User blog comment:PyromaniacPanda/3D weapon modeling/@comment-24052959-20160616100032/@comment-24052959-20160621033428

Reference ready!

You don't have to do mine. Because mine is both simple and complex. And it would also put you to study more about mapping/texturing. But I think you can pull it off when I saw you work with other's. So the remaining issue is studying particles and glow effects.

If you decide to do it. Don't include that attachment on the weapon right side (the reference display left and top side only). Just make the right side similar to left side (But make sure the number "03" put properly or not "E0").

The emblem is also shrinked to infinity and beyond there. .

Don't make the blade solid like I did in the reference. Make it ethereal/made out of particles and flow in that shape so the Weapon give the impression of a creature breathing fire while inhaling energy through its gills.

And something unimportant but it just an info : The grip and trigger of that weapon is a detacheable motorcycle handle

Happy Training :)