Laeva Thane

Laeva Thane is a 7th-year student of Prelysium Santuary, the training ground of the Black Hunters, and the student mentor of Vulturn, who is of the batch four years behind hers.

Appearance
Standing at five feet and nine inches tall, Laeva is a slim girl of pale complexion whose rigorous Black Hunter training has made her very toned. Her face has a girls-next-door type of beauty, with long, dark pink hair reaching the small of her back and soft, silver eyes. She has a scar encircling her entire neck.

Laeva typically favours wearing a simple jacket-blouse-skirt combination, with a black-red colour palette and thigh-high boots. Her neck-scar is covered under a red neck-bandanna.

Personality
Laeva has a rather strange social personality, which switches based on whether she is in the centre of attention or not. By default, whenever she's not being focused on or having casual conversation, she is soft-spoken, shy and tries her best to avoid getting the attention of those around her. While she is friendly and appreciates friendship, she does not go out of her way to make any friends, preferring to be by herself. Vulturn calls this being in her 'weak' state.

When forced into getting everyone's attention, contrary to everyone's belief, her personality gets much stronger and braver. She shows none of the typical symptoms of stage fright and in fact becomes significantly charismatic and open, displaying a keen awareness of those around her despite her normal wall-flower state. The duality of this aspect of hers is due to how she takes stress and pressure. In Vulturn's words, "it is not the weight she despises, but the touch." She has the mental fortitude to easily handle pressure and in fact flourish in such a situation, but she actively avoids it due to how she does not like the sensation of having everyone's hopes or expectations on her.

Besides this, Laeva possesses a strong moral core, with a neutral regard towards the law. She is confident in her own judgement and willing to switch to her 'strong' state to confront those she believe are wrong. As a young adult, she has embraced self-sufficiency and independence, opting to work alone or with her student Vulturn rather than the normal Black Hunter pairs or trios, as well as standing up to the higher authorities whenever she thought necessary.

When facing human enemies, Laeva believes in diplomacy first, even to murderers or human traffickers. She will always attempt to talk them down into surrendering but in another transition from 'weak' to 'strong', will get more and more fierce if they continue to resist or show no remorse. Once she is out of options or they try something, she will attack without mercy, utilizing her full force from the very beginning to end the fight quickly. It is noted that she gets fierce much faster when it comes to confronting the White Fang.

Weapons and Abilities
Having been a Black-Hunter-in-training for seven years and the best of her batch, Laeva is formidable in human-to-human combat and can hold her own against Grimm as well. Her weapon is a Power-Inverter called Endgram, which is a claymore nearly as tall as her. It is distinguished by the handle that extends out beyond the guard and makes up for a third of the main blade. To cover this second handle, the guard is shaped such that it has two short blades extending parallel to the centre one, reaching up to half the length. The guard blades are noticeably thick, lacking a cutting edge, and it is immediately apparent to the observant that they blade can transform.

Endgram contains the typical Power-Inverter ability to get stronger through draining an opponent's Aura, but its main trait is its multiple forms. Barring the Murasame Original Azrael, it has the highest number of forms in the story: Due to the relative fragility of the Power Inverter material, such a variety of Frame-Shifting should not be possible. The reason why Endgram works comes from the method of transformation. Form 2 can be reached through simple detachment. Form 3 can be achieved through a telescoping handle. Only Form 4 requires extensive frame-shifting but the shift is isolated to the guard-blades and does not interact with any other part of the weapon, hence material stress is low enough to allow it.
 * 1) Its default claymore form.
 * 2) By separating the main blade from the guard and utilizing the handles for both, Engram becomes a pair of dual short-weapons. The center blade form a normal double-edged longsword, while the guard blades become a useful blade-catcher due to their U-shape and a club due to their bluntness.
 * 3) Both of the short weapons can extend into a spear-form by extending their handles. The longsword becomes a spear, while the club form a two-pronged bident, with the guard-blades shifting to give themselves both an edge and an extended sharp point. The bident can spin its head to break any weapon or neck caught between it.
 * 4) At any point in time, the guard-blades can spread out their thick weight into a shield-like form. In the claymore form, this creates a full-body kite shield. In the short-weapon form, they form a diamond-shaped buckler. In spear-form, it becomes a long-hafted mace instead.

As a result of this weapon, Laeva has a slew of options when fighting in close-combat, each form suitable for a different scenario or for exploiting the weaknesses of the fighting styles of her opponents. She is highly proficient in every weapon form in her arsenal, hence she can smoothly transition from one to another in a deadly combo that forces her opponent to change their defense strategy between every strike.

Just like Ruby, Laeva has silver eyes, but she has no idea of their significance nor any power that they could grant her.

Dust Usage
Laeva's usage of Dust is focused on limiting the mobility of her opponents, pulling them in and preventing them from getting away from her close-combat prowess. Her Dust style is Magus-type, the same as Glynda, allowing her to control and move Dust remotely, as well as form runes of Dust to invoke powerful effects.

Her primary element is that of gravity Dust, a black-colour Dust that allows her to pull her opponents towards the activated Dust, usually with her right beside it. Her secondary elements are lava and wind Dust which she usually places these on the ground in front of her on a time delay to form impassable terrain behind her opponent once she pulls them. She is also capable of firing off blasts of wind and heavy globes of lava for medium-ranged combat.

Aura
Laeva's Aura has no visual appearance. Instead, when invoked at full power, her immediate surroundings become absolutely silent, making her every move without a sound. With great reserves, it primarily enhances her agility, with smaller boosts in strength, while her shield is average for a Black Hunter.

Her Semblance is Full Name: Sound Manipulation - Hear Me Roar. It amplifies her shouts to tremendous levels, deafening her opponents while blowing them away in a powerful shock-wave. If she lets go of the ground, the recoil of her shout can even launch her into the air. Despite its simplicity, it is an incredible tool in combat, especially due to her close-range nature. Not only can she release this without any warning, the interaction between sound and Aura means her opponents can't block it through their Aura, hence while one can stand up against the kinetic force, it is near-impossible to avoid the excruciating pain of getting deafened.

Despite being a great power, Laeva only reserves it for a last resort, since she hates how it puts her in the spotlight. As a result, she is not as practiced at it as she should be. The only thing she learned is to focus the direction of the otherwise omnidirectional shout into a cone to avoid hitting innocents.