Thread:DustpeltX/@comment-24344903-20160323045014/@comment-13593058-20160323181657

As far as the rules are concerned, it will have to depend on how your hard-light constructs are explained and fueled. A quick Google search hasn't given me anything reliable for concept of hard-light constructs and most of them really just bend the rules of what we consider "hard-light" in video game or more specifically "Portal 2" definitiins of hard-light.

Personally speaking, I can of have a bias against hard-light anything now that I've researched the real-life equivalent of it. They're basically real molecules with a photon stuck inside it, so not reall what we're looking for here. The whole concept of light being "hard" to me just seems silly to tell you the truth. You're better off describing it as a visible force-field or sonething.