Kerry Soteira

"Not all those who wander are lost."

Kerry is an original character based in the RWBY-verse and created by WeissSchnee. Kerry is based on the Greek Goddess Hecate.

Appearance
Kerry is a tall, slender young woman. She has a small bust, untidy short black hair, grey brown eyes and pale skin. As a Kerry Slug Faunus, she has a pair of pale, flesh colored eye stalks, the left of which droops slightly. The eyes of the eye stalks are the same color as her other eyes.

Kerry's outfit consists of:

- A pair of black rimmed glasses that have a thin headband so they don't fall off in combat

- Black overalls with silver buttons

- A white short sleeve shirt

- Grey thigh high socks

- Black knee high boots

- Grey finger less gloves

Kerry also wears two arm bands. The one she wears around her right elbow is grey and has her emblem, a key in the middle of two crossed torches. The one she wears on her upper left arm is made up of three grey straps with small silver buckles.

Personality
Kerry is very much a loner, preferring her own company as she travels Remnant. This is partly fueled by her distrust of all people, whether they be Human or Faunus, in general due to events that transpired in her childhood and partly because she is fiercely independent, preferring to rely on her own knowledge and skills to deal with any given situation.

Working as a mercenary to fund her travels, Kerry has learned to be resourceful and adaptable, allowing her to be able to complete whatever jobs she is given. She is also brave, a necessity both in her line of work and transient lifestyle. Being able to face uncertainty without fear is what has kept her alive thus far.

Kerry also has a deep love for comic books. Growing up and suffering loss as she did, comics were the world Kerry escaped into when things were at their worst and she was at her loneliest. Whenever she is travelling, Kerry always makes sure to have a few comics stashed away to read and pass the time.

History
Kerry was born in Prometheus, a city that began as an expansion of Atlas. Surrounded by cliffs and wide rivers, Prometheus had all the making of a successful expansion. Along with it's natural defenses, Prometheus also had the Atlas military to help protect it from Grimm incursions.

For the early years of her life, Kerry lived peacefully with her mother and father. Her mother was a teacher and her father owned a bakery. Their lives became less comfortable however when tensions between Atlas and Prometheus led to the two severing ties. Without the military to protect them, the citizens of Prometheus had to learn how to protect themselves.

Citizens of the city that had any form of combat experience, whether they be Huntsman or Huntresses; soldiers or police officers, began passing their skills onto the public. Kerry's father, while remaining as owner of his bakery, stepped away from working there and began training to help defend the city.

This call to action came too late, however. One night, a fire swept through the city, laying waste to everything in it's path. Kerry and her parents survived, though many others weren't so lucky. What happened next, however, would end up being far worse than the destruction caused by the fire.

All of the fear and suffering born in the aftermath of the fire soon attracted the attention of the Grimm. A desperate call for aid was sent to Atlas but a reply never came. With the city in it's weakened state, they were no match for the horde that soon attacked them. With the city in a panic, most of it's defenders fled or abandoned Prometheus. Kerry's father however, wasn't one of them. Determined to defend his home and family, he hid them in a sewer and told them once everything was safe, he would be back for them. He never came back.

Almost a day later, worried for him, Kerry and her mother emerged from the sewers to find a scene straight out of a nightmare. Everyone who hadn't hidden was dead, their bodies in the streets with blood everywhere and the city was smoldering. The Grimm were gone, but there was no re-deeming the city. With their home no longer habitable, Kerry and her mother left the city with the rest of the refugees and headed for Atlas.

Once they reached the city that had failed to help them despite their rift, had left them at the mercy of the Grimm, Kerry's mother decided that it wasn't a place to raise her daughter, so she brought them passage on a cargo ship headed to Vale. Even as they started their quite and simple life in the far off kingdom the images of what she'd seen that day; of the death and destruction, stayed with Kerry as she grew up.

She attended Signal Academy for four years, but after she graduated, Kerry realised she didn't want to become a Huntress. Her goal wasn't to protect people who slurred and spit at her, who called her names and threw things at her, it was to become the strongest warrior she could so that one day she could return to Prometheus and reclaim the home her father had given his life in defense of. So, with her mother's blessing, Kerry set out to travel Remnant, improving her skills with every mission and becoming stronger with every challenge she overcame, all so that one day. . . she could go home.

Combat
In combat, Kerry uses a Combat Shotgun Dust Sword (CSDS) called Nychta. The weapons default form is a combat shotgun that is capable of firing 20 shells before needing to be reloaded. The second form of the weapon sees the shotgun transform into a sword. Kerry can turn the circular hilt of the sword and choose an element of Dust to infuse the blade with. When not in use, the weapon compacts down and is attached to a magnetized holster on the back of Kerry's overalls.

Kerry's strength and skill lies in close combat. She is able to inflict the most damage, particularly with the shotgun form of Nychta, when she is in close range of an enemy or a group of them. While her speed, agility and physical strength are at an average level, Kerry has a high durability and stamina so when she suffers direct hits in combat, it is not too detrimental to the course of her winning the encounter. Her eye stalks also give her an added advantage. Kerry uses them when in cover to peak over or around it, giving her a view of the battlefield without compromising her position.

While four years at Signal Academy did refine and improve Kerry's combat skills, she believes that the two years she has spent travelling Remnant training and fighting have been more beneficial, and that two years of real world experience has made her into a better warrior than four years in a classroom and sparring did.

Aura and Semblance
Kerry's Aura is dull grey in color.

Kerry's Semblance is called Trail. When enabled, it allows Kerry to create a trail on the ground behind her. The default form of her Semblance causes enemies who cross this trail to either be snared or slowed, making them easier targets. It has the opposite effect on Kerry however. When Kerry is on the trail she experiences less friction, so rather than slowing her down, it enables her to more easily maneuver. Trail can also be augmented with Dust, altering it's effect. Fire Dust causes the trail to be set ablaze. Wind/ Air Dust causes the trail to become like a wind tunnel. Water Dust causes the trail to become even more slippery. Lightning Dust causes the trail to become electrified, stunning enemies who get caught in it. Ice Dust causes the trail to become like a slide.

Kerry is currently still learning what effects other types of Dust have when combined with her Semblance. The longer trail is active, the more Kerry's Aura is drained. When her Semblance is deactivated, the trail disappears.

Trivia
- The name Kerry means dark/ dusky and that is how her name follows the color naming rule of Remnant.

- Her surname, Soteira, was another name given to Hecate and means saviour.

- The etymology of the name Hecate has several derevations, such as will, she that operates from afar and the far reaching one. These all relate to Kerry in some way.

- The name of her weapon, Nychta, is the Greek word for night.

- Shout out to Sel for coming up with the idea of calling an expansion of Atlas Prometheus. The name was hers, and I just ran with it.

- Another shout out to Sel who came up with the bad ass idea for Kerry's Semblance.

Image Galleries
