Dansukaze Nitoichi

Standard/Combat Gear
He wears a teal long-sleeved t-shirt with with the sleeves rolled up to his elbows, darker teal cargo pants with a black belt, and skateboard shoes that are gray with white stripes. He has a long, dark green, somewhat tattered looking scarf around his neck and down his back. he has silver samurai-style lamellar armor on his left shoulder, forearm, and thigh.

Uniform
While wearing his uniform, he retains the scarf and shoes of his standard outfit.

Personality
Though Dan seems antisocial to strangers, those that know him will tell you that he won't hesitate to help a friend. He prefers handling his problems himself and doesn't like asking others for help. He tends to speak his mind honestly and openly, though this can lead to trouble. While he sees little sense in all of the various social rules, he follows most of them simply to avoid conflict.

Fujin/Shinatobe
Dan wields a katana and a wakizashi named Fujin and Shinatobe, respectively. Their scabbards are both dark green (same as his scarf) and have black wrappings on the handles. They can be joined together by the handles to form a Yumi bow. Each contains green wind dust inside the handle, which is visible trough the handle wrapping. When used in sword form, Dan swings the sword to create a large wave of compressed air that travels forward and slices just as well as his swords, if not better. In bow form, the dust is used to fire small waves of compressed air that function almost exactly like arrows, except you don't have to pick them up afterwards. He uses a fighting style derived from the school of Niten Ichi-ryu. He tends to move around the battlefield without staying still for long and relies on his speed to dodge most attacks.

Aura/Semblance
While he doen't use his aura very often, it is primarily used to deflect attacks that he cannot completely dodge.

His semblance is called "Dancing Winds". It allows him to control the air currents around him, enbling him to move in any direction at high speed as well as levitate.

Backstory
As a child, Dan trained every day to become a huntsman. His parents were a huntsman and huntress who had retired and settled in a small town just outside the border of Vale. As they lived outside the kingdoms, they relied on themselves to keep Grimm away. When Dan was 13, a large pack of beowolves attacked and caught the guard unprepared. His parents stayed and fought while Dan's uncle ,who had been visiting at the time, took him to safety.

When they returned several days later, they found the whole place deserted, dead bodies strewn through the streets. Dan then vowed to avenge his parents deaths by becoming the greatest huntsman to ever live. He retreived his father's weapons and favorite scarf and carries them with him to this day, as a reminder of his past, but also his future. He lived with his uncle and continued his training until he was 17, at which point he was accepted into Beacon Academy.