Talis Ebonmere

Talis Tilahaan: Leader of team TECH. Reserved and melancholy. Human, white, male, 5’9, dirty blonde hair and blue-grey eyes. Stocky and well-muscled.

Weapon: Mechanized full plate style armor with several forms, variations and weapons. Powered by a dust reactor.

Standard form: Laser rifles built into arms, mechanized arms and legs, flight capability using thrusters built into the bottom of the feet. Main weapon: retractable rectangular shields built into both arms. The shields and arms possess powerful hydraulics capable of launching foes skyward.

Heavy Assault form: Laser rifles expand into laser Gatling guns. Guns can be overclocked for a massive barrage of energy. Fist spikes are larger, and the shields are reintegrated into the armor. Hydraulics in arms are significantly stronger, and flight capabilities are undiminished.

Siege form: Wrist mounted and melee weapons are integrated into shields, shields are extended into tower shields with guns in the center and spikes for melee capacity. Flight capacity is non-existent, and unused flight power is converted into an energy barrier for a mighty defense.

Arachnid form: Ranged weapons and shields reintegrated into armor structure. Arm and leg hydraulics weakened slightly, but augmented with four extra limbs, controlled by a central AI. Flight capacity is increased dramatically, but this armor offers significantly less defense. Designed for speed and aggression, closing with an enemy and tangling their limbs, then attacking in a flurry of enhanced mechanics.

Aura strength: Medium. Without his armor, Talis is still able to take a few hits, but he’s no human tank.

Semblance: Ability to create and manipulate machines on the fly, using spare atoms from the air or earth, or just other machines. Typically Talis will use his semblance to fix his armor mid battle or to disable an enemy’s weapon, but if he has time he can create other things.

Symbol: A shield with gears emblazoned onto it.