Calder Indivar

Kishan is a blind Hunter who hails from Mistral with a strong sense of justice. As of right now, he does not belong to a team.

Appearance
Appearance - Muscular human male with brown skin and dead, gray eyes. He has short spiky black hair with medium sideburns and some facial stubble on his chin and around his mouth. He wears a pair of golden studs in each ear and has a small scar over his left eye (not depicted). Kishan wears a long, open dark blue and black coat with a hood that is secured with a yellow sash (neither currently depicted). There is a blue lotus crest on the back of this coat. Under this coat he wears a long sleeve shirt made of black armored fibers, which helps provide extra protection from attacks. He is also wearing a pair of loose fitting black pants under the coat. On his feet he wears a pair of black combat boots. He wears a pair of black fingerless gloves with studded knuckles, which correspond to his weapons. He usually either uses his weapon as a cane and carries it in his hands or as a pair of batons which are tucked into his sash.

History
Kishan grew up as the son of a weaponsmith (father) and retired Huntress (mother) in a dangerous and unforgiving town in the swamps of west of Mistral. However, because the Veritas' family weapon shop was well-protected and well-known and in surrounding villages, they were able to stay out of trouble. Though born a cripple without sight, Kishan grew up in a very loving family and was well-cared for. Since it was clear to them that Kishan wouldn’t be able to live a regular life as a Hunstman or other common profession, his parents searched for many alternatives, without much luck. In the worst case, they thought, he could always work in the family shop.

When Kishan was 10, he was left alone in the shop while his parents ran errands in the village. Thugs took this opportunity to attempt a burglary. But after bearing witness to a traveling Hunstman use his abilities on these thugs, Kishan became obsessed with becoming a Huntsman, and couldn’t be convinced otherwise. This Huntsman taught Kishan a lot about being a Huntsman, including about Aura. And (after much pestering on his part) Kishan convinced him to unlock his Aura. It wasn’t long after that Kishan discovered his Semblance, Sonic Sense, which allowed him to “see” using sound waves. After discovering his Semblance, Kishan was able to hear a lot of what happened in the village he lived in. As he continued to hone his Semblance, Kishan began to hear the screams of people being attacked by Grimm from far away. It was these experience which gave him such a strong sense of justice, and convinced him to become a Huntsman to protect the people of Remnant. He trained relentlessly with his mother to become a huntsman.

Kishan attended Haven Academy soon after he turned 18. He had a hard time convincing the instructors that he could be a Huntsman at first due to his disability. But after witnessing his prowess in the annual Mistral Regional Tournament, they could no longer deny his talents. Kishan was made leader of Team KIWI (Unknown teammate names). He became great friends with his teammates, and developed very close bonds with them. He soon made a name for himself as a clear-minded and tactical leader, and was well-respected by the time he graduated (age 21) by many in the school.

After graduating, Team KIWI adventured around Remnant for a time. However, it became clear that his teammates weren’t satisfied with their lifestyles. After they separated, his teammates began to take shadier and shadier jobs, much to the chagrin of their leader. He began trying to stop them from committing these acts, as friend rather than a Huntsman. After two failed jobs, the other three members of KIWI decided to attempt an assassination on their leader, which ultimately failed due to Kishan’s extraordinary perceptive skills, though all members of KIWI escaped the encounter alive.

After that, Kishan began adventuring alone, and eventually opened up a private investigation agency called Aequitas Investigations in Mistral. He is currently hunting down leads on the remaining members of Team KIWI.

Weapons and Abilities
Kishan is an expert hand-to-hand combatant, which was a result of long hours of training fundamental fighting with his mother. Though he has experience using all manner of weapons, his main expertise lies in stick fighting. Kishan’s only weapon of choice is a single multicolored long cane called Peacekeeper made by his father which he uses as a cane when he can’t or doesn’t use his semblance to “see”. Kishan doesn’t have any guns, and tries his best to stay away from them (see Personality). However, that doesn’t mean he doesn’t know how to use them.

Although Kishan is an expert fighter, he devotes a lot of his Aura to his Semblance in order to be able to know what is around him. Which is why when he fights he tries to take as little damage to his Aura as possible, and deals quick decisive blows to end fights quickly. His fighting style involves lots of guerrilla tactics to keep himself off the front lines.

Peacekeeper
Peacekeeper looks very similar to a normal long cane which those that are blind normally use. However, it can do much more. It is made from some of the finest metals available in the kingdom of Mistral. This cane splits into two medium sized batons which can be dual wielded, and can do some serious damage when put in the hands of an expert stick fighter. Each baton has a section to load dust cartridges, which allows Kishan to use different dust types during fights. There is an output port for the Dust effect at the end of each of the weapons. He can use the Fire from one baton and the Ice from another to create a steam smokescreen. He can also use the Lightning Dust and essentially make each baton a taser. Kishan can also use these batons as projectiles, and has an uncanny accuracy with them, especially at midrange. Kishan wears a pair of Dust-infused gloves which enable him to remotely “pull” the batons back to his hand. Both the batons and the gloves are infused with strong magnets and Gravity Dust, which allows for the retrieval to work somewhat reliably. It fails after a certain distance however.

When Peacekeeper is in its cane form, it only has one output port, so Kishan can’t use any combination Dust attacks. However, the Dust attacks in cane form are twice as powerful. The retrieval method for Peacekeeper is much less reliable in cane form because of its more cumbersome shape.

Aura and Semblance
Kishan’s aura is a dark, navy blue, like the color of the ocean at nigh