Talk:Guidelines/@comment-31628651-20170329232256/@comment-8182065-20170330110921

I wanna say the Semblance idea may be along the lines of Aura Manipulation, but am not too sure on that myself.

I do see a lot to poke at in regard to the concept though. It's described as 3 different abilities (cloning, healing, and defense), which gives the impression that she has 3 different Semblances. If its just for healing, cut out the other two imo.

Say, she has only 10% of Aura left. If she were to heal her teammates, they'd only receive a small 3.33% each if it were to be equally distributed which doesn't seem like it would heal many wounds/add enough Aura to keep her team's respective Aura levels at a decent point. If she becomes completely drained, unable to move she becomes way more than a vulnerable target; she turns into a liability for the rest of her team.

I understand it being a last resort sort of deal, however, I don't see it being very beneficial. Its like a high risk, no reward sort of ability you'd be better off not using.