Nelia Golden

Nelia Golden is a member of Team SHIN. The other members are Shell Stillwater, Heather Sunrise and Iola Sky. Her emblem probably appears to be a rectangular wall that someone has broken through in the middle, a lot of cracks spreading out from that point.

Appearance
A slightly tall and most shining presence of a person stands forward. Nelia's hair was never allowed to grow too long, a rough and minimally cared for bundle of blonde hair suited on the top of her head, though it has been allowed to reach her neck in a somewhat rough style on the sides on the sides of her head, but it sure doesn't look elegant. Nelia's face looks almost boyish, a problem she has had to deal with for a long time, and she is often mistaken for a shorter boy rather than a slightly tall girl. This is large due to her outlook. Her brow is often challengingly frowning, her mouth grinning as she faces the next challenge of her life, her eyes sharp and focused the way they become from a person who has lived with trouble for a long time. Her well-trained body stands constantly at attention, broad shouldered for a girl as she is ready for action at any moment's notice, the energy within desiring to jump out almost plainly visible as she stands there, straight and true like a soldier from a far-away army. Though, with the roughed look of a country-boy(GIRL!).

As for her clothing, Nelia looks like she's practically ready to go hiking. She is wearing a bright yellow t-shirt underneath a dark-yellow kind of jacket with buttons on the sides, a large enough jacket that makes her seem as wide as her chest (and therefore makes her breasts not be visible and her more likely to fail to look female, but she hasn't figured this), the jacket made for heavy effort and travelling. A scarf of the same dark-yellow color is wrapped around her neck and hands down a bit in a v-shape just above her chest. On her legs she's wearing some rather commendable shorts, of the same outdoor yellow color and with a brown belt binding it in place, numerous large pockets on those shorts. She also has a long brown strap from the bag she always brings everywhere that goes over her right shoulder and around to her left waist before finally meeting up at the bag behind her back, the bag holding Nelia's emblem on the top of it. Her entire wardrobe has a roughed feeling of having been used for a while.

Personality
Nelia's a tough girl, standing strong and independent before any trouble or person she might have encountered. She's often the first to speak, not at all afraid to open up a conversation randomly with anyone, a somewhat rough tone of someone who hasn't learned all there is to manners leaving her throat, one that could be mistaken as coming from a young man (damn it). The blonde girl is really blunt, says and does exactly what she wants to and hell may come to the one who tries to make her do otherwise. She's about as subtle as a shotgun. Nelia is not the kind to shy away from any form of challenge, a determined grin ready beat up any challenge that comes in her way. She's confident, always ready to step in and take as much limelight as she possibly can, and blast a few Grimm to pieces. However, she does seem calm most of the time, looking at the world through intense and focused eyes, ready to tear something apart and prove herself awesome.

This girl fully believes that she is a true Huntress already and should be graduating this place absolutely fine. While it is true she has a ton of experience already destroying Grimm, Nelia isn't quite as powerful as she thinks she is, which will annoy the hell out of her. Not being able to do something always annoys her a lot. Especially if it is caused by her own lack of power. She can also be really lazy about things that doesn't include her immediate fighting goal. Classes, chores, things to clean up... Nelia would rather do something worth her while! Which means in a spot of nothing to do, she will most likely either just crash on the bed and try to sleep or wander in search for something to do when she should be doing something else. While she scrapes by her studies with the help of her team members, it should be noted Nelia can never sincerely can't keep a place clean. I mean it. Just walking through a room she can somehow create chores for hours of work, some natural ability to mess a room up seemingly at work unless you specifically hold onto her to prevent her from doing something. She lacks the upbringing to understand why temporarily touching someone's things or striking a conversation with a stranger or eating with her fingers might be wrong.

It should be noted that Nelia has a deep sense of justice, but is also very likely to end up in trouble due to her tendencies. And if she senses trouble, she doesn't wait around to try to explain herself, she makes a break for it and pulls any accomplices along with her. That's how she ended up here in the first place. She dislikes stealth and trickery, preferring a straight brawl, either with weapons or with bare hands. In battle she's focused and eager to lay waste to her opponents, and get mad if the others hug too much of the action. Nelia will always desire to try her powers against the biggest of enemies whenever there is a selection, and unless commanded otherwise that is exactly what she will do. While capable of standard tactics, Nelia will always prefer to just face the enemy straight on rather then pull some trick, and as a result she's pretty useless at anything indirect. She's a horrible liar, and trying to play a role or be stealthy is just impossible. For missions that require subtlety, it is almost best to simply leave her behind and give her a call when the action starts. But when it starts, Nelia will always be ready to blast some enemies to pieces, with a grin ready at hand.

Weapons And Abilities
The Viejo Carnicero is a classic double-barreled shotgun with a chainsaw attached to the middle of it. There is a handle placed beneath the chainsaw blade so that it can still be held as a classical shotgun, and it sure fires like one. Heavy in power, enemies would take a heavy blow facing this thing head on. Except, unlike a normal double-barreled shotgun, this one does not need reloading every two shots and fires both blasts at the same time. There are numerous more shots stored in the larger than average handle backwards which reloads itself with each shot, so Nelia only needs to refill that container with the additional ammunition she keeps in her bag every specific number of shots. The chainsaw, as well, can roar to life when Nelia desires it to, roaring as it is placed between the two barrels of the shotgun and sticking out both on the top and the bottom of the things. She can swing the entire thing, and Nelia is strong enough to wield it with vigor, something others might not as easily. Though simply wielding it is like a challenge which Nelia is willing to overcome.

By using a specific button, the shotgun and the chainsaw can swing apart, creating a long staff that is shotgun in one end and chainsaw in the other. There is a handle made to be held in between, and holding there Nelia can swing the chainsaw at one enemy while blasting in the other direction with the shotgun. It looks, and is, pretty powerful and Nelia will be having a ton of fun with this thing. In addition, the staff does not need to be straight the entire time. By using a specific hinge which Nelia created between the chainsaw and the shotgun, the shotgun can be rotated 360 degrees around from a single line from the chainsaw. This means Nelia can adjust which direction she wants the shotgun to point, if the weapon should look like an L at 90 degrees, straight or any other angle. She can use the recoil from the shotgun to spin it around to the next best angle, and lock it into place at a specific other angle with a function on the handle. Of course, with it designed like this, Nelia needs to readjust her grip a lot, but she has learned how to handle this weapon and can turn the shotgun the direction she wants for blasting enemies or create supporting force in the other direction, or maybe even use the swing to bash an enemy. A head fits between the shotgun and the chainsaw as they re-link to being parallel, after all.

Nelia's Semblance is the Semblance of Re-growth. It is as disgusting as it sounds, and Nelia really doesn't like her own Semblance and tends to keep it a secret from people. However, should Nelia be injured, she can lock away the injured part from the rest of her body, locking out the pain, and detach the injured body-part, which will fall away harmlessly. Afterwards, it will take a number of minutes but the body-part will regenerate, the cells recreating themselves at superhuman speed to create the missing body-part. This can be used to repair bones, eyes, skin and flesh. The vital organs cannot be done this to, so if you desire to kill Nelia it is these you need to aim for. The rest of her can be injured and discarded at will, and when discarded she can obviously not use the parts meaning it is possible to cripple her, but pain will not be present so pain will never make Nelia stop fighting you if there is even the slightest bit of fight left in her. Nelia likes to pretend not having this Semblance and just fight regardless. It does allow her to be quite fearless, though.

Nelia is a strong girl. Definitely the strongest in Team SHIN. While maybe not the most flexible, it allows her to pull things the others cannot and such reasonable things, and also become in charge of carry the other's junk in her bag. She can if she needs to carry and use the weapon above with one hand (although this isn't recommended), and that should say something. A survivor and an experienced combatant from a young age, Nelia is the most experienced fighter in Team SHIN, and can therefore sometimes read the flow of the battle quicker than those who actually have Semblances to allow them to do so. Out of battle, Nelia is a surprisingly good chef, can make entire outfits with her sewing and other thread-and-garment based skills and even got quite the good hand with mechanical things, since in their village it was pretty much a must that everyone could do everything. Her knowledge about farming and the wild may also come in handy. Just never assign her to clean a place up, or place her in a room that should remain tidy. Seriously. It is like a skill of hers, any place she is placed in becomes a great bloody (not literally) mess...

Strengths
Nelia is a strong girl, strongest in the team, no doubt, and could resist quite the force going against her. Her shotgun-chainsaw combo looks simple, but it is unpredictable and packs a lot of punch. She's never going to back down and give up, and in addition her Semblance makes her able to take damage even if her Aura is penetrated and still keep fighting. Probably the most heavy-hitting of the team, she's effective from short to medium-range and can destroy most dumber enemies in a front-line attack. Her experience with survival and fighting also lends a hand, and someone who has not been fighting for an equally long time might be surprised by just what she's capable of despite a somewhat limited choice of weapons. Nelia is really, really skilled, despite her roughed appearance.

Weaknesses
Alright, so she cannot be stealthy, lie or play a subtle part to save her life. If you have a mission that does not involve kicking down the enemy door and blast them all to pieces, it is most likely in your best interest not to bring along the king of always being discovered, Nelia. Her presence just shines, and she could probably not lower the volume of her voice if she tried to. She often takes chances, due to that her experience tells her that one cannot win without some luck and she can be hurt more than anyone else anyway, and it isn't always that these risks she takes benefit her. Being a bit less intelligent and more trusting than her fellow comrades, Nelia can also easily be lured into traps or made to believe untrue things, which isn't even something she is aware of. There are plenty of ways to deal with her.

Backstory
Nelia was born out in a village where it wasn't quite as obvious that everyone would be safe each day. In her family, it was pretty much a guarantee that you'd learn how to fight. In the Golden family, they all fancied themselves Hunters and Huntresses, even though it had all been self-taught from generation to generation and no official training had taken place and no titles offered. Still, they all developed their own weapons on their little farms and banded together when the Creatures of Grimm came close and blasted them to pieces. There wasn't much the regular groups of monsters could do against an entire village armed to the teeth and trained by their grandparents in the art of blasting a monster to pieces. Sure, accidents happened and one or two fell here and there, but all in all the farm-village held tight and Nelia couldn't think of a more enjoyable place to live.

As a natural result of living in this village, Nelia developed into a rather strong woman who could be independent and determined in her own right. She worked hard on the farm, and also learned to sew because of reasons and could very much make the clothes which they wore every day over there. For a long while, Nelia could be confused with being a rather charming man before you heard her voice, and this always annoyed her to no end for the blonde-haired woman was proud of her female genes and would not like any man to mistake her strength for the strength of a man's, which is something which happened more often than she would like to admit. Though, mostly because of her looks, though, and not as much because of her strength, since we all know women are awfully strong in this world...

As the world went on, Nelia started getting somewhat interested in the past of things. She was told that there was an archeological examination of an ancient grave nearby, and they needed hunters/huntresses to defend them. She eagerly accepted. They descended into a rather old grave, and Nelia was rather fascinated by the contents of the thing. Such old and such valuable things, disregarding the body, she had seen enough of those in her time as protector. When they were done, she left, pleased with the experience and having done something somewhat good for the world. However, something odd happened after. See, the contents of the grave, and many other graves, were suddenly found in Nelia's house, under her floor. She hadn't put them there. However, everyone considered her a grave robber, and this village certainly didn't have DNA testing to prove her innocence.

Nelia found herself on the next and best transport to the city. She really actually wanted to track down the real grave robber, but there had not been time for that if she wanted to avoid jail. So she put the issue behind, thinking that they'd accept her back when they realized the crimes didn't stop. With nothing else to do, the young girl who already considered herself an unofficially complete Huntress figured that, what the hell, let's teach these city-livers how we do it off on the country, eh? You know, in the places where fighting with Grimm is so common and fighting took place at so low age that the city hunters and huntresses would fall over in shock? Yeah, needless to say Nelia was confident she could successfully clear any obstacle that they put in front of her, and as such simply grinned as she took and completed the entrance exam for entrance into Beacon...

Trivia

 * Nelia is a Spanish name meaning Yellow.
 * Nelia was based on Ed Gein, following the theme of famous killers.
 * Viejo Carnicero is Spanish for Old Butcher.
 * Image made using the Mega Anime Avatar Creator by Rinmaru. Surely, a shame I cannot draw myself...