Thread:JackWasup/@comment-25363089-20190521143324/@comment-13488655-20190629025957

Yup OAO That woman needs to feel the pain for her sins!

True but which one? o.o The first option or the second one?

Well you see, they don't really stretch and bounce when moving so there's no real risk of seeing that the meshes aren't connected. https://youtu.be/PgOVrCEoIao Plus it's actually very common in games. owo You see, when a model is made it's attached to an animation skeleton. That's what you use to make all the animations. The mesh performs the animations but can have parts of it quickly switched out. When those parts fail to load however, it can lead to stuff like the assassins creed glitches. https://youtu.be/XxdB22IYG4M?t=21