Elise Candice

"If you don't want to be on the receiving end of my lance, I'd suggest returning that."

- Elise Candice Elise Candice is an OC created by Daniel MacIsaac. She was created as my PC's partner in the Unofficial RWBY Tabletop Game. If you would like to use her as an NPC in a session of URTG, I only ask that you use her official stats, as listed in the "Unofficial RWBY Tabletop Game Stats" section.

Appearance
Elise Candice is a horse faunus, and as such has white horse ears, as well as a blonde horse tail, which is the same color as her hair. Her hair is long and straight, and she keeps it cut straight across, as well as maintaining straight-cut bangs. Her hair falls just below her shoulders. She has brown eyes, and never wears makeup.

She wears a black turtleneck and black leggings, over which she wears white plate armor with gold trim. She takes care to make sure her armor is always polished to be spotless. She wears full plate boots, but only has minimal plating on her otherwise black gloves.

Personality
Elise has always been the mediator of any group she's in, eternally trying to solve disputes and end arguments. She is very level-headed, but doesn't care much for leadership roles, as she gets stressed very easily. She also scares easily, and while she has grown accustomed to Grimm, creepy environments like run-down old mansions or abandoned ruins can overwhelm her more easily than an entire pack of Beowolves. She is still somewhat innocent and na'''ïve, preferring not to fight people under any circumstances, instead insistently seeking a diplomatic solution. She will, however, start an argument with just about anyone who makes the mistake of riding a horse within any proximity of her, as she takes horse ethics very seriously (some may say too seriously.)'''

'''Elise has been discriminated against for years as a faunus, and as such refuses to judge anyone based on anything but their actions and decisions. This, as well as her hatred of crime, has gained her a reputation as one of the most honorable students at Haven. However, she doesn't get along with everyone, and frequently gets into arguments with Clementine, the leader of Team CSER, as she tries to mediate the team's problems, and frequently defends Sanguine.'''

Weapons and Abilities
Elise has remarkable endurance, even able to take blows fairly well without her aura or her shield, and run long distances without breaks. Unfortunately, she isn't especially agile, and can't jump more than maybe a foot into the air.

Pride and Valor
Elise's weapon of choice is a white lance and shield combo with gold trim and designs known as Pride and Valor. She focuses on maintaining a strong defense over a powerful offense, and when she does attack, it's with charging attacks, similar to jousting. Through the use of a dial on the handle of the lance, she can load various types of Dust crystal into the tip of the lance, for various effects. Commonly, she uses Black (Light) Beacon Crystals to mark enemies, allowing her to track them more easily. The dial can hold up to ten crystals at a time, but she has to actively load crystals, meaning they can't be used in quick succession. Pride and Valor can be combined into a ranged weapon, which Elise refers to as an "arcbow". It functions similarly enough to a bow, but rather than using the force of an elastic bowstring to shoot arrows, it utilizes a mechanism by which releasing the "bowstring" sends a pulse of energy through either a Dust Round or a Dust Phial, firing a bolt of energy. These bolts of energy can curve and change direction to hit any target, so long as they are in Elise's line of sight, or have been marked by a Beacon Crystal. The arcbow can load magazines of up to ten Dust Rounds or Dust Phials, but can only load one color at a time, and cannot load both Rounds and Phials at the same time. She primarily uses White (Ice) Chill Rounds and White Phials. Elise carries Crystals, Rounds and Phials of Black, White, Green (Wind), and Pink (Sonic) Dust at all times.

Semblance
Elise's semblance is Gravity. She can interrupt or intensify gravitational fields, making target people or objects weigh more or less. She can even make things weightless, allowing them to be blown around by wind, which she commonly uses in conjunction with Green Dust to throw herself around a battlefield. She cannot, however, make somebody float or fly using only her semblance, and on a windy day it would be all she could do to keep herself in place with Green Dust while weightless. However, she can also make herself extremely heavy, becoming effectively immobile, but also allowing her to root herself in her position. Her semblance is extremely useful against flying Grimm, such as Nevermores, who she can prevent from flying by making it extremely heavy. However, affecting others with her semblance, especially other people, who have Auras of their own, becomes very burdensome, and she generally only uses it as a last resort, as it all but cancels out her normally best trait, her durability.

Combination Techniques
When battling alongside Sanguine, Elise will use her semblance to reduce her weight immensely, allowing Sanguine to launch her high into the air using Violet (Force) Dust fired from his dustthrower scythe, Grim Harvest. Then, she will greatly increase her weight and fall lance-first onto an enemy at high speed. They call this combination technique "Grim Joust". When battling alongside Rusty, Elise will use a White Phial to fire a Crystallize Bolt, freezing an enemy's feet to the ground. While the enemy is stationary, Rusty will batter them with a combo using his buzzsaw gauntlets and buzzsaw boots. If the enemy is a person, Rusty will focus his attacks on their weapon, using Brown (Acid) Dust Phials' Corrode ability to weaken their weapon until it can be broken with a Yellow (Earth) Phial's Shatter ability. They call this combination technique "Undermine". Because of its generally underhanded nature, Elise prefers not to use this in battles with people unless it is absolutely necessary, but has no reservations using it to slay Grimm. Clementine and Elise don't have a combination technique, since they are frequently at odds with each other.

Backstory
Due to her faunus heritage, Elise has faced discrimination all her life. Especially as a horse faunus, since horses are commonly used as transportation, she was mocked frequently as a child. Rather than making her bitter, her experiences made her more kind and open-minded. She insistently never judges a book by its cover, only ever judging people based on their actions. This made her quick friends with Sanguine, who many people shunned for his Grimm eye. As she is Sanguine's only real friend, she and Sanguine are very close, and she is quite possibly the only person who knows about Sanguine's rage-fuelled murder of his father, Dr. Victor Dour.

As the only member of Team CSER to stand up for Sanguine, she quickly made an enemy of Clementine. As far as Clementine was concerned, Elise was trying to act as the de facto leader of Team CSER due to her tendency to try to mediate issues. However, Elise truly has no desire to lead, and, in fact, is terrified of the idea of being burdened with the responsibility of leadership, which is the primary reason she was not Team CSER's leader. Nevertheless, her tendency to meddle with Clementine's decisions, which generally exclude Sanguine from team functions, has earned her nothing but disdain from Clementine, and no amount of arguing has been able to convince her that Elise isn't after her position.

Attributes
STR: 2

AGI: 0

END: 5

PER: 2 (1+1 Faunus)

WIL: 3

DIS: 4

Derived Stats
Health: 10

Aura: 9

Capacity: 10 (5+5 Extended Magazine)

Pride and Valor
Melee Variant: Aggressive

Ranged Variant: Energy

Modifications
Tower Shield

Additional Weapon (Shield Bash)

Extended Magazine

Reach

Trivia

 * The name Elise is derived from the word "erase", as erasing something in writing generally involves making it white, for example using white-out to erase ink.
 * The name Candice comes from the Latin word "candidus", meaning "white".
 * The surname Candice was chosen for a horse faunus character because, in the game Fantasy Life, I have a white horse named Candice.