Thread:JackWasup/@comment-13488655-20190815043840/@comment-13488655-20190818153347

Gotta finish that doodle o.o I now have the arm reference, just need to use it properly and then finish the clothing.

Should lso get to work with the enviroment o.o At least art for it. Make it look like several  stages at once while also feeling like actual enviroments.

So far I feel like it hasn't been done before. But imagine a world like breath of the wild. Big, expansive, however, It can feel kinda dead of events unless you search for them. However, what if in the game there was an AI that took advantage of animals and several NPCs to make events happen. I mean, here's just a few examples of posibilities.

Predator animal attacks, sometimes near herds of other animals that can either stampede or some may even join the combat in defense.

Bandits ambushing you or you stmbpling across their camp. Maybe even sometimes bumping into a Berserker.

Void beasts being hunted down by plant clan members.

Bounty hunters. Some after money if you comit a crime, others after a runaway criminal. Aid them and you might get an item. Get in ther way or become their target, they'll hunt you down repeatedly. Sometimes if you fought one bounty hunter and helped another, you'll even see the two fighting and can join the battle.

Vehicle roberies. Pretty much sometimes when you're taveling from place to place a robery can happen making you fight ontop of a moving vehicle. Fall off or get beaten and you'll lose. Win, and you'll be praised with gifts from the passengers.

There can even be stuff put in place so that you can just relax or recover. Like timers, the events only showing up if you're not on low health and also how well you handled the previous event.