Asriel Liengsky

"'I know that I can't save everyone, that I'm not the great hero of the story, I'm a hunter, I prowl, I scatter... I'll hunt you...' "

If you want to edit, ask first please. - Alex

This is NOT a RP character, just for Fanfics. - Alex.

Appearance
Asriel is a young, blue sliver-eyed boy of pale complexion with a slim body. He has slightly long but neat black hair, and measures 5'10" (his teammates considered quite tall for his age). He also bears a claw scar down on his right cheek, his father told his that a grimm did it, but it really is a birthmark.

He is dressed in a blue long sleeved t-shirt worn underneath a black hooded trench-coat with dark blue lining going down the sleeves and a blue dark-colored print of his emblem on the left bottom side of the coat. Black pants with a black belt that had a shaped claw silver buckle, and black military boots. He wears two black straps to hold his sword sheaths, that passes over his right and left shoulders and under it to wrap around his left/right side. His entire outfit is made up of various shades of blue and black with black as the primary color on the coat and blue on the shirt. He also uses metalic armbands that he designed in Signal. The MRDA. The left armband is black and blue with the decal of a flame, and the right armband is blue and black with a lightning decal.

5 magazines for his swords are clipped on the sides of his pants (five in each side) which contains multiple types of kinetic dust bullets. 8 magazines of kinetic dust for his assault rifle variation, two clipped in front of his belt, and three fast mags inside the right part of his coat (he uses the AR with the right hand). And 2 ammo clips for his third weapon variation clipped on behind the belt, hidden inside the coat.

Bio
Born with a strange mark in the northwest of Vale, Asriel is the new generation from the great lineage of huntsmen and huntresses of the Liengsky family. The only son of Wolfram Liengsky and Luna Lykos, members of the renowned hunters who graduated in Beacon.

Childhood
Luna taught him to how use dust in its raw form before and after her death (indirectly) when he was 5 years old, this because she was trying to found his semblance. While on the other hand, his father taught him to use the sword when Asriel was 10 years, the reason was Asriel himself, trying to hit a wooden dummy with a longsword a year after Luna's death; "I don't wan to happen the same with mom, I wanna help pepl!" Asriel was very close to his fathers.

Fall of the Moon
One day, when he was 6, a group of unknown people attacked the Liengsky House for unknown reasons. It happened very suddenly: five aggressors were facing Wolfram outside the house when he was cutting wood, and his mother was in the living room with Asriel when other five entered through the windows. The attackers weren't a problem for an expert huntress; the problem was Asriel, who was defenseless without aura and semblance which made things difficult. Luna was taking a lot of damage, but she hid Asriel in the kitchen when she finally defeated the attackers. 4 more came in, one was a juggernaut, but she beat them back using her semblance (Elemental Control through Light). As she ran out of aura and energy, one of them woke up, clumsily grabbed his weapon and tried to kill Asriel (who was in front of him). However, Luna's last efforts made her able to stand between the weapon and her son... resulting in Luna being pierced by a spear. In that moment, when his mother fell down in front of him, she said her last words to Asriel.

"Be the one... Who cries to the light..."

And then turned into million sparkles. All that Asriel remembers of that day were those words. . . and the howling of wolves.

After those events, Wolfram fell into a state of depression for months, trying to hunt those who killed his wife. Asriel felt guilty about his mother's death, a feeling that led him to his wish of becoming a huntsman, to save people, serve justice, and help others so as to not have the same fate of his mother.

One year after Luna's death, Asriel and his father moved to Patch, where Wolfram had contacts that helped him to be a teacher at Signal Academy and get a house near Porte Dorée, a coastal city. One day, Asriel was trying to use a longsword that his father had for combat classes in order to hit a wooden dummy, something he was somehow able to do, getting the sword stuck in the wood but falling during the attempt. He could barely grasp the sword and, when his father saw Asriel hit the dummy, scolded him after his attempt He concluded that even if he scolded Asriel for doing these kinds of things, he knew that he would never stop, so he told him:

''"It's too soon now Asriel, one day I will teach you, that's a promise. So be patient my son, okay?" ''

The Day
It's been three years since that promise, and when the first sun of the fall rise, the ten years old Asriel woke up his father, who was stood and slept with the thought "Some day will be the day, I know, he's like his mother..." when the year started. So, a promise is a promise, but first, he led Asriel to a three hours trip to the northwest part of Vale, and made a hike until get to the Kútarov Pass. After passed through the iced path, they finally reached the place that his father wanted to show... His Mother's Gravestone.

''"I thought it was time. After this short years, while I was saw you growing, smiling and crying, I never felt more happy in my life, and seeing you until this point... Even if you are a child, you have the determination of an adult... I'm so proud of you Asriel, and now it's your moment, you are going to start training. But, all warrior need a little push... Go on." - ''Wolfram to Asriel.

"Hi, mom... It's been a while. Sorry for, not coming here before, I didn't know that you were here before, that's dad fault hehe. Oh! Speaking of him, he's gonna start training me to become a GREAT swordsman, just like him! Well, of course, he is gonna do it... And with his help it will be easy to enter to Signal, also! He is teaching there by the way! So... I think I will be okay when I pass the exam. So I will train very hard with dad and enter to Signal to be a great swordsman...! That's a promise.

''And... I think that's all that I have to say... But don't worry! We will come back the next year! Right dad? Hehe, well... Bye mom! It was nice to talk with you..." ''- Asriel.

Back home, Wolfram began teaching Asriel, but before give him a sword, he had to train his body to actually wield one. One week later, Wolfram finally started with the sword lessons.

Signal Pass
Two years later, Asriel qualified for Signal. During his first week, he had a "small" addiction to coffee for designed his weapons. Finally, he creates Schattenklinge, and Röslein, one handed pistol swords. Both are made it with black metal.

During his first month, Asriel was part of the top honored students (what would you like? #8?), his intellect and fight style was for part of his parents, the knowledge that Luna gave him before and after her death thanks to some notes and books that survived the accident and the training that he still having with Wolfram make Asriel one of the best students on Signal, at least on his year. But even been considered that, Asriel wasn't feeling THAT best, so he keep training day and night to feel that type of recognition. He moderated his coffee addiction, of 6 cups every day to 2, one in the morning and one at night, this because he was having headaches during classes.

Wenig Upgrade
Months later, Asriel was constantly modifying his sword increasing their weight. He reach the limit of not finding another type of metal in Signal database who was the heavy enough. When he was searching for a "heavy metal", and sneaking into the Signal's database, a peculiar teacher asked Asriel what he was doing, and when he heard Asriel's story, he decided to help him. The teacher told him about a strong metal that was on a cave near the west coast, and knowing the eccentricity of his student, he made an excuse to the headmaster to have the free weekend for "a huntsman raid". So, once in the cave, they recovered an example of the metal (having some "problems" with grimms) and returned to Signal.

The teacher decided to gave Asriel the credit for "discover" the metal; ''"Don't say anything, it's my duty kid". ''Asriel finally made his "last modification" to his swords, adding the variable of turning them into an assault rifle, having a High Caliber Kinetic Dust bullets, grip, stock, quickdraw, hybrid sight (Reflex and Variks), suppressor, and 3 fast mags clips (reserve) as attachments. Asriel turned into a "fanatic" of weapons when he was designing the variable, reading articles and magazines as "having a concept". The concept model of the AR variable is the Honey Badger.

Howling Corvus
It's been a year on Signal, and 3 since Wolfram started train his son... He made his last lesson in their home;

"My son, you demostrated to be a skilled student, and we finish this final lesson knowing that I teach you everything I know, and teach me to find the mistakes of my past. I'm so proud of you Asriel, and your mother would be too. Now you have to continue the path of the swordsman alone. Congratulations."

Headache
During a practice 1v4 duel with some classmates, Asriel wasn't having any issues but his classmates were a little worried about his... "oddity". Since Asriel was beginning to be faster, one of them mentioned that the color of his eyes wasn't the same. Some teachers that were watching started to worry, as when the match ended, Asriel collapsed, exhausted. Wolfram carried Asriel to the infirmary, still breathing yet not waking up. Hours later he finally awoke with a terrible headache.

"Finally, you almost gave Wolfram a heart attack."

'W-what? Where-?'

"You're in the infirmary, you fainted after a match. We were worried you wouldn't wake up."

'But... Ah! My head!'

"Easy kiddo, seems like you're okay, but you have to rest a bit. After what you did, a reaction like yours was normal."

'What I did?'

"Don't worry, we can talk about it later. For now, let me talk with your father."

A teacher requested Wolfram to take his son to Vale for an analyzis in the Jihi Hospital. The results showed a strange and new anomaly on Asriel's brain that the doctor called Accelerated Neuronal Process, allowing Asriel's aura to stimulate his senses to an unknown limit. The doctor said that this was not the first time that the ANP manifested, and it was uncertain when it began. In other words, they "officially" discovered his semblance, and Wolfram decided to call it Hyperactivity.

Unorthodox Upgrade
(Skiping details) After a teacher's recommendation, Asriel started to create schematics for a customized Scythe. And 32 cups of coffee in 84 hours, he had an epiphany... And a headache. He create a pair of metalic armbands (using the same metal of his swords), modified the sword sheats, and (again) his swords. By combining all this it creates the "Reikon Aasfresser", an EPS, Elemental Pulse Scythe.

Changing topic that is related with the sub-subtopic, one day when Asriel and his father were walking on the city of Vale, he saw outside of a sideboard a particular clothes that remind him about some heroes protagonits with that type of clothes, and with that idea on his head, he bought that black gaberdine. Back in home, Asriel redesigned the gaberdine.

Sudden Invitation
Wolfram was invited by a "friend" to talk about the recent events that happened in Vale. The message also mentions that Asriel can go too. The meeting place was a little restaurant in the commercial district of the city of Vale, when they finally arrived:

> So, this is your kid.

"Asriel, this is-"

' P-professor Ozpin, the headmaster of Beacon...'

> Hi.

 'Nice to meet you'

After being briefly distracted by Asriel’s curious scar and a little interrogation about his skills and wishes of being a huntsmen, Ozpin was impressed by the boy's unorthodox skills and also for their values. And taking advantage of the absence of Wolfram in the table, he exercises his authority as the headmaster to accept him into the second school semester one year and 10 months early (Volume 2. RWBY's semesters are weird)."(I really want to tell more, but I want to know if all of this makes sense or consistency for you guys). - Alex."

Personality
Before Beacon, he was a naive child, but always feeling guilty for the death of his mother, having a strong sense of justice, reaching the point of making it to his way, getting in trouble for that sometimes. Also being overconfident, thinking he can do things others can not.

He's commonly shown to be impulsive, a little hyperactive, and innocent, enjoying angering and teasing people sometimes too. But when necessary, he can be serious and (say it by his own team members) cold strategist who refuses to abandon another person who is in trouble. This because he doesn't want to repeat the same thing that happened to his mother.

During the test in the Emerald Forest, his personality collides for being in company with Lux, who tells him constantly "immature" and "insolent". But, despite describing Asriel as bratty, she considered him a good, but crazy strategist. as it analyzes both, the enemies, as his own partner, to devise an improvise tactic. The perfect example was his reckless and unorthodox plan to take down the Breeder.

(Volume 2): During his first days at Beacon, Asriel was still the same naive child until he learns (almost forced) to behave as it should be a leader, seeing that such title shouldn't be taken lightly.

With that learned lesson, Asriel turns into a more calm (but still a teasing boy) leader who wants make justice in a more correctly way, now with the support of his team, who keeps knowing and being friends little by little (or in time). Having more confidence and determination to continue to give the best of him to not defraud both, his teammates, and his father.

Despite having a good relationship with his team, Asriel prefers to be alone instead of hang out with his teammates after classes, he lacks social skills for having spent (practically) most of his life training or reading weapon magazines. Because of that, he's a little nervous or not good with words when he talks with girls, as was the case during the Emerald Forest, being a bit direct with Lux (which bothered her), or when he was trying to be closer with her and Yvee, being misunderstood. But he can be more fluid with words if issues (such as weapons) are touched.

In battle, he tends to be more cautious now, maintaining constant care of his team, but still having some reckless moments. He also maintains a certain communication with his teammates. Asriel don't cares to recieve the hits if his team is fine, thanks for that, he was able to regenerate his aura during a fight against the White Fang. His team considerates Asriel as a naive reckless, but a worthy leader who stays determined to protect the people.

He's also smart, studying before, and after classes. And tends to be sarcastic, something that could annoy sometimes his teammates (specially Yvee), and friends, making funny comments and bad puns when he sees the right moment.

But, if it comes a case when he's controlled by his emotions, Asriel can become someone cold and stoic, turning in someone who only wants to turn into ashes that person or monster. His eyes so as his faces doesn't express any sign of emotion, is practically an empty body who doesn't think of a consequence that he might do. Leaving his sword (or in the worst case, his scythe) be the one who talks.

Schattenklinge & Röslein
(Pre-Volume 2) Asriel has the wish of be a hero, he want to help people, and as he is a naive child who thinks that he can do what others can't, it's when I had the idea of the dual blades. So, during the first day of his weapon training, Wolfram left him to choose a wide of weapons, from daggers to a battleaxe, this is when Asriel decided to follow with a tradition that he didn't know, and pick up a one handed sword, choice that surprised his father.

After qualify to Signal, he was going to do only one sword, but then decided to create a second sword for the thought of "I can do it", he don't want to disappoint his father, so... the swords are the realization of his past ego and trauma for his mother's death.

Real Measurements:
 * Grip: 25cm (Height) * 1" (Width)
 * Crossguard: 5cm (Height) * 12cm (Width, one side)
 * Blade: 55cm (Height) * 2" (Width)
 * Magazine Housing: 11cm (Height) * 5cm (Width)


 * Ammo Clip: 5.5cm (Height) * 3.5cm (Width)

Schattenklinge
The Schatten is the representation of his father. Asriel thinks that his father could be disappointed on him, but Wolfram only wants that Asriel be himself, he doesn't matter if his son is a huntsman or a hero, he wants that his child be himself, so this is why the sword looks like "elegant" or refined, it's because his father is a disciplined, serious and well-mannered person. The crossguard has a type of "wing" with an refined edge that has written the word волк that means wolf in russian, the left side of the guard has a silver Wolf that is the cannon, the sight is an ELO (Emitted Light Optic), the hammer is near the grip and the trigger, allowing to fire using one hand. The lower part of the sword have a kind of wind pattern that also means the elegance of the sword.

Röslein
So as Schatten, Röslein is the representation of his mother, this is the "rebel" side of Asriel because he feels guilty about the death of Luna, and... he practically never knew his mother, but thanks to some books and notes of her that survived the accident, he create a concept of her, an just for not make this longer, is the opposite side of Wolfram, so we can make an idea of why Röslein is completly different of Schattenklinge, is the burning feel of pain and guilt for not being able of do nothing in that day to save his mother. The style of Röslein is more "free", it was a previous design of Schatten that Asriel made in the first week and was going to throw, but as the schematic was almost done, he didn't want to waste it, so he keep that design. The grip has a style of techno stem with thorns, the crossguard is "exactly" perpendicular to the grip, and the design looks like a pair of  blades, the left side has the classic sword blade while the right side has a "spear" blade, this difference means a "freedom" that he feels when remembers his mother. The cannon instead of a wolf, it has the head of the wolf that's like a bevel but that is no noticeable since I'm not a 3D designer, and "behind" the head, the cannon has "petals" that, well... Is a reference. The hammer is near the grip so Asriel can shoot using one hand (kind of obvious since he needs to be fast). Also the cannon is attached to this elongated area of the hand-guard that has the shape of a waning crescent moon (or at least has the concept of that), this means two things; the first one is the sight, an EO Holographic sight. The second is a reference to his mother, which her emblem was two moons, a crescent, and a waning.

The base of the blade has an "attachment" or bevel with a waxing crescent moon crystal on the center, and has this little edges that can be useful, I think, when the enemy is too close, clashing swords, Asriel can move his sword, rip them and take away their balance. Asriel uses dual wielding in critical moments when he seems to have problems:
 * Emerald Forest Test: When he and Lux finally found the relics, meet their teammates, and fight against the Breeder (an arachnid grimm).
 * Scout Mission: When he and his team were infiltrating in one of the hidden bases of the White Fang in the northwest of Vale.
 * Vale Breach: Asriel and his team participated on the Grimm Horde of Vale.
 * Vytal Festival: He used dual blades during the team and doubles rounds.
 * Battle of Beacon: Filled with determination, he and his team confront the grimm plague, the Atlas hacked droids and White Fang member when the terror invaded the Vytal Festival.

Schatten and Röslein can turn into an Assault Rifle called Natch Jäger. 30 bullets in each magazines, high tech suppresor, ergo grip, laser sight, Millimeter Reflex Scanner/Variks Hybrid Sight, quickdraw, adjustable stock and high caliber kinetic rounds. He's kinda dork when it comes to weapons. The concept design is based of the Honey Badger.

Reikon Aasfresser
Here it is, the third Scythe Wielder (based on the canon, I don't know if there's another OC who is a Scythe Wielder too). Convinced by a peculiar teacher, Asriel creates Reikon Aasfresser.

The way that Aasfresser is transform is completly hard to explain, but I'll do my best: He only used the scythe when is the correct time, he don't want to use Reikon in public if it's possible, and only practices with the weapon if there's nobody around. The only times when he used Aasfresser was on "hidden" lessons and he is gonna uses Aasfresser more on Volume 4, but as we still don't know anything about it, I can't say nothing.
 * 1) He sheathes the swords in the sheaths... Duh.
 * 2) Press the triggers and "connects" the swords, this ones start to form a fantasy greatsword.
 * 3) He pulls out the sword and almost instantly the blade is divided, leaving a type of straps in the middle that grips tight the left armband and bashes it to the air.
 * 4) After bash, the sword is expanded, leaving a hole that has a grip on the middle.
 * 5) He grips the right armband into there, holding the grip, moving the nearly completed scythe strongly to his right, drawing a dark blue arc. Letting all pieces end combine.
 * 6) Ready to cut.

And as I still don't make a schematic, let me explain what is an EPS.

Elemental Pulse Scythe
I was hard to create the scythe because, I wanted to Reikon be more than just a normal scythe as we saw Qrow's scythe in Volume 3 (For normal I referred that we still don't see what else his scythe has), so I had the idea of, a scythe that creates a pulse wave whenever he shoots or oscillates with strength. Yūsei has two triggers; one shoots, and the other change the type of Dust, when he holds the second trigger and shoots, it fires a kinetic dust wave (which replaces for Gravity dust after a recommendation).

MRDA
Multi Reaction Dust Armbands. A pair of metalic armbands that he designed and created at Signal using a black metal called Spieler. Inside the armbands contains a cylindric chamber loaded with seven types of dust crystals: Fire, Ice, Lightning, Wind, Void, Light, and Gravity.

He uses the armbands to fill Schatten or Röslein with one type of dust (using the grips as a bridge) or to control the dust with his arms. The MRDA has neural sensors, allowing Asriel to change the type of dust he wants by just thinking.

Skills
One Handed Sword: His sword style is impulsive but cautious. Despite that his father is more like a tank, Asriel turned more into an attacker, but also acts as a defense line, attacking and parrying the enemy.

Parkour: Something that he learned by his own was the parkour, because his weapons doesn't have the enough recoil to help him avoid attacks. He learned to slide, climb, and. Practically, a basic thing that a RWBY agile character has.

Raiden: Because I don't know how to call it, he can use the swords with his legs (google it :v). He had this crazy idea during his particular lessons.

Dust Control: Thanks to Luna, Asriel is allow to use dust in it's raw form, but he's not too good with it so his limit is 10 minutes. With his weapons is a different thing; The swords fills with a type of dust that Asriel can use to deal more damage or create "special" attacks that depends on the dust element: This attacks consume A LOT of dust... well, not to many, 3 uses of one crystal, and 5 with the others. So that's the reason why he weekly buys "dust supplies", and this is just the swords, well, the armbands actually, he also needs dust ammunition for the cannons and powder for the scythe.
 * Fire: Creates a fire wall (2 meters height, 5m width) horizontal o vertical (depending on the position of the sword), or a fire ring that can cover him or his team.
 * Ice: So as the fire, creates a wall but it depends on the swing. Creates an ice cross (X) wall when he slams the sword to the ground.
 * Lightning: Creates an electric shield when ever he thinks it. When he throws the sword and impacts on any surface, it causes a shock blast, leaving a small electrified area (2.5m radius). And when he plants it, creates a light forcefield.
 * Gravity: When he slams or throws the sword to the ground creates a shockwave that attracts nearby enemies, and when he swings up, it can create a wave that stuns the enemy
 * Light: Tactical Dust. Creates a light wave that temporary blinds the enemy, the flash area depends on the attack.
 * Wind: Creates a light air stream that serves as a distraction or sometimes stun the enemies when he slash with force. When throws the sword or slams the ground, creates an air wave that also serves as distraction.
 * Shadow/Void: Tactical dust, creates a smoke screen that can confuse everyone who breathe it.
 * Kinetic: Dust ammunition. Despites having great impact, the low recoil wasn't helping to evade or thrusting. In Volume 3, Asriel replaces the kinetic ammo for gravity rounds after a recommendation.

Battle Recon: He "evaluates" the battle situation, teammates and enemies, so he can devise an improvised strategy.

Determination: The resolve to change fate... It's actually something that even the canon characters have; they will not give up until the end. It's always present.

But why this is so important? You may ask, and I will answer with something that probably gonna hate me for this... Asriel can "regenerate" his aura if he is determined to keep fighting until one or another finally fall, thanks to his semblance. This "determinate" aura glows crimson (je... there are reference there), but this aura is not to strong as his normal aura, it can protecting him, but still receiving physical damage. The Pack: "Beware with those who can howl like the pack."

Hyperactivity
"Accelerated Neuronal Process". This process affects his neuronal system, more specifically: the ANS (Autonomic Nervous System), SoNS (Somatic Nervous System), Sensory System, and PNS (Peripheral Nervous System).

The ANP allows Asriel to "accelerate" on a certain percentage depending on the action he's doing, the process is more notable during a fight. The acceleration limit was declared as uncertain, but knowing that Asriel gets weak as higher be the ANP, the limit is the amount of data that he can resist (or his determination).

The ANP is able to: Despite possessing such skills, Asriel is not capable to use all of that at the same time for a several reason:
 * Inhuman Speed: (Compared to Ruby) He can be fast but not too fast. Whenever he uses this, he leaves off a trail of blue wolf footprints on the ground.
 * Increased Strength: Allows to reduce damage recieved, increasing the weight limit, and supposedly, deal more damage.
 * Increased Agility/Dexterity: His reaction speed and sense of hearing are increased too, Being almost like a cat (... he).
 * "Eagle" Vision: This "upgrade" allows him to evade/deflect bullets or dust attacks in time, even predict where the enemy's going to shoot.

If Asriel tries to acelerate ALL his senses, no matter if it's fighting or not, the neuronal process would be too much for him. In other words, he's aura levels will drain and quickly weaken.

Wolfram Liengsky
Wolfram is the second son of the previous Liengsky generation. Asriel's father and teacher at Signal Academy. He taught Asriel the first steps of a swordman and tried to take the blame that Asriel had about Luna. He and Asriel have a good relationship as father and son even after the meltdown that Wolfram had about his wife. Asriel always tried to encourage him.

Luna Lykos
Asriel's deceased mother. She was trying to find Asriel's semblance a year before her death using dust. Luna knew that Asriel was going to be a hunstman someday, so she started to write a series of notes that helped Asriel about dust control.

Fearing that someday she would not be in his side, Luna made hidden messages with the purpose of teach Asriel how life could be ups and downs, badges and burdens (huh).

I describe her as a philosophical person.

Team ALYZ
He is the former leader of Team ALYZ. His team considered as a naive child who turned into a reckless one. Albeit after some disagreements during the first days, they create a more personal bond and followed his leadership faithfully. Even considered brothers/sisters, this bond between them still remains after the Fall of Beacon.

Theme
The song that I think for Asriel is Reclaim Your Throne by NateWantsToBattle, and original song based on the upcoming game Final Fantasy XV. I modified some parts of the lyrics, but before that, let me explain why I pick up the song:

The lyrics fits with the events of Volume 3 and the upcoming Volume 4. For Asriel: He and his team held together after the Fall of Beacon, and they want to know the truth of who made all the chaos, so they are going to make a journey outside the walls with an unknown destination for find the truth.

Okay, now, the lyrics (BASED ON THE UPCOMING VOLUME AND TOUGHTS THAT FITS A BIT WITH ASRIEL'S PERSONALITY): 'The kingdoms can see their end

Stained your white hands into a crimson red'

I know you'll stay by my side

Together we'll face what lives on in the night

(This used to be our home)

The deafening darkness is my light

(Will you reclaim our world?)

' An armistice that's bound to break down'

(Chorus)

 'Guardians to war' 

it's light versus night

Heroes will rise

Like fire in the sky

You're all my friends until the end

Let's fight for the souls that can't defend itself

This whole world is ours

That we'll take back

And every broken heart will mend

So help me I won't let this be how it ends

And soon they will see how we strike back

This day is ours now we'll FIGHT BACK!

(Chorus 2?)

 'Where is your hero now?' Our tears turn blood, we'll fight 'till fall

_________________________________________________________________________________

"The kingdoms can see their end" Refers to Salem/Cinder, who wants a war between kingdoms.

"Stained your white hands into a crimson red" They think Ruby and company will fail and die.

"The deafening darkness is my light" Knowing that Ruby and company have to cross the grimm to reach Haven, they feel prepared to see the real world.

"Guardians to war, it's light versus night" Salem, she calls guardians to the huntsmen and huntresses, they are the light, she and the grimm are darkness.

"Heroes will rise, like fire in the sky" The group respond to her, determined to end this.

"Let's fight for the souls that can't defend itself" They duty as hunters.

"Where is your hero now? Our tears turn blood, we'll fight 'till fall" The question refers to Pyrrha, who "failed" to be the Fall Maid, this part is obviously Cinder. The answer is the group, who they will never give up until they find the truth.

So Reclaim Your Throne is basically Cinder and Salem, challenging Ruby, Jaune, Nora and Ren, who responds to them that they will not give up.

Trivia
hOI!! - Alex.
 * Notice that english is not my native language, so if you see something awkward or wierd, say it please :D
 * Asriel is one of the many names that have the angel of death of the Hebrew, Sikhism, and Islam lore (Azriel, I just change a letter. Je), which was initially known as Azra, an Arabic name that means travel at night... commonly associated with black, and dark blue colors... Same colors that Asriel wears.
 * Asriel is supposed to be allude on Alice from the novel Alice in Wonderland by Charles Lutwidge Dodgson (better known as Lewis Carroll) for his color, and something that I notices, his wildly curious personality, and with the eager enjoyment of life that comes only in the happy hours of childhood, when all is new and fair, and when Sin and Sorrow are but names, empty words signifying nothing! (Before Beacon of course).
 * Actually, I choosed the name "Asriel" for the similarly-named character of Undertale that appears to be a reference to Azrael, Asriel Dreemurr.
 * Liengsky (Pronnunced as "Linskee") is based on the last name of the Tim Burton's version of Alice in Wonderland, Alice Kingsleigh. The name was flipped and modified.
 * Reikon Aasfresser it means two word in two different languages; "Reikon" (霊魂) means "Soul" in japanese, and "Aasfresser" means "Scavenger" in german. So, the Scythe's name is Soul Scavenger or Scavenger Soul.
 * Schattenklinge means "Shadow Blade" in german.
 * Röslein means a reference, also in german.
 * Knowing that I'll only use my wiki account for this wiki, I decided to put a name related to the RWBYverse, and as I was out of ideas, I accidentaly put Asriel instead Alex. My bad.
 * Despite being left-handed, Asriel can wield Röslein, Reikon, and Natch with his right hand just as easily, implying that he is  ambidexterity, "it is common to switch both hands while fighting, especially to make it interesting."

= =