Sinikka Glass

Glass Chaussure is an original character created by Miyazaki11. This page is currently a WIP.

Appearance
Glass has fair skin, dark blue eyes, and light blue hair. Her hair goes down to her lower back and is almost always tied in a ponytail at the nape of her neck. She keep her bangs parted on the right side of her face and keeps a lock of hair hanging in front of her right ear. No matter what she is wearing, she always wears a gold hair pin(she has lots of them), 3 earrings in her left ear(one stud, 2 cartilage rings), and a necklace she made out of a keyhole.

When not in her school uniform Glass usually wears a blue-ish gray ribbed sleeveless turtleneck with a darker gray band on the upper half of the shirt. This is paired with black suspenders and black denim shorts, a pair of black combat boots with blue laces, and black fingerless gloves.

Battle outfit WIP

Personality
Glass is sarcastic, loud, and often times over the top. She rarely sits still for more than a few minutes at a time as she hates the feeling of not doing anything. WIP

Background
Glass was born in a small cottage in the woods outside of Vale(the city, not the kingdom). Her mother was a baker who would travel to the city for work every day, and her father was a scientist who worked with dust from his lab in the basement. Glass would stay at home and was happy to help around the house while her mother was out, knowing that it was helping her father focus on his research and simply being happy to have something to do.

One day when Glass was 7 years old, her mother didn't come home from the city. Glass continued to help around the house while her father grew more worried about what could have happened, but Glass would continue telling her father that she was sure everything was just fine. But that changed when a hunter came to their cottage to tell them that he had managed to exterminate a pack of Beowolf in the area who had been hunting unsuspecting travelers and apologized for not being able to stop them sooner, and the hunter gave Glass's father a ring he had found. It was her mothers ring.

After that day, Glass saw her father less as he buried himself in his research to cope with the loss, and Glass found it harder to think about helping around the house, her mind instead being filled with desires to kill the Grimm, desires she knew she wouldn't act upon since she didn't want to leave her father alone. But whenever she had a spare moment Glass would take her broom outside to the garden and try to teach herself to fight, treating her broom like a polearm. This continued until Glass was 15 years old. One day while she was outside practicing with her broom she heard a loud boom, and she turned to see her house was on fire. Glass tried to get inside to get her father out, but the building was collapsing too quickly and she had to run. Armed with nothing but her broom, Glass made her way to Vale where she began working at a bakery in exchange for staying in the apartment above the bakery.

While in Vale, Glass would often watch people actually fight and she decided she wanted to become stronger, and she worked on creating her own weapon for when she could finally enroll into Beacon Academy. Her goal now is simple: wipe Grimm off the face of Remnant.

Abilities & Powers
WIP

Glass's semblance is "marking". Her semblance allows her to create marks within her own vision that no one else can see. She uses these marks to label weak points on enemies, useful hiding places, people who lose bets against her and owe her money, and she is working on getting her alignments right so that she can eventually use her semblance to create a scope inside of her eye.

Weapon
Glass's weapon is a sniper voulge (Voulge combined with a sniper rifle) which is affectionately called Crystal Liberation. When not in combat, the handle of the polearm can collapse into the blade, allowing Glass to carry her weapon comfortably on her waist. There is a small button on the side of the blade that pushes the handle back out (similar to a toy lightsaber). The end of the polearm is the barrel of the rifle. Crystal Liberation has 3 dust compartments which can be used to enhance the bullets and the blade. Glass generally keeps two of these compartments filled with fire dust, while she is known to experiment with other types of dust in the third.

Trivia

 * Glass is loosely inspired by the fairy tale Cinderella.
 * Glass, being a colorless substance can reflect any color around it. Chaussure is French for Shoe.