CADIS

Do not steal nor edit MY property. - Fiernull

Anatomized Dust Spellbook System (ADSS)
The software that acts like an AI crammed in a wand or staff to help the caster make calculated consumption of Dusts as well as store “elemental spells” through Dust consumption arithmetic or programmed variables that streamlines Dust casting. The "elemental spells" being referred to are the input variables (how much Dust, what type of Dust/s to release, timing of Dust release) processed and stored in a memory card (terabytes), and doesn't necessarily comply to the name of the spell (The variables for "Fireball" can be used to make a "Fire spear" instead). To process the said variables faster, this software runs on octa-core devices, usually in Scrolls and digital wristbands.

It is not to say that this can replace widely-used mediums to cast Dusts like Dust-infused clothing. It's not intended to. Instead, it serves as an auxiliary to people with trouble extracting raw power from Dust crystals. The manipulation of the discharged Dust/s (elemental spells) is left to the caster.

Functions
The software has three settings of receiving spell activation command: "Magic Words", "Chant", and "Talisman". This flexibility preserves the caster's capacity to cast spells in unpredictable environments. Stored in the system is a list spells divided into three categories. This feature is designed to limit the number of keystrokes on the keypads and, in turn, accommodate the caster's capacity to memorize combinations to activate a spell.
 * Magic Words - a voice activation method that corresponds a Dust or a mix of Dusts to word plays, quotes, phrases, or sentences.
 * Chant - the formal version of Magic Words wherein the caster directly state the name of the spell. This is also used to give out detailed commands when there's no equivalent spell to what the caster has in mind.
 * Talisman - the manual encoding and activation of spells using the Scroll's/digital wristband's keypad. Like Chant, it can be used to encode detailed commands for non-existing spells.
 * Single Spell - based strictly on one Dust per spell.
 * Paralyze - as its name implies, a low-voltage of Lighting Dust that causes temporary paralysis to one person.
 * Paralyze II - an AOE version of Paralyze with marginal increase on consumption of Lightning Dusts.
 * Fusion Spell - mixing of two or three Dusts to create a more powerful spell.
 * Lightning-Fire Spear - an example of Fusion Spell that casts a spear made out of Lighting and Fire Dusts.
 * Chain of Spells - a string of single or double spells (or mixed) programmed to be unleashed in sequence under a named spell. A perfect attack for rampaging in battle.
 * Fire Barrage - an example of Chain of Spells that discharges number of fireballs or streams of fire continuously.