Thread:KuraiJack/@comment-8182065-20170614091136/@comment-8182065-20170705095043

Buffs to stats, cooldowns, and some skill adjustments that I can kinda explain in that update area a bit later on. Attacks, most of them can be made up really by anyone (RP setting-wise anyway), and adding a better attack doesn't necessarily mean anyone will use it right lol. :P

With Archer anyway, there's more involved into the mechanics (relying on Dust, setting traps, proper aim), so they're really strong if you master all of those.

This actually gave me an idea of adding a difficulty rating on the classes, like how some MMO's do. Tera does it iirc, and Blade and Soul I think too.