Arcana Harlequin



-WIP until further notice

Arcana Harlequin is a member, and the close quarters specialist of Team ASHE.

Appearance
Arcana is human, has a pale complexion, complete with golden eyes and long, straight green hair, that runs slightly past her shoulder blades, with plenty of bangs, some of which are a few inches above the nose. She also has a relatively large chest, and is slightly taller than the average female. Her outfit is a fanciful light green dress shirt inside a white-colored cross between a jacket and a knee length dress-like, skirt, with green and gold trimmings, reminiscent of the "magical girl" articles of clothing. She also wears green leggings, with black boots, her emblem branded on their green soles.

Personality
Arcana is sweet, and sensitive. However, she isn't afraid to voice her opinions, quite loudly, making her quite strong-willed. Her cheerful personality often makes her the "heart", the moral compass of the team. Though circumstances will arise, making her quite distrustful...

Backstory
-WIP until further notice

Abilities
Arcana is quite strong, able to take a few punches and deliver some in return, and has basic knowledge in several fields of combat, such as unarmed combat, firearms, swordplay, along with some understanding of both chain and staff weapons. This knowledge is invaluable to her countering opponents with other weapons. Her signature style mixes fencing (albeit cinematic) with longsword dueling. She also has knowledge in Dust, and decent reflexes and reaction time, along with an above average speed.

Weapon: Tarot

Tarot takes the shape of a lengthened stiletto, between the length of a rapier and a longsword. This blade is four sided, and has short but sharp blades on each side, being a weapon designed for slashing and stabbing. Mounted inside the blade are four Dust exhaust ports, supplied by Dust vials mounted in the quillons, fed to the ports via a fuelling system in the cross-guard with the trigger on top of the hilt.

Combat strengths: Tarot has a fast rate of fire in Dust particles, with low recoil, though it is limited to close-medium range at most. It is only limited to stab and slash at the enemy, though the narrow tip should aid in piercing mail and passing through gaps in plate armor.

Combat weaknesses: The Dust vials used in Tarot is often limited to two elements, at most. It offers no scopes nor sights, so proper eyesight and manual aim is required. As stated before, the Dust particles can only reach medium range at most, with damage being slightly below average. The high rate of fire is enough to warrant ammunition shortages, but not enough for a significant increase in recoil.

Aura: Arcana has a relatively strong Aura, glowing light green in color.

Semblance: Repulsion Her semblance first takes the form of glyphs. Not only can she perform Air Step and blocking, but she can also use the glyphs to create a repulsion field surrounding the glyph.

Combat strengths: It is enough to block and even repel bullets, stopping them in the field, and with the wave of her sword, send them flying towards the nearest enemies. It can block and repel Dust particles, but is less effective in sending these loosely held particles to the nearest opponents, unless they are more tightly packed i.e. they are fired in an orb towards Arcana. This field can also be pointed on the ground, allowing Arcana to hover above the ground, by repelling her mass against the ground. Additionally, the branded emblems on her boots should reduce the time taken to summon the glyphs (i.e. how Cinder Fall's dress lit up during her incineration glyph attacks).

Combat weaknesses: The semblance consumes a lot of stamina, and by extension, her aura. This field is dependent on reflexes, reaction time and the position of enemies in her line of sight. Ergo, this field is ineffective against snipers, as she cannot detect them and quickly set up her field in time. She also must set up her field before her enemies fire their guns, bullets flying faster than the human eye can notice. Additionally, the field is ineffective against melee opponents, as it takes effort to repel the mass of a heavy weapon, along with the mass of the wielder. Levitating herself with the semblance may take a greater amount of effort, due to the mass of herself and her weapons, though she and Tarot are relatively light. Additionally, to counter this, Arcana is working on increasing her stamina in her exercise regimen...

Trivia

 * Early concepts of Arcana involved her being a Soul-Eater esque weapon, though it was later rectified when the rules were more defined. This concept arose despite I, the author, not having seen a single episode of Soul Eater - The concept was inspired by certain chapters of the manga Bleach by Tite Kubo.


 * Arcana is named after the color Harlequin (and Harlequin Green).
 * Her name may be interpreted as, "The Secret (Arcane being a synonym for secret) Jester."
 * Despite having green hair, and a harlequin-themed surname, she is in no way a reference of any Batman character that comes to mind.
 * It is this surname, that led to the development of her Tarot motif.
 * Her signature outfit is referenced from the magical girl outfits seen in the anime Puella Magi Madoka Magica.