User blog comment:Xanneer/PHYSICS!/@comment-24911350-20140529232559/@comment-28257386-20140530231701

This is all honestly going nowhere. I admit that you bring up very valid points that I am able to decipher decently despite my limited knowledge of physics, but I still cling to the idea that the shotgun blast of VV is still possible, or least that I don't want to change it. A while ago, I was suddenly reminded of a similar weapon in the Dead Space 3 game called the "Force Gun." The basic description was that the weapon released kinetic blasts that knocked back all enemies in front of the blast. From what I was able to measure in the small demo, the blast could reach about 10-15 or so feet, and enemies were only thrown maybe about 5 feet or so (at least depending on the enemy). I'm likely stretching my argument by using a video game which aren't usually very accurate with physics. Honestly, could you tell me if there is any way possible for the shotgun to produce a kinetic blast that could reach a range of 30ft, spread out to the sides in about 30-45 degrees, be practically harmless unless you stood right in front of it, knock down or back enemies by about 1-5ft, without my character having to wear a heavy bucket suit? The only reasonable explanation I can think of at this point is that RWBY technology is just that advance or that dust simply doesn't produce THAT much recoil to begin with. Or that we just resort to the MST3K mantra and go "its only a piece of fiction" and just think of this as an "acceptable break from reality."