Thread:KuraiJack/@comment-25363089-20191119150620/@comment-13488655-20200127232001

Well for starters, how about hard light bars that go around the windows and doors to prevent escape? As well as shutters that slam down and put in knock out gas. Maybe even floor sensors that can quickly shoot at a person's ankles while hidden guns can blast them with any number of dust effects. Though knock out gas that's very fast acting  or something that quickyl takes away a foe's oxygen while trapping them may be the best bet.

Perhaps having the metal also harden around the area of impact?

Was also thinking about  the combat of the game owo I think I have a better idea on how to do certain parts. For instance, holding the attack button while dodging to still perform the attack and not lose the combo. Or attacking when a enemy is charging up an attack. Even got some tips for enemy design https://www.youtube.com/watch?v=3HcvGEHRS9Q