Gerold Fibonacci

Gerald Fibonacci is a young man striving to find some new land for settlement.

Appearance
Gerald is a boy who stands a bit shorter than the average person. On the same note, he is also a bit thinner and more wiry than average, too. His skin appears to be an orange-tinted tan, while his hair is a slightly dark golden color. He has a set of normal hazel green eyes. His hair reaches down to about the middle of his back, while his bangs are ruggedly trimmed to stay out of his eyes. The hair itself is very unruly and forms large "clumps" that overlap each other as they go down his back.

For attire, he is most commonly seen in his "flight suit", which consists of a navy blue army jacket of a previous era, as well as old aviator glasses kept in front of his eyes. Oddly enough, though he does have aviator's glasses, he keeps a pair of green-tinted goggles on his forehead. For the rest of his outfit, he khaki pants and brown boots, and a white undershirt. A pair of white gloves can often be seen hanging out of his left coat pocket. His casual outfit is the same khakis and a light blue tee shirt.

Personality
In terms of interaction, Gerald can often seem... wonky and unpredictable. He's a cheerful and happy-go-lucky spirit who has little care in the world. Despite how cheery and energetic he is, Gerald has a good deal of smarts stored somewhere in that little head of his. He's committed to finding a new continent, island, or even just a new plot of land worthy of inhabiting.

What makes him seem wonky is his optimism and cheery nature, coupled with the little human interaction he receives. As most of his time is spent flying an airplane around, searching. He has spent many long nights alone, not sure of what else lied around his campsite. This has lead him to be both paranoid and overly talkative, often switching on a dime. Being paranoid does not hinder him from being cheery, he just sometimes thinks he has said too much and bails out of conversations.

Weapons and Abilities
Starting with abilities, Gerald has a knack for machines, specifically his personal biplane. He has a great deal of working out the nuts and bolts of kinetic machines. Despite being able to work on machines with ease, he has next to no comprehension about computers or how they work. Working with machines for a long time, Gerald has shown to understand their problems and make necessary repairs easily. He has several sets of tools for such jobs.

He also has remarkable skill as a pilot, being able to fly most comprehensible vehicles, from cars to jets. Most of all is his control over the "Flying Dixie", his personal biplane, heavily modified from its base form. The plane is also used to carry around various pieces of scrap and replacement parts.

For weapons, he has a wrench/gun he normally caries around. Admittedly, it's his favorite weapon and is only used as such. It appears to be a classical monkey wrench with a long gun barrel for the handle of it. Such a weapon allows both melee and ranged attacks, but not both at once. He also has next to no formal training with such a weapon, so he isn't very effective.

Gerald has little training in the use of aura, but he uses his semblance on a regular basis. That semblance would turn out to be manipulation and creation of oils. Its only real uses in combat are cause slippery traps or blind opponents temporarily, leaving him without many options for fighting. The semblance is mainly used to fuel his plane.

Backstory
Gerald was born in a small town on the outskirts of the main human country. He grew up with a mostly normal life, considering the world he lived on. Some Grimm raids, some soldiers coming and going, that sort of thing. It went on this way until he was about six.

Upon reaching age, he was to attend school and learn all the normal things boys his age would. It was at school that he developed an interest in machines from taking apart and assembling toys. This would grow as his teachers realized his natural talent and groomed him into a fine mechanic. Because of the always-present threat of Grimm, the school also had a mandatory weapons training and crafting. His first weapon was a normal sword that he used to do normal sword things with.

Upon reaching high school, they were told to craft new weapons that would serve multiple purposes. Having taken up an even greater liking and working with machines, he forged his wrench-gun. The idea was to make a weapon he wouldn't need to carry around as extra weight while he was working. High school went along normally after that.

Upon graduating, he went to a small college to finish up piloting and mechanical training, not bothering to learn to master his weapon farther. He was not drafted to combat school. After reading the news about how the humans were slowly losing ground against the monsters, he made is his self-appointed mission to find new land for them to settle.