Desmond Cirith

Desmond Cirith is a painter from Mistral, known for his spectacular landscapes and cityscapes.

Appearance:
Desmond is a man in his late twenties with a lean, compact build, short messy dark brown hair with a short bristly moustache and a tanned skin telling of a mixed heritage between Vacuo and Vale peoples, an uncommon sight in the upper class of Mistral. He prefers to dress in stylish but simple clothing for most social occasions, giving an air of dignified practicality that best suits his clientèle. Outside of these social circles he prefers a more practical approach and dresses in still expensive, but more subdued clothing, of particular high quality but not meant to catch the eye of the shady denizens of Mistral. This outfit is sometimes accompanied by a thick cloak and sturdy travel bags for his equipment and supplies whenever he heads out into the wilderness beyond the walls of Mistral.

Personality:
Desmond is a polite, respectful man who has long since learned how to conduct himself in the higher social circles of Mistral, even when he does not belong to them himself, and he knows the distinction that brings. You don't see him attract much attention to himself, although he will show his pride in his skills, both artistic and more practical, as well as his heritage as a child of one of the nomadic tribes still roaming the continent. When out and travelling he falls back into his old habits and training and becomes more blunt and direct, knowing the wilds are not the place for dancing around the issue and wasting time. This attitude of not wasting time is deeply ingrained into his personality, quickly judging situations and people and slow to trust them. Desmond hasn't earned many friends with this attitude, not many he'd consider actual friends anyway.

Abilities:
First and foremost, Desmond is a painter of great skill, specializing in landscapes and cityscapes of very high detail and often showing a subtle scene or theme not apparent on first inspection. Aside from painting he is also good at sketching with charcoal to prepare his next artwork and often carries paper and a charcoal with him to capture something that catches his interest. His paintings and sketches have been in high demand for the last few years since his work was discovered by the elite of Mistral, and he sometimes will provide more specific commissions even if he sometimes chafes against the restrictions and requirements placed on him when doing so.

Aside from his artistic talent Desmond has impressive skills when it comes to surviving, both in the wild and in the city. He is more than adept in moving without getting noticed, and getting in places he doesn't belong. he knows a lot about surviving with little supplies in the wilderness; how to hunt for food, what plant life is useful to him and how to build proper shelter if needed. It has allowed him to venture into the wilderness of Mistral on his own for weeks or months on end, only occasionally returning to civilisation for supplies he can't find in the wilderness.

Lastly, but also most importantly, is his skill with his weaponry and combat. For as long as he can remember Desmond has had to learn and practice with a number of weapons to be useful to his community, learning how to use knives, swords and axes first to both defend himself and be of use to the camp. And later bows and firearms to help hunt and defend the camp against Grimm. Although his people did not shun modern technology like some would think, they rarely had the funds to get the camp more reliable modern firearms and so had to make due with the older but still reliable tools. He is adept in using crossbows and semi-automatic rifles, although he prefers to use bolt-action nowadays.

His aura was unlocked when he was entering his teens, because his people held the belief that the aura should not be used as a crutch and children had to learn how to survive without it first before receiving training in using it to better fight against Grimm and other threats. Desmond's Semblance is a subtle one he calls simply "Echoing Image" he can send out a pulse through his aura that extends in a bubble around him for up to 50 meters that captures the look of the affected area; topography, colour, etc, and creates a mental image for Desmond. this skill has been invaluable to him throughout his life and aside from the obvious benefit it had given him when under near constant threat of Grimm in his youth it also allows him to recall locations with exceptional detail for his paintings, resulting in the amazing detail he is known for.