Talk:Semblances and your OC - A Guide/@comment-172.87.96.116-20160312063210/@comment-216.189.198.163-20160317072355

Actually it is quite easy to do predictive abilities (say it allows to know everyones next move or couple of moves). Just activate the semblence (announce it, fallowed by what you would of done). Have everyone involved have their turn(s up to when the semblance lasts till). Then either reset the senerio from when the semblence was activated or continue.

I kind of figured that out (since aura acts like a shell or armor, the problem is even iuf it would cost more to slow someone down it would be worth it to get a hit/dogde when you need to), the only other problem I have with it is kind of deals with the Grimms. Do we know they have internal organs. Yes they "die", but is it because of the amount of damage they take, how you damage them, or is it  because of how they function. We haven't seen the grimm bleed or have organs, though that is mainly because the show's target audiance is everyone, so the blood/gore is toned down so the younger audience could still watch. But since Vol.2 World of Remnent (Grimm) we know grimm don't need to eat and they don't leave anything behind when they "die", so it's assumed they don't decompose organically...(I don't wan't to retype this)

Sorry, its late right now I'll continue this later.