Lumiere Ravaguer

"You know I could be satisfied with my ivory tower and being the next in line to inherit the family business. But what would be the fun in that?"

Lumiere Ravaguer is a second year Beacon student. As secondary Heir to the Arme le Ravaguer weapons company she has led a privileged life, however if you mistake her for just another spoiled princess you're in for a rude awakening.

Appearance
Lumiere is a young woman standing a six feet tall. Most of Lumiere's height comes from how leggy she is, with them being her best and strongest feature. While her legs are the most muscled part of her Lumiere works out a fair bit to make sure that all of her body is in athletic shape, cutting a slender but curvy figure. Lumiere is fair skinned with shock white hair that plays homage to her namesake. Said hair is styled in a french braid that is similar to her mother's. Lumiere's face is rather angular and lackin in baby fat, which she inheireted from her mother along with her rust orange eyes. Lumiere has a few designer cloths with the majority of her clothes having more sporty and practical origins. Her black designer platform boots are her favorite footwear for a casual setting. However when it's go time she is quick to switch to her far more used running shoes that she uses for parkour. She typically wear's these the most so that whenever she gets the urge to really move around she can. The rest of her usual garmets are a pair of white hip huggers that accentuate her lower body and a white muscle shirt with black designs to show off her toned arms.. She is almost constantly seen wearing a pair of black sunglasses she seems to be fond of. What finishes off her ensemble is a shock white pea coat that she wears almost everywhere. It is her most unique article of clothing, this is because the garmet is infused with dust.

Personality
If you saw Lumiere in person you would be hard pressed to tell that she came from a rich family. Lumiere is far from the prim and proper princess that most would expect from a young woman of her station. Lumiere is what you would call a free spirit, she is casual with to the point of sometimes being rude with most people that she meets even if they are total strangers. She often speaks in a frank and even sarcastic manner when she feels the urge. She is also not afraid to speak her mind on a subject even if her opinion is controversial. All in all this gives Lumiere a very devil-may-care attitude, with a playful side the can emerge when she is fighting. This makes for quite a clash compared to her brother's personality, who Lumiere refers to as a 'dandy'. Most of the time fun and excitement is what drives her forward though she is capable of being serious when the situation calls for it, showing that beneath the jokes, teasing, and showing off Lumiere has nerves of steel and a willingness to fight to her last breath.

Personal History
Lumiere is the second child of the Ravaguer family. Her grandfather was the one who made her affluent lifestyle possible when he decided to start his own business. Thanks to smart investments, a good head for numbers, and a bit of luck Arme le Ravaguer was a big success. However her grandfather never forgot his humble roots and had his son, Lumiere's father, make sure not to lose himself in the wealth he was born into. Lumiere's father carried this on with his children, making sure that they did not grow up to be consumed by their wealth. However this did not stop her father from pouring his heart and soul into Arme le Ravaguer becoming a well known business tycoon in the weapons industry. As such Lumiere and her brother Claude were brought up around even more wealth than their father.

Lumiere's father, Jean, did everything he could to try and prepare his children for the lives ahead of them.He wanted his children to have the best life possible and they in turn loved him for the care he showed. They were taught business to get them ready to take over in their father's place, though Lumiere's studies were lighter since she was not the eldest. What Lumiere poured most of her time into was her combat training. Lumiere loved the feeling of getting move around freely and being in constant motion. She took to the training well, and mostly focused on leg based martial artes. When she later took up parkour and free running she found her real rythme, taking up Capoeira as her true marial art.

However Lumiere had one more talent in the physical artes, one she shared with her grandfather. She was a natural born sharp shooter. Whenever she had free time Lumiere loved shooting with her uncle. It was his facination with weapons and proficiency with guns that made him want to get into the weapons business. She always had the most fun when she went shooting with her grandfather, finding that she was very proficient with double barrel shotguns. As the years went by her passion as a sharp shooter only grew as she practiced more and more, refining her technique and her method of reloading, something she had to work on with her gun of choice.

As she grew Lumiere found herself wishing to challange her mind as well as her body, and such turned her mind towards researching a topic of great interest to her, dust. She was facinated by the effects dust could have and the possible combinations. She had scarcely started pursuing her new hobby before tragedy struck. At the age of 15 Lumiere's grandfather died of old age, having lived a good life. However the death of her father not three months later had hit harder as he had not died of natural causes. He died to a freak Nevermore attack on the airship he was riding to Atlas to meet with some business partners. The aircraft had crashed in an emergency landing. A few people survived the attack, her father obviously was not one of them. Hearing this Lumiere had a fire lit in her, anger that she had never known before took root and changed her course. Her brother took over the company at the tender age of 25 as he had been groomed to for a situation such as this. While Lumiere went on the apply to Signal academy to start on the road to becoming a huntress. For two years her grief and anger at the grimm that had taken her father from her drove her to push herself to her limits. She hired private tutors to hone her abilities more and poured over her research on dust and it combinations. After two years of study she was the proper age to apply for Beacon.

The break before she would leave for Beacon would prove to be calming ot Lumiere. Her mother had finally worked up the courage to truly talk to her. Lumiere wasn't close with the woman, not like she was with her father or grandfather. However a mother's touch proved to be just the thing to calm Lumiere's heart, having burnt itself out on the anger and grief it had been running on since her father's death. The first proper talk she had with her mother in years was one of the most calming things Lumiere had done in years. It really was amazing how her mother could soothe her like this despite there distance. Maybe it was her sincerity that touched Lumiere, maybe it was her gentleness. All that mattered was that by the time her first year at Beacon came Lumiere was back to her old self, just as free spirited as before.

However with her ferver from the previous year's gone Lumiere found that she was quite frequently bored with this new sense of peace. It was with, not much thought at all really that she decided to try out the mercenary business. A year later in her second year a beacon Lumiere has found a sort of happy medium with her life. By day the daughter of a late business tycoon. By night she was the black clad and black haired mercenary, 'Noir'.

Relationships
Jean Ravaguer- Father (Deceased)

Claude Ravaguer- Brother, Age: 28

Angela Ravaguer- Mother, Age: 48

Combat style
Lumiere's fighting style relies on multiple things, her semblance, her movement, and her dust payload. Her movement is key to Lumiere's mundane fighting style. Lumiere keeps on the go nigh constantly, always moving and keeping her opponent guessing. She uses fakes and feints, to fool, mislead, and trick her opponents to leave them open for an attack or a counter attack, whether it be dust based or physically based. This is the method behind Capoeira and she uses it to great effect. As she uses a shotgun Lumiere tends to prefer mid to short range combat when not using her dust rounds, being able to take farther shots when she uses slugs rather than shells. While shirt range is risky for a gunslinger Lumiere's acrobatic fighting style and her dust infused coat make it to where it's an acceptable risk and that she is not completely defenseless if she is caught up in a melee fighter's barrage.

Lumiere's main strength is her uses of dust. Lumiere uses her semblance along with her stores of dust to produce various effects when in battle. She makes use of this though moddified shotgun shells and slugs that are meant to hold large amounts of dust. These effects can be direct or indirect depending on how she manipulates the dust. For example is she shoots a shotgun shell full of ice dust into her semblance glyph she can send a hail of icicles at her opponent. Or if she fires a slug of ice dust at the ground though a glyph she can make a wall of ice to shield herself or freeze the ground to try to limit an opponents mobility. This kind of fighting style inspires Lumiere to get creative when it comes to using her dust. She has a longer effective range when using her gunmage style as opposed to her mundane style but the constant use of her semblance can tire her out pretty quickly if she uses it in quick succession.

Lumiere's Aura is a balanced type for the most part with no particular strengths. The only exception to this is her Aura's capacity for defence. It is slightly above average in this area and helps her in her risky fighting style. It glows a bright pink when she uses it.

Mundane abilities
Lumiere as befitting her affluent lifestyle has at least passing knowledge in a few subjects thanks to tutors hired by her father, business and statistics being a couple of them. While she hopes she won't have to inheirit the company she is at the very least not unprepared for the possibility that she may have to. On the physical side of things Lumiere's parkour and free running hobbies help her keep in shape and burn off any extra energy she may have when she is unable to take any missions as a student or jobs as 'Noir'. She finds the shooting range another acceptable way to spend her time on a boring day.

While she didn't ever have to really cook on account of her upbringing Lumiere did find that she was a dab hand at making desserts. If she manages not to eat the majority of her batter, dough, or filling she makes really good cakes, pies, cookies, and rolls.

Mémoire
Mémoire (Memory) is Lumiere's weapon. It is a double barreled Dust Loading Shotgun (DLSG), it uses 12 gauge ammo and has been heavily moddified by Lumiere. The barrel is full length, slightly longer than than normal actually, for a longer effective range and higher muzzle velocity. The barrel also uses a side by side configuration and uses break open action. The firing mechanism has been tinkered with to allow for more powerful shots, because of this Lumiere has had to train extensively to cope with the recoil of this bad boy. She also installed an old double trigger mechanism instead of the more modern single trigger mechanism. This way instead of having to pull the trigger twice to fire both rounds Lumiere can just pull both triggers to fire a double round. This configuration really helps with her gunmage fighting style. She can choose which dust element that has been loaded that she wants to use or can use both. For example, if one barrel has a wind dust shell loaded and the other had a fire dust shell she can fire both at the same time for explosive results. The final touch added by Lumiere is the ejection system. When the weapon breaks open to allow her to load new shells or slugs, an installed mechanism automatically pops out the spent rounds, allowing Lumiere to skip one part of the reloading process and allowing her to ready herself for firing faster.

Famille
Famille (Family) is the name given to Lumiere's dust infused coat. This coat was a gift from Lumiere's father not long before his death. His last gift to her. The dust infused coat serves as protection, acting much like light armor for her. While it seems simplistic it was a sign of how much he wanted to protect her despite whether or not she needed it. Her coat does have one extra function though. By making it react with her Aura Lumiere can change the coat to different colors. It helps when she needs to blend into her surroundings for less...savory jobs.

Grappling Hook
The last thing in Lumiere's inventory is a standard wrist mounted grappling hook. She often uses it when she wants to get to a particularly high place and doesn't feel like trying to find a parkour route up. Or if she thinks using the grappling hook will be more fun.