Cinera Schilla

Profile
Name: Cinera Schilla

Age: 27

Gender: Female

Race: Faunus (Chinchilla)

Height: 5'3"

Weight: 150 lbs.

Hair: Short shiny silver bob.

Backstory
Cin was born on the outskirts of Vale to some pretty well off farmer parents, and though she often helped them with the farming, she would often traipse about the countryside, avoiding any Grimm with knowledge and tact. For years she would outsmart Grimm, exploring through forests and rivers, just adoring the countryside. And then she found a cave... At first she hesitated to enter, but after two days, she returned and adventured into the cave. She had a small knife on her, and a matchbox, but was little prepared for true combat.

The cave system was an old abandoned mining tunnel, with a few scraps of equipment left over. She lit a torch, and continued on, heart racing as she ventured into the unknown. And that was when she saw some leftover explosives from the mining operation. She picked up the stuff, looking at it with wonder, and a bit of fear. But still, she tucked it away in her pack, continuing on. Some of the platforms the workers had used had rotted away, leaving Cin to jump over the gaps, and this was when she realized how fun it was. As she reached a back tunnel, she heard heavy breathing, and as she slid to a stop, she saw a large Ursa. She extinguished the fire, looking around frantically as she remembered the explosives, hearing the Ursa smell her out. As she felt a wet nose press against her back, she dove forward, barely dodging a massive swipe as she pulled out the pack of explosives, throwing it at a pillar near the Ursa. The dust inside didn't react well to the violent throw, and detonated, collapsing a good chunk of the tunnel on the Ursa, killing it. She was a bit hurt, covered in scratches from the debris, but she had loved the experience nevertheless, considering it her inspiration in the years to come.

She got back home, her parents angry at her recklessness, but glad she was okay. To try to keep her around the house more, they got her a gaming console, which did a decent enough job, but she still occassionally went out to the countryside, adventuring. She came to love the video games, and decided that she wanted to get into video game development, and started up a very good planning phase. She took classes in the city on programming and art, creating a visual novel as her first game, working her way up to a simple platformer. Eventually, she got a group of people and made a small five person company, set on creating a new, special experience for gamers. A fox faunus, named Mandari Prower, had been working on contact lenses that allow distortion in the lens, nearly acting as a UI. With this technology, she began developing the Visuix Omni, and within a few years, they had a prototype, where the player would put in Mandari's lenses, and could see the world differently, with the textures she created. The player entered the game world, and at first, could only walk around the environment, interacting with in game elements, actually feeling the contacts due to slight Nerve stimulation.

The prototype took flight, and in time, they refined and perfected it, allowing users to even bring their weapons into the simulations, using them against virtual monsters and puzzles. Cinera created several "Training Sims" for any fighters to undergo, often adding new types in updates. As of right now, the system cannot be sold, but her friends and some enthusiasts can pay her to let them try it, with a student discount for Beacon and Signal students. The Virtuix Omni is her pride and joy, and always in her heart as she designs for it, are the memories of exploring the Vale countryside.