Cyzarine Bluthardt

"The weapon is not the problem. It's either the person wielding it or the person who made it is the problem. Or worse, both."

Do not steal nor edit MY property. - Fiernull

Cyzarine is a promising young weapons designer and a skilled Dust specialist of the Bluthardt family. She's the third child of the matriarch in paper, and primarily known for her extreme brutality towards her foes. The signature she uses in her varied creations is Crown Breaker.

Will be brought back given that the following OCs are done and revised:
 * Brunhilde Engelnacht - revise backstory. Reveal her real reason for pulling an innocent heiress into this staged mess.
 * Wynston Arkwright - revise backstory. The firearm instructor.
 * Basilia Bluthardt - WIP
 * Casper Bluthardt - revision here and there.
 * Aricia Bluthardt - massive revision.
 * Mona Bluthardt - revision here and there.
 * Gustave Bluthardt - thinking whether I need this daddy. He's more like an accessory so far.

Appearance


Cyzarine has dark blue eyes that, by default, stare blankly at everything else. Sometimes, these eyes have shadows underneath, which goes unnoticed due to a pair of purple-tinted sunglasses covering them. On the other hand, the eyewear permits her to look at people's eyes, and observe them from head to toe with ease and comfort. She wears a military-grade headphones, puple in color, to mitigate the effects of her still-diminishing hyperacusis.

Her shamrock green hair is a little curly, shoulder in length, and seemed to be all over the place. She ties it up in ponytail, sometimes letting it loose whenever she finds it trivial to take care. Majority of her lightly tanned skin is hidden under her baggy-looking clothes (comfy as she claims it), from neck to feet, since the scars from lacerations, burns, and avulsion are too unsightly to look at.

Covering the long scar on Cyzarine's front neck is a black crocheted scarf highlighted with gold and violet flowery designs. The sleeves of the black short jacket are long and slightly loose, and have purple zipper on the forearms to accommodate her weapon called Grimoire. The base of her upper clothing is a sleeveless purple shirt with a hoodie that dangles over the jacket. The shirt is quite long that it reaches her hips, concealing the zipper of her black pajama jeans and its belt that holds vials of Dusts.

Protecting the lower calf section of the pajama jeans down to the soles of the feet are a pair of combat boots made of layers of carbon nanotubes with composite metal foam on the toe part. The whole sole are made of titanium with metal-graphene nanolayered composite.

Cybernetic Replacements

Due to severe injuries, Cyzarine had to replace her jaw, ribs, and sternum with 3-D printed bones made of titanium. She had the sides of the jaw converted into storage to hold a pair of reinforced small Dust vials as emergency reserves. She can pull them out by peeling off the synthetic skin and unlocking the clips keeping them in place. However, this'll weaken her bite if not replaced.

Background
Cyzarine's life started when her biological mother had tricked and seduced her younger twin sister's husband. Before her mother was exiled and became non-existent to the Bluthardt family, an aristocrat family, she was extracted first and put in an artificial womb in an underground laboratory in Mistral. Upon birth, she became the older fraternal twin sister of Basilia, actually her younger half-sister.

Cyzarine had been confined within the territories of her family for years, limiting her socialization to her siblings and cousins, and to the family's subordinates who became her parental figures when her supposed parents didn't give her parental love. She was once mentored in violin playing by her distraught grandmother. But seeing that she wasn't good enough to replace her (actual) mother, the grandmother deemed that she might be more useful in assassination. Thus, the beginning of her training regimen to kill at the age of 6.

There was a time she craved approval and acknowledgement from Mona, the mother she knew of. However, this desire was replaced by fear when she was backhanded, hard, out of reflex and hostility. Because her Aura wasn't refined at that time, her jaw broke after hitting a hard wooden table. She received her titanium jaw at the age of 8, and have had been avoiding her mother at all cost since then.

Soon, her attention was occupied by the existence of Dust that became an object of her fascination. Cyzarine's studies of Dust made all its way to a paramilitary called Black Order Battalion, where some of her fellow family members had gained more combat experience. It was through the paramilitary's training facilities and methods that her talent and knowledge in Dust manipulation was honed sharply. At the same time, she was inducted into Headless Players, an in-house group for advancing the training of the youths and youngs of the Bluthardt, wherein she had practiced and experimented most of her Dust techniques on her targets and Grimm. Later on, she came up of ADSS, a software for streamlining Dust selection and casting combos of Dusts, with the help of engineers from a family-owned company ArmorTech. She wasn't fond of manipulating Dust devices manually and considered them as inconvenient and distracting.

Years later, the 15-year old Cyzarine took on a certain man-hunting mission that had almost killed her. She was captured and separated from her squad by the target, a notorious madman with high-tier Dust manipulation skills. The madman dragged her to a blood-tinted ice rink full of unrecognizable bodies where he had proceeded to torture her, from laceration to skinning and breaking the bones of her chest. Hours later, her half-siblings was just on time to save her life when the madman had became satisfied with his art, leading him to slit Cyzarine's throat. Their bloody battle ended with the madman decapitated and siblings seriously wounded. She received a titanium sternum and parts of the ribs connected to it due to severe fractures. Additionally, she had to wear a therapy headphones because of hyperacusis caused by scraping ice skates back in the ice rink.

Months later, she tagged along with her siblings to Vale when they got assigned to the paramilitary's HQ. There, she enrolled at Beacon Academy at her siblings' suggestion to take a break from work as well as to keep her mind occupied from the terror of the torture have had brought upon her.

Series of events (rps) took place, and all of them impacted her in both good and bad ways.

The most striking thing in the midst of the chaos was her association with Fen, a heiress, whom she became a bit more acquainted with at the beginning of the fall of the paramilitary's HQ. Cyzarine was held hostage by the enemies in the HQ to prevent the activation of the HQ's self-destruct feature. Along with her was Fen, a complete outsider, who became involved in her complicated situation for unknown reasons. What she didn't know that out of fear that she might not survive this ordeal, Brunhilde, Cyzarine's cousin who pretended to be on the enemy's side, picked someone who “can fight, knows a bit about Cyzarine without being close, and, overall, can be used to increase Cyzarine's survivability”. In short, Fen was supposed to live only long enough as an extra asset to protect Cyzarine's well-being.

After the chaos, the Bluthardt family began taking over the paramilitary. Cyzarine found out that she was used as a bait and distraction by the family while they took down the network of the enemies in every kingdom quietly. Soon, she was used again by becoming a member of a mercenary group to ensure that her family's operations wouldn't be hindered by other territorial mercenaries of this group.

Post-BoB
Things became a little complicated for Cyzarine. After her older brother had taken her place in the ANGELs, the Bluthardt family became part of a large criminal network of alliances called The Nine Dragons of Vale. She didn't like the path her family took, mainly because it was her mother's decision, but there was nothing she can do but to follow through. To maintain her middle ground, she ceased from taking missions that involves killing and assassination, and have had opted for Grimm extermination missions and freelance courier jobs for those with money.

As of now, Cyzarine sporadically travelled between kingdoms.

Personality
Cyzarine takes on the persona of a very quiet person, trying to conceal her anxiety and thoughts when she's around people. She doesn't like talking about herself because she sees nothing notable in herself. Instead, when people talk to her, she tries to get them to talk about themselves, knowing that listening is better than talking, despite her lack of emotional investment. This is because Cyzarine is also a cautious person, very reluctant to accept others until she feels safe and comfortable around them. However, she becomes more withdrawn when the other person is unreasonably hostile, perceiving it as a threat to her rather volatile feelings, and falls back into cold rationale.

Powers/Abilities
Cyzarine is a budding weapons designer leaning towards intricate and efficient Dust utilization of devices/weapons. She generally makes them using 3D printers given that the preferred framework of the device/weapon is available in the database, and the appropriate materials are also available. Her designs are simple, not impressively crafted nor bleeding edge, since she lacks technical knowledge. Instead, she focuses on integrating Dusts that suits the wielder's skills and, to extent, attempts to bring the said skills to the next level.

Additionally, she's capable of driving vehicles, particularly typical cars and motorcycles.

Combat
Cyzarine moves at high speed with her strong legs while keeping her body close to ground, always ready to roll out of harm's way or strike if needed. She does better as a counter specialist in Dust-less combat, armed or unarmed, using her speed-endurance and agility to deflect barrage of attacks, disarm opponents, and employ joint locks at tactless opponents. On the other hand, she improvises rocks, glass bottles, pens, and spatula, anything that can be used as weapons in tandem with Dust manipulation. Nevertheless, she always prepare her Dust techniques and combos subtly to adapt at the moment's notice, particularly when she's ready to step up her game against opponents who cannot be taken down easily.

Cyzarine's use of short-length weapons like swords and daggers is initially simple. She twirls them on her hands with agility, intercepting and parrying attacks as she gets close or puts a distance interchangeably. Get too close to her, she'll become lethal with waves of Dust-infused punches, knee strikes, kicks, and sword attacks (more on swords) in a short span of time. Put a distance from her, she gets the opportunity to execute long-range Dust casting. Her combat role is comparable to a battlemage when she begins intertwining her attacks with Dusts, which shifts her defensive fighting style to outright aggressive. She relies a lot in Dust to beef up her attacks.

Although adept in using firearms, Cyzarine prefers using them as backup weapons. To her, they simply limit her options when using Dusts.

Dust Manipulation
"You do know that air and ice are poor conductors of electricity, right?"

- Cyzarine deadpanned

Cyzarine ensures to inflict critical Dust attacks as much as possible or erect constructs like shields that turns lethal, thus her frequent use two Dusts at once. Stemming from years of studying Dusts under the tutelage of Dust casters and repeated exploitation of them in the field, she gained the ability to formulate Dust techniques and combos, and the knowledge of applying their capabilities in some degree (not fully) with little Physics while taking her time to learn them. This has allowed her to employ unconventional tactics in the field, display creativity and savviness in this particular area, and counter elements with their opposite as much as she can within her capabilities. She predominantly wield Gravity Dusts and Wind Dusts due to their perceived strategic application in broad areas, and to compliment her speed-based combat.

Despite her knowledge and skills, Cyzarine isn't by any means skillful enough to use some Dust techniques without the aid of devices and against Dust casters with more control over Dust.

Semblance: Necro Ghost

Necro Ghost is a Semblance of Cyzarine that Semblance: Necro Ghost

Necro Ghost is a summoning Semblance of Cyzarine that manifests in a form of a black skeleton, sizzling purple smoke, that is seemingly clasped to her figure due to its "fasteners" but those things were actually floating by 3 inches. It possesses enhanced physical built with an ability to protrude and retract 2-meter long spikes all over its body. Oddly enough, the skeleton's sentience lies on making unintelligible rumbling of its “throat” or chattering teeth when someone talks to it (when Cyzarine has no one to talk to), and on looking at the same thing/direction Cyzarine is looking at.

Necro have a woven crown of thorns dug deep into its cracked skull, and broken light armor covering its form. Inside its eye sockets are unblinking purple-dotted pupils that glows brightly from time to time. Necro also have a bulky skeletal torso that is 7 feet tall, with an arm span of 9 ft and large hands with clawed fingers.

Its floating ribs "clasps" on Cyzarine's shoulders while the lumbar spine grows ribs that merges together to form a pair of thick bony “belts” that envelopes her abdomen. Necro's pubis loops at the top part of Cyzarine's hips, and forms a bony structure shaping her hips that ends right above the knee.

Months later after the Fall of Beacon, Necro's floating ribs have expanded and started to encase Cyzarine's neck and upper arms while the bony structure on her hips have reached her calves.

Operations: Overall, Necro Ghost serves as Cyzarine's sidekick in launching unpredictable attacks at opponents.
 * Necro's movements is controlled through mental commands or copied actions of Cyzarine's body (more on arm and head movement since Necro's attached to her). The skeleton can also rotate its thorax and arms in 360 degrees.
 * Cyzarine can share half of its sight, or fully see through the skeleton's eye sockets. This is particularly useful for expanding her field of vision like turning Necro's skull 360 degrees. When seeing through Necro, Cyzarine's scleras turn black.
 * Necro itself has raw strength that can carry a 6,100 pound car (a Rolls-Royce Phantom at most), and has a speed and agility better than an average person.
 * Necro can be augmented with Dusts by throwing some to its mouth, allowing it to become more lethal in combag.
 * Aura consumption: Straight from Cyzarine's reserves. Thus, attacks on the skeleton decreases her reserves.

Weapons
Grand Magus - Dust Divider and Fusion Xiphos (DDFX) Grand Magus is a xiphos with a black-colored blade made of S7 Shock Steel. The blade is also modified to concentrate the Dusts on the edges of the blade and the fuller for more efficient consumption of Dusts, and to employ creative combinations of Dusts. Cyzarine can fight with dual swords but chose to use one sword for flexibility when using Grimoire, her other weapon also built for Dust casting.
 * Creator's signature: Crown Breaker

The xiphos' hilt is black, highlighted in purple, with a round-shaped, mechanical-like guard with langets that has one Dust vial slot on each side. One Dust slot infuses one side of the blade, meaning that the other side can be infused with another type of Dust depending on what Dust was inserted in the other slot. The only part where the two Dusts merge is in the fuller up to the 1-inch triangular tip of the xiphos' blade where Cyzarine usually releases Dust attacks.

Such design was made in order to gain more and accurate control over the two Dusts since fusing them together muddles Cyzarine's individual control of Dust. An excellent example would be the use of Fire-Wind Dust tandem. Cyzarine choose between simply hurling fire balls and sphere of compressed air or wind gusts at opponents for starters. Fuse those two together, the xiphos can unleash a fire vortex or stream of fire that explodes on every impact when waved like a whip.

To switch Dusts, the weapon have to be sheathed and click its langets to the locket of the black scabbard made of titanium alloy. Wrapped right below the locket is a cylindrical metal with two holes aligned to the langets, and six buttons on each side for manual Dust selection. The holes are where the 12-slotted revolving chamber inside the cylindrical metal mechanically slides in and out the Dust vials to the xiphos' langets and guard.

With ADSS installed on the sheath, Cyzarine can use voice command to prepare what pair of Dusts to load to Grand Magus when she sheathes it again.

Grimoire - Dust Augmented Full-Arm (DAFA)
 * Creator's signature: Crown Breaker

Grimoire is a pair of devices with components of purple-lined, black armors for arm (demi-gauntlet with black leather and fully-armored index and middle fingers, vambrace, and rerebrace) carrying 10 Dust slots in total. They are made of titanium alloy covered with metal-graphene nanolayered composite, which is 200 times stronger than steel, while the black leather of the demi-gauntlets are constructed from materials for insulation. When Dusts are in use, they're concentrated on the gauntlets' rim, palm, and armored fingers.

Grimoire is made to aid Cyzarine in wielding Dusts in a way that would be hard or time consuming for her when using bare hands. She also uses them to construct shields (out of Earth or Ice Dusts or both) initially for defense but then turns them as distraction to the opponents by hurling the constructs with Wind and Gravity Dusts. Additionally, the armored fingers used to concentrate the power of Dusts in single point reveals her preference for something “modestly and conveniently lethal”.
 * The vambraces have hydraulic recoil mechanism to mitigate the effects of Cyzarine's hand-based attacks to her arms. A vambrace has 6 compartments for Dusts wherein one pair (in horizontal arrangement) equates to one type of Dust. Earth and Ice Dusts occupies the four compartments while the last pair is left empty for strategic purposes. In the middle and inside the vambrace lies a micro tube where the extracted Dusts from the compartments travels towards the demi-gauntlets for infusion. If Cyzarine concentrated slightly on the vambraces, Gravity Dusts installed on the sides will activate.
 * The rerebrace has 4 compartments loaded with a pair Gravity and Wind Dusts. Its mechanisms is similar the vambrace, excluding the Dusts installed on the sides.
 * The demi-gauntlets serves as the primary Dust port where Dusts are concentrated on three areas: the rim, the palm, and armored fingers. They have a slightly thick backhand that contains a micro tube inside, which is connected to the vambrace and rerebrace, that spread the Dusts all over the hand. What is unique in these demi-gauntlets is that they have a setting to infuse other areas with different types of Dust, allowing Cyzarine to employ strategic and lethal combination of Dusts.
 * ADSS is incorporated to support releasing of Dusts, executing strings of combos of Dust casting, and the manipulation of the device's complexity. For manual selection of Dusts, the demi-gauntlet's wired proximal phalanxes has buttons with tip of the middle finger serving as the confirmation button.

Dust techniques
List below are some of the Dust techniques frequently used by Cyzarine. The more combinations a technique has, the longer it takes to complete. Some techniques are feasible when using Grimoire or Grand Magus. Grand Magus: Grimoire:
 * Blast - a simple Wind Dust technique of creating a pressurized air that can blow away an armored car at most, and propel Cyzarine at certain distances or provide her more mobility. If concentrated in one of Grimoire's armored fingers, this technique could snap a neck upwards (without Aura). After every use, there's a .5-second interval for recharging pressurized air.
 * Hammer - a simple Gravity Dust technique used for close quarters combat wherein an attack can dent an armor because of increased gravity pull on the melee weapon like Grand Magus. If concentrated in one of Grimoire's armored fingers, they could punch a hole in the bone (without Aura) with a flick of the finger.
 * Projectile - a Gravity and Wind Dust sequence applicable on motionless objects or Dust-based constructs. The gravity pull increases on selected light objects (Gravity Dust) before launching them as projectiles with increased velocity (Wind Dust). In reverse, it decreases gravity pull on heavy objects and pushes them to a specific direction like a battering ram.
 * Drawing Wheel - primarily developed for drawing Fire Dusts from raw Dust attacks (or simply fire) and then use them to fuel own Fire Dust attacks. It utilizes Wind Dusts that are manipulated carefully to act like a rotating suction machine. Theoretically, 100% of the raw Dust can be extracted, but practical application (combat, performances, etc.) only allows 75% at most.
 * Ice-Earth Discharge - creates sturdier constructs in which it explodes into spikes of earth and ice upon impact when used as projectiles. When they're applied on a surface, uneven Ice-Earth spikes grow from the ground enough to hamper and freeze bulletproof tires.
 * Cold Air - a calm Wind-Ice Dust fusion that lowers humidity in an area, which can affect the respiratory system of individuals within 20 meters. This technique is more lethal and effective in confined spaces, particularly when concentrated in a gas mask. It also works as an alternative to archaic forms of physical torture for juicing out intel.
 * Turbo - a Gravity-Wind Dust fusion incorporated in a mobile person/object, resulting to increased sprinting speed, jump height, and attack speed and power (for example, sword) depending on where the fusion is integrated. This method is more efficient, stable, and powerful in contrast to the typical air blast. Gravity Dusts is applied on the Wind Dusts to concentrate and control the energy of Wind Dusts in one area, which prevents Wind Dusts from expending energy at unnecessary directions upon discharge. Very lethal when concentrated in the armored fingers.
 * Shockwave - a melee to mid-ranged defensive use of Wind Dust that with practiced swing, the sword can unleash a strong wind gust at projectiles or opponents to disrupt their balance and trajectory. Add with it with projectiles of Ice or Earth Dust attacks from the other side of the blade, things can get dangerous.
 * Double Strike - a combination of Gravity and Wind Dusts employed on Grimoire. The Gravity Dusts are concentrated on the armored fingers for increased attack damage that is followed by an explosion of pressurized air that is concentrated on the demi-gauntlets' rim.
 * Caliber Strike - The combination of Gravity and Wind Dusts that is feasible and fast with the use of Grimoire, and has penetration power comparable to an enlarged .50 caliber bullet. The demi-gauntlets' armored fingers and rim are infused with Gravity Dust for increased attack damage while the palms are infused with Wind Dusts to support the maneuvering of the demi-gauntlets and to serve as thruster. Lastly, the vambraces' Gravity Dusts installed on their sides will decrease their weight. Suitable as a finisher and chain attack for 10 second straight. This takes 5 seconds to form and complete due to the combinations.
 * Exploding Javelin - combination of Ice-Earth Discharge, Gravity Dust, and Wind-Fire Dust infusion, an AOE attack that leverages on Grmoire's ADSS for rapid Dust casting sequence. Gravity Dust is applied to an Ice-Earth projectile to decrease gravity pull followed by Wind-Fire Dust infusion that creates a devastating explosion radius of 5 meters upon impact. 

Miscellaneous

 * Varied experimental devices for Dusts
 * Designed devices/weapons as Crown Breaker:
 * Adlig Teufel
 * ADSS (with assistance of software and hardware engineers)
 * Fairy Crystal & Element
 * Schatten Schweig and Todeskralle (upgrades)
 * Robustaristo and Starkaristo (collaboration with Aricia)
 * Reiluft

Trivia

 * Cyzarine is a Russian name meaning "royalty", representing color purple; Blut and Hardt in German means "blood" and "hard, brave, and strong".
 * Grimoire is a book of magic spells.