User blog:Cat-Soup64/Battle for the Vale Holy Grail: Fate/AU

Hey-ooooooo

Cat here with an RP Blog idea. It's not related to Gillian, I swear ;P.

It's as the title says essentially. Want to make a Fate/AU Battle Royale to the death. I'll explain how it is down below.

Rules
Basic Fate/AU rules. You have a duo of a Master and a Servant, 7 in total. These duos work together to eliminate the the other 6 Master and Servant Duos. One there's one duo standing, they both get a single wish granted to them by the Holy Grail. This entire war is kept in secret from the public, and watched over by the Church to ensure its secrecy and that nothing major breaks out.

That's just the most basic run-down however. While the goal is elimination, the only people you need to eliminate are the servants. The masters can be left alive, but a master left to roam freely is still quite dangerous. Alliances can be made to eliminate the other masters, it's simply these would be temporary since in the end, only one group can win. Masters act as the anchor of a servant, meaning if the master is skilled instead, the Servant is fundamentally left helpless as they will disappear minutes later. A stray servant can make a contract with a master that doesn't have a servant however, which is the main reason masters tend to be killed. Because they can still kill other masters and claim their servants for themselves.

While some would think this means one person could have 3 servants by simply killing the masters, not the case. Having more than 1 servant is suicide, since the mana drain would kill the mage within minutes.

Anyway, the basic rules is Fate/ logic and battle royale. Just attempt to be the last person standing. I'll be playing the role of the Church and moderate. So onto Servants.

Servants
Servants, traditionally, are Historical Figures throughout, well, history. People like King Arthur, Beowulf, Florence Nightingale, Jeanne D'arc, etc. This can be warped however to some degree, with people such as King Arthur being female in the Fate/ universe, and even literature characters said to be historical beings. These include Edmond Dantes and Sherlock Holmes. Writers may end up as some as well, such as William Shakespeare and Hans Christinan Andersen.

Servants used in canon, such as King Arthur, Gilgamesh, and Iskandar will not be allowed. They need to be made by the submitter.

For the sake of this AU, yes, it will take place on Earth, however, it will still be RWBY-fied to take place in Vale. It'll simply be in its own fictional country of Vacuo between Russia, Belarus, and Ukraine. Moving on, these servants are traditional split up into 7 classes, each with a self-exaplanatory name based on its functions. These 7 being: One servant of each class is summoned to participate, though there are extra classes. Depending, these extra classes will either act as bonus Master/Servant Duos, or simply replace 2 of the normal classes. While there are 4 extra classes, 2 of these are being removed. The remaining extra classes include Now, as for how to set-up a servant. For now, 2 types of Servants are allowed. Actual Historical ones, or OC's. In the case of an OC, these would work similar to EMIYA, or more popular known as Archer in the original Fate/Stay Night. For those that don't know, essentially he's a defense mechanism the world has in place to prevent total chaos, quite literally called an agent of the Counter Force. So, if you wish to use an OC as a servant instead of a historical being, feel free to.
 * Saber - Knight of the Sword and Heroic Spirit of the Sword. A jack-of-all-trades warrior. Agile and powerful in close quarters; extremely adept at swordsmanship
 * Archer - Knight of the Bow and Heroic Spirit of the Bow. Excellent scouts that excel in possessing powerful Noble Phantasms. Masters of long ranged warfare.
 * Lancer - Knight of the Lance and Heroic Spirit of the Lance. Gifted with extreme agility and proficient in hit-and-run tactics as well as ranged melee weapons such as spears and lances
 * Rider - Mounted Knight and Heroic Spirit of the Mount. Experts of the mount able to tame any beast, be it mythical or mechanical
 * Caster - Magus and Heroic Spirit of Spells and Sorcery. Adept in magecraft, being one of the few able to use sorceries of the highest caliber.
 * Assassin - Silent Killer and Heroic Spirit of Assassinations. Extremely skilled at covert, stealthy, and silent operations.
 * Berserker - Mad Warrior and Heroic Spirit of Berserker Rage. Crazed warriors that have lost almost all traces of their sanity in exchange for great power
 * Shielder - Master of Defense and Servant of the Shield. One-of-a-kind warrior boasting near impregnable defense.
 * Avenger - Vigilante and Heroic Spirit of Vengeance. Vindictive warriors that bears great hatred in the past, the embodiment of hatred itself. 

Each Servant has something called a Noble Phantasm, a crystalization of their legend that embodies their will. In the case of King Arthur, this is obviously Excalibur. For more obscure individuals, this gets trickier. Each Servant does have at least one Noble Phantasm, and there's one key thing to remember. NP's are powerful attacks, but they drain extensive mana from the master, meaning keeping it up is a chore for the master. Aside that, using a Noble Phantasm is also risky, as Servants summoned have their identities hidden to prevent the discovery of weaknesses.

An example of this would be Achilles. Say he's a servant under the Rider class. No one knows his name, only Rider. Then, he uses his NP. It's an embodiment of that person's legend, so if knowledgeable, it can be traced easily to that Servant and their identity discovered. Now discovered, people will know "just shoot his heel" as that would be Achilles' weakness. In the case of knowing, even a Master does not have the knowledge, a servant well.

For age-old servants from days yore such as Vlad the Impaler or Rama, typically they wouldn't have the knowledge of Achilles or his legend. However, upon being summoned, the Holy Grail provides all Servants with the basic knowledge of modern day things, such as fireworks, planes, cellphones, and so on. It also provides them with knowledge of every Servant recorded in the Holy Grail, hence why a Servant can trace a NP back to its source, and why using one is so risky.

Anywho, on to Masters.

Masters
<p style="font-weight:normal;">Masters are mages that summon servants. They know magecraft, not magic (there is a large difference), and these come in wide-varieties. Masters have even wider varieties for wanting to participate in the war, though I say that sarcastically was most mages are more focused on power ;P. There are several different kinds of mage classifications, though to make it easy, I'll just give the three basic backgrounds to pick. <p style="font-weight:normal;">Those are more-or-less non-canon names, but they work. As for the magic each mage practices, that's another issue entirely I'll get to.
 * Hedge-Mage: Knows nothing of magic, though has the capacity for it. Entered the war by accident
 * Average: An average magus from an average family, aiming for greatness to excell their families name through the Holy Grail
 * Noble: A high-class magus that everyone has surely heard of. Known for their exquisite abilities, wanting to make their Holy Grail theres for similar reason to the Average Magus.

<p style="font-weight:normal;">More chiefly, each Master gets 3 command seals on their right-hand (red tattoos pretty much) that symbolizes their ownership over their Servant. They can sacrifice a command seal to make the servant follow one command, though these need to be specific. Something like "do as I say" will have no affect as it's too generalized, however something like "make me a sandwich" would work effectively. Command Seals can also be used to do the impossible, as they are crystalized miracles. These include teleporting the servant away from combat, increasing their attack temporairly, or even making sure their attack hits by teleporting it towards the target.

<p style="font-weight:normal;">While highly useful, the masters only have 3 of them, and there's incentive to not use them. Command Seals are the only thing keeping servants in check. They stop a servant from outright betraying their master. However, should a Master carelessly use all 3, the Servant is then able to do as they please without repurcussions from the master as they no longer have authority over them.

<p style="font-weight:normal;">While troublesome, the Church has a plethora of Command Seals it can give out for fulfilling certain tasks, though these are quite difficult.

<p style="font-weight:normal;">Moving to submission

Form
<p style="font-weight:normal;">For the most part, this is all you need to remember. I just made it needlessly complicated. There are 2 forms really

Comment Form
<p style="font-weight:normal;">Just say which OC you want as the Master and which class you want. So

<p style="font-weight:normal;">Master: OC name and Link

<p style="font-weight:normal;">Class Interested In

<p style="font-weight:normal;">That's it. If you have a Servant you want to use in mind, don't put them in the comments, as they gives everyone else an advantage already from the start.

Private Form
<p style="font-weight:normal;">This is the form you'll be sending me in private

<p style="font-weight:normal;">Master: OC name and link

<p style="font-weight:normal;">Magus: What kind of Magus they are from the three backgrounds given. This should make sense with the OC's actual background, and not simply be given Noble because it'll make them stronger

<p style="font-weight:normal;">Magic Practiced: Really just their semblances, but now actual magic.

<p style="font-weight:normal;">Background: Their backstory and things leading up to the War

<p style="font-weight:normal;">Servant: Servant Name (And link if it's an OC)

<p style="font-weight:normal;">Class: Servant's Class

<p style="font-weight:normal;">Skills: I'll be helping with these, and they are tricky

<p style="font-weight:normal;">Noble Phantasm: I will also be helping with these

<p style="font-weight:normal;">Background: This is only if it's an OC, as historical figures already have a background ;P

Participants
<p style="font-weight:normal;">Some final notes. I already have a map of Vale planned out, so starting points should be given to me so I can properly DM as the Church. Anyway, they'll be 7 users in total to play, and due to the nature it's largely first come first serve. Unless I decide otherwise that is.

<p style="font-weight:normal;">I'll keep a list of participants down below to help keep track.

<p style="font-weight:normal;">Saber

<p style="font-weight:normal;">- Master: TBA

<p style="font-weight:normal;">Archer

<p style="font-weight:normal;">- Master: TBA

<p style="font-weight:normal;">Lancer

<p style="font-weight:normal;">- Master: TBA

<p style="font-weight:normal;">Rider

<p style="font-weight:normal;">- TBA

<p style="font-weight:normal;">Caster

<p style="font-weight:normal;">- Master: Ilkay Zburator

<p style="font-weight:normal;">Assassin

<p style="font-weight:normal;">- Master: TBA

<p style="font-weight:normal;">Berserker

<p style="font-weight:normal;">- Master: TBA

<p style="font-weight:normal;">I'll provide updates whenever necessary or if something comes up, and don't expect this to happen too soon since it's taking preparation.

<p style="font-weight:normal;">Side-note, comment if you're interested with the Comment Form listed above. Or, just say you're interested and we can work from there. Preferably, I would prefer the Comment Form, but either or is fine.