Talk:Semblances and your OC - A Guide/@comment-73.140.18.107-20160814040702

My OC would have the semblance of Hammerspace

Hammerspace is based an ability used by many comic characters for a humorous effect. Also known as a magic sachel. It has been used by, for example, stewie from family guy and deadpool. It grants the user a infinite space that they can store items. The user can pull the objects in and out of this space whenever they want, instantly. Usually, the space it is pulled out of is out of a portal hidden from view. For example, if you were facing me, I would seemingly pull a massive 8 foot long hammer out from behind my back, creating the illusion that I somehow hid it on my body until that moment. If you were watching me from the side, I would pull out the object from  my other side, the one out of view. My character would have a toned down version of this ability. When starting out, the character can only store a small number of objects, which can be "pulled out" slowly. Only one item can be pulled out at a time. Actually, my charcter would just materialize the object in his hands, in plain view, instead of like in a cartoon. This is because, in a 3D space, when there are multiple eyes looking at you, using hammerspace from a hidden angle is a bit tricky. The character would also "put away" items slowly. To put away the item, the user must say "Hammerspace: New item, ..." The object that the character focuses on will vanish. The object would be turned into "data" (don't know what else to describe it) and tucked into the users mind when not in use. When the user wishes to see what items they have, they may say "Hammerspace: inventory" to see what they have. The inventory takes the form of a catolog. The inventory in your mind are listed by most recent usage. You can use a search engine to find objects too. You will also see the date that you got the item. When checking the items, they will go into a trance and only see the items. While looking at the items, they cannot move or see anything. They will only see the items. Also, to clarify, they cannot interact with the items while in the inventory check. When they want to leave, in their mind, they must say "Hammerspace: leave inventory". To pull out an item, they must say Hammerspace, bring out item, then the name of the item. It can be said as loudly or as softly as the user wishes. Also, when in the space, the items do not change at all. When pulled out, the item will be just as it was before. For example, a clock would not tick after getting put away. A fresh pizza will not mold or get cold. Cheese and wine will not age. Also, living things cannot be put into the space. As the character grew more experienced, s/he would materialize items faster, and carry more objects. Lets get into why this ability is useful in the first place. Lets start:

When in "data" form, the items are weightless. less work.

You can hide items when need be.

You can also basically smuggle items whereever you want.

Combat. If you appear weaponless, opponents assume you use hand to hand or you are weak. It is quite a suprise when you take a punch and it turns into a stab. You can carry many more weapons, each weapon change just as unpredictable as the last.

You keep food fresh

You can identify if something is dead or not. Remember the rule "You cant put away live things into the space"

Bombs on a timer or detonator are uselesss, and gernades, and handcuffs.

So its a pretty useful ability