Amethyst Faire

Name: Amethyst Faire

Title: Acrobatic Iris

Age: 17

Gender: Male

Place of Origin: A small inlet off the coast of Vacuo, now since deserted.

Hair: Dyed violet with two black streaks in the front.

Eyes: Slate blue

Species: Human

Appearance: Amethyst has violet dyed hair save for two naturally black streaks, slate blue eyes and a fair, but pale complexion. His almost shoulder-length hair is usually flipped up and out. Thin with somewhat defined muscles, he relies on speed and acrobatic grace to manuver in a fight.

His outfit consists of a black short-sleeved unitard, a black belt, violet fingerless gloves, and black flat shoes. Over the top half of his unitard is a modified violet jacket with a black version of his emblem on the back, and on the back of his belt is a holder for the Vitrified Iris's handle. He wears a black choker with a circular pendant, a pink flower imprinted on it.

Personality: On the outside, Amethyst is an amicable and gentle young man, able to strike up a conversation with many people--Faunus, human or otherwise--without having to use much effort. Well-mannered and happy, Amethyst is usually seen with a smile on his face, ready to listen to someone talk about their problems or do an acrobatic trick to cheer someone up. Many consider him to be someone who has everything under control, with no problems. However, on the inside is a different matter.

Internally, Amethyst is heavily guarded, never truly letting out how he feels about a situation, for fear of seeming vulnerable. Having to carry a large weight and burden after a serious tragedy, Amethyst himself has become a stronger willed individual, though he sacrifices true relationships and opportunities to show his passionate side with others by putting up walls. He is no stranger to using any means necessary to get what he needed from weak-willed individuals--no matter how much he dislikes this method--though he has found a preference for males through repeated use when he was younger. He takes his schooling and Hunting responsibilities quite seriously, though he would hesitate in taking a leadership position on a team.

An acrobat at heart, Amethyst wears clothes that fit close to his body and do not restrict his movement with subtle, yet interesting patterns. He is quite inexperienced with dating and romance, and is learning to make cracks in the walls that he built up so many years ago. In battle, he is more of a supporting role, dazzling and distracting an opponent with flips and his Semblance. However, he can hold his own, actively giving the appearance of the "weakest member" of a team to gain an advantage. Somewhat of a pragmatist, he always tries to see the sensible solutions to problems.

History: Amethyst grew up with the love of Cerise and Lupine Faire--former Hunters--on a small island off the coast of Vacuo. A very bright and happy child, he had a natural skill at gymnastics, nurtured by Lupine, who often worked with a traveling circus. Cerise, however, nurtured a love of nature and flowers, especially the iris flower. Amethyst would find iris petals and collect them, feeling a sort of bond with the purple fragments. Surrounded by people who loved him, and having a little brother already named Auric on the way, life just couldn't possibly get better, so fate had it get steadily and increasingly worse.

Lupine, while travelling with the circus, had sensed the arrival of a pack of Beowolves intent on stopping their merry celebration. Instinct kicking in, he went into battle, managing to hold them off while his friends escaped. However, years of parenting and a lax lifestyle sealed his death, the circus travelling back to the island to share the news and turn in the towel after five years. The happy family that Amethyst had known was now broken, with his mother becoming more and more withdrawn. The birth of Auric brought happiness back to Amethyst and Cerise, though the woman felt something coming on the horizon. Her suspicions were proved correct five years later, as a local insurrection caused by a rebellious group ravaged Amethyst's home and the island. With Amethyst at age 10 and Auric at age 5, Cerise fought to bring her children to safety, placing them on a ship that would take them to Vacuo along with their belongings, Amethyst's petal box, and a package that was not to be opened until Amethyst turned 15. Cerise, like Lupine, had let her skill in battle become weak...and soon joined her husband in death.

Amethyst, having lost both of his parents and contact with the supportive group of people that he had grown up with, became emotionally reclusive, knowing that getting too close to a person could mean emotional turmoil and more pain. Raising Auric to stand up for himself, and "appropriating" food and a golden scarf for him as a gift, Amethyst developed a mature and caring nature to his little brother. To others, he became distant and cold, never staying in the same spot for too long. This ended when he came into his early teenage years, and the two brothers ended up at a circus. As if Lady Luck had her eye on him, Amethyst found that it was run by the family friends that he knew what seemed to be an eternity ago. They trained the raven haired young man as an acrobat, developed a weapon fighting style with ribbon-work, and taught him how to be multi-faceted, like his gemstone he was named after. On his 15th birthday, Amethyst unwrapped the mysterious package, finding chains made out of Dust-infused needles specifically made to react to two distinct Auras: his mother's and his. One of the older circus members, nicknamed Orange for his wild hair color, bequeathed another gift: a specially made black wooden handle decorated with a design resembling a purple flower. Combining the two, Amethyst trained with his new weapon, the Vitrified Iris while Auric trained with both sai daggers and Dust-powered Burst Pistols (DBPs). During the next two years, the two brothers each developed a form of simple martial arts and bladework; Amethyst focused on acrobatic grace and Auric focused on acrobatic brutality. Amethyst also discovered his Semblance, teleportation. Orange, who had supervised the brothers' training, served as a surrogate for both of the boys, Amethyst becoming emotionally attached for the first time in a long time. Amethyst decided to take his bond with the flower that seemed to be always by his side to a new level during that first year, dyeing his hair violet while leaving two streaks to remember what he had lost...and what he had gained.

After two years of training and evolution, Amethyst--now 17--looks into Beacon Academy at the behest of Orange, the man who had been there almost every step of the way. Now leaving the circus and his brother for a glimpse of a new future as a Huntsman, he starts to follow in his parents footsteps at Beacon, being as soft as a flower on the outside and as hard as his namesake on the inside.

Weapon: Amethyst's weapon is the Vitrified Iris, a long bullwhip made out of dozens of Dust-infused metal needles. The name comes from the word "vitrify," or "to make into glass," and "iris," a sometimes purple colored flower. The needles respond to Amethyst's commands, able to shift into the Whip form, meld together to form a Short Sword, or attack a target separately as Needles; this requires mental concentration and a pouring of some of his Aura into the weapon.

Amethyst prefers using the Iris in it's whip form, only using the other two forms when the situation calls for it. (i.e. When ranged attacks are ineffective for the Sword and melee attacks are out of the question for the Needles.)

Amethyst carries the handle of the Iris in the clasps on the back of his belt, and the needles in the form of two separate chains around both of his forearms and above his gloves. At his mental command, the chains will separate from his arms and connect themselves to the handle, ready for battle.

Abilities: Amethyst is a highly capable gymnast and aerialist, having been trained for almost all of his life. In a battle or encounter, he is a fast mover, using his small frame and light footsteps to ambush and confuse the enemy as well as gain some space. His true strength lies within his range and versatility; he can use hand-to-hand fighting to a medium degree and even swordplay to a lesser extent. His Semblance is called Petal Dissemination, a teleportation technique where--through complete focus--he can travel  up to 10 miles away from his current location, always appearing in a swirl of iris petals. The shorter the distance, the easier it is to teleport (As seen with frequent use when teleporting all around an opponent); the longer the distance, the more draining that it is. His Aura is aubergine, and is of medium strength; his main uses for Aura are defense and healing.

Weaknesses: Amethyst's main weakness in battle--when on the offensive--his low defense and non-existant armor; relying on speed, he can be a bit reckless in battle, leading to injuries. Also, if he doesn't have breathing room to calculate his next few moves--being against a "rush-down" sort of character--he can leave himself open for various attacks, especially when using the Sword form of the Iris. Going out of the battle spectrum, one of Amethyst's crippling points is his emotional insecurity, especially when it comes to people. Putting on a facade is a defense mechanism, though those who want to get to know him might see his inner self...but not until he feels comfortable opening up.

Relatio nships:

Cerise and Lupine Faire : He has never stopped missing his parents, though he knows that there is nothing that he can do to bring them back. He just...relives the good memories, to ease the pain.

Auric Faire: Amethyst's little brother and a bolt of lightning. He would do anything to make sure that he is safe, and he is not afraid to fight--or die--for him.

Orange: Amethyst's surrogate father and mentor, he realizes that he is declining in health, though he is glad that fate let the two become closer. Coached Amethyst on making the "cracks in the wall."

Trivia :

Amethyst's Battle Theme, "Tomorrow Is Mine," reveals his more passionate and quick-witted nature, breaking through the facade of the easy-going acrobat with fast paced beats and confident lyrics. However, his main theme, "Still Alive," reveals his status as a survivor and reflects on his maturity.

Both of his themes are the main themes of video games focusing on a female protagonist, and are sung by women: Bayonetta 2 and Mirror's Edge.

Amethyst originally started as a ninja type character, but faced a redesign after one listen of "Tomorrow Is Mine," along with his brother Auric to have more of a modern background.

Amethyst's symbol consists of a tear-shaped amethyst gemstone surrounded by iris flowers.

His design changed heavily from a mainly black wearing ninja-type character who would use seduction to get what he wanted to a violet-loving acrobat with issues and emotional insecurity.