Talk:Semblances and your OC - A Guide/@comment-172.87.96.116-20160312063210/@comment-24385282-20160402153347

Note: Just my opinions, but I have read and do fully understand the guidelines, so don't take what I say as law but understand that it's probably correct.

So, time dilation is not allowed. Weiss has it, but then Emerald has Mind Fuckery and that's not allowed either. If you want, you could probably get away with slowing things down by giving the air in an area a quality that makes it feel more dense (I'd just say plain and simple "makes the air denser" but apparently changing the density of things causes some likely physics-related problems that I don't fully understand).

As for auto-hit/dodge, I'll first try to explain it as best I can and then address your examples using the categorization paradigm that I believe was intended. Auto-hit/dodge basically means that by whatever method, you are able to ensure that the thing you want to happen will happen and the thing you don't want to happen won't happen. Examples of the former include a Semblance that causes the user to be unable to miss a projectile shot. Examples of the latter include precognition - if you can see the future, you know exactly how people will try to do something so you know exactly how to dodge it.

Telekinesis is not strictly auto-hit, for example we see Glynda using it, but it's likely that hers cannot affect anything living or anything with an aura, else she could just telekinesisize your body into pieces which would be auto-hit. Also she doesn't appear to be able to instantly stop the momentum of large, quickly moving objects or change the pathway of Dust projectiles, so she can't force something to instantly re-aim the opposite direction to hit you if you've dodged it.

Magnetism is the exact same as telekinesis when it comes to counting as auto-hit or not, considering Pyrrha has almost the same thing going for her. However, her control appears to be better (considering she's more limited in what she can use it on than Glynda) as she's shown instantly pulling back her weapons and pushing incoming projectiles away rather than guiding their movement, so momentum seems to be a smaller problem for her.

Neither thermal heating nor thermal cloaking count as auto-dodge or auto-hit. Just because you can see where someone is or stop them from seeing you via heat signature doesn't mean you're guaranteed to hit them or that they're guaranteed to hit you. If you mean heat-seeking, then it counts as auto-hit unless it can somehow be dodged.

If you mean cloaking in general, as in invisibility or camouflage or whatnot, also not A-H/D considering sight is not the only sense people can rely on to dodge or hit something.

Water manipulation is definitely auto-hit in the way that telekinesis would be auto-hit if it could be used on the body. I mean you can just make all of the water in someone's body go in different directions and they're guaranteed dead.