Sanguine Dour

Sanguine Dour is an OC created by Daniel MacIsaac. He was created as my PC in the Unofficial RWBY Tabletop Game. If you would like to use him as an NPC in a session of URTG, I only ask that you use his official stats and character sheet found in the "Character Sheet" section.

Profile
Name: Sanguine Dour

Age: 17

Gender: Male

Race: Human

Height: 6'0"

Weight: 190 lbs.

Hair: Red

Eyes: One purple (human), one red (Grimm)

Appearance
Sanguine's most defining visual characteristic is that a portion of the left side of his face, including his left eye, has been replaced with that of an Ursa. However, this is generally covered by his crimson bangs, which obstruct most of the left side of his face. Aside from his bangs, his hair is medium length, reaching the bottom of his neck in the back. He is fit, but very lean. He has a pale complexion, and his right eye is muted violet. He has some scarring around the edges of the Grimm eye, but it is very faded.

Sanguine wears a red shirt with three black, angular lines similar in appearance to circuitry climbing up the right side of the shirt, each with several smaller lines branching off. Only the farthest left main line crosses the center of the shirt, ending over his heart, while the other two end at his collarbone and his armpit, moving from left to right. He wears black jeans, and red sneakers with one angular black line on the outside of each. He also always wears a muted lavender hooded cloak, which is tattered at the bottom. He generally keeps the hood up, but not exclusively.

Personality
Sanguine wants to be social, and interact with many people, but he has learned to stay quiet and become rather solemn after three years of being shunned by all but one of his classmates at Haven due to his Grimm eye. His happy side only really comes out around his teammate Elise Candice. When spending time alone with Elise, Sanguine is happy and talkative, and expresses how he wants more people to accept him like she does. In combat, Sanguine dispatches enemies as quickly as possible without compromising his or his teammates' safety. He is also a staunch patriot, willing to stand up against any threat to Mistral or the Four Kingdoms as a whole.

Grimm Rage
If his Aura should ever be completely drained, his soul becomes unable to protect him from the Grimm eye's influence, sending him into an uncontrollable rage. While in one of these rages, Sanguine lashes out violently against anything and everything in his way, becoming what amounts to a human Grimm. When he has exhausted himself, or he has been hurt badly enough, he will fall unconscious, and upon recovering will be back to his normal self. Only Elise can calm him down from these rages without beating him into submission. Should anyone but a Grimm be caught in his path of destruction while in these rages, he becomes extremely remorseful, even if they are his enemy.

Weapons and Abilities
Sanguine has excellent survival skills, and can hold his own in a fight. However, he is not very durable, and relies on his skill in avoiding damage and his Aura to protect him more than his own physical prowess.

Grim Harvest
Sanguine's weapon is Grim Harvest. Its melee variant is an average sized scythe, which he wields with one hand, primarily with sweeping horizontal swipes. However, he is also known to use the scythe to vault himself at enemies, whereupon he will attack them unarmed, as he taught himself rudimentarily in martial arts while living in the Wilds. Frequently, this will simply be an aerial kick, with which he will propel himself back to Grim Harvest. Its ranged variant is a weapon of his own design which he calls a "dustthrower", and its functionalities can be used both in scythe and gun form. It can only use phials of pure dust, unlike many weapons which can use crystals or rounds. In addition, it is by its nature unable to load mundane ammunition. Sanguine can use Grim Harvest to spray dust, with various effects. Notably, he uses Violet (Force) Dust as a propellant, allowing him to use Grim Harvest in scythe form as a flying vehicle. It also has combat applications, as various dusts can allow it to deal various types of elemental damage, such as using Red (Fire) Dust to make Grim Harvest function as a flamethrower. Unfortunately, Grim Harvest's ranged variant has a very short range compared to other ranged weapons, but sprays in a cone, allowing it to hit multiple targets at once. Sanguine carries extended magazines for Grim Harvest, allowing it to load up to eleven phials of Dust at a time, and it is able to load two types of Dust simultaneously, allowing him to use Violet Dust in conjunction with other types of Dust for maximum mobility without compromising combat capacity. Sanguine always carries phials of Red, Violet, Orange (Electric), Brown (Acid) and White (Ice) Dust.

Semblance
Sanguine's semblance is Illusion. He can alter a specific target's vision and hearing, making them see and hear things that aren't actually there. By feeding his Aura to his Grimm eye, he can enhance the power of his semblance, allowing it to affect the target's other senses as well, prominently their sense of touch, making a truly convincing illusion for the target. These "Grimm Illusions" are even able to inflict pain on their target, and make them believe they are wounded, but are incapable of actually causing any physical injury. He uses his Grimm eye sparingly, as it rapidly drains his Aura, and by using it he runs the risk of running out of Aura abruptly and entering a Grimm rage. When he does use the Grimm eye, it is frequently to create illusory duplicates of himself to combat a powerful enemy, although the more duplicates he makes, the less he can focus on each one, and the more rudimentarily they are able to fight.

Grimm Rage
When he enters a Grimm rage, Sanguine becomes immensely stronger and more agile, but at the cost of losing any semblance of strategy and combat discipline. He also adopts a two-handed stance with Grim Harvest, replacing his usual elegant combat style with a much more aggressive one.

Combination Techniques
When battling alongside Elise, Elise will use her semblance, Gravity, to reduce her weight immensely, allowing Sanguine to launch her high into the air using Violet Dust. Then, she will greatly increase her weight and fall lance-first onto an enemy at high speed. They call this combination technique "Grim Joust". As a general rule, Sanguine doesn't get along well with Clementine DuRenge or Rusty Korr, the other two members of Team CSER (pronounced "Caesar"), and so does not have combination techniques with them.

Backstory
Sanguine's father, Dr. Victor Dour, was once a famed doctor in Mistral, well known as one of the most learned and talented men in his field. However, when it came to light he was secretly performing inhumane experiments, exiled from Mistral, along with his wife Delilah and his then-infant son. Victor set up a home not far into the Wilds, where he would still benefit from the hunters and huntresses patrolling Mistral's borders.

For years, the Dours were able to survive on the fringes of civilization, growing what meager crops the Wilds soil would allow. Until one day, when Sanguine was eight years of age, an Ursa made its way to the Dour household in between patrols. The Ursa attacked the family, leading Victor to hide in his basement laboratory. Trying to protect his mother from the encroaching Grimm, Sanguine placed himself between the Ursa and Cosma, only to be swatted aside, gashing out his left eye. Wet with fresh blood, all Sanguine could do was watch with his one good eye as his mother was slaughtered. It was only then that the hunter patrol arrived and defeated the monster.

As the Ursa lie dying in the corner of the room, the hunters chided Victor, stating that Cosma's life was the cost of his heinous experiments, and remarking on how she should have left him to stay in Mistral. This angered Victor, and it was then he decided to make Sanguine the instrument of his revenge. Using a serum of his own design, Victor preserved the Ursa's body, then carved off its face, grafting the Grimm's eye onto Sanguine to replace the one he'd lost. However, his plan backfired when, in a fit of rage, the Grimm took control of Sanguine. By the time Sanguine regained control, his father was lying dead and mutilated at his feet.

Sanguine ran upstairs, pulled his mother's tattered cloak from her pallid corpse, took his father's scythe from the shed for self-defense, and ran off into the Wilds. Using his scythe and his penchant for illusions, Sanguine was able to survive alone in the Wilds, but longed for the company of anyone but the Grimm.

Finally deciding to use his Grimm hunting talent for the good of the kingdoms, he applied to Haven Academy. His impressive skill with a scythe, especially for hunting Grimm, quickly distinguished him from his classmates, but he quickly found that his classical weaponry had its drawbacks. It wasn't long after that he built Grim Harvest, and became one of the highest-ranked students in the academy's history. However, Sanguine's missions are generally not very successful, as two of his teammates, Clementine and Rusty, don't trust him, and in fact are somewhat afraid of him because of his Grimm eye.

The only real friend he has at Haven is Elise Candice, who, as a faunas, is accustomed to discrimination based on appearance, and tries her best to be nice enough to Sanguine to make up for their teammates rudeness. The rest of Team CSER generally doesn't even talk to Sanguine, even during missions, which drastically lowers success rates, since the whole team can't work together.

Even after three years of working with him, Clementine and Rusty still carry this fear and distrust, and while Sanguine generally likes Haven and would hate to leave Elise, he longs to have a whole team with whom he can bring out his full potential.