Eden (Grimm)

"Eden! Take cover!"

- Haven professor to Team JASN upon encountering an Eden.

Grimm Registry Form
Grimm Classification: Tree Mimic

Title: Eden

Threat Ranking: A

Appearance: Edens normally resemble large trees, even having the same coloring as normal trees: browns and greens. However, this is actually like a shell that the actual Grimm resides inside of and is connected to. Among the roots and underside of the Eden, it is all black with a white plated facial area. Roots gradually fade from brown to black, and end with bone-like spike tips. Eden faces consist of a large plate resembling a human skull with red markings, with two sets of fangs and a red forked tongue in a gaping mouth. Their eyes glow a red/orange color.

Ability:
 * Strengths:
 * Stealth/Hiding: Eden are naturals at blending into their surroundings, and often bury their recognizable Grimm features and roots into the ground and take on the appearance of a still, normal tree.
 * Strength: Eden possess great strength in their roots/tentacles and bodies, and can hit or squeeze with enormous and deadly pressure.
 * Durability: Though the "tree" portion of their bodies may look like wood and bark, it is simply textured and colored bone plating that the Eden carries around like a shell. However, it is still very strong and durable, and is difficult to penetrate or damage without powerful weaponry or extreme skill/strength.
 * Weaknesses:
 * Speed: Eden are extremely slow, as they use their tentacles to pull themselves through the dirt. Coupled with the enormous weight of their "tree", Eden mostly stay in one area. When hunting or giving chase, one can easily outrun them after escaping the tentacles.
 * Poor Eyesight: Eden have shown to have incredibly poor eyesight, and can be confused by distant or very fast targets. To make up for this, Eden mainly detect prey by feeling underground footstep vibrations with their tentacles or changes in the air with their leaf-like tree-shell coverings.
 * Underside/Exposed Area: Underneath the tree-shell, Edens are the same as any other Grimm, but with even less plating (aside from the tree-shell and face plate). If one can manage to get under an Eden, tip it over, or navigate through the tentacles and roots, they will find a soft flesh center.
 * Giveaways: Eden blend in so well with the environment that it is difficult to tell that they are not trees. However, sharp-eyed Huntsmen and Huntresses can recognize come signs that a tree might be a disguised Eden:
 * The ground around the Eden will be raised slightly higher than the rest of the rest of the landscape (this can be tricky with rolling or varied landscapes);
 * The faint sound of rustling or scraping can be heard (this is the sound of the tentacles moving below; can be tricky in noisy environments);
 * The "leaves" on the top of the "tree" will seemingly rotate or move to follow the subject's movements (this is the Eden feeling changes in the air to determine prey's location; can be tricky when it is windy)

Additional Notes:
 * Like all Grimm, Eden fade and disintegrate shortly after dying, making them difficult to study. However, in a research expedition accompanied by two Huntsmen, they managed to completely sever an Eden from its tree shell and briefly see it without. In actuality, Eden resemble short, small tentacled turtles with tree shells.
 * Like all Grimm, Eden are drawn to negative emotion. However, Eden seem much slower to respond to them, and usually remain dormant even when other Grimm are moving. Only after an extended period of time or after the emotions have grown exponentially will they move. Researchers are unsure if this is because they cannot detect them initially and are slow to do so, or if they can detect them but chose not to pursue them due to the strain of having to move (only strong signals will encourage them to pursue).
 * Though Eden tend to spring up and attack when humans, Faunus, or animals approach, there have been recorded incidents where Eden will wait until the prey is underneath the "tree", then grab it with their tentacles and pull it underground.



Trivia

 * Edens are primarily based on mimic monsters from fantasy literature, film, and tabletop and video games.
 * Though they resemble a tree initially, Edens are not Plant Grimm; they are Mythical Grimm with tree-like shells.
 * The name "Eden" is based off of the Biblical Garden of Eden, which infamously contained the tree of the knowledge of good and evil, a tree that (like the Grimm) is tempting and seemingly safe, but harbors great danger.
 * Picture is a Photoshopped alteration on this image by mysticmorning. No