Thread:KuraiJack/@comment-25363089-20190219044811/@comment-13488655-20190413204339

Makes sense! :D

Also had some ideas to make the warrior class more unique. For starters, I learned something about my current design from this o.o https://youtu.be/H6bRyA2S4F4 You see, in combat, you can't really angle your moves unless you're focusing on shooting. So I had an idea! :D For melee wepons with the warrior, pressing the lock on button and tilting the controller towards an enemy will make you do a charge attack towards the enemy you're pointing at (Like the 'martial art' moves in the vid) or let you quickly toss the weapon at your enemy, (Like the axe throw.) holding down the shoot button to make the strike have a longer range and do more damage but also risk you being unarmed while you fight more and more enemies, getting up close to really deal some powerful damage!