Marika St.Midnight

Appearance
Marika is a girl of slightly below average height, though it would be hard to tell just by approaching her. Her loud voice, confident posture, and bountiful charisma help to make her seem larger then she looks. Combine that with her outgoing personality, and it's hard to have the girl not leave an impression on you.

She tends to wear her high-lo button up coat, a dark navy blue decorated with stripes of white and lighter blue, as well as high-waisted shorts that have a similar color scheme. Her outfit is usually completed with her black choker, an accessory that she keeps with her always, and her roller-boots, an essential part of her outfit as well as a large part of her fighting style.

Marika tends to walk with purpose, as if she knows perfectly well where she's going... even if she's horribly lost, which is often. Similarly, she almost always has a cocky, confident grin on her face and a mischievous sparkle in her neon blue eyes. Be she losing a match or failing a test, you'll never tell until you talk to her. The number of people that have seen Marika cry can be counted on one hand.

Her hair, surprisingly, is usually well kept and groomed, to many's surprise. Though the length can occasionally prove to be a problem and a hassle to maintain, Marika takes a lot of pride in her long locks and works hard to keep them in good condition. (However, the sheer mass of Marika's bedhead is something that has to be seen to be believed.)

Personality
WIP

Revenant Ruin
Revenant Ruin is a large buster sword with a golden hilt. Though it can be used perfectly well as an oversized sword with Dust-enhancement capabilities, in times where defense is needed, Revenant Ruin can be 'unfolded' to turn into a large, Japanese style folding fan, which can be used to block hits, or even bat people and things away from Marika. Though the weapon itself is somewhat unwieldy, especially in closed or small spaces, the hits it delivers are devastating, and by being attuned to Marika's aura, the weight is reduced to about as much as an average sword.

Dust can be poured or placed into the small holding circles at the base of the sword's blade in order to add different elemental capabilities, though this is not required for the weapon to be useful.

Roller-Boots
Originally a prototype design for St. Midnight Fashion, these boots were canceled when stockholders expressed concern that there would be liability. Marika's brother gave the only functioning pair to her instead, as a gesture of goodwill on her journey to become a Huntress. By pressing down on the heel in a certain way, motorized wheels pop out of the boot's sole, essentially turning them into motor-driven rollerblades. These help Marika travel faster, possibly delivering more of a punch into her attacks, or getting her where she needs to be in less time.

Marika has theorized that at fast enough speeds, she might be able to travel up vertical surfaces, but she hasn't had the chance to test it yet.

Unknown Semblance
Despite her time in training, Marika has still been unable to unlock her Semblance, or even have an idea of what it might be. It is something that frustrates her, but her tireless efforts to uncover it have proved unsuccessful. She hopes that training at Beacon may prove the final key to unlocking it.

History
One could say that Marika grew up with a rather privileged lifestyle: the first and only daughter of two fashion moguls who had managed to start an entire empire of clothing. Though her older brother was the one primed to inherit the business her parents had started, Marika was expected to get an equal share and assist in all decisions as soon as she became old enough.

Of course, that's not how it turned out.

Even from childhood, Marika was a spitfire who rarely took the spoiled attitude of her peers sitting down. Always out and always getting into trouble, she quickly made a name for herself among her parent's colleagues as a 'trouble child' who would certainly be bad for business. Unwilling to see the company they had built be destroyed, Marika's parents quickly placed all of the responsibility on Cambrin, who was more then happy to oblige. Marika was more then happy too: the last thing she wanted to do was design clothes and do 'big business things' all day. Blech!

However, all this new-found freedom left Marika quite unsure as to what she wished to do with her life. She tried out a number of things and acquired a number of hobbies, but none of them really stuck, save for singing. She adored the way she could express herself through music, and not be judged for her quirks, but rather adored for them. It wasn't hard for Marika's natural charisma to draw some others in, and start her band, The Atlantics.

Just before their first big tour, Marika received a letter from her parents. They had heard from some of Marika's tutors that she would make an exceptional candidate for a Huntress, and they wished more then anything that Marika would accept this offer, as a Huntress in the family would be a much better image then a failed musician. Though Marika was originally disgusted by anything her parents approved of, her fellow bandmates and friends said they would be happy to see Marika doing something so incredibly awesome. Spurred on by their confidence in her, Marika left the band and spent the next couple of years in a fighting school, training her abilities and forging Revenant Ruin.

Though her lack of time training placed her at a slight disadvantage, she passed the entrance exam and is now eager to start her time at Beacon Academy.

Trivia

 * Marika is a derivative of the name 'Mary'. The Biblical figure of The Virgin Mary was often painted in blue robes, supposedly because blue pigment was the most expensive and therefore reserved for her (or, occasionally, Jesus Christ himself).
 * Marika's surname, St. Midnight, comes from the color 'midnight blue'. It also ties in with her first name, as St is a common abbreviation for 'saint'.
 * The inspiration for the roller-boots came from the anime Air Gear.