Rayne Annarosé

This is a re-subbmission of an already accepted character with reworded/revised appearance/art, personality, weapons, abilities (minus the additional Semblance), backstory and trivia.

Appearance
Rayne is a moderately tall 17 year old female. She has black, shoulder length hair complimented with a pair of cyan hair pins placed at her right. She has a pair of mesmerizing violet eyes and a fair but mostly emotionless complexion.

As to her attire, apart from the school uniform she has to wear, she almost always wears her signature red trimmed white jacket, a memento of her past as an operative of a cult/assassination contractor, gray sleeveless dress/collar shirt, black skirt and black stockings. Her attire suggests she means business and it reflects her professionalism in anything she does.

Personality
Rayne is a person that rarely opens up to other people, let alone have decent conversations unless required. She is not shy, but more an unsocial type of person; a bit reckless or aggressive if she has a goal to fulfill. Having been raised around the concept of a god that punishes all who does not follow her father’s wishes, Rayne is insanely disciplined and only recently knew of how to act outside of her organization. The Rayne now is still stern and serious, yet, is intelligent and knows how to constantly run her mouth with teasing statements as well as crack several teasing jokes. However, this attitude is only something she shows within her team.

She uses a note pad that she keeps with her at all times to communicate by writing her thoughts down and then showing the line of text to others. This is due to her damaged vocal chords during an incident where Asher’s weapon, Breaker, had injured her, causing massive amounts of pain and uncontrolled screaming. She can still speak, but her voice is soft and still rather raspy as she still has not fully recovered.

Weapons and Abilities


Rayne wields a Versatile Impact Positioning Reaper System (VIPRS) or simple dubbed 'The Viper', a battle scythe with a few tricks up it's sleeve.

The VIPRS, while not as compact as it's main model variant such as Cresent Rose, makes up for by eliminating the basic problem of a battle scythe, it's inefficiency as a combat weapon.

The difference is, while sacrificing its abilty to function as one powerful firearm, the VIPRS is able to 'break' into a miltitude of weapons, preventing any unfavourable battle conditions related to the clunkyness that is, a scythe. The VIPRS functions as 3 other weapons, namely the blade, the pole and two closequarter tonfa firearms.

Opting for a more historicly accurate battle scythe model, the VIPRS is closer in relation to a halberd than the curved harvesting tool.

Fighting Style


As a person who rarely fails at her job, Rayne's fighting style consists of her charging straight into battle with her scythe in hand. If a long range weapon poses as a disadvantage, Rayne will instinctively 'break' the weapon into its several components. She then will gauge whether to use the blade for fast and aggressive sword play or the shotgun tonfas for a deadly, ammunition enhanced, close range battle. Rayne can switch from the 3 styles flawlessly as she sees fit.

Each fighting style has its own disadvantages.

The battle scythe combat style uses long sweeps and thrusts; all of which leave the user wide open for counter attack if the attacks miss and it also easily tires out the user.

The sword play style imposes the use of a curved sword. A curved sword is lighter, faster and more consistent but lacks the ability to stagger opponents who can take pain to a certain degree.

The use of the tonfas provide a deadly force in close quarters combat but severely lack in range, thus posing a threat to safety.

Semblance: Transcendent Crown

(not yet activated, will be as character RPs and develops and will only be activated on the consent of fellow RPers to not induce godmodding or unfair advantages)

Rayne’s Semblance, Transcendent Crown, is a limit break Semblance which provides her with drastic improvements to her speed and power as well as a more focused frame of mind. However, this Semblance can usually only be triggered involuntarily during times of high emotional stress.

It is rather dangerous as it is highly Aura draining and has a chance of killing her if she does not disable it before the time limit of 5 minutes run out.

The ability, once triggered, usually manifests itself as a pair of angel wings constructed with pillars of light as well as a feathered crown upon her head. She then has a time limit of 5 minutes before either it kills her or it forces itself to shut down and Rayne becomes severely exhausted and falls unconscious.

The Semblance itself allows her to manipulate photons, the little packets of energy that light travels in. This is used to exploit one property of light, light pressure. Light pressure essentially acts as a pushing force on any object that light strikes as light has both the properties of a wave and particle. Rayne can make use of this pushing force from light to accelerate her swings or increase her mobility by manipulating the photons to pushing against her own body or her weapons.

Light/photons themselves are not that big and in a normal curcumstance, do not produce a lot of force on their own. Thus, this method of acceleration requires a constant amount of light, either provided during the day by the sun or by the wings and crown generated by this Semblance. Using the latter option will drammatically reduce the time limit usage from 5 minutes to 3 minutes depending on the frequency of usage. The wings can be compared to a battery pack of sorts in case there is no source of white light around.

<p class="MsoNormal">This ability also has the set back of the heat generated due to light also being radiation. However, since most of her attire and equipment is white in colour, most of the light is reflected instead of absorbed and only transfers the light pressure. Long exposure or a concentration of light will still generate enough heat to ignite objects if she is not careful to balance out the force with the light concentration, meaning she could imolate herself.

<p class="MsoNormal">This is not a Berserk Mode, as she has full control of her actions and quite contrarily, she becomes less reckless.

History
<p class="MsoNormal">Rayne Annarosé is the bastard child of a cult leader by the name of Fred Philips and his mistress, Mary Annarosé. Her father was the leader of a well-funded radical organization by the name of White Truth. This organization specializes in the training of dangerous assassins and killers for hire and also doubles as a fanatical controlling cult dedicated to bringing out the will of their god. The cult section of the organization is responsible for the brainwashing of their operatives to manipulate them into thinking that their targets are “Sinners” or “Demons”. The cult also provides another source of funding as they exploit new followers of their money and savings in exchange for “protection.”

<p class="MsoNormal">At an early age, Rayne was already being trained in the art of killing. The organization also wasted no time in sending her out on various hits, even at the age of ten, on important people, political figures or rivaling company officials. If there was money in it, the organization will perform.

<p class="MsoNormal">As Rayne continued her career, she gained notoriety as an efficient operative and eventually, she was known under the name of Blood Rayne. Her notoriety also stemmed from her step-sister, Alice Schiess, who eventually disappeared and was not seen since their last task together and was deemed a traitor by the organization.

<p class="MsoNormal">Recently, the organization had requested that Rayne move into the City of Vale to provide a better vantage point for her to perform her tasks. There, she attended same school as Asher Stahl like any adolescent.

<p class="MsoNormal">During her third high school year, right at the start of rainy March Break, she had received another task from the organization to eliminate a wandering daughter of a lonesome mountain blacksmith who would appear at a certain park. Keeping that in mind, she asked Asher who happened to have met her along his way back home, where the park was.

<p class="MsoNormal">After he had done so, she quietly left to prepare for her task. Later that night, she arrived, finding her target as expected and quickly disposed of her. Thinking she was dead, Rayne returned home.

<p class="MsoNormal">On the Monday of March Break, she went to work as a cashier at a clothing store in the local mall. To her surprise, she reencountered the girl which she thought she had disposed of two days prior, accompanied by Asher. Knowing that she failed her task, she simply told Asher that the girl he calls Heart, should not be alive and promptly left to prepare for her second attempt at kill Heart.

<p class="MsoNormal">Rayne tracked the pair to their location, a house in the mountains where Asher and Heart were preparing for her arrival. Rayne attacked Heart and Asher during their last training session. A desperate fight ensued, ending when Asher wounded Rayne with his blade, disabling her with Breaker’s passive ability. Asher, feeling guilty and not willing to kill her, took Rayne back to his home where he nursed her back to health despite Heart’s wish to execute her.

<p class="MsoNormal">During the last day of March Break, Rayne had requested that Asher accompany her on a walk through the Forever Fall Forest before she leaves. There, Rayne gave her thanks, but before he could respond, a King Taijitu attacked the two. However, it was quickly dispatched by a short, flamed haired girl by the name of Tana Bunsen.

<p class="MsoNormal">The girl first appeared friendly and immature, but after seeing Rayne, she immediately attacked her. Asher, luckily, brought his sword with him, and was able to defend himself and the still recovering Rayne. The fight was both physical and verbal, with Tana revealing that Rayne had killed her parents at a young age. The fight proceeded, but Asher was no match for Tana’s heavy axe and martial prowess and was easily beaten in a matter of minutes.

<p class="MsoNormal">Rayne, at the mercy of Tana, simply provided a simply apology, and Tana, in tears, could not bring herself to kill Rayne. After that ordeal, Tana promptly left the pair, but promised to stay in touch. It was at the same time that Rayne also confessed her love to Asher and offered to be his girlfriend. He, feeling shocked and still in pain from enduring Tana’s attacks, accepted.

<p class="MsoNormal">On the first day of school after March Break, Rayne resumed her seemingly normal life. The organization had learned of Rayne's failure and demanded she kill Asher as well to redeem herself. The organization also told her that they were sending in twenty other lower level operatives to assist her in the task. Knowing this, she followed Asher to the entranced of the school and intervened just in time to prevent his death. She held out long enough for both Heart and Tana to arrive and assist. The four simultaneously took on the twenty operatives as a team and successfully defeated them.

<p class="MsoNormal">All four were later offered the chance to enter Beacon which all four accepted.

Fred Philips (Deceased as of The Red and the Dead)
Rayne's father and the leader of the radical organization, The White Truth. Strangely enough, despite being the one commanding a mass collection of killers for hire and he was a decent father who cared for his children no matter where they came from. Rayne has a father complex towards him.

Mary Annarosé (Deceased as of The Red and The Dead)
Rayne's mother and mistress of Fred Philips, she was a prostitute working in the City of Vale and like most women inside the cult, seeked salvation from a miserable life which the cult promised. She is only one of the many mistresses that Fred has attached to him. Rayne has never seen her mother outside of pictures that her stepsister, Alice, stole from their father. Rayne has no special relationship towards her and does not hold any positive or negative feelings either.

Selena Schiess
Rayne's step-mother and acting mother for most of her childhood. She is also her trainer for the weapon that she is currently using, the VPRS, and pretty much every single skill she possess came from this woman. As a mother, Selena was like any other, she took care of both her own daughter, Alice, as well as Rayne. Rayne and Selena had decent mother-daughter relationship and Rayne respects her both as her mother and teacher, but after Rayne cut ties with the group, they have not seen each other since.

Alice Schiess
Rayne's step-sister and daughter of Selena Schiess. As far as she can remember, Alice has always been a loving and caring member of the family. She and her mother, Selena, filled the gap that was the abscense of her real mother, Mary Annarosé. They were often tasked to go on hits together and teh two looked out for one another. Unfortunatly, after a certain task of disposing a wealthy businessman, she disappeared without a trace.

Heart
One of her previous targets and the first not to die by her hands. Rayne has no positive or negative feelings about her nor does Heart provoke any interest to her. Rayne constantly has to deal with the threats and insults spewing from Heart but she never appears distressed or upset.

Tana Bunsen
The daughter of the businessman she killed on the last mission with her step-sister. Rayne feels guilty for her actions but holds no positive or negative feelings about Tana. The two communicates sometimes.

Asher C. Stahl
His boyfriend. Asher was one of her classmates during her time in the high school she was transferred to by the organization. Rayne seems to be quite affectionate and protective of him despite what her personilty lacks to show.

Team SSTK (Kimiyosis)
Rayne knows and has been aquainted with the team but does not have any special relationship with any of their members.

Trivia

 * Rayne is modeled after Hanekawa Tsubasa of the Monogatari series.
 * Her personality is collection of suggestions from characters such as Rei Ayanami from Evangelion, Origami Tobiichi from Date A Live, and Senjougahara Hitagi from the Monogatari series.
 * Rayne's colour is gray, kind of like the colour of rain on a cloudy day.
 * Rayne is the personification of her creator's view on religion and his experiences with it. Thus, she was the thought process of how to incorporate ignorance and regret as a theme in a character.