Sarah Mantega

Sarah Mantega is a student currently attending Beacon Academy and is one of the secondary protagonists of Ash Winters' FanFiction, DMND in the Rough. Her weapons of choice are an extendable bow and violin set named Swan Song. The violin has a hidden blade embedded in the neck, and can also function as a quiver for Sarah's various Dust arrows.

Sarah is currently the leader of Team SLET, comprised of herself, Lauren Mordant, Elizabeth Brooks and Tori Safira. She is also the girlfriend of Nick Wilder, a member of Team DMND.

Appearance
Sarah is a moderately tall, athletic young woman with medium-length wavy, dull pink hair and brown eyes. Her lightly tanned skin indicates her Mistrali heritage.

Original
Sarah wears a pink jacket with grey sleeves over a dull pink T-shirt, (pink patch with grey bow emblem on right shoulder), brown trousers and dull pink & grey boots, as well as a pair of dull pink fingerless gloves. Her emblem, a stylised bow & arrow, is printed in grey against a pink background on the right shoulder of her jacket.

Pyjamas
Sarah's pyjamas consist of a pink T-shirt with brown sleeves and a pair of loose grey trousers. Her emblem is printed in grey above the left breast.

Beacon Uniform
Sarah wears the standard female uniform of Beacon, consisting of a red plaid skirt, full-length stockings, a dark brown jacket with a tan vest and white shirt with a red ribbon tied at the collar, as well as a pair of dark brown dress shoes and her signature dull pink gloves.

Pre-Beacon
Born to a Hunter family, fighting Grimm has almost always been a part of Sarah's life. Trained in combat ever since she could hold a weapon, she showed great interest and natural talent in archery, much like her father, though they differ in that he uses a crossbow, while Sarah uses a more traditional longbow. Enrolling at Sanctum Combat School alongside Pyrrha Nikos and Nick Wilder, she quickly befriended the group, which led to a romance with Nick in their final year. Choosing Beacon Academy over Haven was not an easy choice for Sarah, as it meant leaving her family behind, and often wonders if she made the right decision, despite her parents' support.

Personality
Sarah is a very sociable girl, easily befriending Nick Wilder and Pyrrha Nikos on their first day at Sanctum. She is also one of the few people who see Pyrrha as more than just the 'Invincible Girl', having met her before she started competing in tournaments. Sarah is also quite playful, though this belies her more target-focused and determined side that resulted in her Semblance, as well as her minor OCD.

Sarah's interests include playing and listening to classical music, especially the violin, and practising gymnastics. Additionally, she has a love for the outdoors, derived from her time spent training and hunting game with her father.

Powers, Abilities and Equipment
Sarah possesses above-average strength, speed & agility due to her gymnastics training. She also has fairly advanced knowledge of stealth and animal tracking from her father's teachings and her own experience as a game hunter. Additionally, Sarah is trained in the use of multiple ranged weapons, including pistols, rifles and bows, as well as in sword-fighting.

Leadership
Sarah is a natural leader and is quick to absorb information, assess situations and formulate a plan to complete objectives as efficiently as possible. Her analytical mind is one of Sarah's greatest assets in combat, allowing her to change strategies to counter her opponents. She also has a firm understanding of her team members' abilities and can use that knowledge to coordinate them into an advantageous position in an encounter.

Aura
Like most prospective Hunters, Sarah had her Aura unlocked before attending his chosen Academy, granting her increased resistance to damage and temperature extremes, as well as a form of extra-sensory perception. This also enables him to use Dust and her Semblance. Aura can also be channelled through weapons to increase their durability and offensive capabilities. Sarah's Aura is dull pink.

Semblance
Sarah's Semblance, Target Lock, causes projectiles launched by Sarah to track her intended target for 250 metres or until they hit; they retain their current trajectory after that distance is covered. While her Semblance can affect Dust, Sarah cannot enhance its effects using the energy propellant.

Weapons
Sarah's weapon, Swan Song, is comprised of 2 parts: an extendable bow and a violin/quiver with a hidden blade embedded in the neck. Sarah also uses a variety of Dust-tipped arrows to achieve various effects.

Non-Combat Skills
Sarah is a talented violinist and gymnast, and is well-versed in instrument maintenance. She also has a reasonable familiarity with other forms of stage entertainment, having been born and raised in Mistral.

Weaknesses

 * Close Combat: While having some martial arts knowledge (slightly more than Nick) and melee weapon training, Sarah is a primarily ranged fighter, preferring to snipe her targets from long distances.
 * Durability: Sarah has the lowest Aura reserve of her team, resulting in her often retreating from direct combat and seeking cover to snipe her targets.

Trivia

 * Colour Naming Rule: Sarah (Pink Ranger from Power Rangers Ninja Steel), Katherine (Pink Ranger from Mighty Morphin' Power Rangers), Mantega (an anagram of 'magenta')
 * Inspiration: Hawkeye [Kate Bishop] (Marvel Comics)- Team archer, her original surname was Bishop
 * Theme Song: Mountains vs Machines- Best Shot