Berde Bazahka

""Let me tell you something! The world won't end through you. It will end through our own dirty hands, and when that happens, we'll end every single one of you before our stupidity destroys us!"

- Berde Bazahka to a Grimmian

Berde Bazahka is an original character made by Jester Mad, and the leader of Team BISN, as well as their main tank and fighter. He wields two High Caliber Revolver Axes called Green Envy and Verdant Terror.

Default (Bear Sark)
Berde is incredibly toned, but has a slightly slender figure His face and arms are splattered with scars of his battles of yore. Berde wears a brown sleeveless vest with fur on the collar area. He has sharp green eyes and dark green hair that is dishevelled and spiky. He usually has a bear skull pauldron on his left shoulder. He wears a pair of metal bracers with fur protruding out of them. He wears a green cloth tasset that reaches up to his knees. His tasset is fastened by a belt with two pouches on each side, holding ammunition. He wears dark grey jeans with black boots with fur at the end of the boot cuff.

Alternate Outfit (Fatality)
Berde's alternate outfit is more conservative. He wears a trenchcoat with green linings and his symbol pasted on the back, He wears green bracers by his wrist with fur. He wears black fingerless gloves. He wears a white undershirt underneath, but his trenchcoat is nearly zipped up, making him look like he's wearing nothing underneath. He wears white skinny jeans with a belts full of bullets and chambers holding a various amounts of bullets or Dust bullets. He wears a pair of red shoes that mix the look of sneakers and running shoes.

History
Berde was born in Vacuo to a poor family. He's the middle child of two brothers, Vermehlo, and Rubio. He was loved and cared for by Vermehlo, but Rubio nuanced him and often manipulated him. When Berde was 5, they all moved to Patch. Berde showed promise in modern technology and prose, immediately grasping the concepts of both quite easily and passionately. He was also a much more spirited, determined, and creative boy, who loved to make stories. He especially loved the stories of heroism, action, and doing what was right, making him want to become a Huntsman. His parents had no fighting capability, disapproving of his dream of becoming a Huntsman, but nonetheless passed on their belief of right and wrong, which he took to heart. Sadly, his young self had a bit of a superior complex, which slowly developed into an inferiority complex quickly, realizing that some people are naturally better. At the age of 9, a tantrum based on frustration over his own work ethic caused his parents to look for a therapist. He was diagnosed with ADHD. After that, he was prescripted medicine. His dad was angered at his wife's decision to use their money to pay for his medication. His dad got angrier at him, and his mother, who was still choosing on whether to get it or not. She never made a final decision; Berde ran away, not wanting his family to be impoverished because of him.

Living in the streets were rough. He had to beg for money, steal if he had to, pick out food from trash cans, and fight people older than him. He would usually be beaten, and he spent days recovering his wounds. A great cynicism quickly formed, believing himself to be utterly worthless for following the silly dream of fighting Grimm and protecting people. He nearly lost his dream of becoming a Huntsman.

One day, a man pinned him down and attempted to rape him, but the rapist was knocked out by a powerful fist from an adversary. A bearded man named Bronn Bjorsonn found the scarred boy. He put his hand on him, activating his Aura. His natural Aura healed his wounds and he stood up on his feet. The man saw potential, watching his suffering from afar. He gave him the chance to grow stronger. Berde accepted. Despite the harsh training he started out with, the members of the Marauders genuinely cared for him and he never gave up. His harsh training regimen included fighting with an "adult" axe, fighting a group of three people simultaneously, running with their whore (Lavender) chained to his back, and also basic academic education. He was also mandatorily trained in criminal activities such as robbery, interrogation, stealing, and gang warfare. He showed great potential in academics, but his physical potential escalated at a great rate. At 13, he had already gained the strength to wield a heavier "adult" axe effectively, as well as mastering his Aura control. Through tough training, Berde's worry for his mental illness faded, believing that battle and training were "therapeutic; similar to a jaded business man's split personality's organization". According to their leader, his heart and dreams were shattering, but through training and growing stronger, power had returned the power needed to jump start both his heart and dreams. Through training, his arrogance and perfectionism had diminished; their leader mentioning he humbled incredibly. Sadly, Berde had to hide his identity to prevent his family from knowing about his wherebouts or activity, but as the years grew, that identity blurred out his past of his family. Despite that, his parents's teachings and morals stuck with him; the nexus still blurry to the unknowing youth.

By the time his Aura was mastered (age 13), he had moved on to his Semblance activation trial. Berde fought the leader's son, who was one of their most promising fighters in a Hunter-in-training level. He simply had to activate his Semblance in a fight and he passed... or die. Unfortunately, he had overpowered him easily. In the midst of her stomping him, his Semblance became tangible, forming into a black and green electricity that stimulated his muscles and nerves. He threw a mighty swing that caught the son off guard. In a blind berserk rage, he killed the fearful son. He passed out as soon as the son died.

When he woke up, Bronn, who developed a liking to Berde throughout his training, was both angered and saddened. He treated him as his own son, yet, he killed his own actual son. Bronn was planning to kill him, but noted that his Semblance was truly involved in his berserk rage. He said it was similar to his grandfather, who grew stronger and faster, yet at the cost of massive aura and mentality. Bronn said that he broke the rule of killing kin, but due to not being a hypocrite, and his love for his adoptive son, he had no choice but to exile him. As a parting gift, he gave him his late son's axe. With a hug, he waved Berde goodbye. The Marauders moved elsewhere after his departure.

With a heavy heart, he had to move on. With no local jobs available for him due to his background, his only suitable direction was to eke out a life of crime and combat. While his methods were brutal, he still protected the innocent and defenceless. He didn't bother fighting children, or people who didn't wish to fight. He commonly avoided Huntsmen by going into the wilderness, where most would assume he'd die.

He hunted criminals, robbed stores, and sometimes even had to bump heads with Atlesian Soldiers. His training and tenacity as well as his wits and adaptability helped him to even win against the local law enforcements.

Not only was he a force to be reckoned with, he was incredibly mobile. One week, he'd be at Patch, then another, he'd be at Vale. He usually sneaked into Airships, sometimes willing to brave the cold storage, or even guise himself as someone else thanks to his knowledge of kidnapping. Otherwise, he'd go for ships; sometimes even hijack them.

He was also wanted in Atlas, as he usually raided Dust Stores; there are more there due to the SDC being based there. In Atlas, he faced terrible cold weather and even more terrible Grimm. Some say that the cold was nothing to him, and that due to his criminal activities, he was a homing beacon for Grimm. Some even say that every time he came into a village, Grimm would follow due to his hatred, making his moniker, Ragnarok, an omen of bad things to come. One thing's for sure: he fought soldiers and Grimm every day. Some say that he's secretly working with criminals like Torchwick, yet it's usually dropped due to his preference of working solo. After two years, his conquest in Atlas has ended, moving back to Patch.

One day, near a combat school, Berde encountered Mohawk Tribal, a Huntsman hunting him down. Feeling more confident in his power after his everyday struggle in fighting, he engaged him

Despite the good times for the first year, Berde's struggles of fitting in were intense. Due to his past, he was immediately shunned and disliked. Despite his power and strength, he garnered mostly envy and contempt as opposed to praise. He also was on a constant hunt for bullies mostly due to Faunus studying here. He used all the methods of torture and interrogation he learned from the Marauders on them, which resulted in suspensions. After an event where he hung all the bullies he listed upside down on the roof of the academy, he was threatened with expulsion. He stopped.

Age 17 was probably his most prominent year. He had mellowed down, stopped bullying (but did protect the Faunus and other victims with lighter methods), had gained a small circle of friends. Despite the latter, he was still quite shy. He was already eager to sign up for Beacon, but some of the bullies that opposed him still held great contempt for his actions. One of them was a rich boy, and he used his connections to gain his transcripts. He burnt down all of them. He also organized his gang to torture his friends as payback for his "crimes". Berde discovered this and in a fit of rage, hospitalized the man and his gang. His chances of going to Beacon were destroyed twice; the second being his expulsion from Signal. He returned to his life of crime again for another year. Due to his growth, he was more of a wandering hero who hunted other criminals to get by.

One day, a contractor duped him into trying to find a criminal to hunt in a small village. He actually was affiliated with one the leader of the bullies, wanting to kill him once and for all. The contractor created a hole on the ground via bomb, linking to a Grimm infested area. Enraged, Berde filled the hole crudely and rallied everyone into refuges and proceeded to murder over 60% of the Grimm in the village while in an uncontrolled rage. The village was saved but had some damage from both Berde and the Grimm. The Kingdom forces managed to come in and save the village in time, driving out the Grimm. While hospitalized, Ozpin offered him a chance to be a student in Beacon due to his heroic efforts and some citing from Mohawk. With his dream coming even more closer, he accepted.

Personality
A strong man with a strong heart, Berde is the kind but serious leader of his team. He's sociable, but also eccentric, impulsive, and sometimes quite stupid. Despite that, he's incredibly patient, hard to anger, and usually puts others before himself. He's always thinking of others. With a strong heart and a mind focused on others, he's one to forgive his friends easily and has incredible faith and hope in his friends, as well as being quite humble.

Behind the usual friendliness lies a great maturity, carved by experience and mistakes. He's rather patient with the antics of his friends, but can be annoyed. While mature, he has a hard time forming words of wisdom. He understands most emotional problems, but is rather bad at romantic problems.

Though he's usually compared to the stereotypical "dumb muscle", his grades range from average to above-average; his pragmatism preventing him from getting any higher grades. His partner, Sameko describes him as "dumber than he should be", while his other teammate, Naraka, calls him a "smart dumbass". He hates being compared to a "dumb muscle". Despite his average grades, he's very in touch with modern technology; his parents had trouble adapting to them while him at a young age seemed to adapt naturally.

Despite being friendly, he can be incredibly shy sometimes. He has a bit of a stutter when talking to others, and rarely makes eye contact. He also has some self-confidence issues, especially with the responsibility of being a leader. He dislikes the mistreatment of the Faunus. While kind and friendly, he has little people skills, adding to his waning confidence as a leader.

Berde has ADHD, which makes him very impulsive and easy to distract. This disorder makes him lack confidence in himself, especially as a leader.

Berde is also quite emotional and sensitive. He can be driven to tears from sad movies, and certain offences. He's the most prone to cry emotionally, though, it doesn't make him a crybaby. Due to his role as leader, there are times where he overworks himself, which usually results in his team's concern for his overwork.

Berde relishes the heat of battle. He is described as being the "happiest". He's much more lively, eccentric, and eerily gleeful. That's usually on one versus one matches; in team fights, he's much more serious. He's prone to more taunting and shouting in the heat of battle, but depending on who he fights, he has no hard feelings ultimately. He'll never run away from a fight, even against seemingly unbeatable opponents or odds.

Berde's leadership was earned due to his inspiring charisma, his battle experience, and care for his teammates. He prefers being the first one to fight, letting his team follow through

Despite his love for battle, he has morals and scruples. He's above harming young children or defenceless people, and is heavily against bullying. While he can disarm weapons, he sometimes allows his opponent to pick up their weapon, otherwise, if the unarmed opponent is willing to fight with their bare hands, he'll drop his weapon and fight empty handed. The latter has some exceptions, mostly to those who specialize in hand-to-hand, such as someone with gauntlets or greaves; claws or bladed boots are sometimes an exception depending on whether or not they can be retracted. Despite his overwhelming strength and his life of crime, he refuses to kill people. He's unbiased on who he fights based on race and gender, meaning he'll fight anyone, Faunus, man, or woman.

Like every man and woman... and Faunus, this man has a brutal dark side. Whenever some of it surfaces, his fighting style changes to an even more aggressive and brutal fighting style. He's also more malicious and more of a Darwinist, believing that weak people who think they're strong deserve to die gruesomely. While not enraged, his dark side has the knowledge of his past criminal activities such as interrogation, kidnapping, and torture. His dark side also hides his perfectionist side from when he was kid, becoming a lot more arrogant and stubborn.

His biggest emotional weakness is his past and loneliness. While he learned from his past mistakes, he still can't accept it. With this, he feels that he can't make long lasting friends due to being uncomfortable with telling certain stories of his past. His past had made him an outcast as well as victim for bullying later in his life. He has a fear of being alone due to his time as a homeless person. He had no genuine love, care, or charity during that time, giving birth to a cynicism that tries to eat him away. His team and his previous adoptive parents had remedied this problem, but his emotional weakness still lingers.

Weapons and Abilities
Berde is physically the strongest in his team. Despite his brutish fighting style, he's flexible and athletic, able to swing his heavy axes fast while having limited acrobatic feats. He's strong enough to carry 10 tons with his bare hands. As soon as he left home, he had lived his whole day in constant battle, giving him a great amount of combat experience. He can fight without his weapons, though, his hand-to-hand mostly focuses on wrestling moves and grapples. His impressive strength makes it hard to break free from. When enraged, his grapples and empty handed techniques will incorporate more brutal moves such as face slams, stomps, or continuous slamming. While not having as much finesse as his other teammates, he's well-versed in improvisation, giving him a scary unpredictability. Being the strong man he is, he can take a lot more hits than them and can continue fighting even with a disabled arm.

His Aura is immense. He can use it to augment his already colossal strength, or toughen him up, making him resist more damage. He mostly uses his Aura to heal himself, but only when he has some left after a fight. Healing and defending, however, consume a lot more Aura than simply augmenting his strength. Due to consuming a lot more Aura while defending, he seems to prefer defending at a precise time rather than keep up his Aura whilst fighting. When he augments his strength, his maximum lifting limit is multiplied.

Berde's Semblance is Strain. Strain amplifies the electricity that connects his brain to his nerves and muscles the more damaged he is. Unlike Yang's Semblance, Strain doesn't redirect kinetic energy, but rather "snaps" Berde's muscular system, enhancing his strength, speed, and defence the more damaged he is. It's very risky to max out its potential, but Berde's durability fits this Semblance like a glove.

Of course, the tanky fighter is not without weaknesses. He may have guns on his axes, but they lack proper barrels, making them have poor range. His unskilled attacks can get very predictable, making foes adept in dodging hard to hit. Strain's method of scanning damage is frightening. Yes, it requires bodily harm to amplify, but to maximize it, Berde needs to NOT use Aura to protect himself. Since Semblances are connected to Aura, his Aura constantly depletes to upkeep the Semblance, meaning that if he reached a high level of Strain by protecting himself using his Aura, he could end up passing out or killing himself in the process. Also, his Semblance is linked to overloading his electrical signals in his nerves and muscles, which could fry his brain, leading to either passing out or death. His fried brain may cause permanent or temporary brain damage, such as losing control of himself, lose his train of thought, or memory loss. He has great vitality, but he lacks any effective armour to further strengthen his defence. In addition to defence, he's not one to dodge frequently despite his agility, sometimes willing to take hits, or block.

In short, Berde is a tanky fighter, able to deal damage and stay sustained in long fights. He's incredibly offence focused, and while he's quite agile, isn't one to dodge frequently. His Semblance mixed with his durability may end fights quickly, but long sustained fights with his opponent knowing how to dodge his attacks and do a good keep-away game can result in Berde being a victim to his own power.

Aside from battle, he's a talented carpenter, and is well-versed in AutoCAD. His carpentry and Drafting skills were learned during his initiation at Signal, creating a weapon using said skills. He does poetry and writing as a hobby, though, while he has good grammar skills, he thinks he has a lack of "pizzaz" to make an interesting prose. He's also well-versed in survivability due to his years as a wandering criminal/hero. He can go for hours or days without food, and has adapted to sleeping anywhere.

Weapons
His main weapons are two High Calibre Revolver Axes he calls Green Envy and Verdant Terror. The revolver has one huge blade with a sharp hook behind it. A revolver chamber is placed in the middle of the axe, storing high calibre bullets. Like most revolvers, it can load up to six bullets. Berde can load Dust Bullets which he uses for more simpler purposes like propelling him. Due to the small barrel, its effective range is around 5-7 meters. The axes are incredibly heavy; even an average Huntsman-in-training would have problem wielding it. Some people believe his weapon are "heaps of raw metal". Each axe weighs around 90 pounds each. He can swing it as if it weighed nothing. The reason his weapons are heavy is due to his intense training as a child. He had gained great strength, and a normal battle axe would have broken from merely swinging it.

Trivia

 * When thinking of his design, Jester Mad's initial ideas were "Fanservice-y male. Gar, but not too bishonen". It's still shown through Berde's design, who usually wears anything exposing certain skin. He wears his uniform with a slightly loose tie and two buttons undone.
 * The name for Berde's weapons were initially Baron Crimson, and Murder Queen, named after the band, King Crimson, and the Queen song, Killer Queen. The names were inspired by Jester Mad's love for retro music (and Jojo's Bizarre Adventure).
 * Berde means Green in Tagalog. It's also a variant of Verde, which also means green.
 * Adding to his colour symbolism, green is usually a sign of health, longevity, and growth, alluding to his massive growth in power through training, as well as his incredible vitality. Green is also synonymous with a love of nature, something Berde shares.
 * Bazahka isn't his true last name. Bazahka is simply Berserker in romanized Japanese. His adopted family name, Bjorsonn, means Son of Bear. His true last name is unknown due to him forgetting his own family.
 * Berde's bear theme and axes are allusions to the berserker, Norse warriors who were theorized to consume hallucinogenic berries and mushrooms to simulate a mad behaviour. Other theories include forcefully stressing themselves until they get angry.
 * Berde's dual axe style is inspired by a mixture of Eskrima, Aeon Calcos (SCV), Pirates (FE6-8), and Chief Thunder (KI). His more brutal attacks are inspired by Necalli (SFV) and Yuuki Terumi (Blazblue).
 * Each member BISN signify how the world would end. Berde's physical focus and power alludes to the idea that humans will bring their own demise.
 * Berde's training and life with the Marauders is an allusion to Guts's childhood from Berserk. Both trained in combat by starting out with an adult weapon, both were in moments of rape, and both accidentally kill their adoptive parents. Also, both wield incredibly heavy weapons that no ordinary human can carry. Coincidentally, they are both berserkers.