Brunor Lawson

"Strong and silent. You know the type."

- Lance about Bruno

Brunor Lawson is a Huntsman dropout and was the third member of Team APBL. Stalwart and strong, Brunor prefers peace and quiet but is willing to let his actions speak if necessary. His weapon of choice was a large black circular shield named Maledisant. As of currently, he's returned to Mistral and began working as a blacksmith.

Appearance
Brunor towers above most of his classmates, seniors, and even many adults. His solemn teal eyes tend to shine out in comparison with his dark skin and hair. Normally quiet and thoughtful, Brunor still tends to scare most strangers due to his solid physique.

He often dons his father's fur-lined jacket even in warm weather as a memento of him.

Personality
The epitome of a gentle giant, Brunor enjoys nothing more than when things are peaceful and quiet. He's fairly sensitive about scaring others with his size and appearance. Due to having a fairly talkative partner and best friend, Brunor often lets him do most of the talking between them, even with ideas he doesn't entirely agree with.

Caring for his friends, Brunor isn't afraid of using his strength to protect them. He's lacks aggressiveness and tends to follow along.

His one passion comes from his talent at forging. Nothing pleases his senses more than the sound of metal being worked.

History
Brunor grew up in the city of Mistral in his father's workshop. From a young age, he studied under him to learn the ins and outs of tempering metal and forming resilient materials. His mother died upon childbirth, leading him to grow up only with a father figure. Even so, Brunor learned to be caring and inherited her disposition.

His father later died from a lung disease while he was a teenager, and came under the care of his paternal uncle. Unable to bear the memories of his dad through smithing, Brunor instead turned to becoming a Huntsman.

At the academy, he would end up meeting with Lance Amora and join him in Team APBL under Albus Riviere's leadership. After his leader's subsequent disappearance and his own defeat at the hands of Team GLCR, Brunor decided he'd best serve those he knew through returning to the forge.

At some point, he became acquaintances with Terry Minx and came to forge Solis for Percy. Afterwards, he returned to Mistral.

Weapons
Brunor previously wielded a large black shield named Maledisant. Rounded and spiked on the edges, he swung it effortlessly as both an offensive tool and defensive barrier.

Adamas
Brunor possesses an augmenting semblance known as Adamas. While in physical contact with an inanimate object, he can channel his aura through it in order to increase its durability and reinforce it. The object glows with a green hue while it's active. With dust, he was able to project the reinforcement field from the object itself making it somewhat larger.

Etymology
Brunor derives from the Old German word 'brun' meaning 'brown'.

Adamas is the Old Greek word for 'diamond'. It also meant 'invincible' and 'unconquerable'.