Ex;R - History of the World of Remnant

Overview
Recorded history had existed long before people converted from nomadic hunter-gatherers to farmers in the form of primitive cave paintings and oral epics, however, recent events such as The Great War marked a first in a new era where conflict was capable of escalating to a global scale of which the consequences still resonate today in economic prosperity and cultural memes.

Early History (Pre-Great War)
Anthropologists believe humans were nomadic in nature who originated from the continent of Sanus, namely, what is now known as the Kingdom of Vacuo. In relation to the Faunus, evidence suggested their origins were tied very closely to the humans of the time where they branched off during the Agricultural Revolution. (see Faunus)

Early societies were hunter-gatherer societies which allowed for the avoidance of the Creatures of Grimm as human tribes remained mobile. However, population was limited in size due to this as nutrition was sub-optimal, and the weak, ill, and injured was always left behind to fend for themselves.

This all changed with the discovery of relatively pure Dust and the fertile oasis located in what is now the City of Vacuo. Vacuo was first agricultural civilization with its 4 rivers, named Gnosi (Knowledge), Miourgia (Creation), Strofi (Destruction), and Epilogi (Choice), originating from Remnants tallest mountain, Unity. The 4 rivers being the source of the Vacuian oasis.

At the same time around the globe, a separate civilization was developing in the continent of Anima which would ultimately become the Kingdom of Mistral. Their civilization centered around the mountains and valleys as well as the numerous streams that cut through them and provide fertile soil to early farmers.

Solitus would be the next civilization to develop with its origins tracing to early Mistralian settlers. The City of Mantle would be its capital until the City of Atlas was born.

Vale was established last despite its fertile and well formed lands. The dense and Grimm infested forests were simply too much of a challenge at the beginning of civilization, but with the discovery of Dust, Vacuian settlers managed to reestablish their presence in Vale out of the ashes of their ancestors before them. Vale would grow in power exponentially before breaking off its ties with Vacuo all together.

Grimmland, the continent towards the north of Sanus, had some attempts, but the prevalence of the Creatures of Grimm ultimately forced settlers out.

Throughout the spread of civilization, it was the discovery of technologies such as metallurgy, for the production of weapons; improved Aura techniques, and Dust Casting applications that allowed such development and improved defense against the Grimm.

However, with access to resources and weapons. Tensions were high as theses civilizations inevitably clashed. 50 years before the Great War, Mantle and Mistral allied and used their combined resources to bully Vacuo into a unfair Dust trade deal which benefited Mantle and Mistral but crippled Vacuo and Vale, thus began a bitter arms race as each Kingdom prepared for the worst.

Great War
Arguably started with the Eastern Peninsula Riots where Mistralian and Valian settlers fought each other over the ownership of the land. However, like most history, other factors were at play.

One such factor was credited to the sudden dip in economy world-wide due to irresponsible banking practices by the Kingdom of Mantle at the time which resulted in the worlds greatest economic depression and inevitably increasing Grimm activity.

The City of Mantle was lacking in defense compared to the City of Atlas. This caused refugees to seek protection in City of Atlas which, with the rise of unemployment and civil unrest, resulted in the Atlas Grimm Incident. The Atlas Grimm Incident gave the Mantlian government reason to pass the notion of suppressing human individualism in Atlas/Mantle. As conditions worsened blame was laid on Faunus for the state of the economy which led to the discrimination and enslavement of the Faunus.

Mistral, not wanting to lose Atlas as a trade partner, followed suite.

Land acquisition by Mistral on the eastern parts of Sanus sparked distrust between the citizens of Vale and Mistral

The negative emotions harboured increased Grimm activity around existing Vale settlements, causing the people of Vale to settle the contested lands to the east at a faster rate, a fact that upset Mistralians as a political move in dominating the islands.

Mistral responded with border ruffians, individuals who migrated to the Sanus territory to raid Valian settlements. The Vale settlement’s all out retaliation from the pressure was recognized as a declaration of war, a war which would last 10 years.

Post-Great War
The Great War ended which one decisive battle as Mantle and Mistral tried to snuff out Vacuo before it could participate in the war. However, their armies were intercepted by Warrior King of Vale as they marched through the Grand Desert of Vacuo, resulting in total annihilation. With victory plucked by Vale and Vacuo, leaders gathered to discuss treaties that would bring us to modern times.

First, new government systems were put in place with monarchies thrown away in favour of democratically elected councils. The creation of Hunters was the most important event to take place as the hope for the future against the Creatures of Grimm.

The Faunus Rights Movement quickly set foot after the war, lasting for 3 years and ending in a Faunus victory. This resulted in slavery and the second-class status of Faunus being abolished, but it did not abolish racism.