Board Thread:News and Events/@comment-933831-20160302141641/@comment-24147026-20160303023257

Whoo' boy, where to even begin with Tuckyr.

First off, I'm going to cop Sebi's move and run down a couple of faults with Mr.Gainsboro, he is incredibly feat-less and wields a non-transforming weapon. That being said, this weapon is a broadsword-cum-club that you won't find winning slicing or puncturing competitions anytime soon. It was built to deliver fierce blunt trauma alone with it's immense weight, and to make up for it's lack of another form, it can be fed Dust to add an extra kick of respective attributive damage to it's blows. Tuckyr has been training from a young age to be a Hunter, pushing himself to be the best with the additional tutelage of an entire bloodline of experienced Hunters, all before even entering Signal.

In combat, Tuckyr is a raging bull, a berserker who looks the role of a knight. He is a close-range fighter who charges into the fray, ready to bring Solais down on his opponent's head. His weapon is not his sole means of attack, as he considers himself a pragmatist, using his entire body to stay on the offensive, punching, kicking, and tackling his way through enemies. He is bound to make mistakes with his fighting style, but that's where his Semblance comes in: Showtime. Named as such for Tuckyr's vanity, it drives his sensory perception into overdrive, a sort of bullet-time giving Tuckyr the illusion of augmented reflexes to the outside viewer. He can only use it a few times, with each successive use tiring him out quicker. One can only run the show for so long after all.