Thread:JackWasup/@comment-25363089-20180725200430/@comment-13488655-20180818024115

So he sees his bloodline as wasted tallent. owo That explains his motives more than just wanting to be good.

A battle which Master can easily ambush while they're both distracted with each other and take out two birds with one stone. The large scale battle between father and son would already be perfect to make it look like the two ended up killing each other.

Maybe make it a clan rivalry that goes much further back than 'grandmother'. o.o Make it feel more like legacy and a matter of pride. Plus, the backstory definetly needs more flesshing out. Even Romeo had much more to his story than just his love life and family.

That's because they need to be more cinematic like in the video. Widen out the shot for when you're battling multiple enemies but then have the camera more focused when you're dealing with multiple captains. And when speaking to enemy captains, give them multiple angles while they speak, more variety in movement and exagerated motions. In storytelling the most effective side characters are the ones that act like the story is about them, so make these orcs feel like they're the ones in the limelight. Not just going 'Grrr. I'm gonna get you.'

Give even the nameless soldiers basic personality to spice up the battle. Make cowardly ones run away in fear when you're just whaling on them, brave ones lunging into the battles with the captains to overwhelm you and to make the battle more difficult, like you're in a war.

Plus...... It's honestly no surprise that the follower uruks turn on the guy constantly. I mean, in the beta he at least treated them with some sort of respect but here in the actual game he doesn't even treat orcs that save his life even remotely kindly,