User blog comment:TheCrystalconman/Civilization RWBY Version (redo)/@comment-25555436-20150524011601

So, this uses the rules of Civilization 5. Which does lead to 1 small problem...the unique ability. The unique units, buildings and ability of each civ in Civ5 is based completely on the specific civilization and their history, with the actual leader being irrelevant on the matter. Why is that a problem? Because in RWBY, there are only 4 kingdoms, at best 5 if you count Menagerie.

And I don't know about you, but the idea of only being 4-5 available options to play as is pretty boring and repetitive. But, I know 2 ways to work around that.

1-Each Civ gets 3 leaders, like in Halo Wars. Each Civ will basically share the same gameplay across the 3 leaders, but each leader will have different unique units and buildings. If you want, then make each leader a representative of a different age of each civ, with an unique ability related to said age (of course, considering we know almost-0 shit about any kingdom's history, you may want to wait a while beforehand). In other words, 3x1, 12x4 civs, with Menagerie there...somewhere.

2-The Civilization: Beyond Earth route. There are only 4-5 civs, but each one can choose one of 3 paths to take, each one focusing on a different playstyle. In Beyond Earth, one could focus on terraforming and conquering the planet, adapting to it and becoming alien hybrids, or becoming robots. Though how that would translate into RWBY's world, I don't know.

Of course, there's always the option of making an original civilization, but I don't particularly like the idea. I just...don't like it when people make huge additions or changes to Monty's world like that. Though there is something I've noticed. In Remnant, only 4 of the continents have kingdoms, with a smaller, 5th one being where Menagerie is.

But there's a 6th continent, that apparently has no kingdom despite it's reasonable size. Which makes me think, that there could be a 5th kingdom, an isolationist kingdom. Of course, do note that this is an hypothesis, and that even if it was true that 5th kingdom would obviously not be even half as advanced as the others, and possibly not as big (Which would make it like Vale, a glorified city-state).

Also, that "melee unit attacks from range before engaging in melee" ability, sounds very OP. They basically get a free hit, in a game where even 1 less point of health can greatly reduce a unit's combat effectiveness. How about "ranged units can defend themselves when attacked by melee units"?