Board Thread:News and Events/@comment-17970636-20140511175858/@comment-24165339-20140513161450

I'm going with Tanner on this one. If I may, let me explain:

General Statistics/Skills Assessment:

Tanner: Though he isn't the most impressive of fighters Tanner has great survival skills and presumably has experience with traps and snares. He's also a great duelist and marksman.

Terrel: Slow, but very strong. A unique mix of brains and brawn with a nice side dish of clever deception.

Semblance Assessment:

Tanner: Thus far, Tanner does not appear to have a semblance.

Terrel: Like Tanner he also seems to lack a semblance.

Fighting Style Assessment:

Tanner: In a word, versatile. Though he is not as strong as Terrel, Tanner is much more well rounded, and, unlike Terrel, he can fight at range due to his weapon being part repeater rifle. Tanner also has a slight Jekyll and Hyde thing going on, wherein he can easily transition from a cowboy vigilante to a noble knight. This makes Tanner less predictable.

Terrel: A bruiser with a mean blade. Terrel lacks any ranged component. But makes up for it with a nasty steam emitter function that, when combined with his incredible strength, makes him a particularly dangerous foe. However he does have a weak point in his back. He's also very slow.

Weapons Assessment:

Tanner: Lionhearted Vigilante is a repeater rifle/broadsword hybrid. The rifle portion allows for him to fight at range, and uses custom dust rounds, granting him greater versatility.

Terrel: Terrel's weapon doesn't appear to have a name, however it doesn't really need one. A nasty two-handed broadsword with a mean ability to superheat, generating a steam cloud to act as a smokescreen when necessary. Aside from this, Terrel's weapon has no special functions.

Final Words:

Tanner: Tanner simply has more options in combat than Terrel. Though Terrel has an OVERWHELMING strength advantage, Tanner is faster, and has the ability to engage Terrel from a distance. The fact his weapon can use Dust rounds makes him even MORE versatile, potentially using certain kinds of rounds to temporarily disable or trap Terrel in place. And then there's his survival skills, which would likely include basic snares and traps. In other words, Tanner is a bag of tricks so big that Terrel could easily be overwhelmed.

Terrel: Though undoubtedly the strongest of the two, Terrel simply lacks options. Terrel also lacks speed, and can't fight from a distance. If Tanner can keep his distance, this fight won't last long.

This fight undoubtedly goes to Tanner. If Tanner lacked a ranged component, then I'd lean towards Terrel, but since Tanner has a ranged option, there's simply too much for Terrel to contend with all at once. My vote is Tanner.