Aeden Vesting

Aeden Vesting is the third OC made by SideShot.

Appearance
Aeden is taller than most young men of his age and with a fit, broadshouldered figure. He has kept in shape by running long distances and worked it into his morning routine. He prefers to wear warm colors and if he doesnt wear the school uniform you can usually see him with a beige Jacket over a maroon t-shirt and with baggy grey pants or jeans.

For combat he puts on a jumpsuit with padded kneecaps and elbows and over that a light cuirass made of black and yellow painted metal bands of light metal over a black kevlar vest, with no armor at his shoulders except for two 2 inch shoulder bands and no metal armor at his sides. The whole outfit looks very patchwork or industrial due to the jumpsuit and crude paintjob and is a very cheap assembly of armor that relies more on Aura than actual armor. Aeden chose this outfit for practicality as he expects to trek through rough country in his chosen carreer and also expects him to have to hit the deck suddenly and therefor added the extra padding. he can also easily replace it if damaged beyond his skills to repair it.

Personality
Aeden is an enthusiastic and warm person, with a particular afinity to heroics due to his protective nature and thrill seeking attitude towards combat. He is eager to learn the trade of the Huntsman and especially eager to get into battle. despite this enthusiastic approach Aeden is surprisingly perceptive and even somewhat analitical in tackling tactical problems. His friends always joked he'd be great at stealth if it weren't for his need to howl battlecries whenever he attacked. When in combat he tends to be quite vocal and will call out tactical observations to his allies or shout obscenities to his enemies.

Some would call Aeden's choice to become a huntsman simple thrill seeking, which is parttly ture, however in his childhood he also showed a capacity for heroics, getting quite protective of his classmates if they were bullied and helping them out.

Weapons
Skybreak: a general purpose marksman machine gun and battle axe [GPMMG/BA] with a 60 round drum magazine and a Red dust internal incidiary system in the axe mode the red dust  that heats up the axe blades which glow red hot or causes every bullet fired from the gun to be enveloped in a hot blue flame with a streak of orange trailing it. When the bullet impacts it erupts into a small burst of intense fire, causing severe burns or worse if striking unprotected flesh. The gun leaves a distinctive smoke trail with every shot and a noticable high pitched whine that can be quite intimidating to people who are familiar with dust weapons that use such incindiary systems.

For the DMR mode little changes on the gun externally. The scope is a simple change in the holosight settings to magnify the light that passes through it like the lenses of a scope and Aeden can switch between the automatic and semi-automatic modes to fire single rounds with high precision. Internally the red dust mechanism is switched off and instead Aeden can load his special Ice rounds that explode on impact into a thick chunk of ice that freezes and hinders the target. naturally these Dust rounds last not nearly as long as Aeden's internal Red Dust resevoir so he keeps these bullets in seperate smaller magazines with only a capacity of 15 rounds. On a typical mission Aeden takes two additional drums and one Ice mag with him, cliped on his belt and stored in his hip pocket respectively.

When the gun transforms into the battleaxe form the thick bipod legs rotate to the 12 and 6 o'clock positions on the barrel and fold out to reveal the foot long straight blades of the axe form while the horizontal pars of the bipod arms split and slide down to connect both the top and the bottom of the lades to the shaft/barrel section, the grips fold in and the magazine is removed, the the barrel section extends to elongate the shaft of the axe and the stock also folds out to reveal the axe handle. it still roughly resembles the gun form but it is made to withstand the stress of using it as a melee weapon and the length allows Aeden greater reach in melee combat than most.

(the weapon resembles a hybrid of the Browning Automatic Rifle and a HK21, with two extra shafts attached to the sides of the barrel on which the bipod/axe blades are mounted on, the front view of the barrel looks like this: o8o with the lower circle of the 8 being the barrel)

Abilities
Semblance: Castling

Aeden can place a Glyph on the ground and afterwards trigger it to teleport himself to it, swapping places with whatever was on the glyph at that time. the farthest he can place such a glyph from his is 20 meters but he can then move out further away from it without it fading. He mostly uses this to increase his vertical mobility (although dropping inverted from a ceiling took some practice to get right) but he can also use it to set up fallbacks or plan traps as he can have control over not only his own position, but also anyone who stands over his Glyph.

Aura: Aeden has a tendency to burn through his reserves in a battle, but he still can make use of every last second of it. mostly he uses his aura to defend against ranged attacks when he traverses the combat area or preparing his own attacks and relies more on his physical strength to deal with melee combat.

Combat style: Aeden uses his strong aura and his natural endurance to reach a favourable position to lay down fire with Skybreak. with his tactical insight he will use the terrain to his advantage and due to his physical fitness he can traverse the combat zone with ease, flanking his foe with the hellfire of his LMG, taking out key targets at range with the DMR mode or simply charge a foe with his axe.

Beside his combat skills Aeden has been learning how to fly a Bullhead aircraft the past 2 years with his father. he knows the basics now and hopes he can later learn how to pilot even larger craft.

Combat Stats
Melee: 7/10

Ranged: 8/10

Armor: 6/10

Dust: 6/10

Aura: 6/10

Speed: 8/10

Background
Aeden grew up in a fairly normal family in Vale, he was the eldest of four children (one brother two sisters) and both his parents worked, leaving Aeden in charge over his siblings. His father works as a freighter pilot and his mother an elementary teacher so often Aeden would be the one in charge over his siblings or at least he'd have to be the one to help his mom most of the time. Aeden grew up in a very tight-knit family that spanned the globe, however having many aviators amongst the generations of his family meant they all saw eachother every few months or so despite them living across the four kingdoms. A funny story in the family was that Aeden and his siblings had never seen their grandparents exept on a computer screen until Aeden was 8 and when they finally visited them in Vale Aeden's brother exclaimed that he thought their grandparents lived in the computer instead of in Vacuo.

Aeden can't remember when he got the idea to become a huntsman but with all the traveling in his family and with his habit of taking on the school bullies likely played some part in his decision. After his afinity with aura began to show he knew this was how he would use it and he got himself into Signal academy.

During his years at Signal Aeden showed to have good tactical insight and was especially good in flanking manouvers or utilizing his surroundings to maximize the effectiveness of his weapon. Using bottlenecks to his advantage and traversing terrain quickly to get into a better position. One of his teachers had remarked he would have been just as good with a sniper as his weapon but Aeden refered to be thurrough with his machinegun.

Trivia

 * Aeden is partly based on Sergeant Varmen, a Wasp Sentinel of the 6th army of the Wasp empire, known for their skill in the heavy sentinel plate and mail armor.
 * Aedan's name comes from the old Irish name Áed, which meant "fire". This was a very popular name in early Ireland, being borne by numerous figures in Irish mythology and several high kings.
 * Vesting is the dutch word for a keep or fortress and aludes to Aeden's chess motif, specifically his alusion to the Rook piece.
 * Aeden's combat style is inspired by the Rook chess piece, which moves large distances over the board and is a very valuable piece, especially in the late game.