Thread:KuraiJack/@comment-25363089-20191119150620/@comment-13488655-20200128222623

True but I feel like it's also one of those, better be safe than sorry things owo

Now I'm just trying to think how to use mechanics in levels like Donkey Kong Tropical Freeze https://youtu.be/JqHcE6B4OP4 work for open wolds. Like, for a Sly Cooper map. o.o Cause the thing about those platformers  is that they're on a set path. But in open worlds, well, you can go where you please. One friend recomended adding more height to the levels. But I need to plan out the mechanics to make sure they'd work as planned... Easy for platformers, not as much for open world games.