User blog comment:SamjaySyndrome/What are your aim?/@comment-4806269-20150204190700

TBH, I just enjoy creating and designing characters. While ATM I'm getting a Visual Arts major myself, I doubt I'd ever put the skills I got at this onto my professional work, since writting stories is a very, very hard task for me; even writting my character's bios is a hard thing to do, so comics/graphic novels are a no-no to me since I don't have enough time, neither I'm mentally fit enough for enduring all that anxiety and for expressing myself exactly how I want. However, I'd love to being able to design characters and illustrate stories if I ever make a project with somebody else (a writter, for example). In that case, I'd definetively put my skills on practice.

I don't aspire to be the mainstream concept artist that draws everything with that hyperrealist, shiny style and shit since I'm very experimental on my work and I like to appropiate and use different aesthetics (not to mention I don't want to limit myself on illustration, at all; I arrived at college basically as an easel painter; now I'm working with both traditional and digital illustration, screen printing, traditional painting and I've even done some photography work, and definetively I don't want to have Crippling Overspecialization), but if somebody ever gets interested on my work and wants me to work on that, I'd love to do it. Not to mention, I'd be happy as hell if any of my OCs become canon, since I worked hard on them; perhaps not as harder as I work in my college stuff because of time issues, but still, I like (and tried) to make them as good as possible.

The thing is, I'm open to pretty much everything, and I try to experiment as much as I can and learn about character designing because I like it and enjoy it a lot, and you don't learn to create good characters in college...not in mine, at least. I want to be prepaired enough in case opportunities rise in the future, because living from art isn't an easy thing.