Board Thread:News and Events/@comment-27603392-20140704110526/@comment-25277527-20140829181302

An invitation to critique a character? You're on. I'll go with Idina Caliber, since she seems to have the least reviews.

Appearance: Before I dive into this I should state that anything I say here is moot point since it's quite clear practicality is not something Monty puts much stock into when designing outfits, Battle Skirts 'nuff said. Now in we go!~

Regular Outfit: First thing I notice that you gave her above average height, in addition to a color scheme including purple and gold. These colors and trait are often equated to royalty in western culture, have you considered working her into a noble family or something similar? It's certainly not necessary but it's something you could consider.

Bolero Jacket- not an inherently bad choice but I can't help but notice how easily those collar and sleaves could be used as grappling/hold points, especially when unzipped, same for the brown belts. The bell bottoms are a problem for the same reason but would be reasonably difficult to take advantage of in the same way, however it is a concern that they could get in the way or get caught on something in combat. Heels... it pains me greatly whenever I see heels on a combatant, they may not be all that bad for a person that's use to them, but the fact is they are more difficult to move in, and they can cause some serious physical problems for a person if they regularly wear them in combat or other physical feats, such as running, even without all that I still view them as a poor choice of attire because of their ramifications. Realisticly this is probably what I have the most problem with (In and Out of the established universe). Neck ribbon, pretty self explanatory; it's another hand-hold...and a preprepared strangulation device. Gloves, probably nothing wrong there, I just hope they have a good gripping texture and/or material. Wedge cap, my only question is: how does she keep it in place? Side ponytail: reasonable choice for the combatant that has pride in their hair, horrible choice for the one that doesn't want it all pulled out. Long hair is generally a bad idea for fighters.

All made from Insulation material. I like that, very practical, at least if I'm right and its Electrical insulation... If not you may want to specify that. And If I may suggest: make all those hand-holds/grapple points conductors/other dust containers, use them to bait your enemy and turn those disadvantages into advantages ;D

Personality: A playful sadist, I like the way you think. Overconfidence and superiority complex, nice touch. Spoiled you say, What brought that about? Possessive, even of people, this chicks gotta be something like a noble. Fiercely protective, interesting, why is she so protective of friends is it really just that they "belong" to her?

She's good at getting any type of information from any type of person? I should probably assume this is just a superlative, but please do explain why anyone would want to share their secrets and insecurities with someone who so far only seems to view others as her playthings. I'd think that once someone learned her reputation anyone would try to deny her the opportunities to learn. What kind of observational power/skill gives her ability to bypass that. Also who exactly does she torture people? I mean for the strongest people it's going to take more than simple words, sticks, and/or stones to hurt them.

She views men no better than women, I like what that wording implies. A true feminist this one. Everyone is either bad or good, it has nothing to do with gender, pretty progressive concept :P Hope she keeps that pimp hand strong for men AND women alike. Near equal oppurtinity slapper.

Where does she get weapon materials?

History: So she's an heiress? Something like nobility: check. She was taught the family business, there should be something alluding to this in her personality and history, beyond just simply being uniquely attuned to weapon repair and design. She earned the things she recieved from her father, infact she probably earned more than anything her father gave her. How is that "spoiling" I understand how that could still cause her to be that way, but it's somewhat weak. On another personality tangent; I feel she would hold hardwork fueled with passion in extreme regard.

She's beautiful, that should probably be mentioned in the appearance section...I would remark on how thats an overused trait, but since I have yet to see an unattractive RWBY female it kinda doesn't matter. RWBY is so far a world filled with attractive people... or at least good looking women... yes I'm a guy. And Moving on~

Not-so-nice Lovers spiraling down into a quest for vengeance, more people need to write these kind of stories. Can't wait to learn the implications of that stage of her life later ;P

Weapon: So the high-heels her weapons? Like Melanie. Hmmm...again I'm just going to say it, realistically speaking, high-heels are just plain a horrible choice for regular combatants for a number of reasons, the most important of which I stated above, but since Monty doesn't have a problem with it. I'm clearly going to have to let that slide. At least parts of it need to be conductive, be careful of EMPs, I can imagine that having an adverse effect on Electric dust, putting copper lining on the outside of them could help rectify that problem. 5,000 volts? Don't expect the volts alone to hurt anyone, the average human isn't really phased by even 8,000 volts, but 'dem amps those'll hurt like a b@tch, definitely enough to knockout/paralyze. So how can she direct electricity? And her gloves are capacitors? She better be careful when those babies are charged. Would be a real shame to electricute someone or something she didn't want to, especially herself. I suggest you make her "armor" her weapon and not simply her shoes and, to a  partially extent, her gloves. Hint: hand-holds.

Abilities: She has high pain threshold, and endurance, good advantages: 30 pts, why though? I find her medium range capabilites questionable. RWBYverse hasn't exactly explained the mechanics of Electric Dust.

Applied dancing lessons to combat, nice connect, people rarely realise there can be a connection there. Though I can see the leaping in the air as being a massive drawback, after enough times it would, realistically, make you a very easy and somewhat predictable target. The predictablity greatly stemming from your dancing background.

She's good at information gathering? Explain, I can infer much, but inferances mean little to me in critiques.

Aura usage, as described seems pretty box standard, I feel it was a waste of my time to read that one sentence.

Semblance: so this is how she controls the lightning. Pretty sound logic. I don't think regularly manipulating the atmosphere is something a student would be able to do often though. I could very well be proved wrong though, and at this point I kinda expect to, so I'll just let that slide.

Relationships: Generally you need to explain who came to close relationships with these people, other then that they're her team.

Crystal: As stated above.

Sirce: Why is she so obsessed with getting her to talk. Ok she's her teammate. Ok she's got a pretty voice, but I'd assume she communicates enough for team related things, and Idina would have to a special kind of annoying to bug everyone with a good voice to speak. Maybe she wants to see her friend succeed with her voice just as she succeeded with her weaponry talent. So that she can revel in the joy of something that she not only loves but makes others happy. The same way, I assume, Idina does with weapons. That would be great for building comradery.

Tianee: I have a feeling Tianee doesn't particularly like Idina. I know I wouldn't if my relationship with her apparently revolved around getting teased.

Trivia: Good.

Descision: The ability and relationship sections need some brushing up. Until then; Rejected.