Night Dancer

"This Grimm...it has some sort of sentience! It is not meant to be taken on alone, or it may be a dead man's wish."

- -Random Excerpt

Synopsis
The Night Dancer is a higher tiered Grimm, having a limited and patient sentient mind, and about the same size of an Ursa Major. Liking to use stealth to kill humans and pick them off, it'll rarely fight head on or in obvious daylight unless desperate. Because it seems to have knowledge, it is seen as a varying threat, longer living Night Dancers are higher on the scale due to experience.

Appearance
Based off of a Praying Mantis, it has fairly rigid and smooth body parts. The eye pods are strictly red and it's head has a protective white plating protecting it's head. The general looks to the Grimm include a fairly light frame, generally protected with a few black points, and a solid exterior.

It's limbs are considerably armored as well, but not thick. It's arms however are sharp, spiky, and well kept. One could compare them to the rigid edge of a more precise chainsaw. It can cleave entire trees if it wanted, and if caught on the spikes, it may spell death for even experienced hunters.

Strengths & Weaknesses
It likes to fight in areas where it may be dark. Therefore, one should be careful while in the proximity of one as they may not be aware until it is too late. The sharp claws and spikes on their arms come extremely fast to the unsuspecting eye, and once they miss, they'll return docile or continue on their assault.

While Night Dancers are quick and fairly powerful because of their speed, they are not quite as durable. Breaking it's legs will severely hinder it's movement, and breaking it's arms may make the foe retreat.