User blog:TheCrystalconman/RWBY OC MOBA

Hey guys and gals and others...

So recently I got accepted to the Heroes of the Storm MOBA Alpha (Blizzard Game) where they pit champions or heroes from their games  into an arena style fight. Now I'm not sure if i will do a MOBA style RP or just do this blog to see how creative our Fanon is but here is what the plan is. I will create this blog post and i will see what happens, if enough people want to see it turn into an RP, I will make it so otherwise, we'll see how creative we are.

Now since i assume there is some knowledge of MOBAs in the fanon, the format will be using Riot Games Phreaks introduction to the champion in there spotlight.

There are 5 catagories of champion; Top Lane who normally are tanky, Mid lane squishy Ablity Power casters, Junglers who spend time in the jungle clearing neutral camps and have a decent gap closing tool, Marksman who essentially deal tonnes of damage and supports, they just buff or take shots for the marksman.

For Example

Wolfe Black

Passive: Adaptive Fighting: Attacking the same foe multiple times marks them with "Wide Open" each attack increases his damage to that foe up to a cap and gains bonus armor and magic resist while Wide Open is applied. If he were to target a new foe, the stacks reset.

Q, Lunge: Wolfe charges at targeted opponent reseting his attack timer and applying a stack on "Wide Open" to his foe

W, Combat Medicine: Wolfe chugs a potion removing all negative effects and heals a portion of his health (10%)

E: Shield Wall (Passive) When health is at 100% Wolfe activates his semblence creating a shield adding 20% bonus armor and magic resist, if activated he creates a shockwave knocking foes back. This does not apply "Wide Open"

R Or Ultimate: Pistol Ballet: Wolfe channels a full clip of his guns firing in an area around him dealing damage to all opponents. These attacks do not apply Wide Open, but deal damage equal to full stacks.

That was mine, lets see yours