Vita

Vita is an original character drawn and stuff by me, Stilts.

A WIP while I figure this crap out. (°ヘ°)

Appearance
Vita is tan girl of average height and slightly on the thin side.

Bio/Personality
Vita is a magnanimous and motherly girl with a deep love for nature and a strong desire for world peace. Generous and caring almost a fault she puts the needs of others before her own and her teammates have had to ban her from carrying any of her own money around with her lest, she give it all away to charities. She doesn't really consider herself to cut out to be a huntress since she can't stand seeing others hurt or hurting others. While she puts on a strong face when fighting, her teammates often find her crying late at night after a battle.

Hailing from a remote area of Vacuo Vita moved to Vale along with her Grandfather and abandoned their family name for unknown reasons.

Semblance
Vita bears a similar semblance to Yang Xiao Long in that she absorbs the damage she receives to power her semblance. However rather than using it to power herself up Vita can release the stored energy as small, floating orbs that invigorate and empower allies while burning enemies. The amount of orbs she can release is proportional to the amount of damage she's absorbed and she's been able to produce several dozen at a time. Vita herself, however, cannot absorb the orbs and is left in a weakened state upon activating this semblance.

Weapon: Nomad's Cradle
An antique machete and crossbow combination that was passed down to Vita by her Grandfather. While the weaponappears to be rather low tech closer inspection reveals that it has undergone heavy modification over the years. Its reinforced frame and complicated repeating system brings it up to the standards of most modern weapons and Vita further modified it to fire special, non-lethal, taser rounds or impact bolts. The blade itself, however, has been worn down to a blunt edge making it useless as a cutting weapon.

Its simple design allows for a quick transition between its melee and ranged modes without having to go through an elaborate transformation sequence.

Fighting Style
Vita takes advantage her weapons most notable feature, its hook like handle, to deftly twirl it around her limbs and focuses her strikes on joints and pressure points in an attempt to disable her opponent, rather than kill it. Because her weapon is almost entirely blunt it tends to bounce off enemies and Vita uses this to essentially juggle her weapon off of them. Thanks to her weapons ability to quickly switch between forms Vita can engage in both close range and long range targets near simultaneously.

Due to her gentle nature Vita is hesitant to go all out on Human and Faunus opponents out of fear of hurting them. She will often attempt to talk her opponent down while defending before resorting to force. This habit of hers often leads to her taking unnecessary damage early in fights.

Trivia

 * I originally designed Vita as a blonde with fair skin. I later changed her to the current version when I didn't like how the blonde version looked with freckles.
 * Her semblance "Swords to Ploughshares" is a reference to the concept in which military weapons or technologies are converted for peaceful civilian applications.
 * Vita means "Life" in Latin.