Thread:Fedorastorm/@comment-13488655-20161104184944/@comment-26104528-20161230004456

Ok, why don't I give feedback here to not disturb the main thread. Since it's still that time of the year, let's air some grievances.

NOTE: not all of these are your fault. This is just a list of all the factors that made me find this RP kind of dull. Truth be told, I lost interest a ways before the final boss but didn't want to be a prick and drop out.

1. Like Quarrantined City, this RP felt kind of call of duty video-gamey. Now, I see that it ultimately had some serious impact on our overarching plot but still. It had a disposable villian that only started to matter in the end few scenes.

2. (Not your fault) The characters I chose to use weren't super interesting, at least in my opinion. Now, these are characters who have only just seen very large roles and not just cameos. Either way, I'm not used to portraying these characters and may consider editing thier pages to refine thier personalities. I brought in Lucina mostly because I was getting bored of working with Rainier and Loretta.

3. We had some misunderstandings over which ship we were on at the time which led to the torpedo incident. It's still far from what I had in mind for Lucina's debut, but we've already had that conversation. Either way, it bothers me when characters are bouncing all over the place because it's not clear where the scenes are set. I'm still convinced we all confused the Adjutant for the Inua everyone took off in at the start of the story.

4. (Also not your fault) I constantly felt I was getting the short end of the stick over the course of this RP. Rainier's botched interrogation, the Torpedo Incident, the ending. You win some, you lose some, this I know. Frankly, under any other circumstance this would not have been an issue. I was getting raw deals during "For a Fallen Friend" and "Dug too Deep", but those didn't have the issues I listed up there.

5. (Definetly not your fault) The straw that broke the camel's back was the drawn out ending. I was already getting wound down and wanted to call it, but then we had another encounter to deal with. We already beat the boss and frankly some closing statements from everyone were all that we needed. Jack should have just had Margrit make a cameo at the end of the story, rather than have her fly out with a squadron. I was seriously considering having Lucina flip her ship's wings to bat her off, but knew that doing so would make a fight scene between the two characters and I didn't feel like writing that out.