Artorius "Art" Scheherazade

OC: Artorius "Art" Scheherazade
(Hi, my name is Mikainox, and I apologize beforehand if I suck this up really badly, this is my first time creating a page and I am not very good at making this sort of thing. Feel free to chew me out or delete this honestly terrible page and mediocre character, though I would like feedback so I can improve and not bombard this nice community with my cringe-worthy stuff.) "Q1: Humans and Faunus are no different in their mistrust and fear of anyone different from themselves. Their eyes give it away when they look at me.

Q2: Hey, have you heard of scrimshaw? You haven't? It's the greatest kind of art! I'll show some pieces to you!"

- Artorius

1.Appearance
Artorius's build could be described as thin but whip-cord tough from his extensive combat training. Artorius has light skin and has long arms and legs, and a long but thin torso. Artorius has medium length hair that he lets grow naturally shaggy and uncontrolled, though he often uses his liking of hats as an excuse for his hair's messiness. Artorius's eyes are naturally sharp and glaring with heavy brows and high cheekbones. His nose is slightly large and is prominent on his face. His earlobes are attached to his head and he has average-sized ears. Thanks to his mutant nature, Artorius has hair and eyes that change colors with his aura, which is disconcerting in the way that his aura kaleidoscopically shifts, changing from greens to blues to reds with-in moments and often without a distinct pattern. This often unsettles people who are unused to seeing his appearance and people often slightly avert their eyes when they make eye contact with Artorius.

1b. Combat Outfit
Artorius's combat outfit consists of full length charcoal grey combat pants that have black zig-zagging stripes running the length of the sides of both pant-legs. These pants have a total of five pockets, two pockets at the waist for small objects, one pocket in the back for medium-size objects, and two large pockets on the outer side of the left and right legs for large objects. The pockets are closed and opened with bronze zippers so as to not let things fall out of them when Artorius is in combat. Artorius also wears a light grey t-shirt under a black vest that transitions from black towards the top of the vest to smoky grey towards the bottom of the vest. The vest has various compartments to store survival tools, first-aid kits, and a pair of binoculars on the right shoulder pocket for observation. Artorius also wears a knit hat to keep his unruly hair out of his eyes, as well as for the simple reason he loves hats. On his hands, Artorius wears one fingerless glove on his right hand and a knuckle-less glove on his left hand. Artorius also wears a diagonal strap light backpack, slung over his right shoulder to carry more supplies. On the front side of Artorius's hat, the back of his vest, and below the knee on the left leg of his pants is his symbol, which is a shortsword wrapped around by two lengths of chain.

2. Personality
Artorius is a person who was shaped and molded into who he is by his past and what he is. Artorius is an introvert and is anxious when encountering new people, making him hesitant to talk to those who he is not familiar with. Artorius has a habit of assuming that he will be disliked and feared by those other than his few close friends and often will remain silent if his friends are not with him when he meets new people. When Artorius is with his friends however, he is extremely talkative and social, joining in with most activities and antics. Artorius is loyal, determined, intelligent (for the most part), confident when it comes to combat, and deeply cares for those who he is close with.

However, Artorius can be slightly eccentric as well, his love and zeal for scrimshaw is only matched in obsessiveness by Ruby's love for weapons. Artorius is also slightly self-delusional about some of his skills, he loves to sing and play pranks on his friends, and believes that he is extremely good at both of these activities, but he is actually terrible at both and most of his pranks inevitably fail and most of the time his friends flee from his tone-deaf singing. Artorius also is the type to hold grudges against others, and is a slight perfectionist. He often has trouble forgiving those who slighted him or his friends in the past, and often gets angry and stressed when he fails and gets hung up on his mistakes, often times he has trouble moving on from his errors. This perfectionism is a result of his fear that if he fails often, he will be abandoned or betrayed again. He also hates studying for school as he is more of a kinesthetic learner, and will often gripe about having to study. He also has bit of impatience, and is prone to wandering around without warning. He also gets rather too absorbed into stories, losing track of what's going on around him when listening to someone's stories.

3. History
(Probably too much :P)

When Artorius was born, it was clear to his parents that he wasn’t normal, because his eyes constantly shifted colors. When his hair started to grow, that shifted colors just like his eyes, and it was at this point that it became clear to his parents that Artorius wasn’t a normal human, but a mutant. Fearing that their child was a freak, Artorius’s parents abandoned him in the wilderness as a toddler. Artorius would have died when a pack of beowolves came across him in the wilderness, but luckily for him a traveling group of faunus saw the beowolves approaching the child and rescued him. One elderly faunus decided that he would raise this strange child himself as his own, despite Artorius’s abnormality.

Artorius had a few happy years with this old faunus, despite the murmurings in the faunus village, some calling him a monster and dangerous. The children of the faunus village occasionally played with him, other times mocking him for his strange looks. Artorius didn’t care, so long as he was together with his adoptive parent. The elderly faunus taking care of Artorius also taught him hand to hand combat in order to defend himself better. It was during these years that Artorius discovered scrimshaw at one of the inter-village gatherings, and fell in love with the craft.

One day Artorius and the other children in village were taught about aura and semblances. Artorius was fascinated with these things and ran home to talk to the elderly faunus about them. The elderly faunus explained to Artorius that aura has a distinct color unique to each person and that a semblance is also unique to each individual and cannot in any way be shared with others. The elderly faunus then demonstrated his semblance, forewarn, and used it to defend himself against Artorius’s blows. Artorius was amazed and asked if he could try to use forewarn as well. The elderly faunus just laughed, as such a thing was impossible, but that Artorius may try to if he so liked. Artorius then asked his adoptive grandparent to keep using his semblance, and when done so, Artorius instinctively activated his semblance and permanently copied forewarn. The elderly faunus was shocked and disturbed at this display.

Artorius went to bed that night really early, exhausted by the first use of his strange semblance. While Artorius was sleeping, the elderly faunus, who was actually a high-ranking member of the White Fang, contacted his fellow members about the mutant child. They discussed what to do with Artorius, and came to the conclusion that his ability would be extremely useful if they could replicate it, and so they decided to sell the child to the organization that the White Fang had just partnered with. The next day when Artorius awoke, the elderly faunus told him to get dressed as some visitors would be arriving from outside the village. Artorius followed the instructions and when he came into the main room of the house, he was bound by the members of the White Fang, while his now former adoptive grandparent looked on. Artorius was crying and asking why they were doing this, and begging the elderly faunus to help him, but the elderly faunus explained that taking care of Artorius all these years turned out to be useful in the end, as they would get valuable research from a mutant freak such as him. Tears streaming down his face, seeds of mistrust towards faunus planted in his heart, Artorius swore that he would never forgive the elderly faunus’s betrayal, and was promptly knocked unconscious by the White Fang Sergeant in charge of taking him to the White Fang’s new partner.

When Artorius awoke again, he was locked in a tiny cell, laying on a small cot, hands and feet bound by lengths of steel wire. The door to the cell opened and human scientists along with a human official of this mysterious group these scientists belonged to. Artorius demanded to be released, but the official only laughed. The official then went on to explain that he was not a person, just a freak worthy only of being material to research and experiment upon. Artorius despaired, having been betrayed by faunus, and looked upon as less than a person by humans, he realized that he was truly not a member of either group, but something else. The door opened again, and an underling brought a strange headpiece into the room. The official grinned with glee, told Artorius that with this on his head, he would have no choice but to do all they wanted, and promptly ordered the scientists to place the headpiece on Artorius. Artorius futilely struggled, but bound as he was, he was unable to prevent the strange headpiece from being put on his head. From the time the headpiece was placed, till many years later when it was removed, Artorius has no memories. For this headpiece was a slave crown, a terrible piece of technology which removes the ability of the wearer to function or to even think on their own.

For years the dark organization ran experiments on Artorius, forcing him to copy different semblances, fight different people and grimm (often multiple at the same time and different species), on the hope of replicating his abilities. Unbeknownst to the organization, the slave crown depended upon controlling the wearer’s aura to control their actions, but because of Artorius’s mutant nature, as the years went by, the slave crown slowly lost its effectiveness. One pair of scientists which consisted of a human and a faunus, who were coerced into working with the organization watched the cruel experimentation on the boy, and one day, when the slave crown had lost most of its functioning and they could no longer bear to stand by as the boy was abused, betrayed the organization and removed the slave crown, setting the boy free. Confused due to the sudden regaining of his mind and lacking any memories of his life since the slave crown was placed on his head all those years ago, Artorius asked the scientist pair why they did this. Artorius had been emotionally scarred by his experiences and couldn’t believe that any human or faunus would treat him as a person, so when they said that even though he is a mutant, he deserves to live a normal life Artorius had trouble believing the pair. The scientists told him to seek out the headmaster of Beacon Hunter Academy in Vale, and ask for his help. Artorius reluctantly thanked his saviors, and fled for his life, making his way to Vale while evading the forces of this dark organization.

During his travels, Artorius met many different humans and faunus, but due to their fear and mistrust of him, and his past experiences, he had horrible encounters with them, and ended up spending most of his time alone. Throughout this time, Artorius wore a knit hat to cover his hair and dark sunglasses to cover his eyes in order to remain inconspicuous. He decided that he would try to join Beacon Academy, become a huntsman and destroy the organization that had enslaved him for all those years. He would do this, nay, he Must do this.

4a: Weapons
Compes Fatum Sinistro and Dextro (Meaning Bonds of Fate Left and Right)

A pair of long heavy, dust-forged chains that act primarily as bludgeoning whips that wrap around Artorius’s wrists and can also be used to wrap around his fists to act as a makeshift gauntlet to block an attack or punch someone. They can channel Artorius’s aura and semblances like all Hunter weapons, and they are effective at close to mid-range distances. They can also be used to wrap around other weapons or opponents in order to prevent or redirect an attack or pull things closer in order to strike. When not in use the chains shrink and wrap around Artorius’s wrists and extend up to and ending at the elbow.

4b: Combat Style
Mixed punches and kicks in combination with whipping. Primarily uses weapon and hand-to-hand combat in order to prevent quick exhaustion from over-use of his semblance. Has a lot of real combat experience as a result of Cinder’s organization running many combat experiments on him in order to research his unique and rather unusual semblance, although he doesn’t really have memories of these experiements per se, he does have muscle memory of this and is naturally extremely talented and intelligent in combat. Artorius’s time spent fleeing Cinder’s organization also gave him even more combat experience, as he spent a lot of time fighting underlings trying to bring him back as well as the creatures of Grimm. While very good at facing multiple opponents and unarmored foes, has difficulty facing heavily armored single opponents and those with high blunt damage resistance. Also while extremely powerful in combat and highly good at offense, he lacks defense as he is limited in options as wrapping his arms in his chains can only block some attacks and he is only average in dodging skills since he is only average in terms of speed despite above-average agility, so should multiple armored foes attack him at the same time he can be overwhelmed. Artorius can have difficulty defending himself against opponents who are faster or more agile than him. Also, he has a short time-limit to finish a fight when he starts proactively using his semblance, so if he starts using an aura-costly semblance and the opponent is not defeated quickly, he will likely begin to be defeated. And when I say likely, I mean most definitely.

4c: Semblance
Permanent Empathic Semblance Mimicry

This is a result of his mutant nature, as it is normally impossible for two people to have the same semblance, or for others to copy semblances. If Artorius fights an opponent who has a semblance he has not yet copied, and they use it on him, he can permanently copy the semblance and then use that semblance as his own. This is the main reason that Artorius was sold to Cinder’s organization as a child, for research, as replicating this ability would increase the organization’s strength manifold. However, as powerful as this semblance is, it has large drawbacks, first and foremost, as this semblance is in essence using multiple semblances at the same time, the amount of aura and energy required to use this is massive. Using even just one mimicked semblance takes a lot out of Artorius and should a fight drag on too long, he will quickly exhaust himself despite his giant amounts of aura and be rendered unable to fight. This is the reason why Artorius avoids using his semblance as often as he can and must be very careful about where and when he uses his semblance, although some semblances tire him out more than others. As such Artorius only uses his one allotted copied semblance for a maximum of two to three minutes per battle and if he uses more than one semblance per battle, the time the semblances can be used is drastically reduced. If Artorius cannot defeat his enemy quickly after using his semblance, he will collapse from exhaustion immediately after using the copied semblance leading to his defeat. Second, in order to switch to another copied semblance mid-battle requires him to use extreme focus, and as such, should he be pressured constantly by those he faces, he will be unable to switch or even activate his semblance unless an ally draws attention off of him for a bit. The amount of time needed to activate Artorius’s semblance is fifty-five seconds of uninterrupted focus, to switch to another copied semblance takes even longer at two minutes and seventeen seconds of uninterrupted focus. Should Artorius's focus be interrupted while trying to activate or switch his semblance, he must start over and go through the full time again.

4d: General Skills

Skills he is good at: Artorius is very skilled at combat and tactics, Artorius is skilled at cold reading, and various survival skills. It goes without saying Artorius is supremely skilled at his obsession, scrimshaw, and is a good poet. Artorius also is quite skilled at cleaning and organizing. Basic cooking. He's also an amazing storyteller.

Skills he is bad at: Singing (He's tone-deaf). Although he is able to come up with ingenious and creative pranks, Artorius is terrible at carrying out these plans, as he will always give away the prank by giving obvious signs of what his plan is and often is in plain sight waiting for someone to fall for his prank. Artorious is also very bad at fashion and takes function over form to the extreme, preferring to wear dark colors for the sole purpose that they don't show dirtiness like light colors do. He is bad at academics and often is in danger of failing classes due to his poor study habits. Artorius, for all his ability at cold reading, is denser than a rock when it comes to romance. Artorius also is very socially awkward.

5: Relationships
(Under Construction)

6: Miscellaneous
(Also under construction)

7: Trivia
Artorius is a reference to the proposed historical origin of King Arthur's name, of Arthurian legend.

Scheherazade is a reference to the legendary Persian Queen who was the storyteller of One Thousand and One Nights. This is the source for such famous stories as, Aladdin, Ali Baba and the Forty Thieves, and so on. Art is also a great storyteller and loves stories in general.

For those who aren't aware, scrimshaw is the practice of carving art onto the bones and other bone-like pieces of marine animals, and was a common pastime of sailors, especially those who worked on whaling ships. Mixed-handedness is not in-fact ambidextrous, mixed-handedness means that some tasks are easier with a certain hand, like say writing is easier with your right hand, but you brush your teeth easier with your left. Ambidextrous means you are equally good at all tasks with both hands.