Diana Grey

Diana is an antisocial Dust mistress and former theif

Appearence
Diana is five foot five and one hundred and eight pounds, she is a skinny, pale, and quiet girl with messy, shoulder length reddish brown hair and dark brown eyes, a thin mouth and a thin figure, her cobat clothes are a grey t-shirt, open zip up white hoodie, a short black loose pleated skirt that falls to midthigh, and black sandals, her casual outfit is a white t-shirt and a gold hoodie, left unzipped, with the same short black skirt as on her combat outfit, in either outfit she wears a gold, heart shaped locket

Personality
Antisocial and unfriendly, Diana avoids human (and Faunus) contact, preferring instead to spend her time alone, a basically good person, she just doesn't trust anyone

Background
Diana's life hasn't exactly reinforced her faith in humanity, she was raised in a Vacuoan orphanage, a small awkward girl, she was picked on by the other children, the adults ignored it, and, when she finally ran away, they didn't bother reporting her disappearance to the police. Diana was picked up off the street two years later, at age ten, by a man known as Oliver Laburnum, who gave her a place to stay and got one of the mercenaries he had on his payroll train her to fight, Diana showed no talent for weapons, but she took to Dust handling like a fish to swimming, like she was born with a vial of Dust in her hands. By age twelve Diana had completed her training and built her weapons, it was at this time that Laburnum had her going on her first jobs for him, stealing, sabotage, and espionage were all fairly simple for her with her Semblance and Dust capabilities, and she performed them well, because she owed him for saving her from the streets. When Diana was fifteen Laburnum's jobs finally went too far, he ordered her to kill a Vale Councilman, Diana couldn't kill someone who had never hurt her, so she played along until she and the merc who'd trained her reached Vale, then she froze the man in a block of ice, left him for the police and disappeared. Laburnum has been sending men and robots to try and find her to either bring her back, or kill her, after the fifth attempt Diana decided to hunt him down in order to stop his attacks on her.

Weapons and abilities
Diana's weapons of choice are Hecate and Isis, a pair of gloves hooked up to a system of siphons and vents for several Dust vials attached to each glove

Diana is a Dust genius, she understands the substance on a level equal to most scientists who specialize in its study, she is also a pickpocket, a lockpicker, and well trained in stealth

Fighting Style
Diana uses the Dust in her weapons for pure elemental attacks, fireballs, ice shards, stone spikes, etc.

Aura and Semblance
Diana's aura is a dark, smoky gray.

Her Semblance is Astral Projection, Diana can eject her consciousness out of her body encased in aura, she loses her awareness of her real body, which falls unresponsive to the ground where she left it, her astral self is capable of changing its nature in response to any Dust she might use in conjunction with her Semblance

Color refeneces and character inspiration
Diana is the Roman goddess of the moon and hunting, the moon is associated with the color silver, or white, blue, gold, and rarely, red.