Talis Ebonmere

Talis Tilahaan:
Talis is a reserved, untrusting person who hides his face behind his armor's helm. He has a problem trusting people, but has no problems speaking his mind to those he trusts.

Appearance
When not in his armor, Talis is well-muscled, with a six pack and fairly large biceps. His eyes are narrow, and his pupils are blue with grey streaks. His hair is the color of wet straw, and it is rather unruly, either because Talis wears a full helm all the time, or because he just doesn't care enough to brush it. Talis stands at about 5'9, but his armor adds three inches to his height.

His armor is black with red trim, and it makes him significantly heavier than he normally is. His helmet covers his entire face, with a red tinted visor underneath the metal. This visor serves several purposes, including giving him a HUD. The visor compensates for sudden bursts of light or lack thereof, and can really help when visibility is an issue.

Weapon:
Mechanized full plate style armor with several forms, variations and weapons. Powered by a reactor that can take dust or convert small amounts of metal into energy. Usually Talis will use his Semblance to bring pieces of scrap metal into his armor, but he sometimes resorts to dust power in a prolonged or equal fight. Power is stored in a battery which can last for one hour of flight time, or a day of walking. Fighting with his ranged weapons can drain his battery much faster.

Standard form:
Laser rifles built into arms, mechanized arms and legs, flight capability using thrusters built into the bottom of the feet. Main weapon: retractable rectangular shields built into both arms. The shields and arms possess powerful hydraulics capable of launching foes skyward.

Heavy Assault form:
Laser rifles expand into laser Gatling guns. Guns can be overclocked for a massive barrage of energy. Fist spikes are larger, and the shields are reintegrated into the armor. Hydraulics in arms are significantly stronger, and flight capabilities are undiminished.

Note: Laser gatlings are very draining. Talis typically uses these only on heavy targets that he can be safe on hitting, or when the team is being swarmed. Almost always needs dust to fuel this form.

Siege form:
Wrist mounted and melee weapons are integrated into shields, shields are extended into tower shields with guns in the center and spikes for melee capacity. Flight capacity is non-existent, and unused flight power is converted into an energy barrier for a mighty defense.

Arachnid form:
Ranged weapons and shields reintegrated into armor structure. Arm and leg hydraulics weakened slightly, but augmented with four extra limbs, controlled by a central AI. Flight capacity is increased dramatically, but this armor offers significantly less defense. Designed for speed and aggression, closing with an enemy and tangling their limbs, then attacking in a flurry of enhanced mechanics.

Aura Strength
Medium. Without his armor, Talis is still able to take a few hits, but he’s no human tank. Typically if his armor gets broken, he's done for unless he flees.

Weaknesses
Being untrusting, Talis finds leading a team stressful. He can't help but feel unprepared for the job, even when he's successful.

In his armor, Talis is bulky and slow on foot, but much faster in the air. His armor uses a lot of power, though, which can be a problem in long fights. Talis needs to concentrate to use his Semblance, which can allow enemies to get hits where they otherwise wouldn't. In addition, Talis's heavy armor doesn't protect him against massive impacts, which can still hurt his aura.

Personality
Talis doesn't really trust people, and so interactions can be tough. He wears his armor almost all the time, and is most often found tinkering with it or with another version of it. He keeps his spare suits in his dorm, and his second best one is in his locker.

He's an intelligent guy, constantly on a computer or studying. Sometimes he's found at the sparring room, but he goes there merely to watch unless someone wishes to challenge him. Once in a fight, however, he's a no nonsense guy. He doesn't pull any punches.

Talis doesn't have many friends, but those who have earned his trust find him unswervingly loyal, even if he doesn't say much around others. He has no respect for bullies, and will go out of his way to make their lives difficult. If he sees someone beating up another student, he will intervene.

Talis prefers to get his teammates' input on team decisions, but during battle expects his team to act like his armor...that is a well oiled machine. He can be a bit obsessive sometimes, but will apologize if he crosses a line.

Strategies
Talis is a defensive fighter, preferring to let his enemies come to him. His armor protects his aura from most hits, and he repairs his armor in combat if it gets dented or damaged. In a team situation, he prefers to be the point man, taking hits so that his faster teammates can avoid damage.

Talis's favorite weapon is his razor edged shields, but he's accurate enough with his lasers. He enjoys a good fistfight as well.

Semblance
Ability to create and manipulate machines at will, using spare atoms from the air or earth, or even parts from other machines. The ease of usage depends on how well Talis knows a specific machine and to what extent the damage is.

Typically Talis will use his semblance to fix or refuel his armor mid battle. He can disable an enemy’s weapon, but only if he touches it with his skin. If he has time in a fight he can create other things to aid his teammates.

Symbol
A black shield rimmed with red. Grey Gears are emblazoned onto it.