Asagao 'Siegfried' Valkyr

"Carson Valkyr. Please, keep it to Siegfried."Sorry, this guy's still being worked on. Any pointers / fix requests would be appreciated! Content of the page is subject to change as of  7/3/17 3:56 AM .

(Thanks sleep problems...)

Key details (TL:DR)
Carson's semblance is a king of offense, but pays the hefty price of impacting some of his vital performance, sensory and health both mentally and physically when revved up, which may even be life-threatening if the situation is put that way.

Personality
Carson is a very determined individual that enjoys his odd ideas, puns and the rush of a good fight.

Semblance (WIP)
Resonant fury is a strange semblance to have, Mainly for the fact it provides additional effects to his attacks at the cost of a special form of energy that is stored through battle / anger.

How it works:
The user's physical attacks are usually stronger for the fact that there seems to be a strange residue from them, usually represented by Royal purple flames. However, initially it does not improve striking power by much unless the user has been attacked/ taken some form of harm, 'got into the groove of fighting', experienced emotional trauma ... Or even inflicting self-harm outside of his semblance. His semblance does not have an actual cap, but has a 'limit' due to diminishing returns, thus putting a technical cap of 90% on it.

The residue Carson emits can have ranged capabilities, but it does not go further than medium-close range ( 20 meters) and is significantly weaker.

Secondary effects:
Base 15% 30% 50%  70%  90% and over
 * No matter what, The semblance will always give him a 15% increase to his striking power and speed at base. It does not negatively affect him at this time and residue does damage that leaves much to be desired, but does add up at some point.
 * Residue deals 15% of the user's striking power, the rate it takes striking power does not increase whatsoever. Residue also reacts violently to dust.
 * Residue is formed on whatever Carson is touching on his command.
 * Residue cannot be formed on something alive that isn't the user and residue creation is based on the size of the object. If it's too big or the range of application is too large it can't be created and may end up injuring the user.
 * Stamina usage is increased by 44% of the current buff and applies to all future levels.
 * Residue begins to deal more damage and lingers slightly, able to leave a burning sensation upon contact ( Even to himself )
 * Semblance emission becomes slightly visible through small, purple embers. The emission itself does not last very long.
 * User shows behavior that is more aggressive than usual.
 * Residue becomes increasingly more volatile at 50% and past. Currently increases the spread and burst of the semblance impact.
 * Semblance emission begins to sting and 'burn' anyone (including the user) within 2.5 meters of constant exposure, but does not affect the semblances' boost.
 * Semblance's boost gain starts to show diminishing returns.
 * Semblance begins to dull his senses, even beginning to mask his exhaustion which is very dangerous due to the fact he could work himself to collapse / death.
 * Degrees of sight begins to narrow, or so to say: Tunnel vision. ( Maximum is 85 degrees of sight at 100% )
 * Risk of self-damage is now a factor.
 * Eyes have taken a color of Dark purple.
 * User shows difficulty trying to control their semblance.
 * Residue begins to show expansive force behind it, however not exactly too powerful.
 * User's attacks pose a serious risk on their body at this point.
 * User has gone berserk at this point, caring little of injury or risk to complete whatever objective hes gotten to.
 * Residue displays relatively strong force.
 * Semblance emission makes the user look as if they were covered in purple flames, contact with the flames induces a strong feeling of burn and shock, but only inflicts minor burns unless exposed for extended periods of time. ( namely half a minute )
 * A full force swing is sure to injure the user at some point. Worst is obliterating an arm with a swing capable of leaving a large fissure through a street that is 4 to 5 feet deep.

Pros & Cons

 * +/- Technically, the semblance has no hard cap. As long as Carson is conscious and fulfilling the requirements to his semblance he can still increase his power, albeit progressively more slowly as his power grows, instilling a soft cap at around 150% on average... If he can even get to that.
 * - The semblance is dangerous to others and himself, Both ally and foe.
 * - The stronger the semblance effect, the faster it will induce exhaustion, by default Carson gets exhausted 6.6% faster than others at base level.

Trivia

 * Carson 'Siegfried' Valkyr is based off of two things:
 * Valkyr of Warframe, the semblance refers to Hysteria of the Warframe in some aspect.
 * Siegfried is a reference to a Grand chase character name Sieghart, namely due to the fact that character has a job-class of 'Primal Knight'.
 * The weapon also references the 4th job class.