Thread:DustpeltX/@comment-33419273-20171117185800/@comment-13593058-20171118100453

Depends on what you want to do with said summoned creatures.

I have to see things from an RP point of view, so I don't care about appearances. Case and point, demon vs angel doesn't matter to me. What does matter is the powerset you want to put on the said summons, which can be anything at the moment considering the vagueness of it all.

An example of really neat and relatively balanced "summons" would be the Stands from Jojo. While some of them can be considering over-powered, the core of their being is that they have very distinct abilities that, one, fit the user's personality and, two, allows for a bunch of applications based on the surroundings. Relative simplicity is the general basis for any ability, not just for summoning.

Of course, the appeal of summoning is that you get a creature that is marginally stronger than the user, but I think that's just an uncreatively way of squeezing in summoning.

Furthermore, you have to consider why it strictly has to be summoning if it's a Yin and Yang. Strictly speaking, the theme of Yin and Yang isn't about being opposite, but the complementary relationship of said forces give rise to each other. So say a pair of abilities that become detrimental when used alone but becomes beneficial seems like an interesting ability versus focusing on the opposing nature of Yin and Yang.

If you just have angels and demons, I suppose you could do that, but what can you show with that? Good and evil? Seems pretty black and white to me, which completely misses the point of Yin and Yang.

Just food for thought, I've only done summoning once and, similarly, on two siblings. My two characters, Rayne and Alice, both have a similar Semblance of summoning an armoured knight, but their abilities and conditions differ ever so slightly to match their personalities.

Alice's version is relatively simple and has little risk attached when using it. This low-risk summon matches her stoic and isolated personality; the knight is merely a pawn for her to use, nothing more, nothing less.

Rayne's on the other hand, is an all-in type of summon. This high-risk summon goes with her tendency of going great lengths to complete her objective. It also personifies her willingness to expend everything she has to save someone, whether she knows it or not.

That's only my point of view, of course, you should always do what you like. My only job is to make sure it's not at the expense of somebody else.