Thread:JackWasup/@comment-13488655-20181027022645/@comment-13488655-20181202175040

Nah -w- Mute aint that guy. He knows that sometimes the best way to stay alive is to keep out of the dirty laundry of others. May not be the bravest thing to do but it is one of the smartest.

Makes sense :3 I see Iris in the future keeping lots of pictures of her family and the moments that she made each of them proud of her.

Seems all good to me! :3 I bet his teachers would be proud!

And at the end of the day, Akari will be glad that she has Clover to cuddle up next to. :D Someone who likes her no matter what the future brings.

Exactly. :3 It's a big celebration of what Mario is and a gift to the fans in a way. They refined Mario like gold and it has given Nintendo one of the biggest strangleholds in the platforming genre and provides people with a lot of freedom in the way you play the game. There is no, 'right way to play' when you can just play it your way.

It's something people enjoy. owo Messing around with the games mechanice to play your way and have the most fun. Like Breath of the wild. As good as restricted controls may be players at the end of the day will try to experiment to their heart's content. That's why Sonic Mania is loved and Sonic Forces isn't. Forces restricts you down one path and relies heavily on automation. Mania on the other hand gives you multiple characters, playstyles and pathways. Exploring and figuring out how to progress quickly is encouraged this way.

It's a thing which even Overwatch struggles to do. o.o Characters don't really have roles in that game. They have jobs. Reinheart shields his team, Roadhog pulls people in and Mercy heals. It makes the game easier to pick up but less fun to see what you can really do with the mechanics of the game.

On the other hand, Sly Cooper is a stealth game but has may elements and variables that lets people play their own way ehen doing missions and come up with strategies on their own.