Thread:JackWasup/@comment-22439-20140829170946/@comment-8182065-20140907204735

Sometimes for abilities its good to get a general idea of what kind of fighter he's gonna be. Will he be long, mid, or a short ranged character? Is he a mage type, gunner, or more melee oriented? Also figuring out his stats would be good (speed, strength, stamina, agility, etc.) and what he does best in (say he's strong and can take blows, but is a slow runner).

Then think of a weapon to go with the stats you chose (or the other way around).

His clothing/armor is alsoa thing to tie in, as if you have someone wearing light clothing, they would be better off as a fast person who deals quick attacks, but can't take many attacks themselves (opposite effect: a heavily armored person would be slow, yet could take many hits).