User blog comment:DaPotatoOfDoom/"The Remnant's Mile"/ Idea page/@comment-5494158-20160906135328

I'm seconding Mkat's questions, along with adding in a few of my own.

First, the mention of this including most of the fanon is very worrying to me. From experience, a 6-person RP alone can be rough to manage (depending on who else is involved). If there's no limit on who can join, I fear this can easily devolve into pure chaos.

Secondly, there's the location. Aside from the sketched out map, what other info is there on "Anyor"? Why exactly would it be a desirable place for factions to claim, and even risk their lives to battle over it? If it's as Grimm-infested as one of the points suggests, then from a logical standpoint, it would probably take an insane amount of time to clear them all out for proper usage of the area. In relation to that...I take some potential issue with the idea of using every possible Grimm for this RP.

Aside from being the equivalent of NPC enemy spam, I highly doubt the ecosystem of the area could actually support every single Grimm type (unless you're planning on making Aynor one big mish-mash of several landscape types). That's also not to mention some unique cases among certain fan-created Grimm; such as those that are only found in certain areas, are exceedingly rare, or ones that actively avoid their own kind (myself having written one in particular along those lines).

Beyond that, there's also the mention of this RP spanning over several months. I think it goes without saying that creating such a large-scale project (which would involve a lot of people) for such a long amount of time is very, very risky. I don't want to shoot down your idea completely, but with some of the things mentioned here, it would take extremely careful coordination, along with condensing certain ideas while fleshing out the incomplete ones. If anything, I'll leave off with this bit of advice: The line between ambition and over-achieving is very thin. Go over your details, see what your story needs and can do without, and most importantly of all, keep it within your capabilities.