Board Thread:General Discussion/@comment-24262164-20131227184829/@comment-129.15.131.248-20150311034326

Don't know if anyone's still hanging around this thread, but figured I'd throw up some possible Semblance ideas I've thought of. Hoping for some feedback.

1. Illusion: Creates a single intangible clone while making the user invisible. If the clone is disrupted (i.e. something moves 'through' it with enough force), both the clone and the user's invisibility are dispelled. It has a time limit for its active use and a time limit between uses, which increase and decrease respectively as the user practices and gains more experience with it.

2. Kinetic Burst: Allows the user to expel a burst of Aura from a point on their body. This burst acts as a force on the user's body in the opposite direction of its use (i.e. if used from the bottom of the foot, would exert an upward force on the foot). It can be applied from any size of area on the body, but the overall force is the same (stronger force exerted the smaller the point is).

3. Mirror: Can create a small "mirror" of Aura that reflects whatever hits it. It's easier to reflect projectiles or aerial attacks due to the lack of grounding, whereas melee attacks from someone on the ground are more difficult. (The idea for this character was that they would use a chakram or throwing star of sorts, using their Semblance to bounce it around the enemy to attack them from unexpected angles.)

4. Roar: Can send a blast of Aura with a roar. Without Dust, just exerts a kinetic force on anyone in range. User can control the area affected by their Semblance, and can be combined with Dust for elemental effects.

5. Enhancement: User can temporarily enhance their reflexes (reaction time, movement speed). Like Illusion, has time limits that improve as experience is gained with the Semblance.

6. Chains: Can create chains out of Aura. Can be used for quick movement (anchored to the ground, retracted to pull the user to where the chain was anchored). If the chain is broken, the user loses an amount of Aura that corresponds to the amount of chain on the lost piece of chain.

7. Blast: Can create an "orb" or "blast" of Aura as a weapon. Acts as a projectile, and can be enhanced by Dust.

8. Aegis: The user can purposefully "trade" speed to boost their Aura's defensive capabilities. The effect can be used on any part of their body, and different parts of the body can have it applied at different strengths (i.e. one arm could move slower than the other, but have more defense). Can be combined with Dust to create elemental armor that can either increase the defensive capabilities or cause harm to attackers.

9. Crows: Summons crows made of Aura. Controlled mentally, and can be infused with Dust. Crows can be used to attack, but are not terribly strong. Instead, they are more often used as a distraction. Can reduce the number of crows summoned to make the summoned crows stronger.