Frost Kessho

Appearance
Frost comes from the mountains north of Beacon, so naturally his skin is a of a pale complexion. His hair is also completely snow white, which is considered an oddity where he comes from. He often still gets weird looks when they notice his white hair and bright gold eyes.

He is not that physically imposing, being lean and tall. What he lacks in strength though he makes up for in speed.

Frost isn't used to the warmer climate as he has lived on the mountains his entire life. As such his clothing often leans towards a more summer style, as he tries to keep himself cool.

His main clothing is a navy blue t-shirt, with a light armored chest piece covering his vital organs. One shoulder guard covers his right shoulder, with a pair of bracers covering his two forearms. His bottoms are comprised of matching blue jeans and white shoes. On the rare occasions where he needs extra, he has a long coat which bears his insignia: the outline of a mountain with a single snowflake. The coat comes with a hood to hide his hair and eyes when he wants to keep a low profile

The final piece of clothing he holds near and dear to his heart, are a pair of blue tinted goggles. He takes them with him wherever he goes, and they help him see clearly in battle when the ice starts flying. Some say during battle when he is wearing them, he looks like a crazy mad scientist, but Frost brushes it off, saying they are just jealous they don't have cool goggles like his.

He also has a sword sheath on his back to holster his primary weapon. The sheath is of a simple leather make, with nothing to make it stand out.

Personality
Frost is a naturally curious and inventive person, and spends his free time reading or using his ice semblance to create intricate ice sculptures.He projects a very happy and well mannered attitude towards everyone around him.

Additionally, you should be sure to cover any "special scenario" personalities, for example, alternate personalities, perfected acts and disguises, bloodlusted states, etc. Be sure to delve deep into the character and ask as many questions as possible. Why does the character like what they like? Why do they hate things? Why would they be fond of that type of personality? Hopefully in asking these questions you avoid the next topic.

Contradictions. These can truly kill a character in some people's eyes. A character that is meek and non-social, but loves talking with other people? A person who loves killing but hates violence for no real reason? Contradictions make people weary on how you'll play the character in the end, and weariness is never a good thing. Last thing I'll say on personality is that total cliche or perfect characters should be kept to a minimum. Nothing and nobody is perfect, and this creates the situation where people believe you will RP the character as a flawless beacon of awesomesauce. Cliche characters should also be avoided or very well explained. No idea how many times I've seen the lone wolf teenage boy who is lonely because he doesn't trust people. Ughhhh. Just don't do it without a damn good reason, people.

That said, Personality should be similar to appearance in length; two well fleshed out paragraphs.

Weapons and Abilities
This section is often only associated with combat, which is a mistake many people, myself included, often fall into. With the weapon, it will likely be exclusively combat, unless it has out of combat functions, but abilities are great for expanding on what a character can do. This can be everything from stealth, to a specific attack, to cooking skill. Even knowledge based abilities such as a great education on the legal system can belong here. Look at some of fiction's best characters such as Hannibal Lecter and Bruce Wayne. Undoubtedly their abilities would include understanding the minds of others and detective work.

As some would be pressed to say, stats are best included here. I've often seen some people even use specific stat feats mentioned here, such as specific speeds reached, masses lifted or thrown, hits taken, though this can often fit into the backstory as well. Make sure it's justified in the character's backstory where these abilities came from. The abilities can be variable in length, depending on the character, so I won't set a recommended length. But remember, every character has SOME ability.

For the weapon, this is RWBY, so I honestly have no clue what to say here. We have sniper scythes, magical rapiers, ribbon latched pistol blades, and shotgun gauntlets. Imagination can have it's sweet way with this section. If you want a shotgun lance, rocket launcher hammer (oh wait, we already have something close to that in canon) or a rocket propelled chainsaw launcher, have at.

Backstory
Here it is. The big part. The hard part. I've heard it said by someone on here that they could make two characters a day if it wasn't for this part here and they're absolutely right. The backstory is the most thought provoking part of character creation, and the hardest to instruct people on. In most scenarios, I would say to obey canon and not add major cities where none existed, but currently we have no setting or history info, so the best I can tell you is to give your character a general backstory, creating villages, minor cities, or locations for the events of the character's backstory.

So your first intention should be the justification of everything you've written so far. Explain what happened to make them the person they are, what made them look like how they look, and what gave them the goals they have now. Try your best not to contradict other people's writing or your own, and this part can be the most fun. Display the character's personality, and let them do as they would. This can be a great time to work out joinings with other characters, maybe an NPC in common, an event, or an object. These can make for great RP starters.

Lastly, ensure that your backstory is consistent. Your character's abilities should remain at the same level at an individual stage of the character's life. If he can kill giant monsters with ease, don't have him struggle with one beowolf. Alternately, if he has trouble with three beowolves, don't suddenly have him fight a spider droid and win. Often, I set myself to make the backstory at least four large, well fleshed out paragraphs. Write with confidence, consistency, and absolutely the most important, creativity, and you'll make a great character to contribute to this RPing community.