Thread:ACWeapons/@comment-25279497-20141205204215/@comment-25279497-20150508140527

Sorry for the wait, coming down with a cold.

Berserker: Semblance has more “attack” nature, inflict some damage .

Violent Shout/Scream: Let out a violent shout or scream that stuns an opponent for 2-5 seconds. Continue uses over a short period of time will result in loss of voice.

Burden: Create a single or more glyph(s) that causes an opponent or object to weight fives time their/its weight. Can only be used twice a day.

Fury/Unyielding: Pure boost to overall speed and attack strength at cost of lower one’s aura. The more it use, the more aura it cost.

Defensive: More support or defense based, doesn’t cause damage.

N/A:

N/A:

<span style="font-size:16px;font-family:Arial;color:#efefef;font-weight:normal;font-variant:normal;text-decoration:underline;vertical-align:baseline;white-space:pre-wrap;">Mix bag: Can’t really categorize and fit into both types

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:16px;font-family:Arial;color:#efefef;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Shatterpoint : (User) is able to see, via touching, the “fault line” of objects such as walls. Noting where it came together and also noting weak points in its composition. (User)  uses (their) aura  to surge through them into the weak point and effectively "shatter" the object, causing it to breakdown into multiple fragments. There are limitation to shatterpoint however, (user) can’t see the fault lines of anything that produces an aura (ex. humans and animals). Also, do to the chaotic nature of combat, is unable to truly concentrate enough to use it properly in a fight against Grimm. Has a cooldown of three minutes.

<p dir="ltr" style="line-height:1.295;margin-top:0pt;margin-bottom:8pt;"><span style="font-size:16px;font-family:Arial;color:#efefef;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Challenger: Same a violent shout, but causes opponent to pay their full attention to Argent. Also results in voice loss if over used.