Triton Lethe

Triton Lethe is an original character created by Aldrasos. It is still a WIP.

Appearance
Triton is a mid-height seventeen year old from the city of Vale. The light blue hair on the right side of his head he keeps slightly above shoulder level, while on the left side it is almost all shaved off. He's good-looking in terms of his physique, but his face looks somewhat dark and he has three large scars running over his left eye and down his face. He wears a simple light blue tracksuit and white running shoes, and on his wrists he usually wears his two guantlets, __________.

Personality
Triton is almost always in a gloomy state, and suffers from the constant feeling of regret and self-hatred from the mistakes he believes he made in the past. He rarely seems to care about things, and so has many of the traits of a typical delinquent - neglectful, irresponsible and careless. While he doesn't deliberately causes problems, his carelessness often gets him into trouble, and he rarely puts in enough effort to get himself out of it.

Despite this, Triton is extremely loyal and caring to his friends. His tendancy to put himself in danger sometimes makes him a liablitiy in a fight, but his fighting style accomadates for this. He has difficulty fighting humans and faunus, and is constantly on the defensive in a fight because of this. At the other end of the spectrum, he hates Grimm with a passion, and lives to kill them.

The reason for Triton's distanceness is because he suffers from Cotard Delusion, or 'walking corpse' syndrome. This is the belief that the afflicted person is dead, and in Triton's case he believes this in the literal sense. This was brought on by the Grimm attack that killed his sister and left him with his three deep scars. The pain and shock the wound brought left him thinking that it had killed him, and that he was now in a living nightmare. While this doesn't affect him physically, it does cause several mental problems. Firstly, he is prone to seeing nightmarish creatures in the corner of his eye, similar to creatures of Grimm, which keeps him in a constant state of uneasiness. Secondly, he has acquired a nonsensical obsession with killing Grimm, as he believes he cannot move on from this state of limbo until they have been erradicated, or until they kill him.

Background
Triton was born was born to Professor Helldrix of Helldrive Corporation and his mistress in the city of Vale, a mere month after his half-brother Skye Helldrix was born. His mother died in childbirth, and his father left him in the care of his older sister and a guardian, along with a large sum of money for their future, before he disappeared from their lives.

Triton grew up peacefully and happily with his sister, who he developed a strong reliance on. Spurred on by tales of Hunters and Huntresses slaying Grimm, Triton decided to enrole in Signal Academy, and at the age of fourteen he convinced his sister, who had just graduated from Beacon Academy, to visit the world outside the city walls. They left several months later for a short trip to one of the outlying villages.

However, just days after their arrival, Triton and his sister were ambushed by a pack of Beowolfs, with a massive, apparently ancient Beowolf at their head. By the time the villagers managed to drive away the creatures, Triton had suffered a severe wound to the head from the pack leader, and his sister's body had disappeared, a large patch of blood being all that was left of her.

The next few weeks were a nightmare for Triton. His recovery was hindered by infection, and the loss of his sister left him a devastated wreck. The agony brought on by both convinced him that he was in a living hell, and that the Beowolf from the attack had in fact killed him, despite everybody's attempts to convince him otherwise. He subsequently dropped out of Signal as he nurtured his broken soul. As if to rub salt into the wounds, his guardian abandoned him, stealing all of the money his father had invested in his future, leaving him peniless and alone.

Triton came dangerously close to soul-consuming depression as he struggled to survive by himself, but after a year of confusion and self-hatred he managed to turn his sadness for the loss of his sister into bloodlust, swearing that he would become a Hunter, just as he had promised he would. He began training harder than he ever had before, and returned to Signal for the last year before enrolling to Beacon Academy. He passed the tests put in front of him - but just barely. The teachers were concerned about his mental health, and his ability to control his bloodlust when fighting Grimm.

Misenus Provoco
Misenus Provoco, or 'Misenus's Challenge', is a pair of gauntlets which make up Triton's main weapons. They are light blue in colour and curve over his fingers as well as his forearms. The metal is studded with gleaming white pearls as tough as granite. The gauntlets have three modes - ranged, close combat, and standard. When in ranged mode, a double-barrelled compact machine gun extends from each gauntlet which can fire dust-infused bullets. The bullets fired are effective at close to medium range, but have poor accuracy and clip size. New magazines are placed in the side of the gauntlets, and shoot out when empty.

When in close combat mode, two small, electric tridents extend, with a length of about 30cm each. Triton very rarely uses these against other people, only using this mode when combating Grimm. In standard mode, the weapons retract, as do the finger guards. In this mode, a second type of magazine can be inserted into the base of each gauntlet, this time filled with different types of Dust. In this mode, Triton can pull a trigger in each gauntlet to release a cloud of dust, after which he can use his Semblance more effectively.

Scalpal
A small surgical knife Triton uses when he has worn down his opponents. He tends to use this against humans and faunus to deliver a sudden, decisive strike to a weak spot. He will also use this when toying with his opponents when he has them weakened, although this is rare.

Defensive Glyphs
Triton's Semblance is the ability to create small, hexagon-shaped glyphs at will, about 20cm in length and 25cm in width. He creates these glyphs above his forearms, and uses them as temporary shields while in combat. A standard glyph acts as a single-strike barrier which breaks on impact, but slows the opponent's attack enough so that his gauntlets can easily deflect the weapon. These glyphs last longer against small arms fire, but not high-calibre bullets like those used in sniper rifles.

When used with Dust released by his gauntlets, Triton's glyphs become more powerful. Currently, Triton only uses three types of Dust - fire, ice and lightning - the latter of which is used for his tridents and not for his glyphs. The fire Dust provides the glyphs with a repelling effect, so an incoming weapon will be knocked back by a controlled explosion on contact with the glyph, rather than being slowed down. The ice Dust provides the glyphs with longevity and a freezing effect, so an incoming weapon will be frozen and weighed down when in coming in contact with the glyph. It last makes it more resistant to attacks, so can hold up against projectiles for longer.

This Semblance is used frequently in combat, but the size of the glyphs makes them less taxing on his body, and so he can finish a fight without collapsing from exhausion. To be used effectively, however, great timing and reaction time is required of him, and so in long fights where Triton becomes tired, he will make mistakes, such as releasing the wrong type of Dust for the situation, or timing the activation wrong and getting hit by the full force of the strike.