Thread:JackWasup/@comment-25363089-20190521143324/@comment-13488655-20190808191118

Same dude OAO

Even so, imagine the possibilities! :D Like, maybe as fee DLC, we could add void lords that actively talk to the player! :D Like if they're talking loudly it could mock them for being easily angered but if they're giving out instructions it could mock their strategies

So far with DnD stats I'm unsure how to apply Wisdom and Intelligence in the game o.o

I mean, Dexterity is just speed and agility, constitution can just be defense, Charisma can help in towns and stuff when dealing with in game people and Strength is attack power.

Should, Either wisdom or defence be, how well that person can use their elemental power or how far its range goes? Or should those two stats be dropped?