Feld Grau

"Sometimes the best opening pitch is when you put heat on a beanball. Lets them know what's what."

- Feld Grau

Physical:
Lets start from the head and work our way down. Feld has shoulder length unkempt brown hair that frames his face poorly. His eyes are a nice bland shade of brown that seem to always be watching for something to happen. He lacks facial hair as he does prefer to keep up some sort of appearance. Feld stands at a comfy five feet ten inches in height. Feld carries a slightly top heavy build due to his former life as a little league pitcher. This implies him devoting more time to working his arm muscles and bit of the back muscles to put more power into an average throw.

Outfit:
Feld wears the average unassuming outfit of all other Shade academy males. Which is just a t-shirt, jeans and some sneakers, high-tops, skate shoes, whatever type of footwear he feels like for the day.

Felds 'combat uniform' if you can call it that involves no armor, no fancy bits, no intricate markings, no super fancy expensive metals or dust. Lets go from head to toe here. It starts with a basic baseball cap and moves on to include a white tank-top underneath a field grey baseball jersey. Next we have some nice grey jeans and some good green and grey cleats. Attached to his pants belt loop is a brown leather pouch that is full of 9mm ball bearings.

Personality
For the most part, Feld is fairly laid back and respectful guy. He's kind, trusting, slightly racist. That last bit is mostly due to his upper middleclass Atlesian upbringing. Now he's not full blown racist like the Schnees and other Atlesians, but he does hold some biases and will often times judge faunus he meets bay the features of their form rather than their merits or character. His trusting attitude is actually, probably, maybe a detriment to him cause he's never had to deal with people who weren't honest with him, cause his parents would never have lied about what was best for him. Feld's laid backness can also lead to him being perceived as a lazy person, or apathetic. He does care, but he's not about to interfere in somebody else's personal life to help them.

While this might make it seem like he would make the worst huntsman around, its actually the contrary. He does okay for himself, and although his personality leads to him being looked over, and ignored as somebody who wont butt in, he will, only if the situation calls for intervention. That's the way he sees the grim, A problem that needs people to get involved in solving.

Skills and Abilities
Feld's skills are heavily based in a sport his father played, and that he played. The good ol' game of baseball. Feld's semblance even allows him to weaponized his favorite hobby and sport. Now this does mean he had to almost start from scratch with combat training making him comparable to a second year in combat skill. He can however run, and run he does quite often. He however is a pretty good face. Meaning he's good at talking to people and getting some information. He's good at schmoozing and carousing, meaning he can sweet talk and party with the best.

Weapon:
Felds weapon's include one singular game ready baseball, a pouch of 1,000 9mm stainless steel ball bearing, and a standard deck of playing cards. That's it.

Fighting Style:
Feld has an interesting fighting style. When I say interesting I mean non existent. He doesn't really have specially developed fighting style, or a common fighting style he has honed. Yes he's learned some boxing and some kick boxing, but he's no expert or pro at it. He mostly relies on the use of his semblance or the environment to aid in his fights. Due to his semblance he can practically turn anything into a weapon, sans an actual weapon that isn't a bullet or a simple melee weapon, none of those fancy shmancy weapons a lot of other hunters and huntresses have.

Aura:
Feld's aura glows a dull grey, and is most commonly in his case used for defense. His favoritism to defense is mostly based on how his semblance works and acts.

Semblance:
Feld's semblance is called simply Kinetic Charging, What this semblance allow shim to do is hyper excite the molecular structure of an object he is in contact with. By doing this he changes potential energy into kinetic energy and magnifies it by a factor of somewhere in the ball park of one thousand times the force of which he throws it. Due to this hyper exciting of molecules the objects tend to well... explode on impact due to the incredibly drastic change in velocity by this object meeting the immovable force of somebodies aura, or just impacting any stationary object. It takes some concentration on his part to pre-excite the molecules, so he actually winds up as if he's gonna pitch and then delivers one hell of a fastball.