Nox

Posted By Noctum Caeruleus

Name: Noctum (Nox) Ambrosious Caeruleus. Original name: Ambrose

Title/callsign: Winter's Night(title), or Winter as a mercenary name.

Age:17

Gender: Male

Race: Half Human, half Faunus, but with something rather Grimm...

Occupation: Mercenary.

MusicTheme(s):

Team: Not really a team as more of a partenership. Works with his adopted brother Umbra Silvae doing Mercenary contracts.
 * Main theme: Home, Daughtry (Acoustic and Regular Versions).
 * Entrance into Combat: Retribution, Blue Stahli.
 * Casual: September, Daughtry.
 * Combat: Blood Of The Titan, Two Steps From Hell--->Hardcore Combat: Suit Up, Blue Stahli
 * Enraged: Takedown/Scrape, Blue Stahli
 * Bloodlust/Beserk: Monster, Skillet

Color: Midnight Blue

IQ/Intelligence level: High, as he is able to analyze tactical situations rather quickly. Actual IQ is unknown, as Nox has never recieved a formal education. With the constant headaches, though, he may not perform well in academic situations.

Quote(s): "Are you done talking? There isn't any way, shape or form that you can get out of this. The fact is, you're gonna die. So shut up and deal with it."

"If your kind hunts monsters, than why bring one into your home?"

"Let me go about my business. Or I kill you, and do it anyways. It's your choice. Make it wisely."

"Pray to what ever god you believe in for mercy, for you will find none in me."

PhysicalityEdit
Nox looks like a young man, though it's been said he looks older(20-ish). He stands at 6'0", weighing at about 150 lbs. With short, black hair that has Dark Blue highlights, and Midnight Blue eyes with a very, very tiny amber ring around the pupil, he is quite noticable. A prominent long scar, leading from through his left eye down to his right cheek, catches the eye of most. He has double canines along his top jaw: four, in the place of two. The outer two are longer than the inner, and they all resemble sharpened fangs. Roughly a little over 3/4 of an inch, they're quite odd for a human to have.

A moderate tan on his face and hands, though the rest of his body is a lighter shade. Not pale, but lighter than a suntan.

Nox has the build of a runner, slight fat, and more corded muscle then anything. As a



Merc, you don't really succeed of you're not in shape. His body is compromised of muscle and 5% scar tissue. (I know it doesn't seem like that much scarring, but 5% is actually quite a bit.) Runic, Grimm like tattoo's are etched into his upper body, along with some Dust infused scars.

Dressing in what he calls "Casual but conservative", Nox is rarely seen without a hoody or some type of long sleeve(moslty a dark blue). Underneath that, he usually wears some type of t-shirt(darker colors, usually v-neck) and pants(jeans, or black/dark-blue slacks). Though he always has combat boots on, generally with some kind of knife in a sheath. The only accesories he has is a blue wolf-pendant necklace, given to him by his mother figure (The neckpiece is slightly feminine, but he treasures it like nothing else.), and a pair of metal, rune enscribed bracers he never takes off.

Nox stores his main weapon compacted on his back, enabling for a quick draw. Nightshade is holstered on his left hip, with the Techknife on the right. Throwing knives are stored across his body: Two in sheathes on him forearms, two more on his calves. The rest are in a leg bandolier (Explosive) and on Nightfall's combat strap(Regular).

PersonalityEdit
Nox has been likened to a frozen wolf: Cold and Vicious, with a gift for finding weaknesses, but loyal to his family. While in public, he lets his brother talk, only spitting out insults when addressed. You never see Nox smile, except for a malicious smirk when someone does something extraordinarily stupid. Because that leads to either: A. Sarcasm. B. Some rather Cruel remark. Or C. That person getting harmed.

The merc is a cynic, through and through. He's jaded from a lifetime of fighting to survive. He's not looking for pity, nor is he looking for awe. He's not out for attention. If he's there, it's to get the job done.

<p style="font-size:13px;">In private, he's more approachable (if you can become his friend), being nicer and laughing. Though still sarcastic, it's generally got a warmth to it. Showing a great deal of protective instincts toward his younger brother than one would expect, he quickly comes to Umbra's defense. Though he is not above smacking his brother upside the head or taking him down a few pegs.

<p style="font-size:13px;">He has shown some suicidal tendancies: General disregard for his own wellfare, using himself as a distraction, etc. If not for his brother, he may have already gone off the deep end. He has some...psychological issues. May be a problem in the future.

<p style="font-size:13px;">He absolutely hates Hunters. Period. He finds them, arrogent, concieted, and all too willing to abuse their powers. Powers he sees that they can't use effectively. There is a long standing animosity between Mercenaries and those of the Hunter Acadamies. The freelance contract takers think Huntsmen and Huntresses are placed on too high of a pedestal. The Academies think Mercenaries are scum, only useful for the jobs they are unwilling to send their own people after. Several times he has clashed with them, usually after they insult his deceased father figure. Not their brightest moment.

<p style="font-size:13px;">Nox has frequent headaches, though they are more like migraines. Recently, they have gotten worse, almost crippling in intensity. He has taken to drinking a concoction of tea and a pain reducing agent to dilute the headaches, provided by Cobalt. The headaches frequency is lessening, though.

<p style="font-size:13px;">He never knew his parents, or why he was raised by Umbra's mother. He never cared to find out. But, Beacon Academy may prove to change him.

HistoryEdit
<p style="font-size:13px;">Noctum was born Ambrose Caeruleus to two hunters:  Diana Tenebris, a wolf-Faunus who excelled at close quarters and stealth; and Nero Caeruleus, a tactical and mid-ranged based Huntsmen. The two's union caught many an eye, but not all was good.

<p style="font-size:13px;"> Two and a half years after his birth, he was taken from his parents by a Faunus hating terrorist. The criminal had hoped to ruin the hopes of those who would mix Faunus and Human blood. The two parents, enraged upon finding the missing crib, tracked him down and killed him. But by that time, the criminal already hidden the child. The trauma caused repressed memories within Nox.

<p style="font-size:13px;">He was found soon after by a nice women, with unusual green hair and silver eyes. She had a seven month old child, who would soon become Nox's brother. She had given him his Moniker, Noctum Ambrosius Caeruleus, because he reminded her of two former friends (Who, Ironically, were his parents). They lived together for years, stealing what they couldn't buy to survive. And then she died. He was six at the time, and that hardened him. He already was a jaded child, unusual for most, but that extended it. He was still childlike in most aspects, except when it came to other people. He was immediatly distrusting.

<p style="font-size:13px;">The two continued to steal, with Nox taking a protective role. He would take care of the assailents, the hard thefts, things of that nature. When it came down to fights, he was brutal and decisive. He'd gotten his first kill at age nine, and puked his guts out afterwards. But, then he'd gotten up, and took a step towards the rest of the group attacking him. They fled, and his reputation began to grow.

<p style="font-size:13px;">They once came across a group from Beacon, begging for food. The Hunters turned them away scornfully. This repeated several times, until Nox stopped asking. He began to hate the "Saviors of the World", seeing them as self rightious hypocrites not worth the hype that came with the name.

<p style="font-size:13px;">They lived like this for four years, until an Old Man beat up a gang that was threatening the two. Realizing the street cred he would get, Nox set out on stealing something from him.

<p style="font-size:13px;">He snuck into the man's house, avoiding all the traps, and stole a wristwatch. It was an expensive black and green timepiece, and he almost made it out with it. Until the old man, Borealis, turned on the lights. He was caught, but his victem recognize the talent shown. So, he told the kid to get out.

<p style="font-size:13px;">Not even a day later, he showed up in the run down shack the two lived in. He basically told them to pack their stuff, and come live with him. So started their training into the mercenary world. Nox was ten at the time.

It was brutal. From the start, it was combat, tactics, anatomy, and learning how to protect his brother, who was learning negotiating and ranged combat. Borealis embellished on Nox's natural talent at close quarters, turning him into what he is today. Six months after the tutelege began, he took the older boy out on a contract. It was a simple job; find and retrieve a package from a thief. He went in, found the package, but the thief blocked his path.

Nox killed him, and it changed his outlook on how to work his way out of conflicts. Usually, he would give them several chances to leave. But, at that moment, it became something darker.

"Let me go about my business, or I remove you and do it anyways."

A couple months later, Umbra began to join in on the non-lethal contracts. The two steadily worked their way up, becoming well reknown. Life was good, then tragedy struck. A burgler came in to rob Borealis while the two were on a contract. The old man was shot, right as they entered the apartment. Enraged, the brother's tore into the theif.

There wasn't even a body left.

Grief-stricken, they threw themselves into their work. Nox was actually the happier of the two, until they made a couple friends. Life brightened up, and the two became some of the most famous mercenaries: Going by the Moniker "The Brothers", though each assumed a name for solo operations.

And then Beacon Academy for Huntsmen and Huntresses managed to track down their location. Having seen the two in action, they decided that the two would better serve the world by becoming Huntsmen. Nox refused, and they took more drastic measures: saying they would take his brother and force him to become one.

He accepted, his view of them souring further.

So started a journey that few would forget.

RelationsEdit

 * Umbra Silvae; Adopted younger brother, also a mercenary. Polar opposite of Nox in terms of personality, and combat preferences. Talkative, friendly, and uses a bow in combat. Nox is protective of him, to a point where it is a liability in some cases.
 * Borealis; Father figure for three years. Trained the Brothers and introduced them to the mercenary world. Former Huntsmen-turned-mercenary. Currently deceased.
 * Cobalt; 28 year old bartender. Ex military, with a skill at Dust manipulation. Designed and had the Brothers make their weapons. Also has knowledge of medicinal herbs, and prepares remedies for Nox.

Weapons: Edit

 * Nightfall: Honor Class weapon platform, custom materials and design. Two combat modes:
 * Nightfall.png An Assualt Rifle, using high calibur "Piercing Rounds".  Has a rather odd special ammo: Blood. Pouring some of his blood(Mainly uses vials) into a small chamber, the ichor coats the bullets. The fluid has some rather spectacular effects when combined with a certain type of Dust: It explodes. Essentially, giving him explosive rounds.
 * While the rounds travel at an increased velocity, the kickback severely bruises his shoulder. Givin enough blood, it has the capacity to break it. Meaning Nox uses this in scenarios with little alternatives.
 * And a Sword form, more specifically a Single Bladed Longsword. No augmentation here, other than some runes on the blade he hasn't figured out, and a hook towards the end. More cutting potential.
 * Though, he can combine the blade with his techknife, resulting in a Double-Bladed sword-staff. Rarely used, but he shows more profeciency with this weapon form than the others.
 * Nightshade_V2.PNGshade: Reaper Class weapon. More specifically, a High Velocity Silenced Pistol. Firing .50 calibur "Stealth Rounds", along with sound dampeners embedded in the barrel, Nox mainly uses it for assassination missions. The ammo has the ability to punch through tank armor, though it has a slow rate of fire. But with a kick like that, is it needed?
 * Techknife: Straight, 12" double edged dagger with serrations along the back side for six inches. A small hook towards the tip allows for more severe lacerations. A small, sonic emitter creates vibrations down the blade, further increasing the damage. Also is balanced for throwing. Very proficient with this weapon.
 * Throwing knives of two varieties: Explosive and Normal. Pretty self explanitory.

Armor: Edit

 * Rune enscribed bracers: Touching a certain sequence hardens the clothes he's wearing, allowing for more combat protection. Made from an unknown metal.
 * "Demon" Class armor set: A rarely used, high grade metal polymer light armor. Comprised of several pieces, designed with an emphisis on movement. The pieces are as follows: Helmet, chest plate, shoulder guards, gauntlets, armored leggings, and boots. Used on what he calls "Shock"(After the description of a Shocktrooper) Jobs---tough, bloody contracts that involve heavy fighting against well armed and armored opponents. Usually assaulting a large fortress, or annihlating any enemy force approaching the size of an army with other mercenaries. Also uses the armor for airdrops. Unused to that though, so he doesnt land gracefully.
 * The armor has a hidded blade along the left side of his forearm, below his pinky. The blade is insanely sharp, but weak. It's meant to be used in very close situations, or if worst comes to worst, suicide.

Miscellanious: Edit

 * A black, white and blue backpack, which stores his laptop, survival gear, and a wooden flute of a Celtic-esq design his brother gave him. The backpack is durable, though it will not survive a serious combat situation.
 * The laptop is just that, a laptop. Nox uses it to recieve contracts, study sheet music, and play simple games. He is a fan of chess, oddly enough.
 * The flute is made of white wood, enlayed with forest green symbols. A quote is written on the side, enscribed by Umbra; "Brothers in arms, Brothers in life." It is a simple thing, made to remind the Merc of his younger brother.

CombatEdit
<p style="font-size:13px;">Borealis made him study human anatomy and physiology, and trained him accordingly. With a style both simple and complex, as he delivers devistatingly fast blows to vitals. He also fights dirty: from using the environment(slamming people's heads into things) to strikes to sensitive areas(injuries, genitels, etc). This debilitates the opponents, setting them up for a final, often lethal blow.

<p style="font-size:13px;">He uses a Honor-Class High Velocity Rifle Sword named Nightfall for armed combat. Firing in rapid bursts, he usually stays close in, using movement as his protection. While his brother handles sniping missions, Nox is a competent marksman. Using the "Blood Ammo" technique is a last resort: it's powerful, but severely weakens him, most of the time rendering him immobile. The kickback is immense.

<p style="font-size:13px;">With a simple touch, the weapon shifts into a single bladed longsword. It loses the firing mechanism, but he fixs that with throwing knives(explosive and blade variations). Using a samurai-esq style with European influences, he relies more on speed and precision than power. Though, when available, a strong attack may show itself.

<p style="font-size:13px;">His new sidearm, Nightshade, is used either in stealth Missions or in conjunction with the bladed form of Nightfall.

<p style="font-size:13px;">He avoids strikes by moving his body the barest amount possible. A step to the side, or even a slight twist of the body. Then he retaliates. <h3 style="font-size:13px;">Aura: <p style="font-size:13px;">RPs Only (Until Further notice) He also has no usable Aura: meaning, no regeneration or protection. So wounds that a regular Huntsmen would shake off, do damage to him. Which means, he had to be better than the Hunters of Beacon, and develop his style around a 'Don't let them hit you mentality'.

<p style="font-size:13px;">Auras also highten his negative emotions: things like bloodlust, anger or rage all compound and turn him almost psychopathic. He has learned to ignore and embrace this, depending on what or who is around him, but it's only to a certain extent. In a place full of Aura users, it gets stifling. Though, when he does lose control, blood is shed in gallons. And it's not just the opponents.

<p style="font-size:13px;">Fanfics: His soul, being partial, cannot manefest as an Aura. It will try in a lifethreatening situation, but it's too weak to do so. Grimm, helps out with that. By sharing its lifeforce, it renders out an Aura. But, it's not normal. The glow distatches, and forms a Fenris, which Grimm takes control of to fight alongside Nox. <h4 style="font-size:13px;">Semblance: Name: Collapse.

Tapping into his heritage, the teen harnesses the rage, pain, or negative emotion he's feeling at the moment, and unleashes an ungodly loud wolfish howl. It disrupts the balance of opponents within a thirty foot radius, and if you're closer, around seven to ten feet, brings you to your knees. As a drawback, though, the emotions leave a mental strain, and the howling tears at his voice.

<p style="font-size:13px;">

TriviaEdit

 * Nox has no Aura. Period. In my point of view, one needs to have a full soul to be able to project it outward. Nox is living with half of one.
 * I know the Mercenary thing is overdone, but I have a reason for it. Will be explained later.


 * And I've noticed something: People always go for the shotgun, sniper rifle, pistol or rocket launcher. I have yet to see anyone do anything with an assault rifle. Ergo, Nox has an assault rifle.
 * He can also cook, though it's only enough to survive. Desserts, on the other hand, he's good at.


 * Done for now. May still edit more and more. Also, still need to draw him. Will post pictures when I do.
 * Finished RPs: First Day, Extra Credit, Extra Credit Repercussions, When Souls Gather, and Many of the DATN RP series.
 * Current RPs: The DATN RP series, Monster's Den, and Vital Festival.
 * Current RPs: The DATN RP series, Monster's Den, and Vital Festival.