Hong Zhurong

Hong Zhurong is a Black Hunter posted at the Headquarters just outside of Mistral. Ranked B, she is the second-in-command to Black Hunter Chief Vulcana and in turn the de facto leader of the Mistral Black Hunters.

Weapon
Hong's melee weapon is her Power Inverter, a monk's spade known as Revolution. A staff with a crescent blade on one end and a spade-blade on the other, it is notable for its simple and rugged appearance, with charring across the surface of its pole and blades.

As a Black Hunter's trademark Power Inverter, this staff is made out of a special metal-Dust mixture that is heavily strengthened by Aura and can rip Aura out of the shields of Hong's Aura-using opponents with each strike. As a result, this weapon eventually will start overpowering and breaking any normal weapon opposing it, as it gains strength while its opponent loses the physical boost from their Aura. As for attributes specific to Revolution, beyond the pole splitting down the middle to allow dual-wielding of both ends and the great weight of its blades, it does not possess any special capabilities on its own.

Hong's ranged weapon is her high-caliber pistol Suppression. It is a bulbous beast of a gun, with a thick but short barrel and a long rifle-stock behind the curved pistol grip, and has the same charring design as Revolution around the tip of the barrel. It primarily fires off shotgun ammo types, such as buckshot and slugs, with effective ranges varying from 35 to 70 meters based on the ammo used, but with such immense power that even the dispersed power of buckshot can perforate through strong Aura shields. Various Dust types are also at her disposal, granting elemental properties such as curving wind shots, freezing ice blasts and gravity bullets that weigh down the opponent they punch into.

Abilities
As a seasoned Black Hunter and one of the best at that, Hong Zhurong possesses highly trained combat attributes rounded out by volumes of experience and martial technique.

She has natural combat instincts keener than most, allowing her to analyze the weaknesses of her opponents and their powers in a short amount of time, while also predicting their attack and movement pattern. This grants her the edge of being a split-second ahead of her opponents.

Aura
Hong's Aura is invisible like most, but when she is stressed or pissed off, the air around her begins to twist and distort due to the heat being exuded through her Aura. Her Aura provides great boosts all attributes, with large reserves and a noticeable natural ability to extend itself over a greater area. However, it also lacks the ability to accelerate her regeneration.

Her Semblance is named "Full Name: Fire Manipulation - Ravenous Flare". Primarily, she can generate and manipulate fire through her Aura, being able to shape it and throw it over moderate distances. Long mastering this Semblance, Hong has also learned how to seize control of the natural flames around her by extending her Aura into them. To be more specific, no fire within contact of her Aura can even start without her explicit permission. As a result, close-up, all ignition-based weaponry are useless against her.

Her Semblance's unique attribute that distinguishes it from every other fire controller is that the flames she create from her Aura burn so hot that they quickly fizzle out without continuous fuel, but in turn have the ability to sustain itself off the Aura of other people. With a touch, Hong can cause a single flame to start burning off a person's Aura Shield. Near impossible to get off, said flame will rapidly spread into a wildfire that will consume the opponent and anyone else close enough to be touched, even without Hong supplying it with Aura. An ability that turns the opponent's defense against them, this Semblance also allows Hong to ignore many Aura-based Semblances, such as Aura projectiles and Aura clones, as they are incinerated by a reflexive burst of fire, with the intense heat resulting in an explosive outburst of hot air that makes it hard to physically get to her.

A consequence of Hong's Semblance and all fire controllers is that the generated fire eats up oxygen making it hard to breathe. Because hers is so intense, oxygen consumption is even more extreme and just creating a fireball the size of her head can thin the immediate air around her so much that it will be akin to being on the highest mountains. Furthermore, her Semblance is weak against nonburnable matter, such as ashes and water, so long as they are not created through Aura. While these things may not neutralize her fire (e.g. water evaporates too fast), they can provide a crucial level of protection or delay in her fire's burning.

Fighting Style
With her Semblance, Hong is a versatile combatant, being suited for close-combat and mid-range bombardment at the same time. She uses her flames to bolster her physical prowess, forming focused jets of flame behind her attacks to boost them and beneath her feat to clear great distances in an instant. While the fire on its own fizzles out too fast to fire off as a projectile, Hong circumvents it by coating the fire over rocks she throws up with her monk's spade and then fire off the created balls of lava in a shotgun pattern to spread her flames as far as possible. With her gun, she can also form a 'fire-gate' in front of the barrel to coat her shots in fire.

Her overall style in battle is practical and simplistic, stripped of any fancy movements such as flourishes, with its directness belying the skill with which she keeps track and stays ahead of her opponents. Because her power can kill her opponent with a single touch, she favors close-combat, swinging with Revolution, while firing off point-blank shots through Suppression. Her primary method of damage avoidance is through dodging, using her immense heat to create enough pressure from the rising air to just slightly alter the trajectory of incoming bullets and attacks, due to her lack of regeneration from Aura.

Trivia

 * Hong's name is derived from Chinese. Hong is 'red' in Chinese and Zhurong is a mythological deity of fire and the south.