body...") Found on the second paragraph of the Semblance section. Really small rephrasing.

- Also, the power of the semblance can not be stacked. It is small to see, but it is already there on the fourth paragraph of the Semblance section. It does say that changing the attribute that is affected will overwrite the current enhancements. Hopefully to make it more clear, I just added the small detail that the attempting to stack the effects will not work.

Aura

- Erased the part providing an example of her endurance.

Stats & stuff

- Honestly dislike the fact about having a character to be classified with roles. Despite my own opinion, it's understandable to why they are. Just wanted to share that. :/

 - But enough of that, I did make the changes once more. Please check again to see if it is sufficent. If there is still balancing issues, I would like your opinion or shown an example on what it should be around.

- I do want this OC to be above average when it comes with combat. I'm not intentionally trying to make someone disgustingly strong, but I do want her to fit the role as a personal bodyguard and leader. This would mean that she has to be able to take on heavy blows and dish out more or the same amount in return. However, she isn't just some brute (usually) who simply rolls over people with pure force. She has a certain degree of skill and finesse that would even make the most agile and/or more experienced individuals wary of her.

Other

- She's already a graduated huntress and in her late twenties. That has to count for something right? :P  </ac_metadata>