Cinnamon Rogue

"You've already lost - you just don't know it yet." Cinnamon Rogue is an original character created by Aldrasos.

Appearance
Cinnamon, who prefers the nickname 'Cin' (pronounced 'Sin'), for convenience, is a tall man with light brown skin and dark brown eyes. His brown hair is very long, reaching down to his waist at the back and sides, and the fringe is brushed over the right side of his face, covering the eye. It is often seen tied back in a large ponytail. His face is long and usually thoughtful, as if his attention is ever focused on a larger issue, though he can rarely be seen smiling cruelly when he gets his way.

Cin favours the eastern style of dressing common in Mistral, usually wearing a long changshan robe, typically embroidered with eleborate, decorative designs outside of work. While working, Cin dons a simple light brown version of the outfit, in accordance with his humble persona. From his left ear hangs a bright red heptagram, which is the only sign of his shadowy personality that he allows to be seen in public.

Personality
Cin is a well-adjusted psychopath, who is skilled at separating his work persona from his more twisted 'true' self. A childhood of abuse and neglect has resulted in Cin feeling a deep-seated need to prove his worth to himself, which he does by accumulating as much power as possible. The more powerful he is - Cin believes - the more he can distance himself from the weak victim he was in his youth. Whilst working towards this ideal, Cin indulges in every sinful pleasure available to him, as a way of justifying the effort and sacrifice required to continue his work, as well as for the sheer enjoyment of it.

Cin is not a physically gifted person, and he knows it. But what he lacks in physical ability, he makes up for in intelligence. Blessed with an excellent memory and a sharp mind, Cin prefers to out-think those who stand in his way, utilising every resource available to him whilst keeping himself as far away from the scene as possible. Combined with a ruthlessness known only to the purely unempathetic, Cin is incredibly dangerous to those who cross his path, and he will not hesitate to remove those who slight him.

In the public eye, however, Cin is very careful. He acts as a very caring and thoughtful individual, putting on an air of reliability, steadfastness, humility and unambition. While the sharp-eyed are sometimes capable of seeing through his act, he is convincing to the point where he can retain his position and avoid proper consequences for his actions. Using his position, Cin will typically enslave others through favours and gifts, so that he can use them as pawns for his future schemes.

Background
Cin was born to an impoverished couple in the capital city of Mistral, and grew up the neglected fourth son amongst seven siblings. Lacking any particular skills or talents, Cin was often the subject of ridicule by his colleagues at school, made worse by similar treatment by his siblings. Struggling through depression and anxiety through his childhood, Cin managed to escape his mistreatment by going to law school in his teenage years, after having developed and interest in the defective Mistralian judicial system.

Starting out fresh, Cin shook himself free of the shackles of despair thrust upon him by his family and embraced the opportunities his future career path set out for him. As his wealth and expertise increased, Cin began to indulge in more exquisite and darker pleasures - having quickly exhausted the simple delights of life during his ascendancy. Over time, he took on the red heptagram as his sigil, symbolising both his pure facade and deep carnal desires.

In his early twenties and after having breezed through his education with remarkable speed, Cin decided to apply for the position of a part-time judge in the capital's judicial system, and over the following years, Cin rose in power and prominence in the city. His manipulative abilities made him a favourite of both Council and public, with him becoming known for being a caring judge who spared the wrongfully accused and ensured the most heinous of villains got their justice. In reality, of course, Cin was a corrupted official who demanded bribes and favours of those how seeked his mercy, and who twisted cases to paint the story required to justify his rulings. Taking advantage of Mistral's burgeoning underworld, Cin made use of the assassins, saboteurs and hired thugs he spared to enforce his corrupted will. Whilst dealing with these individuals, Cin would utilise a number of fake names and aliases to keep his identity secret, so that it appeared the innocent judge was himself a mere pawn of a more powerful player. Those that suspected Cin of his corruption, and those that failed to bring him to justice, refer to him as 'Sinnerman' or 'The False Judge'. However, those that do rarely get to do so for long.

Injury
Injury is the name of Cin's only weapon. A small, easily-concealed dagger of artful silver, Injury is laced with a deadly fast-acting poison to finish off wounded opponents. Used only in times of great need.

Insults
'Insults' are Cin's nickname for a small set of smoke bombs he keeps hidden in his robe. While mostly harmless, the smoke can cause dizziness if excessively inhaled. Used only in times of great need.

Animation
'Animation' is Cin's Semblance. With it, Cin is able to project is Aura to create up to four humanoid projections capable of semi-sentient thought. These projections, while easily destroyed by themselves, are capable of fusing and possessing their surroundings, forming a physical body out of inorganic (or more precisely, dead) material. The strength of the material determines the attributes of the construct, with one made of stone being tougher but slower than one made of dirt, for example. In addition to assimilating loose material, the projections are capable of possessing humanoid-shaped constructs like mannequins and suits of armour. As they are fueled by Aura, the constructs possess the greater strength associated with Aura-imbued humans, though not nearly to the same degree.

The constructs are incredibly simple, capable of following only the most basic of telepathic orders from Cin, and they serve only as emergency bodyguards for the judge. They only function whilst within a twenty metre radius of Cin, beyond which they crumble back into their components. The amount of Aura required to sustain a construct is negligible, though creating one exhausts roughly 15% of Cin's maximum Aura. A construct can be destroyed when hit with enough force, as the only way to destroy a construct is to physically separate its physical components. After 10 minutes, the construct will expire and collapse, unless the Semblance is reapplied.

Trivia

 * Cinnamon is a type of brown-coloured spice
 * Cinnamon's heptagram - a seven-pointed star, represents two things. Firstly, the 7 Deadly Sins that form the main aspects of Cinnamon's character, and secondly, the 7 Days of Creation, which represent the purity which Cinnamon falsely presents in his work
 * Cinnamon's general design is designed to be simple and plain, as befitting a humble official