Cateline Gorm

​Appearance

​ ​Cateline is a girl on the shorter side with fair complection and sky blue hair, only reaching her shoulders and almost always covering her right eye and cheek. Many people ask why she does this, and she usually responds with a cold "I don't want to talk about it." The reason for this is that she has a large scar across her cheek, serving as a constant reminder of her dead parents, and hides it to avoid telling people her story. She has light green eyes, and has suprisingly good eyesight for having one eye covered. Her typical attire consists of a light blue medieval tunic with a black belt around the waist, and dark blue combat boots. Time to time she also wears a gray breastblate with steel shoulder and knee pads, all of which have faint carvings of trees. She is 5ft 3, and weighs 120 pounds. Her symbol, a triskele inside of a heart, is tattoed on the back of her left hand, which serves as her dominant hand.

​Personality

​During a first meeting, Cateline is anything but sociable or ready to have a converstion of any sort. To strangers, she's generally cold, pushes people away, generally untrustworthy and suspicious,and tends to outright not respond to people if spoken to. This leads people to see her as rude or a jerk, which isn't her intention. Others are intimidated by her cold personality and run away, leaving her confused about their reaction. Those who are close to her know she's just shy and socially awkward to the highest degree.

She generally keeps her past a secret, and people who try to pry usually end up regretting it. Cateline gets very angry and defensive when asked about the subject, and has sent more people to the infirmary during these tantrums than in any other situation. She is clearly aware of her lack of self control, but doesn't do much to fix her mistakes since she is too filled with regret to apologize to whoever she hurt. This only adds to her inability to speak to people and attempt to make friends.

If someone actually tried repeatedly to open her up, and she if she is willing to try, she is almost a polar opposite. Despite most people seeing her as a complete jerk, she is actually quite caring and loyal to those she manages to trust. Her friends see her as a vauble asset and a great friend. In return, she is grateful for having the friends she does, and will sacrifice anything to protect them, even her life.

Cateline is very studious, recieving high grades in her classes and studying the Grimm to try and develop effective strategies against them. She is usually considered the team strategist or tactician, and can be quite stealthy when the situation calls for it. Her greatest passions are sunsets and reading horror novels, which tend to put her to sleep better than anything else.

A quote that defines her overall personality:

​"Trust is tough to earn, but its' so worth it."

​Weapons, Abilities, and Fighting Styles

​Weapon: Cateline's signature weapon is her spear, Silent Breath, aptly named for her quiet personality, and is normally used for stealth kills; "I silently draw their last breath away, the name makes this painfully obvious." is her typical response when asked about the weapon. Its five feet long, and is typically held in a strap on her back. The top has five prongs, one facing directly up, and four facing out like the points of a star for extra damage in case she barely misses the target. The top spike is removable and is actually a four inch long kunai. Extra kunais are stored inside the spear, up to ten, and are either used as projectiles up to eight feet or are used for her preferred stealth kills.

Semblance: Cateline's semblance has the ability to turn invisible at will for however long she desires. However, using her ability requires her to recharge once she becomes visible again. The recharge is equal to the time spent invisible: one minute invisibility means one minute recharge while five hour invisibility means five hour recharge. Longer periods of invisibilty can leave her vulnerable afterwards, as she is bad at close combat and will most likely be easily defeated without access to her semblance.

Fighting Style: As said previously, Cateline prefers stealth kills and stapping someone in the back over traditional combat. Her reasoning for this is that " A regular fight takes too long, I've got better things to do anyways". She also does this to avoid seeing the pain in her victim's eyes, and if she sees their expression as their dying it can leave her traumatized for as long as a week. If she has to fight directly she tries to keep her opponents away and use her intimidating personality to her advanage to scare her attacker. During this time she tries to analyze their strengths and weaknesses, and tries to use both to her advantage.

​History:

​ ​Cateline was born in one of the many swamp villages of Mistral (on January 9th), where her parents served as semi-successful merchants trying to make an honest living. Depsite the many unsavory characters in the village, her parents managed to make many friends and Cateline lived a generally decent life despite having no one her age to play with. Her parents only wished for her to leave the swamp and find a better home, and did all they could to amke her strong and independent for her future journey. When she was 14, about two months before her departure, theives broke into her house during the night to steal the money and all the goos in the house. By the time Cateline woke up and realized what happened, she had just witnessed the theives, who were actually some of her parents' closest friends, murding her parents, their dying emotions haunting her for the rest of her life. The theivies attempted to kill ger, slashing her right cheek right open. She vanished before they could kill her Ithis is when she first discovers her semblance), and escaped the house and village, swearing never to return to Mistral and to kill anyone who would try to betray her. The next year was spent travelling through the swamp; the trip far worse then she originally anticipated, with learning to control her semblance being her sole form of entertainment. By the time she escaped she had been discovered by hunters and after, unwillingly, telling them her story the hunters brought her to Vale to honor her vow. After speaking with Ozpin, he accepted her into Beacon, recognizing her skill and shattered past, knowing she'd be able to make the school her new home.

Extra:

Cateline is based off the Celtic warriors, as seen through her armor and aggresive nature. Her symbol, the triskele, is a Celtic symbol representing life, death, and rebirth (her life, her parents' death, and their "rebirth" as memories), and heart shwoing her undying love and loyalty towards them and her friends.