Sienna Bruciato

"Whoever said you can't fight Grimm while looking good is a liar!"

- Sienna Bruciato

General Information
Sienna Bruciato is a member of Team CLST, a team from Beacon Academy. Sienna wields two sawed-off shotguns, which can also be used as tonfa-like weapons. She serves as the big game hunter and crowd control specialist in battle for her team.

- General looks
Sienna is a tan skinned girl with hazel eyes and long brown hair. Sienna is 5’8’’ (or 173 cm), and 5’10’’ (or 177 cm) when she is wearing boots. That makes her slightly taller than most of the other girls at Beacon. However, she is still the shortest member of her team, even when she is wearing her boots. LeVert just manages to out-inch her by half an inch. Celeste is already considerably taller than her (6’1’’), while her partner Tank (6’5’’) just towers over her. Sienna weighs just over 130 lbs, or 60 kg.

She is athletically built and is quite muscular. The fact that Sienna can fire two shotguns at the same time while barely being affected by the recoil indicates that she has a lot of arm strength (it is rumored that she once beat Tank in an arm wrestling contest.). Sienna wears her long brown hair in a French braid-style ponytail to keep her hair in place during combat, with the exception of a couple of locks on the right. She has several small scars on her hands, as a result of not wearing gloves. Sienna is surprisingly graceful and walks in a very feminine way. A lot of men are attracted to her, although she never notices.

- Huntress Attire
Sienna wears a pair of black, knee-high designer boots with several raw sienna-colored buckles on the right boot. The boots also have small, silver heels for aesthetic purposes, although Sienna uses them to kick opponents quite often. Sienna wears a pair of dark, tight trousers. It is unknown how long these are, since she wears her boots over her trousers. She wears silver weapon holsters on her thighs, where Limonite and Haematite rest when Sienna is not fighting. Sienna wears a belt around her waist that holds her spare ammunition. The belt has little silver details, is slightly tilted to the right and is a darker shade of red than her top.

Sienna wears a black corset that covers her abdomen. She wears a tight, sienna red-colored undershirt, which covers the back side of her thighs up to her neck. It’s slightly longer at the backside and has elbow-length sleeves. Sienna only wears armor on her arms. She wears metal shoulder, elbow and wrist guards on both her arms. The shoulder and elbow guards have black straps, while the wrist guards have sienna red-colored straps. Her wrist guards, belt and boots have long black ribbons attached to them, for aesthetic purposes. She can not wear gloves during combat, because this blocks her Semblance. Sienna’s Huntress Attire was originally stolen together by Sienna, but she has replaced most of the original pieces with clothing of higher quality. She recently added a small, red gorget to the attire, but just for aesthetic purposes.

- School Attire
Sienna wears the standard Beacon uniform, just like the rest of the students. However, she has made a few adjustments. She has removed the jacket and added a white band around her right arm, because it reminds her of a uniform from Haven Academy and her birthplace Mistral. She also wears a pair of stylish white gloves. Sienna says she gets cold hands very quickly, but she really wears them to cover up the scars on her hands.

- Nightwear
Sienna usually just wears a simple shirt and shorts combination at night, because ‘’fashion is not important if you cannot see it.’’. Most of her shirts are some kind of black, and her shorts vary from maroon to lightish red/pink. This is also the only time Sienna wears her hair loose.

- Voice
Sienna has a very calm voice when she is not fighting. When she is fighting, her tone changes from calm to very aggressive. She has been known to taunt and insult enemies while beating them up, or even after defeating them. She has a little bit of an Italian accent. Sienna talks louder than she thinks she does, which can get her into trouble during classes and stealth missions.

Personality
When Sienna is not fighting, she is very calm. It does not resemble her fighting style at all, which is why some people think she might be bipolar. Sienna is also quite intelligent, especially when it comes to history, because she is excellent at spotting patterns. She is terrible at thinking outside the box. Sienna is very stubborn, just like her father. Sienna used to think she was better than others, but has adapted herself to be much… nicer. She is friendly to everyone she meets, but once you get on her bad side, you stay on her bad side. Forever. Sienna can act too nice when she meets new people, which can cause people to perceive her as fake when they meet her. The reason for this behavior is the fact that she tries to hide her dark past by being overly friendly. Also, the medication might have something to do with it. Sienna can come across as rude without realising it, because she can be very blunt and straightforward, even about sensitive subjects. She also appears to be completely oblivious to the fact that people are attracted to her, which can create some very uncomfortable situations. Also, she is not funny. At all. Like, worse than Weiss. She should never make jokes. Ever. Luckily she stopped trying a long time ago.

When she is not on a mission or at Beacon, she visits her father in the penitentiary at least once every week. Her father, Gray Vasari, usually gives Sienna information about Navajo, but sometimes they’ll just sit down and talk. Sienna also spends a lot of time in Vale to shop or to visit museums and art galleries. She enjoys art and likes to paint when she is in the CLST dormitory, because that helps her relax. She has decorated the dorm with several of her paintings, most notably a large painting of a dog wearing a crown. She has an irrational fear of chickens, and is why she is unable to paint them. Sienna swallows two small pills every night before she goes to bed. If she doesn’t, she’ll have nightmares about her past and wake up screaming in the middle of the night.

- Primary weapons
Sienna’s weapons are officially called Limonite and Haematite, but most people, including Sienna, just call them Lim and Haem. Lim and Haem were created by Sienna and her father Gray when she was 16 years old. The acronym for these guns is DLTA (Double-barreled Lupara, Tonfa Akimbo). Lim and Haem are primarily used as Lupara-style short-barreled shotguns. Both weapons have two silver barrels. Limonite has a yellow wooden stock, while Haematite has a red wooden stock. Sienna can fire four red dust enhanced 12-gauge shots before reloading. She usually fires one shot at a time, which is useful when dealing with large crowds of enemies. When Sienna faces larger enemies, she will fire all four shots at once. If an enemy is hit, there is a 5 percent chance it catches on fire, because of the red dust in the shells. Sienna only uses a little bit of red dust per shell, to avoid blowing herself up. The major weakness of Lim and Haem is their reload time. Reloading all four rounds takes almost five seconds. This is why Sienna carries only eight extra shells on her ammunition belt.

- Transformation
Luckily for Sienna, these weapons transform. They automatically lock into place when Sienna breaks them open to a 90 degree angle. When that happens, Limonite and Haematite turn into tonfas. The handle of the gun is used as the handle of a tonfa, while the barrel of the gun is used as the long end of the tonfa, facing her arms. The short end of the tonfa extends out of the beginning of the barrel (I know, I know, they are not tonfas, just guns held in the same way one would hold a tonfa). These weapons are traditionally used for defense, but Sienna has altered the short ends to be, well, pointier. Now the tonfas can also be used for stabbing, slashing and piercing. The short end of the tonfas are kind of reminiscent of stakes. The tonfas used to be swords, but those would often get stuck while transforming, so her partner Tank replaced them with tonfas shortly after their arrival at Beacon.

-Fighting style
Sienna is a lot less graceful on the battlefield than in school. She doesn’t even try to gain an advantage by using stealth tactics, or any sort of tactics actually. When she enters a fight, she immediately looks for the strongest participants. If they don’t attack her, they are allies in her eyes. If they do attack, they’re in for a world of pain. Sienna has a very violent fighting style that reminds students of a rabid dog, or just an insane person. She does not care about mercy or using her shots effectively. She will keep firing at an enemy until she has to reload, usually from very short range. She is also known to fire shots at large groups of hostiles, just to get more aggro. If Sienna decides to fire all four shots simultaneously, she is capable of leaving little pieces of charred Ursa (or, in some cases, human) scattered across the battlefield. Whenever one of her shots has an incendiary effect, she often stops shooting to admire the effect.

If she runs out of bullets, she transforms her guns into tonfas. This increases her defense against short-ranged attacks, but barely decreases her offense. Sienna uses the sharp ends of the tonfas to stab and slash anyone unfortunate enough to show exposed skin, and hits opponents with the weapon handle for blunt damage. She also utilizes punches and kicks for even more damage. Sienna often continues to fight large crowds with just her melee weapons, which can get her in a lot of trouble. If she finds herself completely surrounded, she will use her Semblance, Scorched Earth, but only as a last resort. Once Sienna has used her Semblance, she gets escorted to safety by her team, who retreat immediately. However, there usually are no hostiles left to attack her once she has used her Semblance. Sienna is obviously very strong, but there are several major drawbacks to her fighting style. She can easily be outsmarted during combat. She also has no defense against snipers or other long-range fighters and has no armor on her body or head.

Aura & Semblance
Like anything with a soul, Sienna has an Aura. Her Aura is still very weak and needs to be trained. However, when Sienna uses her Semblance, her Aura radiates a red color. She has yet to learn how to use her Aura to create barriers that protect her. Sienna has a offense-based Semblance, but she rarely uses it. Her Semblance is called ‘’Scorched Earth’’ and is extremely powerful. First, she starts to glow red, which warns her teammates and confuses her enemies. Then, Sienna slams the pointy ends of Lim and Haem into the ground. This causes the ground around her (in a diameter of twenty feet) to spontaneously start burning at extreme temperatures. Anything (or anyone) caught in these flames is almost guaranteed to get destroyed, but Sienna appears to be immune to this heat, so her Aura might be stronger than she thinks. This effect lasts for a maximum of five seconds. After that, the flames disappear, leaving behind only… scorched earth. Sienna’s Semblance almost completely drains both her Aura and her energy, leaving her useless on the battlefield for several hours. This is why she only uses it as a last resort and is very reluctant to use it at all. She also only uses it when she is given consent by the rest of her team.

Backstory
Sienna was born in the kingdom of Mistral, as Sienna Vasari. She was the daughter of Gray Vasari, a powerful businessman. She was spoiled a lot as a child, with her father buying her new clothes almost every week. Sienna grew up as the only child in a wealthy family, with almost no friends, due to her being kind of bi…ossy from time to time. Her life changed when she was twelve years old. Gray lost most of his money after a business deal gone bad, and Sienna and her family were forced to move from Mistral to the outskirts of Vale. Because Gray was doing business with some shady people, the Vasari family had to change their name to Bruciato. Well, except Gray, because he’s as stubborn as a bull.

Gray opened up a gun store in their new house, called Casa d’Arma. Whenever Sienna wasn’t training at Signal Academy, she would help out in the store, usually be cleaning floors or cleaning weapons. Whenever Sienna felt homesick, her father would take her on hunting trips or train her strength in the city. Sienna started to feel happier, but this changed a year later, when her father introduced her to his new business partner, Michele Navajo. Navajo and her father would often go out in the middle of the night and return with a lot of money, and Sienna didn’t like it one bit. The money did come in handy though, because it stopped Signal from expelling her after she failed to craft a good weapon three years in a row.

On Sienna’s 16th birthday, her father took her to a museum. She was amazed by all the shades and colors and immediately fell in love with art and painting. The day got even better when she returned home. Gray told her he would help her craft a weapon. Sienna drew blueprints for three days in row, calculating what would be the maximum amount of recoil she could take without injuring herself and what kind of dust enhancements she could use. The result: two double-barreled, Lupara-style sawed-off shotguns, firing red dust enhanced shells. Sienna also put small, retractable swords inside the barrels, because most of her classmates at Signal had transformable weapons. After a full week of crafting, the weapons were complete. Sienna called them Limonite and Haematite, two cool-sounding words she had seen in an art book.

Four days after Sienna graduated top of her class from Signal Academy, she woke up to the sounds of people shouting. When she looked out of the window, she saw her father being escorted to an airship by Atlas soldiers. According to her mother, Gray supplied weapons that were used during an armed robbery, killing four people. Sienna and her mother visited Gray in prison the next day. He told them he was framed by Navajo. When Sienna and her mother confronted Navajo the next day, he responded by locking them in the store and setting it on fire. Sienna escaped the building just in time, but her mother did not. Sienna swore to get revenge.

Sienna changed her hair color from blonde to medium brown, with a bit of auburn mixed in. She also surprisingly managed to steal together a new outfit without being caught, because she ‘’wanted to look good when she ended Navajo’’. Unfortunately, Sienna started to get nightmares about Navajo and the fire around this same time. This led her to take medication that helped her to relax at night. One month later, after taking down several known associates of Navajo, she was ready to get her revenge. With the help of her father, she was able to discover Navajo’s hideout. Just as Sienna was about to run in guns blazing, she was stopped by a mysterious, middle-aged man. He told her that she wasn’t ready for a confrontation like this yet, and that it would be wise to further develop her fighting style at Beacon Academy. The man disappeared before Sienna could respond, but she ultimately decided that she would follow his advice. Navajo would have to wait. For now. His time will come.

Celeste Velato
Celeste made the mistake of getting on Sienna’s wrong side. Sienna respects her as a leader, but absolutely hates her guts. Celeste insulted her father while talking to LeVert during their initiation, not knowing Sienna was within hearing range. Sienna has yet to forgive her for this.

Lincoln LeVert
LeVert and Sienna are good friends. They can talk about unimportant stuff for hours, but tend to avoid deeper conversations. He has given her several subtle clues that he likes her, but Sienna hasn’t noticed them yet. LeVert also gave Sienna her nickname, Scorcheress, because that guy gives everyone nicknames.

Tank Oshoku
Tank was the first person Sienna met when she arrived at Beacon (he is hard to miss, after all). He helped alter Sienna’s weapon to make it more effective. Tank is also the only team member who she has told about her past. They are partners in combat and spend a lot of time together. Tank likes to watch her paint, and Sienna likes to meditate with him to relax.

Trivia
Sienna is heavily influenced by Italian culture and history.
 * Sienna Bruciato means burnt sienna in Italian. Sienna is an earth pigment containing iron oxide and manganese oxide, and is named after the Italian city-state of Siena.
 * Sienna used to be blonde, but changed her hair color to a reddish brown color after escaping a fire. This is another parallel to the earth pigment Sienna, which is either raw or burnt. Raw sienna is yellowish, while burnt sienna is reddish brown.
 * Sienna’s Semblance, Scorched Earth, refers to the military strategy used by the Romans during the Punic Wars against Carthage.
 * Sienna’s uses Lupara’s, shotguns that are traditionally associated with the Cosa Nostra, an Italian crime group. Crime group is a fancy way of saying maffia.
 * Sienna’s Lupara’s are called Limonite and Haematite. Limonite is the name of the iron oxide that gives raw sienna its yellow color. When Limonite is heated, it turns into Haematite, which is red.
 * Sienna’s father, Gray Vasari, is based on Giorgio Vasari, an author who helped popularize the use of sienna during the Renaissance.
 * Her archenemy, Michele Navajo, is a play on the name of Michele Navarra, a former leader of the Corleone family. Also, navajo is a shade of white.