Board Thread:News and Events/@comment-933831-20160127201216/@comment-25389303-20160129180127

Yes, this has been very fun indeed. I think its been about two days, so I'm not going to make any more points from now on. But I'll summerise what I think both sides have an advantage on:

Orion:

- Most durable, so can take the most hits

- Second best in mobility

- Strong parry and good attack speed and strength

- Best at firing at close range

- Tenacity

- Experience fighting unpredictible opponents

- Potential for heaviest single attack

Liath:

- Greatest in terms of sheer firepower

- Variety of attacks

- Competant at both range and CQC

- Best communication with teammate

- Experience fighting unpredictible opponents

- Probably has the most longevity

Ulric:

- Generally heaviest hitter, so does the most damage per attack in CQC (taking into account base strength, Semblance and explosive lance effect)

- Greatest defense

- Most experience fighting human opponents

- Adapts well to different situations

- Fast Aura replenishment (albeit low Aura)

Viridis:

- Can make best use of the barren terrain

- Widest variety of ammunition, suited for all situations

- Competant at both range and CQC

- Best at supporting teammate mid-fight

- Most mobile

- Potential for most unpredictible attacks

- Longest range

- Best accuracy

That's basically how look at it. I probably missed a few things, and you may disagree with a few. Rather than counterpoint, though, I'd suggest just making a note of it.

One thing I will say, though, is that there is no such thing as being able to predict unpredictible attacks. There's a point where sparring with chainsaw-hair girl is of no further use, since you just get used to it. It's random, not unpredictible, since you know a chainsaw is probably cutting towards you at every moment, and will know how to counter it.