Board Thread:Role Plays (AU)/@comment-24617443-20170624224213/@comment-24828824-20170626083123

Thank you for the clarification, I can safely say Egil has won.

But before i get to that I'll give you my counter arguments where applicable:

given the lack of information on both our pages I can't say how well either party can get intel on the other, i'm for excluding the factions as a factor. but if we use them i should note Egil is specifically skilled in avoiding suspicions and giving too much of himself away in his shadowy line of work. he purposefully made sure his organization is small enough not to attract the wrong kind of attention, essentially being only a handful of friends with friends in the right places to gather the intel necessary for the huntsmen more focussed on fighting criminals than killing grimm. that and if we'd include the third party he'd have a team of huntsmen on speeddial to lend assistance.

But lets leave that out for now, when it comes to combat it is already a lot to go over.

Frankly, the Dust battle is lost to Sanuye, while you might attempt to douse a flame with water, how much can one proverbial bucketload do against an inferno? The scale of Egil's casting would overpower her limited responses I'm talking Roy Mustang levels of dust casting, if not with his precision. You noted yourself on her page Dust is very much not a skill she is well versed in. with only a 2/10. Lightning strikes that release a path of fuel for a fuel air explosion to follow it up is but one of egil's techniques combining the properties of both fire and lightning Dust, and with his swords being nearly entirely made out of Dust along with his Dust fuelled ammunition for his shotgun Roar that is a lot of firepower.

I should also note that Sanyue is at a disadvantage regarding her adaptive style, as Egil as a habit varies his techniques, being skilled in single swords, twin swords, Dust casting, shotgun/grenade launcher usage at short and longer ranges and that is all without him using his Semblacne to enhance each strike, accelerate each shot and block any interruption in his path. He starts off with one sword and his shotgun, when his defense with just his sword proves not enough he can add in his semblance, or draw the second sword from the shotgun, he can use buckshot or grenades in the shotgun, he can use fire, lightning and a multitude of variations betwene them for his spells, he can combine his spells with his semblance for his chandelier technique.

You see now we come to the big one, Egil's semblance. Here is where experience will trump talent. While Egil's body has started showing the first signs of degredation, his mind is still in its prime, and with that his Semblance usage, which will not let any attack of sanyue get past his defenses, all it takes is a split second, a thought, and he can stop her swords mid swing. With just a thought of defense and an idea of the location of the strike (something he has been prepared for by years of combat by numerous other fighters with each their own style and approach to combat) he can match the attacks of any single enemy with accuracy and efficiency. While initially he'd have to make use of more powerful Glyphs to stop attacks, he can tell from the impact and subsequent pushback how much he can dial down the intensity of his glyphs to be suficient in removing all threat from a strike. Along with that all he needs the glyphs for is a split second, just enough to stop the blade, and when being able to intercept bullets out of the air is the norm intercepting a sword shouldn't be that much different when operating at the speed of thought. simply put, she can never land a hit on him as long as he has his aura.

When Sanuye undoubtably proves fast enough to dodge or parry his shotgun blasts of metal hail and electricity arcing between the pellets he can fire again with twice, quadruple and octuple the original muzzle velocity to surprise her. The buckshot will be tricky to parry, the grenades nearly impossible to dodge the splash damage, meanwhile Egil can reload in safety with his semblance blocking any ranged response where he klets each air slash detonate harmlessly in the air well away from his person. And even when he cannot garuantee his safety to reload, he doesn't have to. As his second sword is initially hidden within the frame of Roar it gives him access to the Dust within as an alternative powersource for the weapon, firing bursts of Dust similar to Roman Torchwick's weapon, but faster with the four barrels, buying him time to get distance again or to retake the initiative with his sword.

And I have not even gotten into the various other applications of Egil's semblance. This is not simply a forcefield he can conjure up to block an attack, he can subtilly manipulate Sanuye's movement by placing one glyph in her path, causing her to ever so briefly accelerate or decellerate unexpectedly, he can place the Glyphs on the floor to act as unexpected springboards or to send a surge of amplified gravity throughout her body and causing her to stumble. Avoiding the glyphs is tricky as he can change the size of them when she proves fast enough to evade his smaller ones. He can simply let her bounce off a glyph as it appears in her path, play human pinball if he has the stamina for it. When he needs to get some distance, he can simply catapult himself away, skyard and create a platfrom from which he can rain down more of his ranged attacks.

Simply put, here experience DOES outclass talent. I am not saying Egil cna do EVEYTHING i described in a single fight, but he doesn't have to. Sanuye has not had nearly as many fights for her life as Egil has, has not had to think of creative solutions as often as he had, has not faced as many other creatively thinking, battle hardened fighters as he has.

If Sanuye been 10 years older it'd be a fight for his life, she clearly would outclass him than him if she'd been just as old. However in this scenario Egil will win based on experience, creativity, defense and firepower. She cannot land her strikes on him, she cannot outrun him, she cannot counter his Dust, she cannot get him with her own semblance. he will tire her out as she tries to probe him for something, anything that lets her get the advantage back, while he in return escalates the fight whenever she proves too slippery for his initial strikes. She  cannot outlast him and his firepower.