Aylin Şefek

History
Raised with her twin brother, Gunnur, by a single mom, Aylin grew up in a small rural town in the area that would eventually become Menagerie. From an early age, she helped gather food from the surrounding woods, and starting at around age 7, she began to learn how to hunt both regular animals and grimm, in order to protect her village and obtain food. She was paired up with Theron, an older accomplished hunter from her town, and began to learn how to hunt using a rifle, as well as a bow and arrow. Her first weapon was a simple crossbow that separated into a hunting rifle and a recurve bow.

When she was 13 years old, her and Theron, along with a number of other hunters from her village set out to kill a massive Death Stalker that had been destroying the village's annual berry crop. The grimm was killed, but during the fighting, Theron was killed. This loss devastated Aylin, who had looked up to Theron not only as a teacher and a hunting partner, but as a close friend.

After the death of Theron, Aylin refused to take on another partner. She upgraded her weapon to have it include a crossbow instead of a recurve bow, and spent almost all of her waking hours hunting creatures in the forest. If she lived in a more developed city with better doctors, she would have been diagnosed with depression.

That year, government officials from all four kingdoms began to arrive at her village. At first, it wasn't noticeable, but when they began clearing large swaths of land further down the coast and taking a detailed census of the population, Aylin became suspicious. Using skills she had perfected tracking down animals, she found out that the officials were attempting to build some sort of massive jail to contain faunus.

Since her village was so isolated from the other 4 kingdoms, and because the village was almost entirely populated by faunus, the recent rising tensions between humans and faunus had never affected Aylin's life greatly. However, after the discovery of what the government officials called "a containment facility," Aylin knew she had to do something. Enlisting the help of her twin brother, Aylin called the town to a meeting, intending to tell them that the visiting government officials were not building a shipyard like they had said. As the meeting was about to begin, however, the gethering was interrupted by a large number of armed human guards, ordering all faunus to put up their hands and put down their weapons, or they would be shot at.

After laying down her weapon and putting up her hands, Aylin told the town about what the government was doing to their town, while all the soldiers were watching.

Moments after her speech, she was shot with a tranquilizer dart.

She woke up in a solitary cell inside the Menagerie enclosure.

Physical Appearance
Aylin is tall and square-shouldered with well-defined muscles and angular limbs. Her skin is so dark it's almost black, and her hair is a straight pale silvery white that she keeps pulled back in one long braid. She has a sharp nose and hooded blue eyes, and often looks like she is frowning, even when she is not. Her jaw is square. She has great posture, and carries herself with an air of cool confidence.

Clothing
Aylin's taste in clothing is purely practical. She isn't interested in looking nice; she just needs clothing that will do the job. Her wardrobe includes lots of blacks and greys, with the occasional splash of dark purple or pale blue. With the exception of certain formal outfits she owns that her mother makes her wear on special occasions, Aylin owns no skirts. She finds them impractical, uncomfortable, and difficult to hunt in.

Formal wear
From time to time, for certain special occasions, Aylin's mother makes her wear a dark purple

Hunting Gear
When Aylin is hunting, she wears a dark grey camo jacket with a large number of pockets for storing rope, bullets, matches, bait for traps, etc. Each pocket has powder blue trim along the zipper so she can see them in low light. Her jacket also has a hood that she often puts up if she thinks her bright white hair will give away her position. Her symbol is emblazoned in purple camo on the back of her hood and on each of the shoulders of her jacket. Her pants are camo of a slightly darker grey, and also contain a variety of pockets. She keeps a 4.5" long hunting knife strapped to her right thigh.

Her shoes are plain black combat boots, laced with pale blue laces for easy retying in low light.