Board Thread:General Discussion/@comment-26452496-20161219061137/@comment-26104528-20161220202651

Allright, after taking another look here's what I got for ya.

While the semblance has definetly improved since last time, we're still running into issues. For one: it still sounds like there's some auto-hit involved ("impossibly quick blows"). I'm sorry, but that sort of stuff is non-negotiable. For two, pumping your aura into your weapon isn't anything new. It's an inherent trait that anyone can do.

The other thing that may not fly in front of the reviewers is that the semblance has multiple features. Ideally, a semblance is supposed to be one thing but very versatile in what you can do with that one thing. The first one, even if it's weaker, still sounds like a Ruby Rose knockoff and the second one is a generic stat booster at its core.

The base semblance though is an acceptable idea; being able to switch between defensive and offensive forms by pumping out electricity.

---

The thing with the Soul Armor though is that I can only tell you so much before it turns into me telling you what to write and this is your OC so I don't want to do that. All I can say is that you cannot have living weapons or armor at all. That being said, it sounds like all the armor does is just have a soul-eating beast inside while providing a stat-boost. You could probably get a similar and fanon-acceptable effect by simply having dust-enchanced armor.

(Note. do not say it is dust-forged armor. We've had a discussion on this in Fanon Chat and have determined that while it's functional, the fact that dust runs out and the only way to replenish it is to reforge the armor or weapon (durability comrpomised) makes dust-forging more work than it's worth.)