Thread:JackWasup/@comment-13488655-20150311184325/@comment-13488655-20160424220839

Eh, 50/50 on the animation part ^-^ I can link to you a UE4 demonstration of a game they made where they show off how they did the running animation.

Basically, for heads, you can go onto Makehuman, use a front image referance, and get as close as you can to it head wise. Then, export it to Blender, cut away the body, and thenn export just the head mesh to Sculptris, there you can sculpt the head and fine tune it to look exactly the way you want. :3

Then you just need a body which you can make in blender, attach them both, and then export again to Sculptris to fine tune the details.

After that, you can make the clothes the regular way, or use a program like Marvelous designer. ^^